How can blink dogs be sorcerers?


Rules Questions

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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
KaeYotik wrote:

I know how Blink Dogs can be Sorcerers!

** spoiler omitted **

I lol'd. :D

Shadow Lodge

Next people are going to be saying Flumphs can't be sorcerers.

The Exchange

1 person marked this as a favorite.
0gre wrote:
Next people are going to be saying Flumphs can't be sorcerers.

In my House Rules they can be, but they're limited to the following Bloodlines: Frisbee, Trash Can Lid, and Manhole Cover.

Shadow Lodge

0gre wrote:
Next people are going to be saying Flumphs can't be sorcerers.

Flumphs don't have tails. So of course they can't be sorcerers.

I defy you to find me general ruling in the Core Rulebook that says that a creature without a tail can be a sorcerer. There are a few case-by-case exceptions, such as humans and elves and a few others. But otherwise, you gotta have a tail. And flumphs don't have tails.


Moorluck wrote:
0gre wrote:
Next people are going to be saying Flumphs can't be sorcerers.
In my House Rules they can be, but they're limited to the following Bloodlines: Frisbee, Trash Can Lid, and Manhole Cover.

How could you forget pancake?

The Exchange

Kthulhu wrote:
0gre wrote:
Next people are going to be saying Flumphs can't be sorcerers.

Flumphs don't have tails. So of course they can't be sorcerers.

I defy you to find me general ruling in the Core Rulebook that says that a creature without a tail can be a sorcerer. There are a few case-by-case exceptions, such as humans and elves and a few others. But otherwise, you gotta have a tail. And flumphs don't have tails.

It's on page 100 in mine.

Of course it's in crayon....... <.<

The Exchange

KnightErrantJR wrote:
Moorluck wrote:
0gre wrote:
Next people are going to be saying Flumphs can't be sorcerers.
In my House Rules they can be, but they're limited to the following Bloodlines: Frisbee, Trash Can Lid, and Manhole Cover.
How could you forget pancake?

I disallowed that bloodline after twenty sorcerers in a row were eaten.... by their own companions. O_o

Shadow Lodge

1 person marked this as a favorite.
KnightErrantJR wrote:
Moorluck wrote:
0gre wrote:
Next people are going to be saying Flumphs can't be sorcerers.
In my House Rules they can be, but they're limited to the following Bloodlines: Frisbee, Trash Can Lid, and Manhole Cover.
How could you forget pancake?

Does the pancake bloodline include the ability to summon a rabbit animal companion for a mount?

Shadow Lodge

Kthulhu wrote:
0gre wrote:
Next people are going to be saying Flumphs can't be sorcerers.

Flumphs don't have tails. So of course they can't be sorcerers.

I defy you to find me general ruling in the Core Rulebook that says that a creature without a tail can be a sorcerer. There are a few case-by-case exceptions, such as humans and elves and a few others. But otherwise, you gotta have a tail. And flumphs don't have tails.

Could have sworn that under 3.5 you could use a tentacle in any place tails are specified as being required. Maybe that was an FAQ ruling though.


This is really simple to solve...

If you think they needs still spell, great, give them still spell

If you don't think they need still spell, don't give them still spell.

To me, it's the difference between sorceror and wizard, Sorcs are natural born, it's in their blood, thus in my game, they don't need the feat.


Xaaon of Korvosa wrote:

This is really simple to solve...

If you think they needs still spell, great, give them still spell

If you don't think they need still spell, don't give them still spell.

To me, it's the difference between sorceror and wizard, Sorcs are natural born, it's in their blood, thus in my game, they don't need the feat.

Exactly.

RAW: Blink Dogs can be sorcs

That means that they've learned to cast spells. This does not mean that their verbal components would be the exact same as a human's components when casting the same spell. No where in any rule book does it specifically state that the verbal components are the same in every language or the motions are identical from person to person much less species.

