GM Snorter |
Sephird is next; the situation he is aware of, is that Galstok is being accosted by a rank and file goblin, plus the dog-handler.
The dog is still at the east door, having still failed to act yet.
A goblin is at the bottom of the stairs, in front of their caster.
There are sounds of crashing about in the goblin nursery to his right.
As he's still in the south corridor, all opponents will take at least a move action to reach.
Sephird Brookside |
"well someone stepped in it," Sephird opens the door, and will fire at any that looks like a caster, then any not in melee.
perception to identify best target 1d20 + 4 ⇒ (3) + 4 = 7; attack with shortbow 1d20 + 5 ⇒ (15) + 5 = 20; damage 1d8 + 2 ⇒ (3) + 2 = 5 if the goblin is still FF, then add 1d6 ⇒ 5 sneak attack.
GM Snorter |
Sephird opens the door, and will fire at any that looks like a caster, then any not in melee.
Your options for targets not in melee, are the regular goblin at the foot of the stairs, the caster behind him (using him as cover), or the rat-dog. Given that you've just got there, the caster in the rear may not be obvious as a caster, so your priorities would likely be the front goblin or the rat-dog.
If you went for the goblin, he is startled by your appearance, but manages to avoid the worst of the shot (ie not flat-footed). He takes the arrowhead slicing across his arm, and squeals in pain, but doesn't fall.
GM Snorter |
Valoria is up next; she is ten feet down the south corridor, with a partial view to the stairs. Completing the summon spell from last round will be the first thing to happen, then she can take a normal round of actions. If she takes a step forward first, she will have enough range to place a Small or Medium creature behind the caster on the stairs.
Lady GaGaaaaahhh! |
"GAAAAAAAAAHHHHHH!"
Poison damage 1d2 ⇒ 1 Con
I don't know how familiar you are with the changes in poison between 3.5 and PF, but not all failed saves result in immediate damage. This one does, since it has no onset time, and she will be subject to further saves on future rounds, until she shakes it off.
GM Snorter |
Valoria, you can also act normally for this round, after the snake appears.
A spell that takes 1 round to cast is a full-round action. It comes into effect just before the beginning of your turn in the round after you began casting the spell. You then act normally after the spell is completed.
Valoria Grundmire |
I simply choose the viper for being small to fit in between the stairs and would be difficult target to hit, while it did bite attacks. I did not even look up the poison.
Valoria remains where she is looking out for potential threats.
Seeing name, Lady GaGaaaahhh, immediately made me think of singer Lady Gaga. Hope the goblin one is rather good looking too.
Lady GaGaaaaahhh! |
The goblin caster starts screaming at the others to fight on, bolstering their nerve.
The goblin warrior in the main room has effectively delayed, but not by enough to change the running order.
"A witch! A b*+#~!
Put her in a stitch!
Go stroke her,
With a red hot poker.
Poke, poke, poke, poke
Poke her face!"
Sorry, but it had to be done...
Sephird Brookside |
If Sephird can get into flanking, he'll do this, otherwise look below
Dropping the bow, Sephird draws his weapons as he moves into flanking position of one of the goblins before taking a swing.
Rapier 1d20 + 6 ⇒ (1) + 6 = 7
And, he drops the rapier. Blasted butterfingers.
If he can't get into a flanking position, he reloads his shortbow and will attempt a shot on a goblin not in melee, followed by the caster, or any other goblin.
Shortbow 1d20 + 5 ⇒ (8) + 5 = 13
damage 1d8 ⇒ 1
Dour Swordsman |
Orik steps forward, under the lantern, and swings at the injured goblin at the foot of the stairs.
Attack 1d20 + 7 ⇒ (20) + 7 = 27
Confirm 1d20 + 7 ⇒ (14) + 7 = 21
Damage 2d10 + 4 ⇒ (10, 7) + 4 = 21
His change of allegiance obviously takes the goblin by surprise, as it makes no effort to defend itself, until it realises his intent too late, and fails to prevent the blade bisecting its head.
"Hhmph."
GM Snorter |
New map is HERE;
Ignore the goblin at the bottom of the stairs, he is quite clearly dead.
Initiative for next round is as follows:
Goblins in nursery 22
Goblin caster 20
Ensu 19
Galstok 15
Goblin Ranger 11
Tregar 7
Sephird 6
Goblin Dog 5
Valoria 5
Orik 4
GM Snorter |
Apologies for being away a few days, things have been hectic. I've applied for two jobs, been accepted on a work-learning scheme, my mother put her leg in a splint, and my dad is going into hospital after having his brain operation moved forward. All during school holidays, with two kids, one of whom is autistic. Such fun!
Lady GaGaaaaahhh! |
The goblin bard turns to chop at the snake, still berating everyone.
Attack 1d20 + 2 ⇒ (20) + 2 = 22
Confirm 1d20 + 2 ⇒ (15) + 2 = 17
Damage 2d4 ⇒ (3, 1) = 4
"Die, stupid No-legs! Dirty trick! Not brave, like gobboes!"
The snake is lifted in the air, on the point of her knife, collapsing in a heap.
She then looks round, and staggers up the stairs, away from the fight.
2 poison saves (since I missed one earlier)
1d20 + 1 ⇒ (18) + 1 = 19
1d20 + 1 ⇒ (17) + 1 = 18
Galstok |
If i haven't said it before, family comes first. if doing this is adding too much on to your plate, take care of the rest first.
Galstok turns his wrist and brings his blade back up to strike at the goblin again.
Attack (pa):1d20 + 6 - 1 ⇒ (5) + 6 - 1 = 10
Damage (pa):1d4 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Upon missing he will five-foot north into the corner.
GM Snorter |
That puts you out of risk of flanking, and leaves him free, so he has three potential targets;
Orik is more heavily armoured, and he knows he's a badass,
Sephird doesn't look as tough, but he'd have to incur AoO to get to him.
So he'll 5' step up to keep pace with you.
Attack 1d20 + 5 ⇒ (1) + 5 = 6
but his momentary indecision seems to have affected his aim.