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I don't mind losing, I was a little disappointed that I didn't really get to do anythng though, as far as even seeing how the character played.
Yeah, that was a bummer. Nice synergy between the classes.
Edit: On the bright side...your death has been quite spectacular in each round! :)

Quandary |

I could be in as well...
I need to rebuild my character though, I realized it was majorly illegal :-)
I don´t know if last round´s dynamic was based so much on CL boosting Traits, as much as just having builds that were technically Caster Hybrids, but were essentially built like Full Casters who just lagged a spell level or so, i.e. maxed Casting Stat and and other Save DC boosts.

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Well just my two cents about arena I have seen work in other forums that I can recall
Classify battles
Levels 6 or 11 with regular gold for PC and NPC (have to be fair)
Champions of each competition receive a boon of certain type (DM choice)
No stat above 18 (even with racial modifier) and none below 8
DM provides an array of stats for players or 25 point buy for PC and 20 point buy for NPC.
A)5vs.5
1)Non-magic characters battle
2)Combined magic-melee characters
3)All magical blast
4)Kill Leader
5)Capture-Defend area for X rounds
6)Capture the flag
B)3vs.3
1)Non-magic characters battle
2)Combined magic-melee characters
3)Kill the leader
4)Capture-Defend area for X rounds
5)Kill X target
C)1vs.1
1)Non-magic characters battle
2)Combined magic-melee characters
3)Grudge matches
4)Challenges
D)free for all (Must add NPC characters if needed Maximum 20 fighters)
1)Non-magic characters battle
2)Combined magic-melee characters
3)King of the Hill
Yeah I know complicated but ya don't do all of this things in one go you make one competition and then another. This type of matches are just set up so all type of character can shine and you would have multiple players fighting in different competitions and such.
Of course I would love to play an arena match and make a new character for it.
Edit: By all means add obstacles in the arena if ya have to or even a labyrinth.

wraithstrike |

I can possibly run something, but might need help with the arena map. I would suggest waiting a few days if anyone new wants to join, and I am thinking of a few possibilities for new idea.
I believe someone else mentioned they might also like to run a game, so I'll wait and see.
It was me. I don't have any ideas though. If anyone has any special matches I would consider those. I am really willing to do it to keep the momentum going. I think that is what killed the other thread. If nobody has any special ideas by this time Sunday night/Monday morning I will look at how many potentials we have and make something up. If anyone else really wants to DM I have no trouble stepping down. What I would like is for anyone that is in to make a post saying they are in. The next person will copy the list and add their name to it an so on. That way I have everyone's name in one post.
This time Monday morning I will ask everyone to confirm that they are still in. 24 hours later I will check to see who confirmed their name. If you have a specific team mate that is cool with me. If not I will just random assign people.
@Eben:I started to take resist energy. I think I could have taken out the alchemist had I made it to him. I guess my first decision really was the best one.
The List(so far) 9 People.
Quandary
Jaran625
Mofiddy
Eben
Dragonborn3
Kevin Mack
Beckett
Deiros
Torinath
PS:I don't know how our avatars got placed on the map so I may need technical assistance if I end up running.

Otm-Shank |

Just found this thread, I would love to participate in the arena battles. I have been looking for a good place to test some of my character concepts.
As far as the arena rules go I really like the idea of going up to lvl 11, especially for any battles without full casters. This gives non fighters/rangers a chance to utilize more varied feat combinations. Lvl 11 is also not quite as bad as lvl 8-10 for non casters since full BAB classes pick up an extra attack and most 3/4 BAB's pick up something big around lvl 10.
This raises another question though, how far do we want to go with the non caster fights? I'm going to assume 4 spell lvl casters like rangers and paladins will be allowed but what about 6 spell lvl casters like Bards and Inquisitors? The idea is to avoid too many game altering effects but that hardly becomes an issue if we allow alchemists to play with the barbarians and cavaliers, at least from my point of view.
Whatever conditions we settle on I am eager to enter the fray and would be happy to help with the design process if needed.
On a side note, I recently came up with my idea for the ultimate 4 character party and would relish the chance to try it out if people would be willing to help me for one of the combats? I don't expect much interest but I would be more than willing to assist anyone else in seeing their concept in action later on.