Spellcraft to recognize a spell as it's being cast represents this really well. If every creature in the universe said the same words and the same motions for a spell, then there would be no need for a spellcraft check to identify a spell that you are familiar with.

Use your imagination and come up with some logical answer that works in your game.


Sidivan wrote:
Use your imagination and come up with some logical answer that works in your game.

You mean you don't have to have everything spelled out for you? :O

That's just crazy talk. ;P

Scarab Sages

DM_aka_Dudemeister wrote:

The Blink Dog Pathfinder Core Rule Book actually has this to say about Somatic Components:

Quote:
"Woof, woof growl, yip. Grrr yap, woof yip."
I'm amazed humans can cast spells at all with their clumsy opposable thumbs and inability to use verbal component barks.

Kekeke, nice.

-Uriel

Scarab Sages

What happens when a Blink Dog casts Blink...Er

Does he double-Blink, cease to Blink...get a headache. Stop and check his Rulebook (Probably this last one...).

-Uriel

Scarab Sages

Moorluck wrote:
0gre wrote:
Next people are going to be saying Flumphs can't be sorcerers.
In my House Rules they can be, but they're limited to the following Bloodlines: Frisbee, Trash Can Lid, and Manhole Cover.

Wait, can I use the Skillsaw Blade Bloodline? I saw it on the Net *

-Uriel

* I have a guy, who saw every wacky BS thing possible 'On the Net'. Oh wait, it was 3.0...It probably WAS on the Net.

Scarab Sages

Cat Hi-Jack!
re: My Cat Witch

Man, Hero Labs made my first Level..'cat'. So, I'm a Lvl 7 Witch, Lvl 1 Cat. I didn't know that Cats took a 1 Level Hit just for being a Cat.
I mean, cats do rule, but still...

-Uriel

Scarab Sages

cappadocius wrote:
Can you describe the somatic component to any spell in the game?

Here's how to use the Summon Monster spells to summon a fiendish ape.

Shadow Lodge

Uriel393 wrote:

Cat Hi-Jack!

re: My Cat Witch

Man, Hero Labs made my first Level..'cat'. So, I'm a Lvl 7 Witch, Lvl 1 Cat. I didn't know that Cats took a 1 Level Hit just for being a Cat.
I mean, cats do rule, but still...

-Uriel

Does your cat witch have a cat familiar?

Dark Archive

KnightErrantJR wrote:
Moorluck wrote:
0gre wrote:
Next people are going to be saying Flumphs can't be sorcerers.
In my House Rules they can be, but they're limited to the following Bloodlines: Frisbee, Trash Can Lid, and Manhole Cover.
How could you forget pancake?

And the lesser known, and endangered varieties:

Vinyl LP
Hubcap
Pita
and Toupee

You and I in a little dungeon
Find a bag of flumphs spilling over the top
Set them free at the break of dawn
'Til one by one they were gone
Back at lodge, venture captains scared
Flash the message, something's out there
Floating in the summer sky
Ninety-nine red-skin flumphs go by

Ninety-nine red-skin flumphs
Floating in the summer sky
Panic bells, it's red alert
They're lawful good but noone knows
The paladin he springs to life
Opens up one eager eye
Focusing it on the sky
As ninety-nine red skin flumphs go by

Ninety-nine decisions treat
Ninety-nine venture captains meet
To worry, worry, super scurry
Call out the rogues now in a hurry
This is what we've waited for
This is it, boys, the collection needs more
The Curator is standing by
As ninety-nine red skin flumphs go by

Ninety-nine dreams I have had
And every one a lawful flumph
It's all over, and I'm standing pretty
In the dust by Absalom city
I could find a souvenir
To take back to the lodge here
Here it is, a red-skin flumph
I think of you and let it go

Sovereign Court

Ravingdork wrote:


However, there is a rule saying they need hands to be able to cast spells with somatic components.

There is not.

Liberty's Edge

ShadowcatX wrote:
Gruuuu wrote:
Dudemeister wrote:
Isn't it enough to see in a book: "Blink Dog sages are often sorcerers", and think "Cool"

No.

