Magus and Frostbite rules check


Rules Questions


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Hey crowd, just wanted a rules check on the Frostbite (UM 221) spell and how it works with the Magus class.

Frostbite is an instantaneous touch spell that has at the end "You can use this melee touch attack up to one time per level."

Basically, I want my math checked on the following, assuming a 3rd level Magus who hits all the time:

Round 1: Using Spell Combat, Magus casts Frostbite and gets a free melee attack with his weapon for casting a touch spell, suffering a -2 penalty. He hits, and does weapon damage plus Frostbite effects. Then he takes his regular Spell Combat attack, and hits, doing weapon damage plus Frostbite effects. (Frostbite gives 3 melee touch at his level, Spellblade allows weapon to deliver touch)

Round 2: Magus makes a normal weapon attack, and does weapon damage plus the final third Frostbite effects.

Is this correct?

Am I correct in thinking that if the Magus were to try casting Shocking Grasp with Spell Combat before attacking on the second round, that would discharge the final Frostbite effect?

Finally, only slightly related, am I correct in remembering that if no other movement is done, a 5-foot step may be taken in between attacks during a full attack? Thus allowing a Magus to, for example, cast Burning Hands using Spell Combat, then step up and make his weapon attack?

Lantern Lodge

Pathfinder Adventure, Rulebook Subscriber

As far as I am aware, you are correct on your interpretation. I'd have to go back into the Magus class and double check, but it all sounds right. My fellow players are iguana hate me when I try out a Magus in the next game, heheh.

Dark Archive

Stockvillain wrote:
My fellow players are iguana hate me when I try out a Magus in the next game, heheh.

Iguana hate. Ouch. That's a kind of hate normally reserved for cold blooded bastards :P

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Chimi Wolf wrote:


1. Am I correct in thinking that if the Magus were to try casting Shocking Grasp with Spell Combat before attacking on the second round, that would discharge the final Frostbite effect?

2. Finally, only slightly related, am I correct in remembering that if no other movement is done, a 5-foot step may be taken in between attacks during a full attack? Thus allowing a Magus to, for example, cast Burning Hands using Spell Combat, then step up and make his weapon attack?
(Edit: numbers added for ease of reference)

1. Yep. Just remember you can always choose to either attack or cast first. So you could make an attack to use up the last frostbite charge, then cast the shocking grasp and get in another attack.

2. Also yes. It does call out that unlike normal full attacks you may only 5 foot step in between casting the spell and making all the weapon attacks or vice versa, not in between weapon attacks like you normally could.


I was under the impression that it'd only work once.


Evil Space Mantis wrote:


2. Also yes. It does call out that unlike normal full attacks you may only 5 foot step in between casting the spell and making all the weapon attacks or vice versa, not in between weapon attacks like you normally could.

I see no such restriction.

You need to cast either before or after all of your normal weapon attacks, but your 5 foot step can be done at any time, as normal for a full attack action.

-James


Chimi Wolf wrote:
Finally, only slightly related, am I correct in remembering that if no other movement is done, a 5-foot step may be taken in between attacks during a full attack? Thus allowing a Magus to, for example, cast Burning Hands using Spell Combat, then step up and make his weapon attack?

Yes, just remember that casting a new spell when you are holding the charge of a touch spell dispels the previous touch spell (if you try to stack spells).


Chimerical wrote:

Hey crowd, just wanted a rules check on the Frostbite (UM 221) spell and how it works with the Magus class.

Frostbite is an instantaneous touch spell that has at the end "You can use this melee touch attack up to one time per level."

Basically, I want my math checked on the following, assuming a 3rd level Magus who hits all the time:

Round 1: Using Spell Combat, Magus casts Frostbite and gets a free melee attack with his weapon for casting a touch spell, suffering a -2 penalty. He hits, and does weapon damage plus Frostbite effects. Then he takes his regular Spell Combat attack, and hits, doing weapon damage plus Frostbite effects. (Frostbite gives 3 melee touch at his level, Spellblade allows weapon to deliver touch)

Round 2: Magus makes a normal weapon attack, and does weapon damage plus the final third Frostbite effects.

Is this correct?

Am I correct in thinking that if the Magus were to try casting Shocking Grasp with Spell Combat before attacking on the second round, that would discharge the final Frostbite effect?

Finally, only slightly related, am I correct in remembering that if no other movement is done, a 5-foot step may be taken in between attacks during a full attack? Thus allowing a Magus to, for example, cast Burning Hands using Spell Combat, then step up and make his weapon attack?

You cannot Hold the Charge on Touch spells which allow multiple touches. All touches must be completed in the round the spell was cast or are lost.

From the PRD: "Touch Spells and Holding the Charge: In most cases, if you don't discharge a touch spell on the round you cast it, you can hold the charge (postpone the discharge of the spell) indefinitely. You can make touch attacks round after round until the spell is discharged. If you cast another spell, the touch spell dissipates.

Some touch spells allow you to touch multiple targets as part of the spell. You can't hold the charge of such a spell; you must touch all targets of the spell in the same round that you finish casting the spell."

Dark Archive

Arkadwyn wrote:
Chimerical wrote:

Hey crowd, just wanted a rules check on the Frostbite (UM 221) spell and how it works with the Magus class.

Frostbite is an instantaneous touch spell that has at the end "You can use this melee touch attack up to one time per level."

Basically, I want my math checked on the following, assuming a 3rd level Magus who hits all the time:

Round 1: Using Spell Combat, Magus casts Frostbite and gets a free melee attack with his weapon for casting a touch spell, suffering a -2 penalty. He hits, and does weapon damage plus Frostbite effects. Then he takes his regular Spell Combat attack, and hits, doing weapon damage plus Frostbite effects. (Frostbite gives 3 melee touch at his level, Spellblade allows weapon to deliver touch)

Round 2: Magus makes a normal weapon attack, and does weapon damage plus the final third Frostbite effects.

Is this correct?

Am I correct in thinking that if the Magus were to try casting Shocking Grasp with Spell Combat before attacking on the second round, that would discharge the final Frostbite effect?

Finally, only slightly related, am I correct in remembering that if no other movement is done, a 5-foot step may be taken in between attacks during a full attack? Thus allowing a Magus to, for example, cast Burning Hands using Spell Combat, then step up and make his weapon attack?

You cannot Hold the Charge on Touch spells which allow multiple touches. All touches must be completed in the round the spell was cast or are lost.

From the PRD: "Touch Spells and Holding the Charge: In most cases, if you don't discharge a touch spell on the round you cast it, you can hold the charge (postpone the discharge of the spell) indefinitely. You can make touch attacks round after round until the spell is discharged. If you cast another spell, the touch spell dissipates.

Some touch spells allow you to touch multiple targets as part of the spell. You can't hold the charge of such a spell; you must touch all targets of the spell in the same round that...

Yeah why don't you go back and re-read what you just posted and see just how wrong you are.


Holy necro, Batman!


2 people marked this as a favorite.

The only thing more amusing than a necro'd thread is to necro a thread and post incorrect information in it.

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1 person marked this as a favorite.
bbangerter wrote:
The only thing more amusing than a necro'd thread is to necro a thread and post incorrect information in it.

Or to necro four threads and post the same incorrect information in all of them.

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