wraithstrike |

Just found this thread, I would love to participate in the arena battles. I have been looking for a good place to test some of my character concepts.
As far as the arena rules go I really like the idea of going up to lvl 11, especially for any battles without full casters. This gives non fighters/rangers a chance to utilize more varied feat combinations. Lvl 11 is also not quite as bad as lvl 8-10 for non casters since full BAB classes pick up an extra attack and most 3/4 BAB's pick up something big around lvl 10.
This raises another question though, how far do we want to go with the non caster fights? I'm going to assume 4 spell lvl casters like rangers and paladins will be allowed but what about 6 spell lvl casters like Bards and Inquisitors? The idea is to avoid too many game altering effects but that hardly becomes an issue if we allow alchemists to play with the barbarians and cavaliers, at least from my point of view.
Whatever conditions we settle on I am eager to enter the fray and would be happy to help with the design process if needed.
On a side note, I recently came up with my idea for the ultimate 4 character party and would relish the chance to try it out if people would be willing to help me for one of the combats? I don't expect much interest but I would be more than willing to assist anyone else in seeing their concept in action later on.
Copy the list and add your name to it. Don't forget to verify it By 2am-ish on Monday Morning. Well actually I will consider you to be verified if you just copy the list and add your name. The non caster fights was just one of many matches. There is no type of match that is considered to be ongoing. For most fights the level will be 6 to 8 most likely. Anything past 8 even with gishes pushes things to the caster's side. Even if we do a fight that kicks bards and better casters away, an archer at level 11 would own the fight most likely. Check the first fight to see what my ranger did at level 6.
If a fight past level 8 happens it will take a strong voice from the other contestants if I run it, or another DM.

Otm-Shank |

Sorry for not copying the list the first time.
The List(so far) 10 People.
Quandary
Jaran625
Mofiddy
Eben
Dragonborn3
Kevin Mack
Beckett
Deiros
Torinath
Otm-Shank
I see your point about higher level games. I do suggest lvl 8 though as 6 leaves 3/4 BAB with only 1 attack and no access to a lot of good feats.

wraithstrike |

I don't want to do a 5 on 5 because anyone that dies early will be sitting out for a while.
I was thinking of doing a tournament also. If the teams are odd I will run a monster against the odd team out.
One of the rules would be that if you don't post within 24 hours of your turn your team mate(s) can post for you. If neither of you post within another 8 hours after that that person loses their turn.
Actually even if we don't do the tourney this is a good idea.

Eben TheQuiet |

Wraith, since you called this round, sounds like you're it for DM'ing.
It also sounds like you're wanting to split the group into two separate fights? I'm open to whatever on round 3, just trying to help clarify and keep things rolling.
Were you thinking any particular type of combats? Or special arena rules?
Let us know when you have some ideas - as well as how the teams are going to be organized so we can begin scheming… i mean.. planning. :)

Eben TheQuiet |

Also (in the name of keeping things moving forward) if there's anything I can help with - in terms of getting things set up and going - let me know.
That other thread died simply because it lost momentum... which is a DM thing, mostly, I think.
(This is not a shot at you, Barcas. I eagerly await your return when you have time to run some more arena fights for us.)

