Feat progression thoughts for an Arcane Duelist


Advice


So one of my games has swapped to a new campaign (farewell, 9th level artificer witch), and I've made a bard to function as the party face.

Oddly, he's also the only arcane caster in the party, but hey, whatever.

I went with the duelist and rolled a pretty decent statblock (4d6 drop 1). Here's what I've started with:

18 str (natural)
12 dex
14 con (12 +2 human bonus)
13 int
11 wis
15 Cha

I burned my feats on toughness (yay 14 hp at level 1) and two traits (a falcata heirloom weapon and rich parents. I blew half of my starting wealth on "flavor" stuff for the character, who's basically an overmoneyed bully).

We just hit level 2 and I'm good with the bardic stuff (grease, silent image, and vanish for spells) and combat (+8 to hit for d8+6 with arcane strike and bard song going).

My question is where to take him next. Lacking bardic knowledge, etc, my skill points are really fairly limited (8/level and I burn 5 on the charisma skills, knowledge (nobility), and perform).

My really worthwhile maneuvers could be sunder (I'm always going to have a more magical weapon than the other guy) and feint (but what's feint doing for me?), but that's a significant feat investment for something that's either situational or situational and not doing a stunning amount for me.

Power attack/cleave/etc. seems alright, but I wonder about the flavor fit with the guy.

any of the crit/focus feats would require me to drop two additional feats immediately (exotic weapon prof. and weapon focus), and at that point don't seem worth it.

Any thoughts? Should I just go power attack and leave the creativity to spell stuff? Go after skill focus, etc. to beef up that stuff? Give me some thoughts.

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