
David M Mallon |

Orthos wrote:Icyshadow wrote:There's a lot of cool things in Golarion, but it's always been a thing to cobble stuff out of more than a setting to play in, for me.I've been steadily losing interest in Golarion as a campaign setting.
Some of the recent threads around here haven't helped much with that, to say the least.
I have already seriously altered golarion.
In my opinion, Golarion starts with kingmaker and the PCS making their own kingdom, and moving on from there.
My group's Golarion consists of everything contained in the first 2 APs and nothing else.

BluePigeon |
1 person marked this as a favorite. |

BluePigeon wrote:Is anyone doing the Iron Gods arc? If so how good is it?I plan to run it after Kingmaker with some serious alterations. It looks good thus far, but the paizo weakness of one adventure path, five authors is quite obvious here, especially with sci-fi elements involved.
I want to give my NPCs blasters because shooting at the PCs would be so much fun.

Orthos |
1 person marked this as a favorite. |

Freehold DM wrote:My group's Golarion consists of everything contained in the first 2 APs and nothing else.Orthos wrote:Icyshadow wrote:There's a lot of cool things in Golarion, but it's always been a thing to cobble stuff out of more than a setting to play in, for me.I've been steadily losing interest in Golarion as a campaign setting.
Some of the recent threads around here haven't helped much with that, to say the least.
I have already seriously altered golarion.
In my opinion, Golarion starts with kingmaker and the PCS making their own kingdom, and moving on from there.
We don't run in Golarion, but we do run APs. Timeline-wise, we ran Kingmaker first, then we plan to jump some few thousand years forward and run Crimson Throne set in the capital city of the kingdom the players created. We'll be playing through Savage Tide between them though, to give the players a break away from their kingdom and exploring other parts of our homebrew world.

Kajehase |

Orthos wrote:Icyshadow wrote:There's a lot of cool things in Golarion, but it's always been a thing to cobble stuff out of more than a setting to play in, for me.I've been steadily losing interest in Golarion as a campaign setting.
Some of the recent threads around here haven't helped much with that, to say the least.
I have already seriously altered golarion.
In my opinion, Golarion starts with kingmaker and the PCS making their own kingdom, and moving on from there.
I get bored by horror, so I've turned Ustalav into an 30-Years-War era Ustalav expy instead. (With Molthune as the Spanish, Kyonin as the French, and no Swedes.)

Freehold DM |

Icyshadow wrote:Jokes aside, I haven't played an AP word for word in a while.I never have, I always end up changing something about the plot and the characters involved.
I tried running it word for word and it ended up ugly. I had to make changes, especially as different writers have different ideas that don't always play well together.

Kajehase |

Icyshadow wrote:Jokes aside, I haven't played an AP word for word in a while.I never have, I always end up changing something about the plot and the characters involved.
I don't think you're supposed to run the APs completely as written - they're there as a very elaborate starting point, but the GM will always know the needs and sensibilities of his or her group better than the adventure writers.

Drejk |

Freehold DM wrote:I get bored by horror, so I've turned Ustalav into an 30-Years-War era Ustalav expy instead. (With Molthune as the Spanish, Kyonin as the French, and no Swedes.)Orthos wrote:Icyshadow wrote:There's a lot of cool things in Golarion, but it's always been a thing to cobble stuff out of more than a setting to play in, for me.I've been steadily losing interest in Golarion as a campaign setting.
Some of the recent threads around here haven't helped much with that, to say the least.
I have already seriously altered golarion.
In my opinion, Golarion starts with kingmaker and the PCS making their own kingdom, and moving on from there.
Wouldn't it, without Swedes, turn into something more like Ten-Years-War? Maybe Fifteen-Years-War at best?

