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You just keep ‘em on the ship and play it off as a ship needing a crew, or at least someone to keep it from getting vandalized or stolen.


We know that the Chyzaedu find Rovagug to be offensive (because he's too much like their own religion, but "wrong") but what is the otherwise-secular Dominion of the Black's opinion on Rovagug? Is he a silly, local god they don't really understand and don't really care about? Is he a fascinating creature they think they can contain and study? Or is he a terrifying monster that they're actually a little afraid of?


Thread necromancy!

If an android gets eaten by a wraith, does the body "reset" with a new soul, ready to get killed/spawned again by the same wraith?


So let us say that I have a level 12 technomancer with an obsession with Angels. She also has ~100k gold kicking around and the appropriate tech-crafting feats to make a clonepod and a neurocam. She also has an unhealthy obsession with Angels and through magic, diplomacy, and questing manages to get a single feather from a medium-sized astral deva or whatever.

A few weeks of crafting, cloning, wearing a dorky helmet, and ritual suicide later she is (unless I am mistaken) an angel.

This also works for literally any race that weighs in at "medium size or smaller."

What happens then? What special abilities does she have? Does she now count as a different creature type? Did I miss some key element that makes this trick not work?


Y'know, the number of pornos that I can think of that feature summoned sex-critters or witches banging their familiars...


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The eidolon is an outsider. Beyond that it is at least implicit that it is a special kind of outsider that has a mutable form (or perhaps no physical form at all until summoned). As such it likely has no means of sexual reproduction on its own simply because that's not how it reproduces, if it even reproduces in the first place.

It is easy enough to say that the eidolon is created from the raw essence of the plane it comes from by the summoner. Or any number of other things besides.

But by that same token a the creepy and lonely Otaku can bring in his unholy baby-mama and produce little homunculi-spawn that are damned by the gods as living sins (or not). There is nothing against it. The kiddo would probably be planetouched based on the alignment and abilities of the eidolon and if accursed as a sin against life there are numerous templates out there for cursed critters.

Perhaps it is how the first svirfneblin came to be.

And for some reason I'm reminded of this meme: http://i.imgur.com//NOECI0s.jpg


Blanket answer for all: "As an open-ended and creatively free-form game element the rules are subject to GM interpretation."

1: i don't recall if you "can't" animate magic stuff, but if you did at the very least it would be of greater hardness.

2 a greatsword is 5 feet long (like medium critter) but really, really skinny so it probably counts as small.

3: yes, it can move. Question HOW can get a little weird. Some examples fly without wings, some examples crawl like inchworms.

4: yes, depending on descriptions and stats it may be clumsier but that's mostly fluff.

5: you CAN, but most are treated like summons and given average hp.


blackbloodtroll wrote:
Devilkiller wrote:
In fact, I'd just be happy that they weren't dual wielding shields while wearing a helmet shaped like a chicken head.
Oh, where is his chicken helmet?

on his head


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sorry, been slow with this subthread

Quote:

The Mashileen and Krageri turn their anger to Aqua Buddha, who holds their scared Trident of Woe. He doesn't get why.

"Dudes, why are you fighting over this giant fork? Its not worth it! Lets all get some beers and..."
At that moment they feel the Destroyer explode, and Aqua Buddha sees a dark cloud of obsidion ash descend on them. Aqua Buddha, aided by the trident, creates a giant dome of water that protects him, the Mashileen, and the Krageri from the falling debris.

"Man, that was close. I didn't want that black stuff getting on my diving suit. Now, dudes, about this trident..."

Aqua Buddha is stunned to see the Mashileen and Krageri kneeling and chanting his name.

"Woe." He says.

The hatred of years, the darkness of thousands pours itself upon the strangert. It washes over him and away, and is left purified once more, a mighty weapon of lightning and power. The amphibious people pray to him, "guide us, wise one. Show us the way to peace."


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Aqua Buddha wrote:

While the Destroyer heads ever closer to Lighton, and the fires are being put out in the Great Forest, and the surviving Primevans struggle after the destruction of their city, a strange looking human male (I think) washes up on the eastern shore. A lot has been going on in the great ocean east of Primeva.

