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Sovereign Court

HP: 49/49 AC: 22 Init: +6 Kelishite Human Inquisitor 7

Peryton 2 is 5ft higher and adjacent to Khalid. I should be able to reach him for an attack, right?


Khalid Al Ha'zareen wrote:
Peryton 2 is 5ft higher and adjacent to Khalid. I should be able to reach him for an attack, right?

Yep you and Sajan can reach it fine. Although if you strike from your current square pls make an acrobatics check at the end of your turn.

Sovereign Court

HP: 49/49 AC: 22 Init: +6 Kelishite Human Inquisitor 7

Khalid swings Tempest at the peryton...

Attack:1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18 (bless)
Damage:1d6 + 4 ⇒ (2) + 4 = 6

Acrobatics:1d20 + 3 ⇒ (7) + 3 = 10


Tempest slices easily through the peryton's left front leg. Khalid very nearly over-balances from the strike but keeps his position with some last minute corrections.

The peryton lets itself fall to the top of the wall level before rising up on its back legs and attacking Sajan in a flurry of horn and hoof. The monk takes a deep cut to the shoulder but manages to dodge backwards before the creatures hooves.

Antler 1d20 + 8 ⇒ (12) + 8 = 20 hit
1d6 + 3 ⇒ (6) + 3 = 9

Hoof 1 1d20 + 3 ⇒ (3) + 3 = 6 miss
1d4 + 1 ⇒ (4) + 1 = 5

Hoof 2 1d20 + 3 ⇒ (10) + 3 = 13 miss
1d4 + 1 ⇒ (4) + 1 = 5

The creature then moves back five feet, flapping its wings slightly to keep its balance on the narrow section of wall. (G,21)

Arjun is up. Don't forget where the light is. Map is up.


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager

I am a little confused, how could the wounded Perton withdraw, it still has the grappled condition, Sajan was just unable to pin it on his turn? Doesn't it need to try and break the grapple again in order to try and move away?


Grall wrote:
I am a little confused, how could the wounded Perton withdraw, it still has the grappled condition, Sajan was just unable to pin it on his turn? Doesn't it need to try and break the grapple again in order to try and move away?
Rules wrote:

Once you are grappling an opponent, a successful check allows you to continue grappling the foe, and also allows you to perform one of the following actions (as part of the standard action spent to maintain the grapple).

The check to maintain the grapple is also the check to pin. If you succeed you maintain and pin. If you fail the grapple breaks. In this case the check was failed (just). There was an interesting (and unstated) rules issue on whether the +5 bonus for grappling in successive rounds applied to the pin check. My gut feeling was that having grappled as part of an AOO Sajan could pin but the +5 wouldn't kick in until next round as the peryton hadn't a chance to break free. I was prepared to hear an alternative argument from Alex but assume he agreed given he didn't include the modifer in his check. Thats probably more than you wanted to know but something I was going to stick in the ooc thread anyway.

Edit: Eh quick forum search is turning up arguments that you can't grapple on an AOO at all as it requires a standard action rather than a melee attack. I think this was fine in 3.5 but perhaps a change in pathfinder. Alex?


To clarify, please continue with your actions. Peryton 1 is flying. If the AOO grapple turned out to be illegal, no drama we'll just adjust from now on.


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager

I would also agree on the AOO grapple...kind of like disarming as part of an AOO...makes sense, sorry I forgot about the adjustment from 3.5 to PF in grapple actions.


Grall wrote:
I would also agree on the AOO grapple...kind of like disarming as part of an AOO...makes sense, sorry I forgot about the adjustment from 3.5 to PF in grapple actions.

Oh don't worry about it. One of the first things I did when I took over this game was read the grapple rules completely through about three times because I knew Sajan was going to be specialising it. Still obviously haven't got them 100% right.

Sovereign Court

HP: 49/49 AC: 22 Init: +6 Kelishite Human Inquisitor 7

Don't have my books in front of me, but the prd (on Paizo's site) says:

Performing a Combat Maneuver: When performing a combat maneuver, you must use an action appropriate to the maneuver you are attempting to perform. While many combat maneuvers can be performed as part of an attack action, full-attack action, or attack of opportunity (in place of a melee attack), others require a specific action. Unless otherwise noted, performing a combat maneuver provokes an attack of opportunity from the target of the maneuver. If you are hit by the target, you take the damage normally and apply that amount as a penalty to the attack roll to perform the maneuver. If your target is immobilized, unconscious, or otherwise incapacitated, your maneuver automatically succeeds (treat as if you rolled a natural 20 on the attack roll). If your target is stunned, you receive a +4 bonus on your attack roll to perform a combat maneuver against it.