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new car, new car !!!!!!
today we get our family vehicle, a Skoda Octavia Station Wagon
we signed the contract early in august, delivery was scheduled for week 36! now we get it, only 14 weeks to late :-/ grrrrrr, but yeay new car (well, for Sabine, I will still drive my old Opel Astra)
the Skoda dealer pays 2 of the winter tires as compensation for the delay
I am fascinated by the cars in other countries. Opel I already knew was a subsidiary of General Motors, and it appears the Astra is sold in the US as a Chevrolet Cruze.
Skoda is a tougher one, so I had to look it up. As a property of Volkswagen, it shares a platform with the VW Golf and Audi A3, both of which can be found stateside.
I thought this would help the new world FAWTLs visualize your purchase :)

Orthos |

Orthos wrote:I don't think you're supposed to run the APs completely as written - they're there as a very elaborate starting point, but the GM will always know the needs and sensibilities of his or her group better than the adventure writers.Icyshadow wrote:Jokes aside, I haven't played an AP word for word in a while.I never have, I always end up changing something about the plot and the characters involved.
That's the intent from the authors and from Paizo, yes. Some GMs don't though.

Kajehase |

Kajehase wrote:Wouldn't it, without Swedes, turn into something more like Ten-Years-War? Maybe Fifteen-Years-War at best?Freehold DM wrote:I get bored by horror, so I've turned Ustalav into an 30-Years-War era Ustalav expy instead. (With Molthune as the Spanish, Kyonin as the French, and no Swedes.)Orthos wrote:Icyshadow wrote:There's a lot of cool things in Golarion, but it's always been a thing to cobble stuff out of more than a setting to play in, for me.I've been steadily losing interest in Golarion as a campaign setting.
Some of the recent threads around here haven't helped much with that, to say the least.
I have already seriously altered golarion.
In my opinion, Golarion starts with kingmaker and the PCS making their own kingdom, and moving on from there.
Probably. Although the Danes made an attempt at intervening before the Swedes stuck their oars in rather more successfully (due to having practiced by beating up Poles first. ;) )

MagusJanus |

Yesterday was the toys for tots party, pretty cool santa shows up in a fire truck and hangs out for photos with the kids both big and small.
That is pretty cool of them! I am glad they did that.
Found out yesterday that Denver has a traditional German Christmas market (Christkindlmarkt) near downtown. We'll go next weekend. I'm so excited! Haven't been to one since Munich/Innsbruck about 25 years ago. It's not going to be quite the same without the beautiful old town squares, but it'll be fun anyway.
Nice! I hope you have a lot of fun!
Some thoughts my way on Thursday morning might be nice - at the moment they're predicting wind with the strongest gusts reaching hurricane strength.
At least I won't have to cross any bridges.
You will be in my thoughts and prayers. I hope the storm loses its bluster before it hits you.
When I went to pick up my guttering today (incidentally, if anybody wants about 6-7 inches of plastic pipe, it's yours. Don't all rush), the man at the builders' merchant warned me, 'DON'T GO UP ON THE ROOF!', presumably for the same reasons. Unless Springheel Jack's on the loose again.
Nah. I've been in retir... I've heard nothing about him being on the loose in years!
{tugs blankets over sleeping FaWTLies, smiles admiringly at festive FaWTLmas decorations, scoots back upchimneyIntertoobz}
*waves*

MagusJanus |

David M Mallon wrote:We don't run in Golarion, but we do run APs. Timeline-wise, we ran Kingmaker first, then we plan to jump some few thousand years forward and run Crimson Throne set in the capital city of the kingdom the players created. We'll be playing through Savage Tide between them though, to give the players a break away from their kingdom and exploring other parts of our homebrew world.Freehold DM wrote:My group's Golarion consists of everything contained in the first 2 APs and nothing else.Orthos wrote:Icyshadow wrote:There's a lot of cool things in Golarion, but it's always been a thing to cobble stuff out of more than a setting to play in, for me.I've been steadily losing interest in Golarion as a campaign setting.
Some of the recent threads around here haven't helped much with that, to say the least.
I have already seriously altered golarion.
In my opinion, Golarion starts with kingmaker and the PCS making their own kingdom, and moving on from there.
I don't think my group has ever managed to run through an AP as-written without causing some kind of major plot-changing event. I'm tempted to run the Lovecraftian Horror version of Kingmaker we ended up with on here sometime.
The rest of the world? We alter it in a lot of places based on what we agree with from the latest supplement. We recently added an overdeity of sorts to allow for this: Retconnia, who alters reality whenever she gets bored and has been known to make heroes mythic for such things as successfully killing a rodent. Most of what she does is based purely on personal amusement.