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I once played in a gladiator type one-shot, that had environmental changes as well as new monsters that would appear.
There might be a pool of water, spears that shoot up from the ground in the middle of squares, spider swarms, difficult terrain, etc..
Eventually fighting a(CR appropriate) dragon(s) might be cool, and I'd be willing to attempt to DM that one.

wraithstrike |

Wraith, since you called this round, sounds like you're it for DM'ing.
It also sounds like you're wanting to split the group into two separate fights? I'm open to whatever on round 3, just trying to help clarify and keep things rolling.
Were you thinking any particular type of combats? Or special arena rules?
Let us know when you have some ideas - as well as how the teams are going to be organized so we can begin scheming… i mean.. planning. :)
I don't know exactly what I want to do yet. It depends on how many competitors we get. The field seems to be expanding. If it is around 10 I will probably do a 5 on 5 with some special caveat, but if it is more than 10 I may do a tourney style fight. As I get more ideas I will keep everyone informed. :)
@Barcas: Thanks for volunteering to help set things up.
wraithstrike |

1. Everyone is level 8. Everyone must play some sort of caster/physical hybrid. (Not allowed: full BAB or full 1st-9th level casting progression. A mix of classes that offer both are allowed.)
2. 20 point buy with no stat below 8 and only one below 10.
3. Maximum hit points at first level, average hit points at subsequent levels (rounded up).
D6=4
D8=5
D10=6
D12=7
4. Everything from the Core Rulebook and Advanced Player's Guide. Monster feats from the Bestiaries are also allowed if you qualify for them
- Leadership
- Brew Potion --> replaced by Extra Bombs (Alchemist)
- Craft Rod/Magic Arms & Armor/Staff/Wand/Wondrous Item
- Forge Ring
- Scribe Scroll --> replaced by Spell Focus (Wizard)
5. Two traits selected from paizo.com/traits.
6. Standard wealth by level, which is 33,000 gp for 8th level.
7. You will be given an opportunity to cast any 2 spells with a length of 1 hour per level or 10 minutes per level prior to the start of the match.
8. Arena participants are limited to only 3 consumable items, such as oils, potions, and scrolls, during combat. If you wish to drink one as part of the buffing round(s) it does not count against the combat limit.
PS:The alignment rules that we used last time are also included.
Choosing to be good or evil gives you 2 extra point for point buy. Choosing to be lawful or chaotic gives you 1 extra point.
Choosing both gives you 3 extra points.
Your alignment will be known to the opposition at the beginning of the match unless you cast a spell or wear an item that hides it.
Right now I am leaning towards the tourney thing, but that is not set in stone. 4 NPC's with PC class levels equal to the party would be an CR of APL+4 so the monster encounter will be a boss level fight for the odd team out. I will prorate it based one the number of party members of course.
Another event I am thinking of doing is an alternate version of something I have done as a DM.
It is called the gauntlet. A team starts off against an encounter, normally APL-2, then APL -1, and so on until they die. If I do this here both team will compete to see who can last the longest.
Example: If Team A survives 4 fights, and Team B survives 3 fights then team A wins. If both of you make it to the same fight then whoever lasted the longest wins. If the last member on both teams dies in the same round then whoever did the most HP damage to the monster wins.
PS:There is no resting(8 hours of rejuvenation) between fights. You would get two rounds to heal and buff though.
I will have to check this again tomorrow to make sure I did not mess anything up.

Eben TheQuiet |

Well guess That rules me out then (Have no intrest in doing a Barbarian/something hybrid)
That was specific to last round. That rule may or may not be in effect for Wraith's round. He'll have to let us low when he has more specifics about round 3.
And I'll echo MoFiddy. Thanks Barcas for starting this and Wraith for stepping up in round 3.

Eben TheQuiet |

Oh, upon re-reading, it looks like those are the actual creation guidelines... instead of a replay. Kevin, if that means you want to sit this round out, that's cool, but I don't think those same requirements will be in every round.
I'll start working on ideas when we get a more solid idea of what we're running and who's on my team.

wraithstrike |

wraithstrike wrote:1. Everyone is level 8. Everyone must play some sort of caster/physical hybrid. (Not allowed: full BAB or full 1st-9th level casting progression.Well guess That rules me out then (Have no intrest in doing a Barbarian/something hybrid)
That was a copy and paste error. I am not restricting classes for the upcoming combat.
The only exception is the Magus which won't be in because I don't know the rules for it well enough to spot any mistakes that may be made in combat.
Edit: I will go back over the post to make sure I did not forget to remove/add anything else.