Khalid Al Ha'zareen wrote:

Don't have my books in front of me, but the prd (on Paizo's site) says:

Performing a Combat Maneuver: When performing a combat maneuver, you must use an action appropriate to the maneuver you are attempting to perform. While many combat maneuvers can be performed as part of an attack action, full-attack action, or attack of opportunity (in place of a melee attack), others require a specific action. Unless otherwise noted, performing a combat maneuver provokes an attack of opportunity from the target of the maneuver. If you are hit by the target, you take the damage normally and apply that amount as a penalty to the attack roll to perform the maneuver. If your target is immobilized, unconscious, or otherwise incapacitated, your maneuver automatically succeeds (treat as if you rolled a natural 20 on the attack roll). If your target is stunned, you receive a +4 bonus on your attack roll to perform a combat maneuver against it.

The argument seems to go that for example disarm and trip say specifically they can be performed instead of a melee attack while others such as grapple and bullrush require a standard (or charge in the case of bullrush). At first glance that does seem to mesh with your bolded bit (and the words following it). As stated we will sort out for the future but continue this combat as is. If we did something wrong its the perytons that have been mildly disadvantaged and I'm OK with that.


Male Vishkanya Swashbuckler (Inspired Blade) 11 -- HP 123 : AC 26 CMD 26 TAC 20 FAC 17 : F+8 R+15 W+5 : INIT+8 Perception+16

Arjun fires again. "Alright, Arjun. One last shot before you bring out the good stuff."

Attack 1d20 ⇒ 20
Damage 1d8 ⇒ 4

Critical confirmation
Attack 1d20 ⇒ 2
Damage 1d8 ⇒ 3


Arjun Srivastava wrote:

Arjun fires again. "Alright, Arjun. One last shot before you bring out the good stuff."

Attack 1d20
Damage 1d8

Critical confirmation
Attack 1d20
Damage 1d8

Arjun's shot is again right on target but fails to penetrate the creatures' natural armour.

Grall then Sajan, Linah and Nuveril. Twenty-four hour rule may seem some relaxation over Easter but please advise if your not going to be able to post.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Please just assume I follow happily along with the majority at all times, I really don't have the time to post until my third year project is in. This will (hopefully) be on May 4th. I'll continue to take actions this combat but after that i will be unlikely to post until then.

As for the grappling, i'll accept whatever ruling I don't honestly have time to make an argument. My knowledge of grappling is sprinkled with 3.5 so you probably can't make grapple as an AOO anymore.

Stepping to H5, Sajan once again lunges for one of the Perytons, grabbing it with brutal strength.

1d20 + 8 ⇒ (7) + 8 = 15 Acro if needed

1d20 + 10 ⇒ (15) + 10 = 25 CMB


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager

Grall will ready an action to attack anything that comes withint range as it passes or otherwise, I think you can also take a 5' step as part of a ready so I will take on if needed to reach one of the beasts.

+1 Halberd enraged pwr atk bless 1d20 + 8 + 1 - 1 ⇒ (14) + 8 + 1 - 1 = 22 dam 1d10 + 10 ⇒ (1) + 10 = 11

In case the acro is needed for the 5' step:
acrobatics 1d20 + 8 ⇒ (3) + 8 = 11

I will be around to post, work is really busy, but I expect it will slow back down to normal next week.


Human Cleric 7 | hp 36/51 | channel 6/7

I might strike a record with missreading posts now, but am i right when i say that everyone is climbing beyond my reach except for Nuveril and Arjun?

Round 3, initiative 16 Bless round 3 of 30

Linah takes a step back and draws her scimitar to try and shield Arjun should one of the peryton's try to charge the alchemist. She reaches behind her back and recites a prayer to grant Arjun's next attack the Dawnflowers guidance.

Move action to F16 and draw scimitar
Cast Guidance on Arjun


Female Halfling Barbarian (superstitious) 7 | hp 72/72 (86/86 raging)

@Linah: Yes, it's just the three of us on the ground now.

Nuveril sees an opportunity to draw one of the creatures down to her. Stepping out in the open between the two, she waves her hammer and madu. "Down here!" she calls. "Come and fight me!"