If you crack open a book to yank a monster out so you can throw it at your players just because it's "cool", it kinda ruins the mood.
I, for one, rather enjoy immersion. I'm afraid I don't quite get the thrill of rolling dice across a table for the mere amusement of watching them tumble.

Questions are the hallmark of the creative mind, and the curious cat finds the cream. "What if" and "Why not" are great questions.

A dog casting spells won't ruin your immersion, but them being able to do it without needing a metamagic feat specifically geared to humanoids does?

Someone, cue up TAPS for the rule of cool.

You're about ten years too late. AD&D died a long time ago. 3x replaced it with questions like the OP.

Liberty's Edge

Bob_Loblaw wrote:
I don't have the Bestiary II yet but I know that blink dogs used to have "hands" for their forepaws. Is that no longer the case?

I don't know if this was addressed, but those were Moondogs, 1e MM2, not blink dogs.

Sovereign Court

houstonderek wrote:


I don't know if this was addressed, but those were Moondogs, 1e MM2, not blink dogs.

Also 3rd edition MM2.

Liberty's Edge

cappadocius wrote:
Ravingdork wrote:


However, there is a rule saying they need hands to be able to cast spells with somatic components.
There is not.

You sure about that?

"You must have at least one hand free to provide a somatic component." (p. 213)

This is the rule that is contention. In 3.5, creatures without hands were given explicit exception in the SRD. That exception was removed for PF.

As a matter of strict rules interpretation, 'dork has a point. As a matter of playing the game, I think most are fine just making it work as needed in their own game.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Gruuuu wrote:
Dudemeister wrote:
Isn't it enough to see in a book: "Blink Dog sages are often sorcerers", and think "Cool"

No.

If you crack open a book to yank a monster out so you can throw it at your players just because it's "cool", it kinda ruins the mood.
I, for one, rather enjoy immersion. I'm afraid I don't quite get the thrill of rolling dice across a table for the mere amusement of watching them tumble.

Questions are the hallmark of the creative mind, and the curious cat finds the cream. "What if" and "Why not" are great questions.

Save I don't really think that analyzing every monster you meet by it's adherence to rules is what counts as "immersive" to me. If anything it's the exact opposite.... that's not immersive roleplaying... that's metagaming.


Howie23 wrote:
"You must have at least one hand free to provide a somatic component." (p. 213)

That obviously wasn't written addressed to blink dogs since blink dogs don't have hands.

Howie23 wrote:
That exception was removed for PF.

Apparently not, since there are a variety of nonhumanoid creatures that cast spells. One can claim PF made the exception implicit, but not that the exception was removed entirely.

Besides, as I've already demonstrated, even an awakened emu can be a sorcerer. :)

Liberty's Edge

Spes Magna Mark wrote:
That obviously wasn't written addressed to blink dogs since blink dogs don't have hands.

Obviously, what is obvious to some is not obvious to all. ;)


Howie23 wrote:
Obviously, what is obvious to some is not obvious to all. ;)

Obviously. :)

Sovereign Court

Howie23 wrote:


This is the rule that is contention. In 3.5, creatures without hands were given explicit exception in the SRD. That exception was removed for PF.

So, in the d20 SRD, we have:

"To cast a spell, you must be able to speak (if the spell has a verbal component), gesture (if it has a somatic component), and manipulate the material components or focus (if any)."

In the PRD, we've got:

"Somatic (S): A somatic component is a measured and precise movement of the hand. You must have at least one hand free to provide a somatic component."

So because of some humano-centric wording of the <i>same idea</i> suddenly nothing but humanoid creatures can cast spells? Not dragons, not aboleth, not nagas, not harpies? The PRD also says that Verbal components must be spoken in a loud voice - there go Intellect Devourer magic users. So much for filling the Mind Flayer niche; of course, Mind Flayers couldn't speak in a loud voice either...