wraithstrike |

Hehe, I wasn't actually offering to run anything but the dragon(s) fight. I was just putting the "random obstacles" fight out there as a suggestion.
As with the last round, I don't mind who I'm teamed up with! :)
I am going to enjoy that dragon fight, but I would not have given it away. It is easier to defeat something if you know what you are fighting ahead of time.
Now I wish I had not used that archer the first time. :)
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I am going to enjoy that dragon fight, but I would not have given it away. It is easier to defeat something if you know what you are fighting ahead of time.
Now I wish I had not used that archer the first time. :)
Sure, you know it's one or more dragons, but which kinds? Colors or metals? Swarms of hatch;ings or an ancient wyrm?
I will try my best to make it fun/kill at least one of you!

wraithstrike |

So how would the tournament work? Like a bracket system where you move on if you win?
btw...thanks for running this.
I think I missed this one. It will be a bracket system, but the number of members per team is unknown. What I may do is set up 2 threads and try to set up a second map so I can run more than one team at time. That will cut down on the waiting.
Adding surprises to the map is something I may do also, just to spice things up.

wraithstrike |

Sorry for not copying the list the first time.
The List(so far)9 People.
Quandary
Mofiddy
Eben
Dragonborn3
Beckett
Deiros
Torinath
Otm-Shank
LetheI see your point about higher level games. I do suggest lvl 8 though as 6 leaves 3/4 BAB with only 1 attack and no access to a lot of good feats.
Bump. I probably won't be going back to check to see if anyone new came in. If I happen to see your name then I will add you once the time comes to finalize the list, but I won't be backtracking to look for names.
Copy the list and add your names. Thanks.
edit:corrected the list.

Quandary |

I`m just curious about the buffing rules, the rules you last posted are in conflict with the previously posted ones:
But before the rules were:1. Everyone is level 8. Everyone must play some sort of caster/physica7. You will be given an opportunity to cast any 2 spells with a length of 1 hour per level or 10 minutes per level prior to the start of the match.
8. Arena participants are limited to only 3 consumable items, such as oils, potions, and scrolls, during combat. If you wish to drink one as part of the buffing round(s) it does not count against the combat limit
7. You will be given an opportunity to cast any spell with a length of 1 hour per level or 10 minutes per level prior to the start of the match. You will be given an opportunity to cast up to three rounds worth of 1 minute per level spells prior to the start of the match. All durations will begin when the match begins.
8. Arena participants are limited to only 3 consumable items, such as oils, potions, and scrolls. You may only use the items during the match, not as part of the preparation.
Which is it?
Any 2 spells of long duration or ANY spells of long duration?3 rounds of buffing?
Can you use consumables during this if you want? Do they count against 3 consumable limit or not?
Do we want to vote on what type of game to run? Do we want to run 10 people together, or have a smaller game and some people will wait for next round?

wraithstrike |

I`m just curious about the buffing rules, the rules you last posted are in conflict with the previously posted ones:
wraithstrike wrote:But before the rules were:1. Everyone is level 8. Everyone must play some sort of caster/physica7. You will be given an opportunity to cast any 2 spells with a length of 1 hour per level or 10 minutes per level prior to the start of the match.
8. Arena participants are limited to only 3 consumable items, such as oils, potions, and scrolls, during combat. If you wish to drink one as part of the buffing round(s) it does not count against the combat limitQuote:7. You will be given an opportunity to cast any spell with a length of 1 hour per level or 10 minutes per level prior to the start of the match. You will be given an opportunity to cast up to three rounds worth of 1 minute per level spells prior to the start of the match. All durations will begin when the match begins.
8. Arena participants are limited to only 3 consumable items, such as oils, potions, and scrolls. You may only use the items during the match, not as part of the preparation.Which is it?
Any 2 spells of long duration or ANY spells of long duration?
3 rounds of buffing?
Can you use consumables during this if you want? Do they count against 3 consumable limit or not?Do we want to vote on what type of game to run? Do we want to run 10 people together, or have a smaller game and some people will wait for next round?
Sorry about that. I did not know I messed it up that badly.
As for the match if it stays at 10 people then it will be 5 on 5 with certain squares having surprises, some good and some bad.It will be an honor system since I won't be here for every movement. I will hide the comments but you will be able to see the affect if you corner.
Example: In the square that says "the Emperor is dead" if you put your mouse over that square you can see that you get a + 2 bonus. The characters will know that certain squares have special affects, but it will be up to them to decide to risk their luck to try it.
edit:I will be fixing the rules within the next 30 minutes hopefully.