Move to I 16; Ready an attack. I'll just keep using the last one I rolled, if that's all right. I forgot to add the +1 to hit from bless, though. That's a 22 to hit and a 7 to damage.


Grall wrote:

Grall will ready an action to attack anything that comes withint range as it passes or otherwise, I think you can also take a 5' step as part of a ready so I will take on if needed to reach one of the beasts.

+1 Halberd enraged pwr atk bless 1d20+8+1-1 dam 1d10+10

In case the acro is needed for the 5' step:
acrobatics 1d20+8

I will be around to post, work is really busy, but I expect it will slow back down to normal next week.

As long as you don't do any other movement, which you aren't, thats fine.

Grall readies his halberd to swing at the flying peryton.

Sajan lunges forward, yet again grasping a peryton, although the fresh one this time. Grappled.

Linah moves and places her minor blessing on Arjun.

Nuveril taunts the creatures again readying in the hope of getting in on the action.

The Test

Round 4

Initiative

Peryton 1 (wounded)
Khalid
Peryton 2 (grappled)
Arjun
Sajan (controlling grappler)
Grall
Linah
Nuveril

Notes

- Black lines on the map show the entrance. The orange lines are showing the width of the wall. Anyone standing in a square mostly on the open side of the orange line (hoping that makes sense) will need to make an acrobatics check not to fall into the building. That is Khalid at the moment.

- Sajan, Grall, Khalid are up ten feet. Peryton 1 is up 20 feet. Peryton 2 is up 10' on the top of the wall. Normal light conditions in a 20'radius from I,19.

Effects

- Bless

The flying peryton shoots toward Nuveril but insultingly passes over her head and out of her reach. As it passes it casts some kind of shadow, even in only the moonlight. The shadow runs over her and she feels a chill ...

Nuveril:

You can feel some kind of connection with the beast. You can feel its rage, its hatred. It desires nothing but your death. You feel an unatural fear grip your heart... No effect as yet.

Ranged touch 1d20 + 7 ⇒ (15) + 7 = 22 hit

The peryton swoops down straight at Linah, slashing down at her with its antlers and driving a deep cut in her right arm before settling near the ground between her and Arjun. (E16 five feet of the ground)

1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25 hit
1d6 + 3 ⇒ (5) + 3 = 8

That will provide Linah with an AOO as it flies past. Khalid is up.

Sovereign Court

HP: 49/49 AC: 22 Init: +6 Kelishite Human Inquisitor 7

Khalid moves to strike at the grappled peryton...

Acrobatics:1d20 + 3 ⇒ (8) + 3 = 11

Attack:1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22 (bless) Add +2 if Sajan provides a flank
Damage:1d6 + 4 ⇒ (4) + 4 = 8 Add 1d6 ⇒ 3 from solo tactics (precise strike) if Sajan provides a flank


No flank.

Khalid steps in and taking advantage of Sajan's efforts lands a stinging cut.

The grappled peryton struggles mightily to escape, buffeting Sajan with its wings and forcing him to release his grip or be blown of the wall.

Grapple escape 1d20 + 8 ⇒ (17) + 8 = 25 pass

It flies backwards and out of reach taking up position on the top of the wall out of the radius of the shuriken light. (G,26 ten feet of the ground on the top of the wall).

That gives AOOs to Sajan and Khalid.

Arjun is up. Map is updated.


I'll take Sajan's AOO.

Sajan hammers at the flying beast as it retreats inflicting minor damage through its tough hide.

AOO 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24 hit
1d6 + 4 ⇒ (4) + 4 = 8

Sovereign Court

HP: 49/49 AC: 22 Init: +6 Kelishite Human Inquisitor 7

AoO:1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 (bless)
Damage:1d6 + 4 ⇒ (5) + 4 = 9


Khalid's strike misses as the creature jinks away.

New rolls if you want to take ready's please.


Human Cleric 7 | hp 36/51 | channel 6/7

AoO attack on the Peryton: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Damage roll: 1d6 + 2 ⇒ (5) + 2 = 7
Miss chance due to dim light (1-20 is a miss): 1d100 ⇒ 17

Round 4, initiative 16 Bless round 4 of 30

Linah tries to ignore the pain from the wound in her arm as she lashes out at the demon before her.