The man, dressed in diving gear, looks around at the beach and the land and his eyes open wide. He has never seen this land before. He stands up and then falls down again. It takes him a moment to gain his balance, and then he tries it again. This time he stays on his feet.

He walks up on the beach for a time, until he sees a group of people up ahead. They do not look "human" to the man (they have gills, webbed feet, etc.) but he doesn't mind. They are actual people and he will go to talk to them.

He walks over to them with a big smile and he puts out his hand.

"Greetings! My name is Aqua Buddha, god of water and mediation. What world am I on, and why is the ground shaking?"

Aqua Buddha

i suspect sarcasm, but I'll play the game

Mashileen and Krageri face off in pointless battle. They struggle for a weapon filled with godly power and the sorrows of an entire dispossessed race. When one takes it, they invariably strike themselves down with it. Yet still they fight over it.

Suddenly they take notice of this strange man and his inexplicable appearance. They face him and each other, standing around the trident of woe, the Bitter Fork, and gauge each other warily.


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Echoes outside my door, a sense of déjà vu and the sweetest hint of chocolate in the air. A sword has been drawn and a monster unleashed, I look outside my godly window at the world and see what I can see.

I see fire inside the mountain, I see the legend brutal, I see the moon child and the hall of the mountain king. Nothing of interest, nothing to inspire. As I turn away from dull destruction my eyes fall upon my broom.

X implies y, z relates dx/N theta, cause is effected and my new creation comes. A single straw is taken and fed into the ash it swept, from this grows a vine that grows and grows. I place it in The Destroyer's path, shall infinite creation stymie infinite destruction or shall destruction win out? I place one eyeball on the sill to watch as my attention wanders once again.

***

The hero Xwer'khen grips the Bitter Fork as he steps upon the beach. For the first time in 2 generations his people stand upon dry land. His lungs burn with the dryness of the air but he perseveres. He does not trust his Mashileen allies, for they were enemies until the Great Diplomat brought and end to the war beneath the waves. Their joint mission was to survey the land and make contact with the surfacers who launch their ships in the nearby waters.

An explosion, a quake, the party falls to the ground as the horizon thunders. He stands again just in time to be crushed by a flaming chunk of rock. The party scatters and the treaty is broken, but the trident remains on the beach...


Easy answer: The aboleth are crazy, they stay the heck away from the Starstone because they're crazy and never let the sauhaugin or the Krakens near it because reasons. Or Fishgod alpha was so crazy no one could get near the thing.

Real answer: no one cares about a dang Fishgod, no market to write it up.

Dagon actually makes a pretty good aboleth-gone-god. He got banished to timeless space by Aroden and ended up becoming a demon-whatever a hojillion years ago because time don't work right in the far realms.


Farael the Fallen wrote:


Stuff

Sword stuff:

Spoiler:
sword-dungeon's kind of a test of the starstone. Labyrinth clockwork monsters, labyrinth regular monsters, areas of dead or twisted magic, areas where you know with absolute certainty your god can't see or help you, and traps. Puzzles, tests of "face your greatest fear" or "surrender what you value most." THEN time BS gets involved and you have to face shades or actuals of anyone else who ever entered the swordbyrinth, or will in the future or tests devised from their own minds. Escape options exist here and there, and part of putting the sword back/re-sealing the beast includes facing whatever jackhole pulled it out in the first place because time-magic bs, (diplomacy or murder are acceptable, paradoxes taste like candy). Remember I'm the god of mad science up inz so it's supposed to be cray-cray. ALSO remember it's like the starstone so you can totes pick and choose what you want of the above.
presumably the final room is a character-sized sword in a stone, draw the sword and bam, you'ree on the mountain with a you-sized sword of awesome and lasers in your hand. then the other side of the mountain explodes, nice job breaking it hero.

Krageroth:
Spoiler:
Deep ocean, close to continental shelf, close to somebody on the surface so's there be strife potential. I'll be working on a statblock for the Krageri when I overcome my laziness.

Names:
Spoiler:
yeah those sound good.

