
Jonasty1031 |

So this is the OOC thread for Prophecies of the Dragon. Please post any comments using your character alias for the game.
I hope to have the game thread itself up by the end of the evening but ultimately we'll be getting started sometime this weekend so just make sure your characters are built and approved by Sunday night. If I get the thread up sooner and your character is not quite finished that's fine, it's not an immediate "your in combat" situation. But by Sunday I'll want everyone ready to go.
As most of you probably noticed, I post pretty excessively during the week but the trade off is that my weekends are always gonna be random. I'm usually good for at least once or twice during the weekend but there's no way to tell my schedule. This is why my posting expectation is minimum once a day Mon-Fri but there is a certain amount of leeway with the weekends.
If you guys have any questions or want clarificaiton on anything please let me know, otherwise let me know when your character sheets are done and I'll let you know when we're getting started.
Huzzah!

Jasmine Raleen |

Hey Jonasty1031 you listed Jasmine as an Initiate to start, I actually had her in the backstory starting as a wilder and then going to Initiate. I just wanted to make sure that was ok.
EDIT: So basically I am going to go Wilder 1/Initiate 1 if that is ok

Jonasty1031 |

Hey Jonasty1031 you listed Jasmine as an Initiate to start, I actually had her in the backstory starting as a wilder and then going to Initiate. I just wanted to make sure that was ok.
EDIT: So basically I am going to go Wilder 1/Initiate 1 if that is ok
No worries, that works fine. Question, how does she treat herself and her channeling? Does she see herself as an Initiate or as a Wilder, from a personality standpoint?

Jonasty1031 |

Thanks for choosing my character, Jonasty! I'll do my absolute best to have a character up sometime tomorrow. I have a busy schedule this weekend, but I think I can squeeze it in. I may not post in the game thread until Monday morning though.
No rush. The game thread won't really be up till end of the weekend or so. Just looking to get character mechanics approved soon so there's no hang ups when we go full bore into the game.

Jasmine Raleen |

Jasmine Raleen wrote:EDIT: So basically I am going to go Wilder 1/Initiate 1 if that is okDo you have the actual Prophecies of the Dragon adventure book? There is a whole section on multiclassing channelers at the back of it. If you don't, I will type it up for you.
I have it I was hoping you would say that.

Jasmine Raleen |

I have one more quick question for you then I can get my character ready to go. According to Prophecies of the Dragon, when a wilder multiclasses as and initiate he starts casting weaves as an initiate, ie they use the initiate advancement table. Does that mean they use Intelligence to determine the maximum weave level and DC's? BTW I know it says initiates use intelligence for maximum weave level and wisdom for DC's in the core book but that was changed in errata because it didnt make sense for wilders to have both max weave level and dc's set on 1 stat when initiate's had 2. Just wanted to get your thoughts as I only have 1 high stat and need to be careful where I put it so I can be effective. I wasn't blessed with godlike power like some of the other applicants with their rolls lol.

Jed al'Raes |

Ok, I've got some basic stats up. I still need to do wealth and all that jazz.
10d4 ⇒ (1, 4, 3, 4, 4, 1, 1, 4, 2, 2) = 26 = 260 mk
I have a couple of quick questions. First, because listen and spot have been combined into Perception, the feat Alertness becomes pointless (since you could theoretically just take Skill Emphasis (Perception) for a +3 as opposed to +2). Alertness is normally required for the Warder prestige class. Will you allow me to substitute Skill Emphasis (Perception) instead? Or can we modify alertness to give a +2 to both perception and another skill (or maybe +1 to initiative)?
Second, as a midlander I can take an item package that includes a boar spear, longsword, leather armor, and shield. I'm intending to upgrade my armor. Can we go ahead and sell the other equipment we have no intention of using to add to our total wealth for purchasing other goods? In other words, if I want to buy full mail, I don't need the leather armor any more. Could I just consider that leather armor to be worth 10 mks and add that to my wealth?
The blademaster looks really cool too! But I think I'll stick with warder.

Jonasty1031 |

I have one more quick question for you then I can get my character ready to go. According to Prophecies of the Dragon, when a wilder multiclasses as and initiate he starts casting weaves as an initiate, ie they use the initiate advancement table. Does that mean they use Intelligence to determine the maximum weave level and DC's? BTW I know it says initiates use intelligence for maximum weave level and wisdom for DC's in the core book but that was changed in errata because it didnt make sense for wilders to have both max weave level and dc's set on 1 stat when initiate's had 2. Just wanted to get your thoughts as I only have 1 high stat and need to be careful where I put it so I can be effective. I wasn't blessed with godlike power like some of the other applicants with their rolls lol.
Yeah it doesn't make sense. Assume that all your channeling stuff is based on Int. You still get the bonus weaves from Wis as usual so as a multiclass you get bonus weaves for Int, Wis, and Cha but all of your other info is purely from the Initiate table which uses Int only as the base ability score.

