| ZetaGilgamesh |
That sounds fine. It will give me some material for future adventures. Been busy so I am sorry I haven't posted yet. I just got back from my first Civil Air Patrol meeting. I will have something up in the next hour or so.
| Seamus Fleetfoot |
What actor or story character does your character most resemble in voice, looks, ect.?
For me, it is Willem Defoe. I have this image in my head of what Seamus looks and sounds like and Willem Defoe is a shoe in.
Quillin kinda comes off as Steve Buscemi,lol
| Mathieu Rordene |
What actor or story character does your character most resemble in voice, looks, ect.?
For me, it is Willem Defoe. I have this image in my head of what Seamus looks and sounds like and Willem Defoe is a shoe in.
Quillin kinda comes off as Steve Buscemi,lol
I have never been any good at picking out an actor for my characters. I'll let the rest of you decide. You can check out my background for inspiration. I would have told all of you that much by now.
| ZetaGilgamesh |
To keep everyone focused:
Emet's wagon is still stuck for the moment, it will probably be easy to get out of the rut.
Wade Drover, the six year old, is still missing.
The Drover brother's wagon was taken. Most, but not all of Isek's goods went on that wagon. The rest were being loaded by the three wagoners onto Neg's wagon.
One warrior escaped, wounded, into the forest.
I will not block you from any particular course of action. If you are going to do something that is not to the benefit of an NPC however, you are going to have to do some fast talking.
Perspective: Cost of wagon, 35gp. Average income of a farmer, 1 gp a month. Both the wagon and horses are very tangible forms of wealth to farmers and small merchants.
| Quillin |
What actor or story character does your character most resemble in voice, looks, ect.?
For me, it is Willem Defoe. I have this image in my head of what Seamus looks and sounds like and Willem Defoe is a shoe in.
Quillin kinda comes off as Steve Buscemi,lol
Buscemi? WTF?! : ) I hadn't really thought about it, but I was thinking more a cross between Depp as Capt. Sparrow and phillip seymour hoffman... he's a bit chunky with black and blue dreads.
| Quillin |
Let's make this the last point where we change the basic characters. If there are any other issues, please raise them now, or forever hold your peace.
It usually takes a little bit for me to really get a feel for a new PC. Interactions help solidify the concept for me, but I'm happy with Q as is. I did take a couple APG racial traits at the start. They are marked with an asterix on my description. Thx.
BTW how did you want me to handle interactions with my familiar? Empathy is a little vague. I think we can actually talk face to face, but can I still give him commands remotely?
| ZetaGilgamesh |
ZetaGilgamesh wrote:Let's make this the last point where we change the basic characters. If there are any other issues, please raise them now, or forever hold your peace.It usually takes a little bit for me to really get a feel for a new PC. Interactions help solidify the concept for me, but I'm happy with Q as is. I did take a couple APG racial traits at the start. They are marked with an asterix on my description. Thx.
BTW how did you want me to handle interactions with my familiar? Empathy is a little vague. I think we can actually talk face to face, but can I still give him commands remotely?
Well Quillin, at this point, your familiar is not going to be very far away. The best way to think about Smudge is as very smart pet, that can send and receive emotional inputs. He is really not going to do amazing tasks at this point. So Smudge is sitting in a tree in the meadow, close by, watching the goings on, and you especially. He feels most comfortable riding on your shoulder and wants to come back to you. He is also slightly hungry. (but isn't he always?) Just ask me what he is feeling, or tell me what "very" limited idea you want to send him.
So for the next few levels, until you can converse with him (level 5), communication is going to be limited. I do realize that he can talk 1 language, as per the raven, but at this level of development, he just isn't that bright. He doesn't have much to say and cannot follow complex ideas, nor multi-step processes.
| Seamus Fleetfoot |
It looks like you guys got to post quite a bit in the last couple of hours! Holy Crap, lol. I got up this morning and was surprised to see so many new ones. So as it stands we are at an important junction. Zeta, how much longer do we have before nightfall and has Walter found the tracks of the wagon easily? A fully loaded wagon in wet earth should be plenty easy to track, right? Also, has anyone looked for the blood trail from the fleeing bandit, yet?
To the rest of the party, what plan of action do we want to take? I am all for finding the boy and bandits as it is squarely in line with what my character does and who he is. I say we see what the bandit gives me and then we will move on there. What do you guys think?
| Mathieu Rordene |
Sorry if I overstepped my bounds by taking command. I just felt like we were trying to do a dozen different things and hadn't really done what we needed to do. Go Save the Boy! Everything else is second fiddle in my opinion. By saving the boy, we will also most likely stop the bandits and get the gear and equipment back for the merchants. And who knows, we may even find an extra crossbow that I can then use. ;) I also think we were all trying to get to that point, but it just didn't meet at the same point of time. If I'm out of line, feel free to give me a whipping.
| ZetaGilgamesh |
Good job getting the party moving.
| Seamus Fleetfoot |
Hope you have some Bull's Strength to spare, Matty, lol. No problem with taking the lead there either. I will continue to move ahead of you guys a little to the front. Zeta, I am under the impression I am shadowing the main body in a concealed manner. Let me know if I need to roll for stealth, perception, or trapfinding. Will my freedom fighter bonus apply in this situation as we are not truly sure they "took" the boy? Let me know. Thanks.
| ZetaGilgamesh |
Seamus, the freedom fighter benefit is due to your impression that the boy was "taken". You are not sure if this was purposeful or not, but you know that the boy will be enslaved, abused or killed if found. You can consider yourself quite motivated and use your bonus. Please give me a stealth roll as well.
