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I've still got that post-game giddy feeling. Everything in this game just made me love the Half-Life/Portal universe that much more.
Too many great moments to touch on.
MAJOR MAJOR SPOILER
GlaDOS: Well, looks like this is the part where he kills us.
Wheatley: Hello! This is the part where I kill you!
Title: Chapter 9 - The Part Where He Kills You
Achievement Unlocked! "The Part Where He Kills You"
Not to mention the final portal shot you fire in the game.
That's one for the Top 10 videogame moments list.

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I need to get this while I'm on R&R, don't I?
You will get this while you're on R&R. At least before the spoilers propogate everywhere. ;)
It's a longer game than the first one, in case that's a concern for anyone.
(nothing against the first game's length of course, it helped keep the experience tight and special)
So, when is part three coming out? :)
It could probably come out before Half-Life 2 Episode 3 and I wouldn't be too upset.
Ha, just kidding. It is going to come out before HL2:Episode3.
But exactly what they would do with Portal 3, I really don't know...
MAJOR SPOILERS FOR PORTAL 2 AGAIN
They'll come up with something though, I'm sure.

KaeYoss |

About Portal 3 (spoilers about the existing parts follow)
The changed the ending on Portal once they knew they were making part two.
In the new part, when you escape, something drags you back. That was not there at first.
And sure, if it's up to GLaDOS, Atlas and P-Body will do all the testing henceforth. But it's not always up to people. Sometimes, you get handed the lemons, and you can't help but turn them into explosives and shout at Life's manager.
Maybe something threatens to destroy testing as we know it - oh, and life - and they have to team up again. Outer-space moron-bots, maybe?
I found a solution that is best for one of both of us!

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I'm kind of imagining
I'm trying to recall exactly how far into the future the second game is set, considering the first one apparently takes place some time just before, during, or after the Seven Hour War in the Half-Life series, if one goes by the clues in the Lab Rat comic.
If Portal 2 is set further than 20 years, and it certainly seemed to be given the state of the place, apparently things turn out pretty well for Earth in HL2:Episode 3.
Honestly, Portal 2 is unspoilable. You could flat out tell someone the entire ending and there's no freaking way they'd ever believe you.
I played the game and I still have a hard time believing it.
I really hope Valve holds onto their stable of voice actors.

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Do I dare install it on my PC? I am sort of afraid the steam code is going to rootkit my computer...
No worries there! :)
Steam is one of the Good Ones, to the point that many gamers have forgone buying physical copies of many games in favor of the Steam version simply because the Steam version is guaranteed to be safe. This really showed up when EA had its DRM controversy with Mass Effect 2 and Bioshock.
Whenever a new PC game comes out that I seriously consider buying, if there's only the physical copy available I worry and research over what sort of intrusive copy protection is going to be hidden away on the disc. With Steam, I just buy it.
Steam will also likely save you a good bit of money down the line, considering all the sales.
This sounds like a sales pitch, but I'm actually a late adopter when it comes to Steam, mainly because I just liked having the physical copy around. It was the DRM and rootkit scares a few years back that drove me to it, and I've been happy with it since.
In case it's a concern, you can play Steam-bought games offline as well.
How much longer is the single player mode than the first game (approximately)? The first was pretty short, but I got it for $5 when the OS X version of Steam was released.
I will probably buy it, but just curious about entertainment hours vs cost (as its now 10x the cost of the original).
Greg
The single player campaign is most likely at or just above the 8 hour mark. Then there's the multiplayer campaign, but I'm not sure how much is there. Still haven't had the time to take a shot at it.
I'm not sure what sort of future support the game is going to get, but considering how Valve has continued to add onto Team Fortress 2 and Left 4 Dead they have to have something in store. Besides the hats for robots thing... :/

GregH |

The single player campaign is most likely at or just above the 8 hour mark. Then there's the multiplayer campaign, but I'm not sure how much is there. Still haven't had the time to take a shot at it.
Hmmm. I don't do multiplayer, and generally don't replay games, so that means I'll be paying for 8 hours of entertainment...
Greg

GregH |

If you get the game, try the multiplayer campaign. It's no deathmatch or anything. It's cooperative. You play one of two robots that have to work together to solve test chambers.
Maybe. For me, it's more of a scheduling thing. Full-time job, wife, kids, dogs, all the stuff that goes with it. I have to have a lot of flexibility when I play. So I stick to single-player campaigns. That way I can drop it at a moment's notice if I have to. Even in SCII I'm only doing the single player (even though there are a few guys in my office that would play multiplayer with me).
Given that I block off 4 hours every Thurs night for D&D, I just can't do the same for video games.
Don't get me wrong, I will probably get it (I really loved the first game) but I will probably wait for a bit.
Greg

KaeYoss |

Maybe. For me, it's more of a scheduling thing. Full-time job, wife, kids, dogs, all the stuff that goes with it. I have to have a lot of flexibility when I play. So I stick to single-player campaigns. That way I can drop it at a moment's notice if I have to. Even in SCII I'm only doing the single player (even though there are a few guys in my office that would play multiplayer with me).
You can just play with total strangers. Or one total stranger (at a time) in the game. The game assigns you someone if you don't have any friends playing Portal 2.