Jonasty1031 |

Jonasty1031 wrote:I have it I was hoping you would say that.Jasmine Raleen wrote:EDIT: So basically I am going to go Wilder 1/Initiate 1 if that is okDo you have the actual Prophecies of the Dragon adventure book? There is a whole section on multiclassing channelers at the back of it. If you don't, I will type it up for you.
Nightflier, as the other channeler character in the group, do you have a copy of the Prophecies book? While you will only be going with wilder as your channeling class, at least for the time being, there are rules in there for countering weaves and such that you would want to know. I can post the info if you don't.
Also for both of you, the new weaves in that book are available assuming you meet the normal rereqs for them.

Jonasty1031 |

Ok, I've got some basic stats up. I still need to do wealth and all that jazz.
** spoiler omitted **
I have a couple of quick questions. First, because listen and spot have been combined into Perception, the feat Alertness becomes pointless (since you could theoretically just take Skill Emphasis (Perception) for a +3 as opposed to +2). Alertness is normally required for the Warder prestige class. Will you allow me to substitute Skill Emphasis (Perception) instead? Or can we modify alertness to give a +2 to both perception and another skill (or maybe +1 to initiative)?
Second, as a midlander I can take an item package that includes a boar spear, longsword, leather armor, and shield. I'm intending to upgrade my armor. Can we go ahead and sell the other equipment we have no intention of using to add to our total wealth for purchasing other goods? In other words, if I want to buy full mail, I don't need the leather armor any more. Could I just consider that leather armor to be worth 10 mks and add that to my wealth?
The blademaster looks really cool too! But I think I'll stick with warder.
As far as the PrC requirement, I'm fine switching it from Alertness to Skill Emphasis. Still means you need a feat but doesn't gimp you cause of my updates to the skills. I'll avoid changing the Alertness feat itself at least for the time being.
If you (or anyone) wants to sell stuff from their starting packages that is totally fine and can be done for full book value.

imimrtl |

Jasmine Raleen wrote:I have one more quick question for you then I can get my character ready to go. According to Prophecies of the Dragon, when a wilder multiclasses as and initiate he starts casting weaves as an initiate, ie they use the initiate advancement table. Does that mean they use Intelligence to determine the maximum weave level and DC's? BTW I know it says initiates use intelligence for maximum weave level and wisdom for DC's in the core book but that was changed in errata because it didnt make sense for wilders to have both max weave level and dc's set on 1 stat when initiate's had 2. Just wanted to get your thoughts as I only have 1 high stat and need to be careful where I put it so I can be effective. I wasn't blessed with godlike power like some of the other applicants with their rolls lol.Yeah it doesn't make sense. Assume that all your channeling stuff is based on Int. You still get the bonus weaves from Wis as usual so as a multiclass you get bonus weaves for Int, Wis, and Cha but all of your other info is purely from the Initiate table which uses Int only as the base ability score.
Ok perfect thank you!

Jonasty1031 |

I have the book, as well as everything else WoT related. :)
But I'm going to be a little late with my characters. I have tons of work translating Knife of Dreams. I'll finish them by tomorrow evening CET, though.
No problem. I won't have the start of the game up till then most likely anyways.

Jonasty1031 |

Profile created with Character Sheet let me know if you have any questions.
Just looked your sheet over and it looks good. The only thing I need clarification on are some of your weaves known.
As I understand it, based on the Initiate weaves/day progression you would only have access to level 0 and 1 weaves, which would mean you couldn't have:
Cloud Dancing(Raise Fog) (2-8)
Elementalism(Fireball) (2-6)
Let me know if I missed something with this.
Everything else looks good.

Jasmine Raleen |

Jasmine Raleen wrote:Profile created with Character Sheet let me know if you have any questions.Just looked your sheet over and it looks good. The only thing I need clarification on are some of your weaves known.
As I understand it, based on the Initiate weaves/day progression you would only have access to level 0 and 1 weaves, which would mean you couldn't have:
Cloud Dancing(Raise Fog) (2-8)
Elementalism(Fireball) (2-6)Let me know if I missed something with this.
Everything else looks good.
There is a rule where you can learn a spell if you can overchannel it. Its more difficult but I figured id be able to do it pretty easily since its a DC 25 and I have a +13 to weavesight.