Mathieu is aware of the cause of Bastin's limp from a healing check that he performed. Click for old post
| ZetaGilgamesh |
I could spontaneously cast a cure light wounds on him, but that's one less cure spell for later.
Sorry Mathieu. Congenital means "from birth". He has some sort of internal bone malformation that while he looks fine cosmetically, as I have said before, is his natural state, and therefore beyond healing. He will limp through life.
| Mathieu Rordene |
Sorry Mathieu. Congenital means "from birth". He has some sort of internal bone malformation that while he looks fine cosmetically, as I have said before, is his natural state, and therefore beyond healing. He will limp through life.
Sorry, my apologies. I must have missed that. I looked back through your posts and I still missed it. I should probably go to bed.
| ZetaGilgamesh |
ZetaGilgamesh wrote:Sorry, my apologies. I must have missed that. I looked back through your posts and I still missed it. I should probably go to bed.
Sorry Mathieu. Congenital means "from birth". He has some sort of internal bone malformation that while he looks fine cosmetically, as I have said before, is his natural state, and therefore beyond healing. He will limp through life.
Lol. No problem.
I have the next post up. It is sunset and you have not caught up yet. What is the plan?
| Seamus Fleetfoot |
Are we supposed to be moving along still or have we halted to devise a plan? I will need break cover in order to have any input unless Walter comes closer to let me know what is happening. I can hear your side of things, but will not be hiding anymore if I need put in on this conversation.
| ZetaGilgamesh |
ZetaG,
would it be legit for Quillin to have Smudge fly ahead just to get an idea of how close we are to the Bandits? I don't expect a detailed report just if we are close yet...
Not really. He isn't bright enough yet to give you any real information on distance or time. He also cannot track the wagon trail. The path has not been precisely straight, it has had to wind a bit to avoid trees, rocks and obstacles, so sending him in a particular direction may or may not result in him finding anything. Your ability for true comunication with him is still limited to emotions, so I am not sure how you can "emotion" him to look for a fort. If you can think of something, I will certainly entertain it.
Besides, the nice perception bonus from having Smudge close is worth it.
I really cannot wait until you hit level five. Smudge is going to talk to you about everything.
| Quillin |
ZetaG-
OK, I talked myself out of bird scouting as well :)
For the honor of Smudge, however, I will point out that he isn't dumb- Int 6.
That's Ogre smart! OK, so he can't really count over three and is a little sketchy about time and distance, but he's got a whole 6! That's my bird! :)
all I really wanted to know was where are the damn bandits?! maybee I've got my answer... (d'oh!)
| Seamus Fleetfoot |
I am going to hold any action until the other guys make their moves. Being wild animals it is hard to judge wha they want, especially if they are guarding a kill. A tree should be easy enough to find and climb, it is the woods, haha.Zeta, If I try to shimmy up a tree, will it attract their attention.
| ZetaGilgamesh |
Yergie, no critical fails. Over the adventurer's career with the amount of attacks that you roll it is natural to roll a significant amount of "1"s. I do not believe that it is fair for adventurers to have such a significant penalty. I may or may not add color commentary depending on how the situation warrants it...or if the fight isn't exciting enough.
Stay warm Mathieu.
Unfortunately I didn't expect you to kick off the fun while I was at work. I will try and post the map at lunch (5pm EST).
| ZetaGilgamesh |
I was ruling it not a surprise round as Walter and Mathieu made the party aware of the wolves, but Yergenflorn and Quillin are correct, they were never pointed out and thus the two of them would be unable to directly attack the wolves. Very good RP from the two of you...especially when it puts you at a disadvantage in combat. I have noted it for later.
Yergenflorn and Quillin, from reading your text, I am going to say that you are readied and will take your actions after the wolves have acted. You will have new initiative right after the wolves.
| Walter Orlin |
Walter, just out of curiousity, why did you re-roll your attack? In this case it didn't matter as you hit a lower AC and did less damage on the second roll.
I do not know I wanted too I cannot really explain why I did it. and thought also I am at 10 hp and not -10 and unconscious becuase it sort of looked that way with the - in front of it.
| ZetaGilgamesh |
ZetaGilgamesh wrote:Walter, just out of curiousity, why did you re-roll your attack? In this case it didn't matter as you hit a lower AC and did less damage on the second roll.I do not know I wanted too I cannot really explain why I did it. and thought also I am at 10 hp and not -10 and unconscious becuase it sort of looked that way with the - in front of it.
You are down -10hp, so you have 3hp remaining. You are prone.
| ZetaGilgamesh |
Question: If I readied an action to attack the wolves on approach, shouldn't I be just before the wolves on init now?
I missed anyway, but just for clarification.
and i'll stay in place or shift to S21 if Matt is providing cover for the wolf in his new location.
Meh. You are right Quillin. I had you as a delay vs. ready. Yergenflorn required a move action and an attack action and therefore had to delay to engage. She is after the wolves. You however did not require a move, merely a standard action, and could be considered a ready. So yes.
Init order:
Walter
Mathieu
Quillin
Wolves
Yergenflorn
Seamus