wraithstrike |

1. Everyone is level 8.
2. 20 point buy with no stat below 8 and only one below 10. If you choose to be good or evil you get 2 extra point to spend. If you choose to be lawful or chaotic you get 1 extra point.
3. Maximum hit points at first level, average hit points at subsequent levels (rounded up).
D6=4
D8=5
D10=6
D12=7
4. Everything from the Core Rulebook and Advanced Player's Guide. Monster feats from the Bestiaries are also allowed if you qualify for them
- Leadership
- Brew Potion --> replaced by Extra Bombs (Alchemist)
- Craft Rod/Magic Arms & Armor/Staff/Wand/Wondrous Item
- Forge Ring
- Scribe Scroll --> replaced by Spell Focus (Wizard)
5. Two traits selected from paizo.com/traits.
6. Standard wealth by level, which is 33,000 gp for 8th level.
7. You will be given an opportunity to cast any 2 spells with a length of at least 1 min/level
8. Arena participants are limited to only 3 consumable items, such as oils, potions, and scrolls, during combat. If you wish to drink one as part of the buffing round(s) it does not count against the combat limit.
PS:If you want longer buffing times I will push it up to 3. You may choose to buff a party member instead of yourself. There is no limit on buffs received, only on buffs that you can activate in the buffing rounds.
Hopefully I got everything this time. More specific information will be post once the match type is finalized, but these are the build rules.

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Im away from books and computer, could someone post the point buy chart breakdown so I can start working in class. Thanks.
Do you mean this?
LG = 23NG = 22
CG = 23
LN = 21
N = 20
CN = 21
LE = 23
NE = 22
CE = 23
Or maybe this?
18 attr = 17 pts
17 = 13
16 = 10
15 = 7
14 = 5
13 = 3
12 = 2
11 = 1
10 = 0
9 = -1
8 = -2

wraithstrike |

Are hour per level (or longer) spells allowed before the 3 rounds,
i.e. if you want to rely on Mage Armor vs. the real thing?EDIT: I think I want the real thing, but might as well be clear on that...
Anything that is at least a minute/level is allowed in the buffing rounds.
I will post the teams tonight, and right now it seems that it will be a tournament. I will be making another thread so both teams can fight at once.
PS: You know what I will post the teams right now.
If we get 1 more person things may change, but IIRC the deadline is 2am Monday morning. EST.
Team 1
Quandary
Mofiddy
Eben
Team 2
Dragonborn3
Beckett
Deiros
Team 3
Torinath
Otm-Shank
Lethe
Team 1 vs Team 2
Team 3 vs mystery encounter(CR 11). It may be one monster or more than one.
If the monster(s) win then it/they advance.
Barcas if you can post everyone's avatar to the map once their characters are created, or let me know how to do it, that would be great. I also need all of the new people to let me have their emails so you are not waiting on me to move your characters around. If you don't feel comfortable you can make a second email account or just let someone else do it for you.
PS2:The mystery monster(s) will not be a dragon. Other than that anything is up for grabs. I just realized if I am going to run 2 battles I need two maps. I will try to make my own map, but if not I may have to get Barcas to help me or do one fight at a time.