As a matter of <i>strict rules interpretation</i>, there are no energy types. Energy Types are only ever given in specific spells - the Abjurer specialist ability is completely useless, because it does not tell you what you can resist. There's <i>strict rules interpretation</i> and there's being deliberately obtuse.


Of course they can also all just take Still Spell. Or mayeb the Blink Dog Bloodline includes the Spellpaw bloodline arcana, that let's you cast if 1 or your 4 paws are free to gesture.

Now I want blinklings from B&B to show up in Pathfinder...

Sovereign Court

Dungeon Grrrl wrote:
Or maybe the Blink Dog Bloodline includes the Spellpaw bloodline arcana,

You know, now, you have to write up a full Blink Dog Bloodline.

Grand Lodge

I don't understand why this debate persists. If we all agree that specific rules trump general ones, then the general rule that you must have a free hand to gesture in order to cast is trumped by the specific rules within the dragon, naga, etc. listings. Yes, that would include blink dog sage since the developers went to the trouble of stating that they "often take sorcerer levels." Why would that entry be added if the intention was that they could not cast spells? Any other interpretation feels like rules-lawyering for the sake of rules-lawyering.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
LazarX wrote:
Save I don't really think that analyzing every monster you meet by it's adherence to rules is what counts as "immersive" to me. If anything it's the exact opposite.... that's not immersive roleplaying... that's metagaming.

Following the rules is considered metagaming these days?

TwilightKnight wrote:
I don't understand why this debate persists. If we all agree that specific rules trump general ones, then the general rule that you must have a free hand to gesture in order to cast is trumped by the specific rules within the dragon, naga, etc. listings. Yes, that would include blink dog sage since the developers went to the trouble of stating that they "often take sorcerer levels." Why would that entry be added if the intention was that they could not cast spells? Any other interpretation feels like rules-lawyering for the sake of rules-lawyering.

It persists primarily for two reasons:

1) People making fun of my stance only makes me more stubborn.
2) A game designer hasn't popped in to clarify the rule yet.


Ravingdork wrote:
LazarX wrote:
Save I don't really think that analyzing every monster you meet by it's adherence to rules is what counts as "immersive" to me. If anything it's the exact opposite.... that's not immersive roleplaying... that's metagaming.

Following the rules is considered metagaming these days?

TwilightKnight wrote:
I don't understand why this debate persists. If we all agree that specific rules trump general ones, then the general rule that you must have a free hand to gesture in order to cast is trumped by the specific rules within the dragon, naga, etc. listings. Yes, that would include blink dog sage since the developers went to the trouble of stating that they "often take sorcerer levels." Why would that entry be added if the intention was that they could not cast spells? Any other interpretation feels like rules-lawyering for the sake of rules-lawyering.

It persists primarily for two reasons:

1) People making fun of my stance only makes me more stubborn.
2) A game designer hasn't popped in to clarify the rule yet.

2 was taken care of by Mr. Twilight. Exception beats general.

1 If you are being stubborn just to be stubborn.

What if they say there is no rule for it? Why does it matter? Would you get mad at a DM who have an monster with no arms spellcasting abilities on his own? Would your players get mad if the awakened frost worm had cleric levels?

PS: I don't know if Frost Worms qualify for any awaken spells but that is not the point.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
wraithstrike wrote:
2 was taken care of by Mr. Twilight. Exception beats general.

I suppose I can abide by that, but that still doesn't tell me anything about why the rules were modified.

I would also like to add that the SPECIFIC > GENERAL rule exists in name only, in Pathfinder. I don't believe it is specifically spelled out anywhere, unlike the v3.5 which had it clearly spelled out in the official FAQ.

wraithstrike wrote:
1 If you are being stubborn just to be stubborn.

I only get stubborn when I feel people have mistreated me in some way (even if minor). Then I dig in like a tick.

wraithstrike wrote:
What if they say there is no rule for it? Why does it matter?