Jonasty1031 |

There is a rule where you can learn a spell if you can overchannel it. Its more difficult but I figured id be able to do it pretty easily since its a DC 25 and I have a +13 to weavesight.
This is true. But this assumes the idea that you have learned the higher level weaves during previous travels but you only START with weaves of 0 and 1st level. Since I'm having you start at 2nd level, it isn't unreasonable to have a 2nd level weave but we should hash that out.
Part of my question/confusion is how you are determining your weaves known amount. Your list has 10 weaves on it.
Here's my math:
Assuming you start with Wilder as 1st level then Initiate at 2nd level, you start with 6 common weaves known for your first level of Wilder, levels 0 and 1. You don't get the 8 new common weaves known of 0 or 1st level for taking your 1st level of Initiate as those are only for when you "begin play". But since you are still technically a Wilder, you do get a new weave of a level you could cast without overchanneling at 2nd level by "figuring it out" but since you have the list of the Initiate, you still don't have access to 2nd level weaves yet. So the way I understand it, if I read everything right is you should have 7, 0 or 1st level weaves but no 2nd level ones.
All that being said, I would be fine if you would like to attempt to learn a higher level weave as your 2nd level "figure it out weave", something you picked up in your travels. If that's the case, you should have 6, 0 or 1st level weaves and 1, 2nd level weave.
Let me know your thoughts and how you figured out your weave list and we'll see what we come up with.

Jonasty1031 |

I'm throwing the game thread up!!!
Post whatever IC, on the road type stuff you'd like. Monday will see the start of the meat of the campaign (thus why I'd like to have character sheets up in profiles by Sunday night) but this will afford people the time to start to interact with each other. Start to flesh out how close you may be to everyone else and how you relate to each other.
The assumption:
You are all traveling together and have known each other for a number of months. You met while helping some villagers fight off bandits. Realizing that you were all headed in the same general direction and that in these rough times there is strength in numbers, you have traveled together since. You all know basic info about each other, including that one of you is a male channeler and while dangerous, he's pulled his own weight enough for you to at least warrily accept him, and other things of that nature. You don't need to get super specific with this.
Right now you're all in the middle of the Almoth Plain, heading North. You have no specific destination in mind, you all just know you're looking for something that you haven't found yet, the wanderlust has you.
If anyone has problems with this, let me know and we can hash things out. Given the nature of the forums and how the campaign starts, it just makes it a lot easier for me if it's assumed that you all know each other and can at least work together if not be compatriots.

Jasmine Raleen |

Jasmine Raleen wrote:There is a rule where you can learn a spell if you can overchannel it. Its more difficult but I figured id be able to do it pretty easily since its a DC 25 and I have a +13 to weavesight.This is true. But this assumes the idea that you have learned the higher level weaves during previous travels but you only START with weaves of 0 and 1st level. Since I'm having you start at 2nd level, it isn't unreasonable to have a 2nd level weave but we should hash that out.
Part of my question/confusion is how you are determining your weaves known amount. Your list has 10 weaves on it.
Here's my math:
Assuming you start with Wilder as 1st level then Initiate at 2nd level, you start with 6 common weaves known for your first level of Wilder, levels 0 and 1. You don't get the 8 new common weaves known of 0 or 1st level for taking your 1st level of Initiate as those are only for when you "begin play". But since you are still technically a Wilder, you do get a new weave of a level you could cast without overchanneling at 2nd level by "figuring it out" but since you have the list of the Initiate, you still don't have access to 2nd level weaves yet. So the way I understand it, if I read everything right is you should have 7, 0 or 1st level weaves but no 2nd level ones.All that being said, I would be fine if you would like to attempt to learn a higher level weave as your 2nd level "figure it out weave", something you picked up in your travels. If that's the case, you should have 6, 0 or 1st level weaves and 1, 2nd level weave.
Let me know your thoughts and how you figured out your weave list and we'll see what we come up with.
Basically what I did was I figured for second level since I went my first level of initiate I would have to have come in contact with someone who could teach me. An Aes Sedai traveling around the country or something like that. I couldn't take the level of initiate without them. So what I figured was to account for the new fact that someone would be "teaching me" even if it wasn't in the white tower proper. I figure we could be on our way to the white tower or have gotten separated or something like that. The way I came up with the weaves is that I figured during that time I would have been able to see a few weaves in action and learned them. So I basically just took my base weaves for wilder and added a number of weaves equal to my intelligence modifier to account for the "training". I'm fine with however you wanted to do it though. Let me know what you think.

