Expiration of Spells and Spell-Like Effects


Rules Questions

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This question was discussed on another forum, but I thought it would be profitable to raise it here. My rulebooks aren't handy, so I haven't checked for

A wizard took a 5-foot step back, then successfully cast daze on his foe. Daze has a 1 round duration.

On his next turn, the wizard would like to move past his dazed foe. If the daze effect ends when the wizard's next turn begins, he provokes an Attack of Opportunity. If it ends when the wizard's turn ends, he can move by safely.

Do the rules clearly address this?


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Yes they do in the combat section. Effects end right before the start of the initiative count on which they became active.

So the Daze spell ends before the wizard acts. He could daze the opponent again and then move pass him though.

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