Move action 5ft step and flank with Arjun if possible
Standard action to attack: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
Damage roll: 1d6 + 2 ⇒ (6) + 2 = 8
Miss chance due to dim light (1-20 is a miss): 1d100 ⇒ 41

Everything is cold iron damage if that helps


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager

Grall re-readies....
+1 Halberd enraged pwr atk bless 1d20 + 8 + 1 - 1 ⇒ (17) + 8 + 1 - 1 = 25 dam 1d10 + 10 ⇒ (2) + 10 = 12


Female Halfling Barbarian (superstitious) 7 | hp 72/72 (86/86 raging)

Don't know if I can charge and/or flank, with it hovering in the air. If Arjun steps away and she can flank, she'll move there; otherwise, she'll charge (if possible) or just move up to F 16 and attack. Acrobatics check if needed to jump to reach it 1d20 + 9 ⇒ (2) + 9 = 11

Nuveril momentarily turns pale as the shadow passes over her; then her pallor turns to rage. "Stay out of my mind!" she commands the peryton as she turns to chase after it. Rage round 1/10; Attack 1d20 + 9 ⇒ (11) + 9 = 20 (+2 if charging or flanking applies) Damage 1d6 + 5 ⇒ (5) + 5 = 10 Miss chance (1-20) 1d100 ⇒ 8


Male Vishkanya Swashbuckler (Inspired Blade) 11 -- HP 123 : AC 26 CMD 26 TAC 20 FAC 17 : F+8 R+15 W+5 : INIT+8 Perception+16

Arjun takes a five-foot step west and drinks an extract of true strike.


Arjun steps away from the peryton and drinks his extract.

Sajan is up. I'm going out for a bit. If Alex hasn't posted by the time I get back I'll bot him.


Nuveril wrote:

Don't know if I can charge and/or flank, with it hovering in the air. If Arjun steps away and she can flank, she'll move there; otherwise, she'll charge (if possible) or just move up to F 16 and attack. Acrobatics check if needed to jump to reach it 1d20+9

Nuveril momentarily turns pale as the shadow passes over her; then her pallor turns to rage. "Stay out of my mind!" she commands the peryton as she turns to chase after it. Rage round 1/10; Attack 1d20+9 (+2 if charging or flanking applies) Damage 1d6+5 Miss chance (1-20) 1d100

You will flank, its only 5' off the ground.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Moving smoothly along the wall, Sajan gives chase to the creature atop it, continuing to attempt to grapple with it.

Eventually DM will roll less than 16 to break free of grapple... Someday... Move to F25, grapple as a standard.

1d20 + 10 ⇒ (17) + 10 = 27 CMB


Sajan Krama Sumna wrote:

Moving smoothly along the wall, Sajan gives chase to the creature atop it, continuing to attempt to grapple with it.

Eventually DM will roll less than 16 to break free of grapple... Someday... Move to F25, grapple as a standard.

1d20+10 CMB

Grapple miss 1d100 ⇒ 97

Undeterred, Sajan moves out of the circle of light and manages to again get in close with the wall peryton. Grappled.

Grall readies, still looking for a target, but none seem to be likely to present themselves soon.

Linah moves around to the side of the creature, slashing away with her scimitar. She manages a few light grazes through the creature's side. The cold iron blade does not appear more effective than normal steel here. No flank as Arjun moved away plus he doesn't threaten with a crossbow, but you still managed a hit.

Finally able to get into the action Nuveril rushes in to take a position opposite Linah. She lashes out at the flier with her hammer but is hampered by the darkness and a seemingly clean strike missed by inches.

The Test

Round 5

Initiative

Peryton 1 (wounded)
Khalid
Peryton 2 (slightly wounded, grappled)
Arjun
Sajan (controlling grappler)
Grall
Linah
Nuveril

Notes

- Black lines on the map show the entrance. The orange lines are showing the width of the wall. Anyone standing in a square mostly on the open side of the orange line (hoping that makes sense) will need to make an acrobatics check not to fall into the building.

- Sajan, Grall, Khalid are up ten feet. Peryton 1 is up 5 feet. Peryton 2 is up 10' on the top of the wall. Normal light conditions in a 20'radius from I,19.

- You can hear hyenas howling across the river to the west. Either the light or the sounds of battle (or both) seem to have attracted attention.

Effects

- Bless

- Arjun, true strike

The peryton between Nuveril and Linah lashes out at Nuveril with its antlers and hooves. It seems energised against her and oddly able to anticipate her defensive moves. It gores her in the shoulder and neck and she feels an unnatural fear grip her.... Will save please

Antlers 1d20 + 11 + 1 ⇒ (16) + 11 + 1 = 28 hit
1d6 + 5 ⇒ (4) + 5 = 9

Hoof 1 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13 miss
1d4 + 3 ⇒ (4) + 3 = 7

Hoof 2 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7 miss
1d4 + 3 ⇒ (1) + 3 = 4

Khalid is up. Map update after.


