DM map of Stolen Lands (SPOILERS!)


Kingmaker


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I've made a DM map of Stolen Lands using the free version of Hexographer. The map includes ALL the encounter locations in Stolen Lands, where I've included the chapter number in with the encounter letter. One thing I've changed in the map from Paizo's version is that I've placed all the rivers on the borders of hexes instead of inside them. The reason for this is that I think this works better together with the exploration rules, since you don't have to handle partially explored hexes.

Included below are links to PNG, PDF, and HXM versions of the map. HXM is the format used by Hexographer, so that you can edit the map yourself. Enjoy :)

EDIT: A few notes about the nonstandard elements on the map. The font used is Georgia, font size 20 for encounter locations, 60 for regions, and 80 for country names. The texts have a black border of 1,5. The rivers have a width of 2. The symbols generally have a size of 20%, although some, like towns and cities, have a size up to 40%. I activated the freeform placement option for the symbols.


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Very neat, well done! One thing you might consider adding that I've found very helpful on my maps while running the game is whether the encounter is a Landmark (LM), Standard (ST), or Skill Check (DC). I also added what the skill check was and its DC (Perc DC20), but that might not fit. Again, great-looking map!


Thanks for this. I was considering doing it myself, since I am planning to run KM in my own world, not Golarion.


FenixFire007 wrote:
Very neat, well done! One thing you might consider adding that I've found very helpful on my maps while running the game is whether the encounter is a Landmark (LM), Standard (ST), or Skill Check (DC). I also added what the skill check was and its DC (Perc DC20), but that might not fit. Again, great-looking map!

Thanks :) Good idea, when I get the time I will do something along these lines.


Thanks! I've never even heard of hexographer before now. This is perfect. My player's had happs draw them a map (under extreme duress :p), and after getting them started, I'm going to have them keep track of mapping their progress by adding onto the HXM I've started here. This works great.

I figure it would enhance a little as the players are chartered to explore the stolen lands

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