YuenglingDragon
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Hey, YD, JJ said that Fast Healing would stop Bleed damage, as long as it is HP dmg and not Con or ability score dmg. Must qualify as a magical healing effect (which makes sense, since it's clearly not a non-magical healing effect, i.e. exists in our world!)
Do you have a link? I don't see that in the rules forum.
Did he also say when Fast Healing would stop Bleeding?
Bleed happens at the beginning of the turn but if Fast Healing doesn't happen until after that (it doesn't specify), it would still bleed for one round and then bleed all over again when Roland shot him, making no difference at all.
| Aelryinth RPG Superstar 2012 Top 16 |
http://paizo.com/paizo/messageboards/community/offTopic/askJamesJacobsAllYo urQuestionsHere&page=143#7115
towards the bottom.
Fast healing happens at the start of a creature's turn, AFAIK. Even if it occured at the end, that would mean it happened at the end of the turn it took damage, still stopping the bleed...so it doesn't really matter.
==Aelryinth
YuenglingDragon
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http://paizo.com/paizo/messageboards/community/offTopic/askJamesJacobsAllYo urQuestionsHere&page=143#7115
towards the bottom.
Fast healing happens at the start of a creature's turn, AFAIK. Even if it occured at the end, that would mean it happened at the end of the turn it took damage, still stopping the bleed...so it doesn't really matter.
Interesting.
As to the timing issue:
"A creature with fast healing regains hit points at an exceptional rate, usually 1 or more hit points per round, as given in the creature’s entry."
See it doesn't say when in the turn it happens, unlike Bleed which specifies it happens at the start of the turn. In my game, Fast Healing happens at the end of your turn so that if you activate an ability like the Inquisitor Judgement or whatever, you get the effect on the turn you activate the ability.
If that's the case, something with Fast Healing bleeds, stops the bleeding and heals, and then starts to bleed again when Roland shoots them which is essentially how I played it. If you think that Fast Healing should happen before Bleed then only in that case is it different.
Either way this is entirely immaterial. I'll reiterate this point. Roland died in the fight with the Jyoti. Making it so he had even less of a chance doesn't really affect the results of this playtest.
| Aelryinth RPG Superstar 2012 Top 16 |
I'm not discriminating against Roland. I'm just pointing out that you were treating fast healing and bleed wrong, which has repercussions for your own game, and might accidentally be taken as how it works by someone else who reads your post.
I really didn't care about Roland. You did the math and ran the numbers and that was fine. Did you see me disputing your results? It wasn't about how uber gunslingers are supposed to be and knocking him down a peg, eesh.
I would have mentioned the same thing if you were using someone with Bleeding Critical from a sword.
==Aelryinth
YuenglingDragon
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I'm not discriminating against Roland. I'm just pointing out that you were treating fast healing and bleed wrong, which has repercussions for your own game, and might accidentally be taken as how it works by someone else who reads your post.
Maybe I was unclear before. The way I played it is how bleed works under both interpretations unless you think that somehow Fast Healing happens before Bleed which occurs at the beginning of the bleeder's turn. Even if Fast Healing stopped the bleed after it occurred, the same guy always got shot again to bleed again. I think I only made a Jyoti bleed when he wasn't supposed to after Breath of Life was used the first time.
I have to be honest, despite what James Jacobs said, that's not how Bleed works per RAW.
James often seems to use "common sense" solutions, answers that are not always RAW but always make sense to him. I've posted several times how RAW works and its really clear. Fast Healing doesn't fix it.
In the future, until there is an errata, I'll be going by RAW in my playtests. But if it makes you feel better, I'll put in an asterisk that says James Jacobs said it worked another way in his joke thread.
Callarek
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Irregardless if the jyoti heal last turns bleed damage, they get shot again and take this turns bleed damage, so they still take the bleed damage, unless they heal and don't get hit again, the bleed damage is still there.
Does the gunslinger have enough grit for this? Causing the bleed uses a grit...