
Kajehase |

Lord President Moorluck wrote:You know that with Kajehase as our vessel you will be mostly a figurehead who talks to suppliers and customers?Freehold DM wrote:If the FaWtL thread was a ship (preferably a spelljamming vessel), what position would you undertake on the ship? I call dropship/boarding vessel pilot!!The Captain of course. Otherwise I'd be the crew member that instigated the mutiny that made me captain.
Suppliers and customers... well, okay, guess we can call them that.

Freehold DM |

Drejk wrote:I dunno. Time passes when people come online and go offline and the ball of fire in the sky comes and goes.Treppa wrote:What are those different days of week everyone else is speaking about?Celestial Healer wrote:I noticed just yesterday that this will be a 3 day weekend. That's nifty.Makes me wish I had a job so I could have the long weekend. For me, every day is like Saturday.
*stretches and yawns*
I usually leave a basket of fruit as an offering. I think that's why it comes back.

Freehold DM |

Freehold DM wrote:I get vertigo when my character is falling a long distance in game. I had a rogue in WOW with that ability to fall long distances without dying...but I couldn't use it because I'd get so dizzy.The Eldritch Mr. Shiny wrote:I thought I was the only one who got a bit dizzy during games..Drejk wrote:I returned to Morrowind... Gah. Two or three hours and I am feeling dizzines and nausea. Damn FPP...I always just keep the view in third person, and only switch to first person when I'm using ranged attacks or need to pick something up. I usually have wicked bad motion sickness from games, and that seems to get rid of most of it.
I almost threw up all over the place during the first Lord of the Rings movie. Still get nauseated during falls in movies sometimes.

Freehold DM |

Drejk wrote:No, Solnes will be the figurehead as soon as we get her shirt off and have her ride the prow like a drunken coed at a rodeo.Lord President Moorluck wrote:You know that with Kajehase as our vessel you will be mostly a figurehead who talks to suppliers and customers?Freehold DM wrote:If the FaWtL thread was a ship (preferably a spelljamming vessel), what position would you undertake on the ship? I call dropship/boarding vessel pilot!!The Captain of course. Otherwise I'd be the crew member that instigated the mutiny that made me captain.
I...I love you cap'n....

Freehold DM |

So, for our crew:
Captain - Moorluck
His Wench - Solnes
Navigator - CH
Lookout - Treppa
Chief Engineer and Brewmaster - Aberzombie
Cook - Jess
Arcane Gunnery Sergeant - Ragadolf
Artillery - Sissyl
Throwing up in the bunk - Drejk
The ship - Kajahase
Dropship/Boarding Vessel Pilot- Freehold DMLooks like we've got a formidable crew shaping up!
Fixed.
Would that mean I was driving Kajahase's babies?

![]() |

Adding Lynora:
Captain - Moorluck
His Wench - Solnes
Navigator - CH
Lookout - Treppa
Chief Engineer and Brewmaster - Aberzombie
Dropship/Boarding Vessel Pilot - Freehold DM
Cook - Jess
Arcane Gunnery Sergeant - Ragadolf
Artillery - Sissyl
Throwing up in the bunk - Drejk
Throwing up over the rail - Lynora
The ship - Kajahase

Kajehase |

I've not checked this out, but seems someone's made a Neverwinter Nights version of Eye of the Beholder.

BrewMaster Aberzombie |
1 person marked this as a favorite. |

So, for our crew:
Captain - Moorluck
His Wench - Solnes
Navigator - CH
Lookout - Treppa
Chief Engineer and Brewmaster - Aberzombie
Cook - Jess
Arcane Gunnery Sergeant - Ragadolf
Artillery - Sissyl
Throwing up in the bunk - Drejk
The ship - KajahaseLooks like we've got a formidable crew shaping up!
Huzzah! And I completely forgot about Brewmaster! Woot! Grog and mead for all!!!

![]() |

Moorluck wrote:KILL! KILL!! KILL!!!taig wrote:Ayup. A Fawtly memory may not be great, but it's long.Moorluck wrote:I know what the next FAWTL pic is going to be. :)I know who's not working on it. >/
GLADLY!!
*presses launch buttons*
MWHEEEHEEHEEHEEHEEHEE
... so what exactly am I aiming at?

![]() |

Aberzombie wrote:Moorluck wrote:KILL! KILL!! KILL!!!taig wrote:Ayup. A Fawtly memory may not be great, but it's long.Moorluck wrote:I know what the next FAWTL pic is going to be. :)I know who's not working on it. >/GLADLY!!
*presses launch buttons*
MWHEEEHEEHEEHEEHEEHEE
... so what exactly am I aiming at?
Who cares? We wanted to see what the payload could do, what difference does it make what we blow up?

