
ntin |

In my campaign the party forms a sort trinity of a new religion of a homebrew deity, the paladin is the religion’s champion, the cleric is the religion’s high priestess, and a bow fighter is the religion’s assassin. The paladin is a ranking member of a military and has a number of underlings but I am unsure how to some responsibilities to the cleric and fighter.
What I would like to do with the fighter is to give it some assassins and spies that the player can send on missions. Is anyone aware of any products like this? I was going to do something like the Assassin Creed 2 Brotherhood after watching a friend play it but it seemed like a bit of work.
For the cleric I wanted a way to tie in the idea that it is the head of a religion. The religion is lawful and tied to marriage and contracts heavily. Other than doing noble weddings between adventuring I am not coming up with anything interesting to do.
The cleric also has access to the charm[lust] subdomain and has been vamping it up as a way to avoid combat. While amusing the cleric has nearly 30 charisma and an equally high diplomacy along with all the spell casting a cleric gets, it seems from my end incredibly easy to wrap a semi willing person around the cleric’s finger. Any ideas on how to add some challenge to this? Even if it does become a skill challenge. I am not looking to turn this into something horrible like FATAL but I do want to indulge the player.