Two weapon fighting with 4 arms


Rules Questions

The Exchange

2 people marked this as FAQ candidate.

i am making an eidolon and i want him to attack with two falchions,with 2 hands on each. wouldnt it be at a -4,-4 and 1and 1/2 str on primary, 3/4 str on secondary. with power attack affecting them as -1 +3 and -1 for a +2

and yes i posted this in the eidolon thing but multiweapon fighting was brought up and its illegal in society. sorry for the double post but i just want more opinions on it


What do you mean by "it's illegal in society"?

In 3.5 I played a couple of toons with 4 four arms who did multiweapon fighting. The rules were the same as for 2 weapon. You just got a couple more attacks. I haven't read the rules for it in Pathfinder though.

The Exchange

DrDew wrote:

What do you mean by "it's illegal in society"?

pathfinder society is kinda like a mmorpg via pathfinder. you make an account on this website and then you play in gaming sessions at your local gaming store or you can even buy them for 4$ a pop right here on the website and download it as a pdf. your dm reports that the session occured and you get whats called a chronicle sheet that records what you got as a reward for your gameplay. its pretty fun though.

PS. your welcome paizo for the shameless advertising

Grand Lodge

For context, his problem is this-

He wants a four armed creature to fight while using two different weapons, both of them two handed. It clearly falls under the Multiweapon Fighting feat which is in the Bestiary. Feats from the Bestiary are not allowed for PFS characters or their eidolons.

The two weapon fighting feat is for creatures with two arms. Using four arms with two weapons falls under multiweapon fighting which replaces TWF for creatures with 3 limbs or more.

prd wrote:

Multiweapon Fighting (Combat)

This multi-armed creature is skilled at making attacks with multiple weapons.

Prerequisites: Dex 13, three or more hands.

Benefit: Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands.

Normal: A creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with all of its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting in the Pathfinder RPG Core Rulebook.

Special: This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.

The Exchange

the_hulk wrote:
and yes i posted this in the eidolon thing but multiweapon fighting was brought up and its illegal in society. sorry for the double post but i just want more opinions on it

i know that it is illegal in society. i dont want 4 attacks which is what multi weapon fighting gives you. twf will work. im just not sure what the to hit and damage would be.

Grand Lodge

What you want still falls under multiweapon fighting. You want to fight with 4 limbs all working together in a coordinated fashion to wield weapons. It makes no difference* whether you apply 2 limbs per weapon to gain extra damage or are using a light weapon in every hand.

(*As far as the feat is concerned.)

Dark Archive

1 person marked this as a favorite.

I can't believe I'm doing this.

First of all, don't post the same question again in a new thread because you don't like the answers you're getting in the first one.

Second, just because Multiweapon Fighting is illegal in PFS doesn't make it cease to exist. It still exists its just only for monsters. PC's can't choose it. The fact that it is the feat that does what you want is not changed. Two Weapon Fighting has no effect on creatures using four arms to fight. It is not about how many attacks you get but how many claws.

Third, has it occurred to you that claws deal d4 damage and that 2 claws do 2d4 damage? That's what a Falchion does. Get the claws. Roll 4 d20s. Deal claw + Str damage. Say it's from falchions. A miss on one of the arms is just a grazing hit from the falchion causing it to do less damage.

Do you see how, even without the feat to do what you want, you can tell the story like it is doing what you want?

Grand Lodge

YuenglingDragon wrote:
Third, has it occurred to you that claws deal d4 damage and that 2 claws do 2d4 damage? That's what a Falchion does. Get the claws. Roll 4 d20s. Deal claw + Str damage. Say it's from falchions. A miss on one of the arms is just a grazing hit from the falchion causing it to do less damage.

In fact, this will work better than the 2-falchion cheese, because four primary claw attacks get 4 x STR bonus rather than 2.25 x STR bonus to damage, a similar improvement to Power Attack bonuses and you save yourself a feat.

The Exchange Owner - D20 Hobbies

DrDew wrote:

What do you mean by "it's illegal in society"?

In 3.5 I played a couple of toons with 4 four arms who did multiweapon fighting. The rules were the same as for 2 weapon. You just got a couple more attacks. I haven't read the rules for it in Pathfinder though.