GregH |

You can just play with total strangers. Or one total stranger (at a time) in the game. The game assigns you someone if you don't have any friends playing Portal 2.
Sorry, that's not what I meant. My point was I feel I have to ensure that I can set aside x-number of minutes of uninterrupted playing so that I don't piss off the people on the other end of the line when, invariably, I'm called away from the computer for one reason or another.
Greg

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I've seen a few references to Half-Life 2: Episode 3 in this thread. Just to let people know, it's officially vaporware. Valve has admitted that not only have they not started it, they also have no intention to ever start it, and are moving away from the episodic model. The next game in the Half-Life series will thus be Half-Life 3...which we can expect in something like 2027 or so.

KaeYoss |

The next game in the Half-Life series will thus be Half-Life 3...which we can expect in something like 2027 or so.
HL3 Would be a great thing. A bit because of the game itself, but mainly for the engine. The Source Engine is from 2004 and showing its age. It was really great back when it came out, though.

Werthead |

Trailer for the PORTAL 2 map creator.
Which normally would be nothing to get excited over, except that the trailer is a highly-dubious attempt to rationalise the existence of the map creator in-universe, complete with what is possibly the finest Cave Johnson monologue in existence (which, considering the genius of his statements in PORTAL 2 itself, is saying something). Check out the cubicle scene in particular for some great easter eggs.
I've seen a few references to Half-Life 2: Episode 3 in this thread. Just to let people know, it's officially vaporware. Valve has admitted that not only have they not started it, they also have no intention to ever start it, and are moving away from the episodic model. The next game in the Half-Life series will thus be Half-Life 3...which we can expect in something like 2027 or so.
An old statement, but nevertheless a massively inaccurate one. Valve did indeed start work on EPISODE 3 shortly after EPISODE 1 was completed (separate programming teams worked on EP 1 and EP 2 simultaneously, after planning and pre-production work from the same writers and designers) and showed off some concept art in 2008. However, they subsequently ran into some unexpected issues which caused delays. At this time Valve gave up on the episodic model and EPISODE 3 metamorphosised into HALF-LIFE 3. Work on HALF-LIFE 3 is now ongoing and apparently has never been entirely abandoned since 2006, if we are to believe Gabe Newell in his first serious comment on the game in several years.
Of course, he didn't want to break his promise to not talk about HALF-LIFE until it was closer to being done, so he had to talk in code about 'RICOCHET 2', a game which will never happen (RICOCHET was an old HALF-LIFE mod which was a mildly diverting puzzle game). It's amusing on the podcast how every time he mentions the name both he and the interviewers start laughing.
Given that Newell has broken radio silence on the issue, I would hope to hear more about the game in the near future. Being on Valve Time, this means anything up to E3 2013 (as they've ruled out showing anything off this year beyond DOTA 2 and COUNTER-STRIKE: GLOBAL OFFENSIVE) :-)

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Just saw the Perpetual Testing Initiative trailer as well. I could listen to J.K. Simmons talk in-character for hours on end. As Cave Johnson or J. Jonah Jameson.
Or even Professor Nathaniel Burke.
The anecdote about how he couldn't read some of the lines in Portal 2 because Ellen McLain's performance disturbed him so much(and how Valve agreed with him) helped solidify him as one of my all-time favorites too.
As for Half-Life 3....I'm honestly as excited about it now as I was right after finishing Episode 2.
In an age where Daikatana and Duke Nukem Forever happened(ymmv on whether the delay or the actual release was worse), sequel rot seems to be hitting every series, and Valve Time is a very real thing, it may sound foolish to not get just a little jaded. But dammit, I do love Valve. They're one of the few companies in the videogame business in which I have very real faith.

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Werthead |

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The Portal 2 soundtrack has been available for free on their website for a long time now, but for those that have wanted it on their iPods, the collector's edition went up on iTunes last month. The Orange Box soundtrack has also been up for quite some time and worth a purchase as well, though grabbing both will get you repeated copies of the Portal 1 soundtrack...
It turns out Weta Workshop are big fans of Valve's games and send them a special gift through the post.
+∞
I think they've got it living next to the TF2 sentry Weta made earlier.