![]() |

Am I allowed on the crew? If so, I would like to be the lazy crewman who always manages to not do any work yet still gets his full share of loot.
Welcome aboard! There's a nice comfy coil of hemp o'er there in the shade of the mainsail.
EDIT: But we already have a captain. ;)

![]() |

Shiny, I'd appreciate your POV on general character concept for Tordek's game. It's here.
Seems very solid, mechanically. On the other hand, I'm not a fan of the associated in-game flavor, and I'm not sure how it would fit into the game world as TR has it. Meh. It doesn't really matter.
Also, it seems kind of odd that after the party got massacred, everyone wants to play a spellcaster of some sort...

![]() |

Freehold DM wrote:I get vertigo when my character is falling a long distance in game. I had a rogue in WOW with that ability to fall long distances without dying...but I couldn't use it because I'd get so dizzy.The Eldritch Mr. Shiny wrote:I thought I was the only one who got a bit dizzy during games..Drejk wrote:I returned to Morrowind... Gah. Two or three hours and I am feeling dizzines and nausea. Damn FPP...I always just keep the view in third person, and only switch to first person when I'm using ranged attacks or need to pick something up. I usually have wicked bad motion sickness from games, and that seems to get rid of most of it.
Speaking of falling-- one of my petty gripes about Skyrim is that, unlike other games in the series, where falling caused X damage for X distance fallen, has a threshold where if you fall X feet, you insta-die. The Dragonborn, uniter of Skyrim, able to take on a dragon singlehandedly, is taken down by a fifteen-foot drop. One more issue from the broken physics engine that also brought you:
- Horses climbing up 70* slopes- Dead bodies jiggling across the floor in circles
- People getting stuck inside doors
- Dragons freezing in midair, then spinning in circles
- Slain enemies sliding down >20* slopes at incredible speed
- Powerful blows causing you to be thrown hundreds of feet into the air
And so on.

![]() |

For this adventure, I see it as a hired spy/assassin. Not so much the prostitute side. Bluh.
The class is fine. What I'm not a fan of is the flavor for the Vishankya race. All of these new splatbooks coming out (ARG in particular) are causing what happened to the Realms to happen to Golarion. Lots of weird crap that doesn't fit the setting well getting jammed into every dark corner.

Treppa |

Speaking of falling-- one of my petty gripes about Skyrim is that, unlike other games in the series, where falling caused X damage for X distance fallen, has a threshold where if you fall X feet, you insta-die. The Dragonborn, uniter of Skyrim, able to take on a dragon singlehandedly, is taken down by a fifteen-foot drop. One more issue from the broken physics engine that also brought you:
- Horses climbing up 70* slopes
- Dead bodies jiggling across the floor in circles
- People getting stuck inside doors
- Dragons freezing in midair, then spinning in circles
- Slain enemies sliding down >20* slopes at incredible speed
- Powerful blows causing you to be thrown hundreds of feet into the air
And so on.
I think much of this has been patched, though I did get stuck in a door for quite awhile this week. And my horse has stood on its head sliding down some slopes. I do miss the elk raining from the sky once the giants have golfed them. *sigh*

Treppa |

Treppa wrote:For this adventure, I see it as a hired spy/assassin. Not so much the prostitute side. Bluh.The class is fine. What I'm not a fan of is the flavor for the Vishankya race. All of these new splatbooks coming out (ARG in particular) are causing what happened to the Realms to happen to Golarion. Lots of weird crap that doesn't fit the setting well getting jammed into every dark corner.
I hear you. If being venomous hadn't been a long-time dream of mine, I would never use this race.

taig RPG Superstar 2012 |

Treppa wrote:Shiny, I'd appreciate your POV on general character concept for Tordek's game. It's here.Seems very solid, mechanically. On the other hand, I'm not a fan of the associated in-game flavor, and I'm not sure how it would fit into the game world as TR has it. Meh. It doesn't really matter.
Also, it seems kind of odd that after the party got massacred, everyone wants to play a spellcaster of some sort...
Eh. I just happen to be playing a character class I haven't played before.

Orthos |

The Eldritch Mr. Shiny wrote:I hear you. If being venomous hadn't been a long-time dream of mine, I would never use this race.Treppa wrote:For this adventure, I see it as a hired spy/assassin. Not so much the prostitute side. Bluh.The class is fine. What I'm not a fan of is the flavor for the Vishankya race. All of these new splatbooks coming out (ARG in particular) are causing what happened to the Realms to happen to Golarion. Lots of weird crap that doesn't fit the setting well getting jammed into every dark corner.
I probably would have used them in my homebrew if I didn't already have Yuan-Ti. They're too similar to really justify having both.