Arachne the dreamweaver, child of Carlock, mother of the psychic spiders who ride the strands of thought and feel, delivers a messaage to Grodd. "Father Carlock says if your ambition fails so easily, so be it. If you wish to settle for less than everything, come to my workshop. There is a blade and armor awaiting your re-match against the would-be lord of everything. Against a devil or a demon it shall never fail, though you might.


Deadmanwalking wrote:
Bard is just a generally awesome Class. If doing someone Azata inspired, it's very much appropriate for a beautiful and impressive person who scares the forces of Evil...they're just more likely to do it with personal combat or mind-manipulating magic than bolts of lightning.

"True power is measured by the loyalty of one's subordinates."


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A familiar whisper, A clink of metal, numbers and letters and screams cross the floor. My hammer fists ring and the work is done. Bat and rat and D'kin combined form a creature of sound. Its birthing cry shatters it's crystal cage. Her children shall sing me such songs.

Songs, the ring of metal begs harmony, a ghost of memory demands attention. Master Exploder, a living bomb.

It is not enough, I seek the trident of power, and cast it into the center of the stone cloud. The city beneath the sea that now calls itself Krageroth is given a weapon and a challenge, claim your relevance.

The metal rings on.

Spoiler:

I feel like I should have been less and more specific about the sword. Basically I imagine it as an embodiment of counteraction and reversal. Bending time and space and steals power from it's enemies it counters and equals what it opposes. Against a god it is a mythic starmetal godslayer, against a peasant it is a dull, poorly-balanced piece of rust. And against the destroyer's ultimate entropy it is an unbreakable lynchpin.

how does one win a battle against oneself?


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Subspace perturbations, champions enter the space between cause and effect. They must face challenges of their own as well as each other. I wink away these thoughts, the gate and key are no longer my concern. A Mesa stands before me, its heart a nexus of the web-strands of thought and idea. I step to the side, and enter the realm of dreaming. Here i shall have made my workshop, here I shall make wonders and nightmares.

A flaw arises, a temporal thread I cannot see stretches back forwards into the unknown. I will be so angry when I notice it.

The spark spreads among my faithful, or perhaps those touched by it become faithful, causality grows slippery here. An artist in a dungeon learns the sublime beauty of creation and drives his fellows to forsake their God of destruction; an arcanist in Lighton develops weapons of brilliant energy, a crystalline soldier of Vanda sings songs of such sadness the make his fellows shatter with sorrow.

The forge breathes, the metal heats, and my hands begin to craft a new life.


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A city in the sky, a city on the ground, a city 'neath the stone. I, Carlock, am inspired once more. I reach up and pluck a cloud from the sky and reverse it's essence. Instead of water in the air it becomes air within the water. This I tie to a stone and cast into the ocean.

My work is unfinished, snatching elves and humans and trees and townhouses I craft a city of willowy people with long limbs and webbed digits and cast them into the ocean. The stone cloud does its work, and the beings of the land learn to breathe under the sea. A city in the sea joins the others, and my spark of inspiration fades back into the hum of my mind.

The bipeds are angry, they rage, they beg, they pray. To those who pray I gift some of my fiery mind, a spark that drives or destroys.

My workshop calls, I walk on.


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A pulse across the world, my vision clouds and I am lost for a moment. As my head clears I turn and see only one blackened crystal stands, hiding iny shadow. I pick it up and mold it once more. The bellows of my lungs inflate it, and it stands on 7 crystalline legs, my crystal spider burrows into the earth, its silicone brain casting out webs of control.

I feel it is not enough, so I gather the necrotic walkers and broken weapons and forge an engine of fear. Aberrations and horrors from the nightmares of the living ride the webs of mind and thought to its core and the horrors of many angles are born into this world.

It's broken geometry is beautiful, and for now I walk onward.

Spoiler:
Seems like the world doesn't have enough aberrations in it yet.


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Waters rise and steam at the fire in my limbs and the heat of my iron body. Worm-infested corpses make broken bodies move at my feet. The stink of decay mixes with the taint of dark magics. I see such small thing do such large works and am inspired. It begins with a single construct of carbon, a black crystal engine of perfection. Feeding on the worms and the corpses to form more black diamond constructs, so small as to be impossible for crude organic senses to make out. This black and gray fluid of my tiny creations goes forth, and my attention is lost among the rattling Sparks of my thoughts.


