Spells subdomain


Homebrew and House Rules


Hey all, I'm going to be playing a cleric of Mystra and I wanted to do a coversion of the Spells domain. I appreciate any thoughts or construcive ideas. Thanks for your time.

Spell Domain
You love spells, you can never have enough prepared. You gain Scribe Scroll as a bonus feat.
Determined Caster: At 1st level you gain a +2 bonus to caster level checks and concentration checks. At 4th level and every 4 levels thereafter, the bonuses to the caster level checks and concentration checks increases by 1 (+3 at 4th level, +4 at 8th level, etc.)
Perfect Casting (Ex): At 8th level, you have perfected the art of casting in combat, you no longer provoke attacks of opportunity for casting in melee.
In addition, if an enemy has special ability would prevent you from casting, you may make a caster level check, DC equals 10 + creatures HD. If successful, you cast your spell as normal. You may use this ability a number of times per day equal to your cleric level.


Remind me why the Magic Domain, Arcane Sub-Domain and Divine Sub-Domain don't work for Mystra? You can find them all here.


Primarily because none of them have the Anyspell or Greater Anyspell spells. At least that's why they don't work for me.


Ah. Well, then if your GM is allowing you to use those spells, then I'm sure he won't balk at your domain powers. I wouldn't never allow them at my table, but that's just me.


Any wonder why that goddess got killed :)

In 2nd ed the cleric's were way over powered.


Since as usual nobody wanted to play the cleric, and the DM is practically begging me to play a Mystran I can more or less write my own paycheck.

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