Jonasty1031 |

Basically what I did was I figured for second level since I went my first level of initiate I would have to have come in contact with someone who could teach me. An Aes Sedai traveling around the country or something like that. I couldn't take the level of initiate without them. So what I figured was to account for the...
I'm actually really fine with this idea, it works well with the concept and makes sense. How's about this,keep your list as is but give me 2 weavesight rolls for the 2nd level weaves. That will determine if you get to keep them or not, everything else can stay the same. And given your weavesight modifier, it shouldn't be too much of a concern.

Jasmine Raleen |

Jasmine Raleen wrote:Basically what I did was I figured for second level since I went my first level of initiate I would have to have come in contact with someone who could teach me. An Aes Sedai traveling around the country or something like that. I couldn't take the level of initiate without them. So what I figured was to account for the...I'm actually really fine with this idea, it works well with the concept and makes sense. How's about this,keep your list as is but give me 2 weavesight rolls for the 2nd level weaves. That will determine if you get to keep them or not, everything else can stay the same. And given your weavesight modifier, it shouldn't be too much of a concern.
Sounds good here we go.
Weavesight for Fog Cloud 1d20 + 13 ⇒ (16) + 13 = 29
Weavesight for Fireball 1d20 + 13 ⇒ (12) + 13 = 25
WHEW! cut it close there with the fireball roll

Lain of the Taardad Aiel |

"Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day." The tall Aiel man walked on, his eyes scanning left and right. 'Light but these Wetlands don't half live up to their name!'
Lain of the Iron Mountain Sept of the Taardad Aiel reporting for duty. Think I am 100% done. Hope so! :D

![]() |

Jonasty, I am sorry, but I'm gonna have to bow out for now. Perhaps my characters can join the party at some later point.
I am starting two new games right now, so my time will be scarce and no matter how much I love to play and how much I love WoT, I feel that I need to put the needs of my players before mine.
Sorry to disrupt the party. I'll follow the game and I'm here if you need any reference.
Thanks.

Easop |

Wow. I fell behind without my dot to guide me.
I think Easop is finished, just need to add some descriptions to race/class details, & Buy equipment...which won't be much.
Background story will be written as a short story, so might take a little longer, but I think you have the basics of it.

Erefine |

Jonasty, I am sorry, but I'm gonna have to bow out for now. Perhaps my characters can join the party at some later point.
I am starting two new games right now, so my time will be scarce and no matter how much I love to play and how much I love WoT, I feel that I need to put the needs of my players before mine.
Sorry to disrupt the party. I'll follow the game and I'm here if you need any reference.
Thanks.
I would be willing to fill in with Pandin as either a armsman or a wanderer heading for wolfbrother.

Erefine |

This is nothing against the other applicants but I REALLY hope you go with the Aiel! Haha! I could do with some less strange company. Unless it is A Maiden. Light save me if it is a Maiden! Hahaha
My interest is peaked...an Aiel Warder who instead of using a warder's sword uses Aiel spears and an Aiel shortbow. I will cook up a killer backstory and have it up with Pandin's profile within the hour.

Pandin Stoneherd |

Pandin here reporting for duty (should he be chosen) will be heading to warder, but use aiel spears instead of a Warder's sword. I think it adds flavor and a certain coolness factor. If he is chosen I will finish filling him out (with gear, money, and calculating his defenses and hp). Thanks for your consideration.

Pandin Stoneherd |

"Warning;- Goat kissing Shaido will be terminated on sight. Goat kissing Far Dareis Mai Shaido will be run away from very VERY fast!"
Hahaha
"I have no love for the serpent that are the Shaido! And as for their Far Dareis Mai they have less love from me than the Shaido Stone Dogs."

Pandin Stoneherd |


Jonasty1031 |

Erefine/Pandin, given your eagerness on these boards and the level of commitment you've got going, I'd be happy to offer you the vacant spot in the game. Your Aiel concept sounds cool, or you can use the original if you'd like or something else.
As far as the Aiel as Warder concept, I'd be fine houseruling something so that you could have a "non-standard" warder build. The only thing to point out is that we only have one channeler at this point so she might need to be a Green to accomadate all the warders we've got. :-)
Honestly, Pandin can be whatever 2nd level character you want (within reason of course, and I would prefer we don't have another Ogier to be honest with you, kind of like the lone Ogier idea). You've shown you've got a grasp of the rules and a firm background in the Wheel of Time. So start posting in the game thread with him and get your character sheet up asap with whatever you come up with so I can spot check the mechanics.

Jonasty1031 |

I have my noble waiting or a Aiel Algai’d’siswai / Wilder 1/1. If you decide to have me.
Kozaric, I'm glad to see your still interested in the game. At this point erefine has the vacant spot and no one else seems to be dropping. That being said, I might still add a 6th spot if I think I can handle it. Let me see how things go in the beginning and we'll see if something can be worked out. I do appreciate the interest very much.