David M Mallon |

David M Mallon wrote:Doctor's appointment #1 of 2 this week: no pneumonia this time, but I've apparently dropped 15-20 pounds in the last three months, which is cool, I guess.I'm glad you're doing well!
Sort of. Back in shape, but I've had bronchitis since October, and there's still one more doctor visit to go.

Drejk |

Drejk wrote:Probably. Although the Danes made an attempt at intervening before the Swedes stuck their oars in rather more successfully (due to having practiced by beating up Poles first. ;) )Kajehase wrote:Wouldn't it, without Swedes, turn into something more like Ten-Years-War? Maybe Fifteen-Years-War at best?Freehold DM wrote:I get bored by horror, so I've turned Ustalav into an 30-Years-War era Ustalav expy instead. (With Molthune as the Spanish, Kyonin as the French, and no Swedes.)Orthos wrote:Icyshadow wrote:There's a lot of cool things in Golarion, but it's always been a thing to cobble stuff out of more than a setting to play in, for me.I've been steadily losing interest in Golarion as a campaign setting.
Some of the recent threads around here haven't helped much with that, to say the least.
I have already seriously altered golarion.
In my opinion, Golarion starts with kingmaker and the PCS making their own kingdom, and moving on from there.
Sweden cheated by getting rid of Sigi and keeping Gustav Adolf. It should be Gustav Adolf who would candidate and be elected to Commonwealth throne... :/

Kajehase |

On the plus side - I've finished the morning's 3 hours of paper delivery in sleet and strong winds (stay indoors if you're in Norway, says the Norwegian authorities), and is lieing in bed with a cup of hot tea.
On the downside - in 15 minutes I have to go out and start a (hopefully just) 5-hour shift.

Icyshadow |

I ran a quick Pathfinder game yesterday for a group of beginners.
While it was pretty fun, there were two dudes at the table who didn't care much.
Also, I'm not going to try advertising my blog anymore. It seems people just don't show interest in it. *Sighs*
Either way, some of the guys liked the session so much they want me to continue tomorrow. An unusual adventurer group stuck in Belkzen, of all places!

Limeylongears |
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It's winter! It's cold! There is rain, and strong winds! Ai! Ai! Cue nationwide panic! (in tabloid media-land, at least). This obviously means that Paizo's Moses of Snow is reaching the climax of some Epic-level ritual in the NYC Temple of Talos, lightning playing about his mass of gold chains as a horde of sexy storm elementals cavort maniacally about him.
Or, in dub reggae terms,
Freehold come.
Drop the winter BOMB BOMB bomb bomb

Drejk |

I think I will finally start writing down one of my ideas for a base class - Artifact Class: Hammerhand. A class representing character that bonded with artifact hand/arm. Inspiration would be Hellboy, Vladyn from Valdis Story, my own devourer of spirit, and a few other ideas.

Drejk |

I think I will finally start writing down one of my ideas for a base class - Artifact Class: Hammerhand. A class representing character that bonded with artifact hand/arm. Inspiration would be Hellboy, Vladyn from Valdis Story, my own devourer of spirit, and a few other ideas.
I can't wait for the moment Vladyn is released as playable character...

MagusJanus |
1 person marked this as a favorite. |

Freehold DM wrote:I feel like we covered this some time ago with the "All Garys are Douches" rule. Except you and the PMG.Orthos wrote:why are they always named Gary...Gary Teter wrote:I am testing something stupid!What did you do, Gary?! WHAT DID YOU DO?!?
And it gets even worse if you clone them!