
Morgan Kirkpatrick |
Last night, one of our PCs died by a Wraith's touch and rose again as a Wraith Spawn. This may sound silly, but what happens to the PC's body and therefore his gear?
A Wraith (and spawn) are incorporeal and have no treasure - probably because of such lack of pockets. So does the shadowy figure of the wraith rise from the body, which still remains there on the floor? Or does the body become a wispy mist, including all the potentially lootable items?
I've never ran across this scenario in all my years of DnD so I'm really curious as to how this should be handled.
Thanks everyone!

mdt |

Nothing happens to the body in fact strange as it may seem as far as i can tell you can raise the body fromt he dead and the Wraith remains. Though i suppose that could make for an epic remach as he avenges himself against himself.
Agree on the body.
Disagree on the raise dead.
Create Spawn (Su) A humanoid slain by a wraith becomes a wraith in 1d4 rounds. These spawn are less powerful than typical wraiths, and suffer a –2 penalty on all d20 rolls and checks, receive –2 hp per HD, and only drain 1d2 points of Constitution on a touch. Spawn are under the command of the wraith that created them until its death, at which point they lose their spawn penalties and become free-willed wraiths. They do not possess any of the abilities they had in life.
A creature who has been turned into an undead creature or killed by a death effect can't be raised by this spell. Constructs, elementals, outsiders, and undead creatures can't be raised. The spell cannot bring back a creature that has died of old age.
You can resurrect someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. You cannot resurrect someone who has died of old age. Constructs, elementals, outsiders, and undead creatures can't be resurrected.
A Wraith-Spawn is undead. Until the wraith spawn is destroyed, the character cannot be resurrected. Even if it is destroyed, it can't be raised because it was an undead.

Frankthedm |

Unstated in the rules it seems. Generally since I'm not a fan of running games to the level where Resurrection is feasible, I'd rule Body and possessions discorporate solving any issue of Raising or excess gear.
From a less gamist perspective, I think ruling the corpse and gear remain on the ground after the wraith is spawned would be the most reasonable decision.

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Another way to read the Resurrection/Raise Dead part is that you cannot return a body to life while it's undead - the body needs final death first. But if the undead spirit was taken out of the body, the body could be brought to life.
Which raises (haha) the question of where the wraithly spirit comes from. Is it the killed PC's dark half? In that case raising his body might cause a weird personality change since he's missing part of his psyche.
And before you start cheering, think about the "dark parts" that an adventurer actually needs; the killing instinct, the sheer bloody-mindedness that lets them survive ridiculous odds... a "pure light" PC might turn out to be a feckless hippie moonchild :P

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Another way to read the Resurrection/Raise Dead part is that you cannot return a body to life while it's undead - the body needs final death first. But if the undead spirit was taken out of the body, the body could be brought to life.
Which raises (haha) the question of where the wraithly spirit comes from. Is it the killed PC's dark half? In that case raising his body might cause a weird personality change since he's missing part of his psyche.
And before you start cheering, think about the "dark parts" that an adventurer actually needs; the killing instinct, the sheer bloody-mindedness that lets them survive ridiculous odds... a "pure light" PC might turn out to be a feckless hippie moonchild :P
Neat ideas! I could see a crazy culture trying to 'purge the darkness' from themselves, creating a bunch of undead shadows from their 'darker instincts' and turning into a bunch of 'pure good' people so paralyzed by moral considerations that they can't survive. (So incapable of harming other creatures that they can't feed themselves without magic, for instance, since even harvesting grains would feel like murder to them, leaving them only able to eat fallen fruit, or similar fodder that doesn't require killing a plant or animal.)
By eliminating from themselves all the 'evil' traits, such as selfishness, they have become so selfless that they earnestly debate whether or not it would be more 'good' for them to kill themselves so that they do not take up resources / territory that could be used by others.
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As for the OP, I remember in a previous edition, it was directly stated that when a person died and a new shadow was spawned, the corpse 'turned into shadow' or something. (This was an issue when a PC was an anatomist, and needed the corpses left behind for a class ability.) But that's no longer an issue. Incorporeal undead don't seem to have any effect on the corpses. Ghouls, on the other hand, you might have nothing left but bones cracked open for the marrow...

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Om nom nom stem cells.
It might also be an interesting twist to have an order of paladins who had been wraith-purged to make them more pure; but a truly powerful soul has a truly powerful dark side, so this tends to generate fairly potent wraiths. Normally they're immediately destroyed, but one day, something went wrong, the ritual/slaughter was interrupted, and then...