No feats from the Bestiary are allowed in PFS, so they are "illegal."

MWF is required for Multiple (3+) arms and TWF can't be used with multiple (3+) arms.

Liberty's Edge

ithuriel wrote:


The two weapon fighting feat is for creatures with two arms. Using four arms with two weapons falls under multiweapon fighting which replaces TWF for creatures with 3 limbs or more.

I'm curious where this comes from? I haven't read any of the other topics about this so I might just be ignorant but the feat description says nothing about this.

Two-Weapon Fighting (Combat)

You can fight with a weapon wielded in each of your hands. You can make one extra attack each round with the secondary weapon.

Grand Lodge

Atrius wrote:
ithuriel wrote:


The two weapon fighting feat is for creatures with two arms. Using four arms with two weapons falls under multiweapon fighting which replaces TWF for creatures with 3 limbs or more.

I'm curious where this comes from? I haven't read any of the other topics about this so I might just be ignorant but the feat description says nothing about this.

  • "Special" note for Multiweapon Fighting
  • Apart from the name itself, Two-Weapon Fighting refers throughout to one off-hand, one secondary weapon and one extra attack. If the creature takes more than one extra attack, it doesn't meet the conditions for Two-Weapon Fighting. If the creature has more than one off-hand, at most one of them gets the reduced penalty from Two-Weapon Fighting.

The Exchange Owner - D20 Hobbies

Atrius wrote:
I'm curious where this comes from?

Bestiary p315

Multiweapon Fighting (Combat)
This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.


James Risner wrote:
Atrius wrote:
I'm curious where this comes from?

Bestiary p315

Multiweapon Fighting (Combat)
This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.

Well the sneaky answer then is. Have your eidolon take two weapon fighting first and then give it 4 arms so you can dual wield falchions.

It is not that two weapon fighting does not work for creatures with 4 arms, it is just that multiweapon fighting usually replaces it. But in pfs you apparently cannot have multiweapon fighting and thus twf can't be replaced.

Though I suspect that a off hand attack with a falchion is a bad idea as you are gonna be at -4 as you are not wielding a light weapon for you off-hand attack.

To be honest this isn't radically different than twf'ing with falchion and armor spikes or a falchion and an unarmed strike.

Grand Lodge

thepuregamer wrote:
It is not that two weapon fighting does not work for creatures with 4 arms, it is just that multiweapon fighting usually replaces it.

Two Weapon Fighting works just fine if the 4-armed creature only wields weapons with two of its hands. This might even be an effective design.


the_hulk wrote:
i am making an eidolon and i want him to attack with two falchions,with 2 hands on each. wouldnt it be at a -4,-4 and 1and 1/2 str on primary, 3/4 str on secondary. with power attack affecting them as -1 +3 and -1 for a +2

OK, ignoring the rest, assuming you are 2WF as you describe... I´m pretty sure main-hand works as you describe.

Off-hand attacks are specified to ´only´ apply 1/2 STR dmg, ´only´ indicating it is not going to stack/multiply with other effects but be THE determinant of how much STR mod you apply to DMG.

Power Attack doesn´t have that wording, but it depends on how you combine the +50% for 2-Handed and -50% for Offhand. If you consider they cancel out, then yeah it does ´normal´ 1 Handed bonus DMG. If you actually stack them multiplicatively (2x1.5=3x0.5=1.5) you will round down to 1 which is the same for Off-Hand normally (although there may be variances at different BAB levels, that end result seems most reasonable and in-line with how STR bonus DMG works). Not trying to get 2-Handed STR/ Power Attack DMG on BOTH main and off-hand might also help in not pissing off other players who think you are a munchkin.

Isn´t there some pending Errata for Eidolons´ number of attacks?


Starglim wrote:
thepuregamer wrote:
It is not that two weapon fighting does not work for creatures with 4 arms, it is just that multiweapon fighting usually replaces it.
Two Weapon Fighting works just fine if the 4-armed creature only wields weapons with two of its hands. This might even be an effective design.