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Meant to add this last night, the sword itself is a dimensional labyrinth that has to be entered and mastered to actually draw the sword. Its power is to turn energy and forces back on themselves. Alone it's a regular magic sword, but when you try to trip a dragon with it you use the dragon's CMB (+feat and sword enhancement bonuses) instead of your own.

Also it can shoot lasers, because lasers are awesome.


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Numbers and symbols and shapes and measures. I awaken. My hand holds the sword, it is the key and the lock, as the mountain is the beast and the prison. I release the hilt and travel to the east. The fire in my belly and the hammers of my hands speak of what I am. I am Carlok the Smith, I was called to my craft from whatever I being came before. I shall forge such wonders for this world that all shall look and despair of their perfection.

Carlok is a chaotic neutral deity of smithing, artwork, and mad genius.


Undead labor again? Meh.

First off, agricultural undead are suboptimal, not impossible. Crunch-wise you have them being too stupid to do it right (think sorcerer's apprentice and the animated mops), the "does not compute" metaphor extends to them having "destroy all humans" breakdowns, they are occasionally toxic, and folk tend to have oxen for more than just the pulling power (meat am good).

Also, farmers are superstitious and get uncomfortable around undead.

Fluff-wise, while there are settings and stories (including pathfinder) where undead (usually intelligent) cultivate stuff, there are far more featuring necromantic "pollution" dripping off of the revenants and turning healthy ground into cursed earth that only evil and poison can sprout from.

Moreover, a skeletal ox can do the work of an ox, a skeletal or zombie Purple Worm can dig a mine shaft that would take years, burrow an irrigation ditch network the size of a town, and begin digging a drainage canal to turn a swamp into crop land in a single week. then the ogre skeletons can tromp along behind dragging wagonloads of paving stones to build the roads to ship the goods to market, the undead labor can be used to tear up and drag trees for experts to construct barges which will float the goods down the newly-dug (by worm) canal to the main river to the capital city.

Engineering projects pay better than agriculture, especially once you use the term ideas labor to guard the toll collection booths.

But this isn't Pathfinder, this is Simcity: Magic edition.


Is gun-saint paladin with a divine bond (gun) viable?


Unless you are level 15, have a big gem, the name of the target, and a disposable minion like a giant zombie.

Trap the soul is kind of a trump spell to single targets.


Fun times. Welp, I gotta get on over to Bahamut's and help with the army raising.


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"I wanna be da boom wizard!" Is a legitimate form of play, and arcanist is a decent way to get there. So the question is, "how?"

The other, zeroth question is, "why?" Wanting to be the best at burst damage and wanting to be better than all the others at all things and all times are some very different wants. One can allow for things like lousy rolls, varied enemy types, and occasionally just letting other dogs have their days. The other has trouble playing just about any game for long.


I don't know you, I don't know your group, so I'm going to have to drop some wider-range advice here.

First: DPR olympics in game is bad. Unless you're group is good with competition or the gang is into White Wolf-style internal strife for fun and profit (up to and including backstabbing, turning evil, and selling fellows out to dark forces for shiny powers) then it's asking for trouble. The game's cooperative.

Second: Arcanist needs to read the first half of the wizard guide. The key elements that he seems to be missing are the fact that a good wizard almost never does hit point damage. He's too busy dropping crowd-control, buffs, ability damage, one-way trips to hell, summoned bruisers, ripping out souls, and doing things which technically do damage but do it over time by crushing the enemy in despair at the bottom of an oubliette from which the enemy has no hope of escape.

Third: if he just HAS to have an entry in the boom-boom hit-stuff-hard tournament challenge, he should retrain to beat SR either with spell penetration stuff (feats, magic items) or with Conjuration spells and other "no SR" spells and tricks.

As for Warpriest, every time I dip my toes in it I find it severely lacking in interesting abilities or exploitable mechanics. Can't help ya.