Then I would be terribly disappointed that they didn't have the foresight to make one, or the wherewithal to make a decent ruling to resolve the matter. Since there already was one such rule in place that was removed, however, this leads me to conclude that there is a rule (whether RAW or RAI) on the matter that can be clarified--either that, or the absence of the rule in the v25/Pathfinder changeover was a mistake, as is the idea that blink dog sorcerers might not need still spell.

In the absence of an official rule, as always, I'd go with my GM's ruling.

wraithstrike wrote:
Would you get mad at a DM who have an monster with no arms spellcasting abilities on his own?

First, I don't ever get mad about a game. EVER. Getting angry is wholly antithetical to the very concept of gaming (which it to have fun) and it's generally just not worth it what's more (it rarely gets anyone anything but trouble).

I've already stated several times that I have no problem with innate spellcasting (that is, spellcasting from race) so i would have no problem with such a ruling. However, if the unarmed creature was casting spells without class levels, I would ask the GM if the monster had some racial ability, the Still Spell feat, or something similar that allowed him to do it.

If not I would ask the GM for his interpretation of the rules in regards to the matter so that we were thereon on the same page. (GM's ruling trumps my beliefs, but in extreme cases, may be reason for me to no longer play in that circle.)

wraithstrike wrote:
Would your players get mad if the awakened frost worm had cleric levels?

If the frost worm didn't find a way around the non-sentience or the no hands rule (such as by using Still spell) I would be accused of being nothing less than a cheater.

My players hold me to a higher standard, so I have to be knowledgeable on the rules.


A new variant of a creature than can cast without hands is reasonable. This is for home games of course. Maybe they had to learn to cast without hands for whatever(insert story of race struggling against hardier foes) in order to survive.

PS: I used to be worry about every little rule also. The frost worm could have been trained on how to move its body to cast spells.

Shadow Lodge

Ravingdork wrote:

1) People making fun of my stance only makes me more stubborn.

2) A game designer hasn't popped in to clarify the rule yet.

Yes, a game designer, actually two, Sean and the author of the blink dog, have both popped into here, you are just too stuborn/ literal minded to listen to what they said.

Your loss.

Why everyone else continues to try and convince you is beyond me. Waste of time.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
0gre wrote:
Ravingdork wrote:

1) People making fun of my stance only makes me more stubborn.

2) A game designer hasn't popped in to clarify the rule yet.

Yes, a game designer, actually two, Sean and the author of the blink dog, have both popped into here, you are just too stuborn/ literal minded to listen to what they said.

Your loss.

Why everyone else continues to try and convince you is beyond me. Waste of time.

What we have are people dancing around the issue and either discarding the need for a clarification in favor of a more immediate home ruling or grandstanding in various ways to make themselves feel superior (all the while belittling my stance). Such is the way of the internet I suppose.

As for Sean and Adam? Sean made an (decent) attempt at humor while Adam actually apologized for blink dog sages (further showing it as an error).

Neither one of them clarified much of anything.

Liberty's Edge

Ravingdork wrote:
0gre wrote:
Ravingdork wrote:

1) People making fun of my stance only makes me more stubborn.

2) A game designer hasn't popped in to clarify the rule yet.

Yes, a game designer, actually two, Sean and the author of the blink dog, have both popped into here, you are just too stuborn/ literal minded to listen to what they said.

Your loss.

Why everyone else continues to try and convince you is beyond me. Waste of time.

What we have are people dancing around the issue and either discarding the need for a clarification in favor of a more immediate home ruling or grandstanding in various ways to make themselves feel superior (all the while belittling my stance). Such is the way of the internet I suppose.

As for Sean and Adam? Sean made an (decent) attempt at humor while Adam actually apologized for blink dog sages (further showing it as an error).

Neither one of them clarified much of anything.

I doubt Adam thinks blink dog sages are an error.


Ravingdork wrote:
As for Sean and Adam? Sean made an (decent) attempt at humor while Adam actually apologized for blink dog sages (further showing it as an error).