Thats not entirely true.

twf:

If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand. If your off-hand weapon is light, the penalties are reduced by 2 each. An unarmed strike is always considered light.

It is more a matter of designating a main hand and a off-hand. The rules aren't as tightly written as you are making them. the extra hands are irrelevant. The limitation of twf is that you only get 1 extra attack. So he has 4 hands, a main hand +1 extra is holding the first falchion and an off-hand +1 more is holding the the second falchion.

But yeah, still subpar.

Btw, what happens at lvl 10 in PFS when a eidolon gets multiattack for free as part of its progression.

Sovereign Court

Sorry for the thread necromancy, but something similar came up for my weekly group.

A custom race of giants with 4 arms (they are imports from Palladium, called Rahu-men, but that is of no real impact to the question), the situation came up with one of them trying to mix weapons and natural attacks (a clear use of multi-attack). I couldn't find clear-cut RAW rulings, but here is what I decided, and I would be interested in people's thoughts.

4x weapons (natural or one-handed):
* 1 attack with each weapon
- OR -
* BAB progression attacks on one weapon, NO attacks with remaining weapons
- OR -
* BAB progression attacks with one weapon, 1 attack with each of the other 3 - REQUIRES Multiweapon Fighting
- OR -
* BAB progression attacks with one weapon, additional attacks with the other 1 based on Two-Weapon fighting feats, NO attacks with remaining weapons
- OR -
* BAB progression attacks with one weapon, additional attacks with the other 1 based on Two-Weapon fighting feats, 1 attack with each of the other 2 - REQUIRES Multiweapon Fighting

2x two-handed weapons
(note: as a point of conversation, I feel the top two hands would work together as would the bottom two; opposed to the left two as one set and right two as the other)
* 1 attack with each weapon
- OR -
* BAB progression with 1 weapon, 1 attack with the other 1 - REQUIRES Multiweapon Fighting
- OR -
* BAB progression with 1 weapon, additional attacks with the other 1 based on Two-Weapon fighting feats

Mixed, 1x two-handed weapon, 2x natural or one-handed weapons
* 1 attack with each weapon
- OR -
* BAB progression with 1 weapon, 1 attack with each other weapon - REQUIRES Multiweapon Fighting
- OR -
* BAB progression with 1 one-handed weapon, additional attacks with the other one-handed weapon based on Two-weapon fighting feats, 1 attack with two-handed weapon - REQUIRES Multiweapon Fighting


1 person marked this as FAQ candidate.

I don't really understand your post so I'm going to break it down into the categories you have with examples.

Fighting with 4 arms, wielding 4 manufactured weapons:
This works the same as Two weapon fighting. The creature has one primary hand and 3 off hands.
He gets his normal attacks with his primary hand (at -6 attack) and one attack for each off hand weapon (at -10 attack).
If he has the mutiweapon fighting feat and wields a light weapon in each off hand then his penalties for fighting with weapons in each hand are reduced to -2 (just like with TWF).

Fighting with 4 manufactured weapons plus a bite attack.
Same as above except the bite attack takes a -5 penalty unless he also has the multiattack feat. In that case he attacks at -2 with his bite.

Fighting with two 2-handed weapons:
This follows the rules above for fighting with 4 manufactured weapons. If he has multiweapon fighting he ends up being at -4 on attacks with both weapons because neither is a light weapon.

Fighting with a one-handed weapon, a light weapon, two claw primary attacks, and a bite secondary attack:
The one-handed is at -4, light is at -8, the claw attacks become secondary and attack at -5, the bite is at -5.
If he adds multiweapon fighting, one-handed is at -2, light is at -2, claws are at -5, bite is at -5.
If he adds multiattack in addition to multiweapon fighting, then the claws and bite only have a -2 penalty to attack.

NOTE: Remember that a natural attack can only be used once during a full attack. So a character with 2 claws and a bite with +1 BAB gets Claw/Claw/Bite and a character wtih the same natural weapons and a +16 BAB also gets Claw/Claw/Bite.
If you add a weapon to it, they get their normal amount of attacks with the weapon (at their normal attack bonus) and all natural attacks become secondary (-5 attack) and add 1/2 str modifier to damage.

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