Cleric spell selection


Rules Questions


Howdie,

I suspect I am running in dummy mode this morning, but: A cleric of true neutral alignment with Madness and Healing as Domains who is NOT affiliated with a certain deity gets to know ALL the spells available for his level, is that right?

If so, he/she can put ALL the spells in his normal slots, but only the ones listed as domain spells in the domain slot, aight?


liondriel wrote:

Howdie,

I suspect I am running in dummy mode this morning, but: A cleric of true neutral alignment with Madness and Healing as Domains who is NOT affiliated with a certain deity gets to know ALL the spells available for his level, is that right?

If so, he/she can put ALL the spells in his normal slots, but only the ones listed as domain spells in the domain slot, aight?

Cleric don't really know spells, but I think I get your intent. They are still restricted by alignment. I would allow a cleric to cast a spell of an opposed alignment, but I would warn them of a possible alignment change also.

You do get access to all the spells of your current level which I think is what you were asking.

Scarab Sages

A cleric has access to all the clerical spells of a level she can cast. The highest level spell you can cast is determined by your cleric class level. Though you have access to these spells, you must still choose which spells you memorize each day.

Choosing not to take a specific god to worship requires GM approval and is not an automatic thing. If your gm allows you to be a cleric without a specific god, there are still a few things to watch out for.

Your domain list can allow you to cast a spell at a lower level than is normally allowed. This is ONLY for that domain slot. Normal preparation uses the normal level of the spell.

So, for example, a third level cleric would have access to all 0, 1st, and 2nd level spells. Additionally, a cleric with the healing and madness domains would have access to cure light wounds and cure moderate wounds through the healing domain, and lesser confusion and touch of idiocy for the madness domain. That cleric would prepare one first level spell and one second level spell, choosing from the domain options, as her domain spells. The rest of her spells would follow the normal cleric list in the back of the book.

Some spells have descriptors that determine their alignment, such as good or evil. Depending on your DM, this can have various levels of effect in your game. Some dms rule that by casting too many good spells, you can shift your alignment to good if you don't balance it out by casting evil spells. Some rule that casting a spell that results in something other than your religious alignment can cause you to lose class abilities until you atone. As in being neutral, and casting spells to accomplish a very good goal.

Discuss with your DM how he feels about this, and what his likely method of DM'ing will be so that you can be prepared.


What Magicdealer said.
Personally i am siding with the "too many good spells shift you to good alignment" and vice versa.


Alright, I will keep the alignment shift in mind while I GM this, but I was right about access to spells of all "alignments" then... right?


liondriel wrote:
Alright, I will keep the alignment shift in mind while I GM this, but I was right about access to spells of all "alignments" then... right?

Generally yes. The rule is that Cleric can't cast spells with alignement descriptor opposed to his alignement/alignement of his deity (good vs evil, law vs chaos). True netral do not have opposed alignement - thus has no alignement restrictions on preparing and casting spells.


liondriel wrote:
Alright, I will keep the alignment shift in mind while I GM this, but I was right about access to spells of all "alignments" then... right?

I agree with what Drejk said.

While the true neutral can make use of a alignment spell. (many healing and damage spells do not have alignment restriction). If he is not careful and start using one spell to often, then it can change his alignment (would give the player a warning before alignment change).

(as DM, i am usually more strict about spell casing alignment change that other action, because you are knowingly memorizing a spell ahead of time with an alignment restriction. And you are knowingly spending an action casting a spell with an alignment restriction) on the other hand, if your a neutral cleric casting holy smite because your lands are being invaded by demons and devils. Well i can see more lee way in there use to preserve the balance when the scales are tipped against you.

Mainly the Animate/Create Undead, Cause Disease, and Holy/Unholy line spells or Holy/Blasphemy Words are the main offenders for alignment change..

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Cleric spell selection All Messageboards

Want to post a reply? Sign in.