Completely Outlandish Characters


Gamer Life General Discussion


Looking over the new alchemist stuff really makes me want to play a 10-foot tall, 4-armed, 2-headed dwarf named Oleg and his cohort Wichitaw the humanoid wonder chicken. Does anyone have any strange and/or bizarre character concepts that make things like going to the market and buying milk cause for a Diplomacy check to avoid the peasants running for their pitchforks? If so, this is the place to post them.


I naturally gravitate towards odd characters, though not quite as silly as you describe. In all I've played a gold dragon hatchling, an earth elemental, a goblin ranger who was at war with a forest, a wisecracking kobold rogue, a mystic theurge spryte, a pseudodragon, etc.

I currently have an itching to play a large ironborn "golem", a lantern archon with circling Ioun stones or a treant sapling.


Pathfinder Lost Omens, Rulebook Subscriber

I usually have a desire to play a Lizardfolk or Saurial.

I did end up playing a lizardfolk fighter in AD&D (inspired by the Viashino Sandswimmer art from MtG Urza's Saga) and I think the most outlandish I did was a Blue Dragon Cleric of Bahamut and a Phoneix Ranger with strong native american influences.

The dragon came about when the DM and I were joking about fun characters and I said, a Blue Dragon that worshipped Bahamut would be awesome to play. He said he needed a cleric in his next game and we spent the rest of the day hammering out the details for him.

Grand Lodge

I have a goblin Alchemist that I made that i use as an NPC. He's the "shadow of absolom". My equivalent to batman. It's a lot of fun.
He has a major psychosis and paranoia that everyone knows who he is yet doesn't recognize him.
He is basicly Butters from southpark.


kobold barbarian who "weilded" a two handed sword (no not a small one regular sized) he kind of dragged it along behind him and threathened hed use it... while rageing i could lift it :D. heh he saw a ogre once and thought hed get bigger he thought he would grow up to be alto bigger and hed grow into it...


I tend to play characters who have some oddness to them, but aren't dramatically bizarre. If my elf/dryad druid stood motionless in the corner, she would look almost exactly like a wooden sculpture of a female elf with odd, oak leaf shaped ears and green, leafy, twiggy hair. From a distance she looks fairly normal, but the closer she gets, the odder she looks. If she stripped naked, she could probably pass for a wood golem.

I tend to play more bizarre characters in other game systems, like Gamma World, for example.

In D&D and PF I tend to want my characters to BE bizarre, not just look bizarre, and I think totally bizarre behavior is more jarring when it comes from a relatively normal looking character.


Not too odd, but the strangest character i've played was a half-red dragon pacifist Monk. Under no circumstance could I deal purposfully deal lethal damage (creatures immune to nonlethal excluded). I focused on taking a diplomatic build with the character since my GM liked to say that because of my strength I was unable to deal nonlethal in a some situations, and alway at the least opportune times.

Second (maybe first now that i type it all out) oddest was a Rogue with a curse that at the blades of his weapons everytime he put them in a scabbard. There was no way i could draw steel, had no ranged proficencies, and had a habbit of jumping on peoples back and bopping them on the head.
The "cant draw a weapon" thing came in handy though. I snuck up and drew a BBEG's weapon before he noticed. I ended up destroying a vorpal sword that way, because my curse wouldnt let me hold a blade.
Lets see, that character also hilucinated because of salted pork gone bad (had an epic battle with a "Salt Pork Elemental", no one else saw what I was swinging at) and he somehow wound up in a girls cheerleader uniform from the highschool I was going to at the time. I even had pompoms for weapons.


Lawful Stupid Advanced Half Celestial Giant (up to medium) Anthropomorphic Awakened Emperor Penguin Paladin

Essentially a 6 foot tall penguin thingie with fringed flippers that work like crude hands (think lugia), 6 black feathery angelic wings (for flight) black beak and feet, carries a greatsword in both hands, speaks only Celestial (regardless of intellegence), Worships Allah, flies, and smites infadels with his holy Zweihander. he also likes the taste of both, waffles, and the flesh of live sinners. instead of detect evil, he has 'detect infadel'. and instead of smite evil, he has 'smite infadel'.

No DM has ever let me play this ridiculous character. no matter how bad i wanted to.

Shadow Lodge

Back in 1e, I had developed rules for humanoid crossbreeds.

I had a fighter who was half-troll, half-mind flayer. Yup, a regenerating, psionic tentacle-faced fighter. Who ended up wielding a githyanki silver sword early on. Oh, but how the githyanki hated him!

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

I once helped a friend build a Celestial Gelatinous Cube who had intelligence and levels in Monk. The amazing thing is how well it worked to the point of breaking the game. The extra movement from the monk class made for one really fast ooze!

That was back in 3.5, so I am pretty sure things would change in Pathfinder.

I once created an alchemist that was inspired by Dr. Sheldon Cooper, Dr. Horrible, Dr. Doofenshmirtz, Gru, a little bit Gene Wilder as Dr. Frankenstein, and a dash of several other mad scientists. My character, Dr. Heinz Fitzgerald Boominburg (known as Fizz Boom to his friends,) was a tinker gnome with a pet dog named Francis. Heinz called all of his party members his minions, and had a habit of rambling constantly while not in combat.

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