No, he didn't. Note the winky smile:

Adam Daigle wrote:

I apologize for blink dog sages. It seemed so reasonable. ;)

As far as somatic components go, I can imagine pawing at the ground, gratuitous tail wagging, a leap, a shake of the head, a strangely lolling tongue, a shake that ripples from snout to tail, you know, movements "of the body".


Ravingdork wrote:
Adam actually apologized for blink dog sages (further showing it as an error).
Ogre wrote:

you are just too stuborn/ literal minded to listen to what they said.

Why everyone else continues to try and convince you is beyond me. Waste of time.

Huh. Guess there isn't any point in this thread.

Shadow Lodge

Kain Darkwind wrote:
Huh. Guess there isn't any point in this thread.

Bingo!

Shadow Lodge

Spes Magna Mark wrote:
Ravingdork wrote:
As for Sean and Adam? Sean made an (decent) attempt at humor while Adam actually apologized for blink dog sages (further showing it as an error).
No, he didn't. Note the winky smile:

I'm afraid Adam didn't say "This is sarcasm" so he must not have meant to be sarcastic.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I must have overlooked the winky smile. Apologies.

Still not a rules clarification though. At best, it's an indication of intent, doesn't mean the intent is following the RAW.


Kain Darkwind wrote:
Huh. Guess there isn't any point in this thread.

No point? Outrageous! Click here for the point. :)


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Spes Magna Mark wrote:
Kain Darkwind wrote:
Huh. Guess there isn't any point in this thread.
No point? Outrageous! Click here for the point. :)

That's a very fun-looking critter you have there. Shame it would never fly in my games. ;)

Liberty's Edge

Ravingdork wrote:
Spes Magna Mark wrote:
Kain Darkwind wrote:
Huh. Guess there isn't any point in this thread.
No point? Outrageous! Click here for the point. :)
That's a very fun-looking critter you have there. Shame it would never fly in my games. ;)

Did you just make a pun?


houstonderek wrote:
Ravingdork wrote:
Spes Magna Mark wrote:
Kain Darkwind wrote:
Huh. Guess there isn't any point in this thread.
No point? Outrageous! Click here for the point. :)
That's a very fun-looking critter you have there. Shame it would never fly in my games. ;)
Did you just make a pun?

He must be punished :P


Ravingdork wrote:
0gre wrote:
Ravingdork wrote:

1) People making fun of my stance only makes me more stubborn.

2) A game designer hasn't popped in to clarify the rule yet.

Yes, a game designer, actually two, Sean and the author of the blink dog, have both popped into here, you are just too stuborn/ literal minded to listen to what they said.

Your loss.

Why everyone else continues to try and convince you is beyond me. Waste of time.

What we have are people dancing around the issue and either discarding the need for a clarification in favor of a more immediate home ruling or grandstanding in various ways to make themselves feel superior (all the while belittling my stance). Such is the way of the internet I suppose.

As for Sean and Adam? Sean made an (decent) attempt at humor while Adam actually apologized for blink dog sages (further showing it as an error).

Neither one of them clarified much of anything.

Why should they clarify? Is this such a big issue that you can't come up with a solution for yourself? Isn't this what this comes down to? Should the game designers come up with rules for every little thing... and do we the players really want them to (I do not, otherwise, why don't I just play Dangerous Journeys with that rules nightmare).

I think the game designers SHOULD refuse to answer this question forever! NO OFFICIAL answer regarding blink dog sorcerers! I'm only kinda joking.

Liberty's Edge

kyrt-ryder wrote:
houstonderek wrote:
Ravingdork wrote:
Spes Magna Mark wrote:
Kain Darkwind wrote:
Huh. Guess there isn't any point in this thread.
No point? Outrageous! Click here for the point. :)
That's a very fun-looking critter you have there. Shame it would never fly in my games. ;)
Did you just make a pun?
He must be punished :P

No, I actually didn't think he had a sense of humor. Seriously.

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