Human Cleric 7 | hp 36/51 | channel 6/7

Round 5, initiative 16 Bless round 5 of 30
Even though her blade proved inferior to the demon's defences Linah stands fast. She unleashes a burst of healing energy to invigorate her allies.

Standard action to channel positive energy (exluding the demon and i think Grall and Sajan is out of range): 2d6 ⇒ (4, 5) = 9


Female Halfling Barbarian (superstitious) 7 | hp 72/72 (86/86 raging)

Will 1d20 + 3 ⇒ (2) + 3 = 5

:P

Sovereign Court

HP: 49/49 AC: 22 Init: +6 Kelishite Human Inquisitor 7

Khalid moves along the wall to the creature grappled by Sajan and strikes at the peryton...

Acrobatics:1d20 + 3 ⇒ (10) + 3 = 13
Attack:1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 (bless)
Damage:1d6 + 4 ⇒ (1) + 4 = 5

Confirm?:1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13 (bless)
Damage:1d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9 (fire damage from flame of the dawnflower)

Miss Chance?:1d100 ⇒ 51 (01-20 misses)


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager

Grall flips 10' off the wall and moves into the flank with Linah if Nuveril flees, otherwise move to F17 or g17 and attack.
acrobatics (raged) 1d20 + 8 - 1 ⇒ (17) + 8 - 1 = 24
+1 Halberd enraged pwr atk bless 1d20 + 7 + 1 - 1 ⇒ (15) + 7 + 1 - 1 = 22 dam 1d10 + 10 ⇒ (3) + 10 = 13 add 2 if I get the flank.


Nuveril feels an unnatural fear sweep over her. Nuveril gains the frightened condition.

Khalid Al Ha'zareen wrote:

Khalid moves along the wall to the creature grappled by Sajan and strikes at the peryton...

Acrobatics:1d20 + 3
Attack:1d20 + 6 + 1 (bless)
Damage:1d6 + 4

Confirm?:1d20 + 6 + 1 (bless)
Damage:1d6 + 4 + 2 (fire damage from flame of the dawnflower)

Miss Chance?:1d100 (01-20 misses)

Your going to need to jump from F22-F23 to get there in a move. Thats a DC10 as your going the wrong angle to get a running start. I'll treat the first roll as the jump and make a second to retain your footing after the attack. 1d20 + 3 ⇒ (17) + 3 = 20 pass

Khalid moves agilely along the wall, leaping across the narrow gap and closing with the grappled pair to plunge tempest through the peryton's wing. No convert.

The grappled peryton struggles mightily to free itself, but this time Sajan has its measure, holding its antlers at bay.

Grapple escape 1d20 + 8 ⇒ (5) + 8 = 13 fail

Arjun is up. Map is up.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Not sure I understand which side of the wall requires an acro check, heres one if needed-

1d20 + 8 ⇒ (7) + 8 = 15 Acrobatics

Sajan attempts to maintain the grapple and pin the creature, presenting an easy target for Khalid.

1d20 + 10 ⇒ (19) + 10 = 29 CMB


Grall wrote:

Grall flips 10' off the wall and moves into the flank with Linah if Nuveril flees, otherwise move to F17 or g17 and attack.

acrobatics (raged) 1d20+8-1
+1 Halberd enraged pwr atk bless 1d20+7+1-1 dam 1d10+10 add 2 if I get the flank.

Nuveril will be fleeing but not til her turn.


Sajan Krama Sumna wrote:

Not sure I understand which side of the wall requires an acro check, heres one if needed-

1d20+8 Acrobatics

Sajan attempts to maintain the grapple and pin the creature, presenting an easy target for Khalid.

1d20+10 CMB

Sajan is OK where he is.


Female Halfling Barbarian (superstitious) 7 | hp 72/72 (86/86 raging)

Well, it's better than panicked; at least she doesn't have to drop her weapons. The only magic weapon at ground level is about to be taken out of the equation, though.

As the peryton's antlers rip into her flesh, Nuveril's will to stand and fight melts away. "I signed up to fight gnolls, not spirit creatures that speak in my mind!" she shrieks, turning and dashing past Arjun back toward the bridge.

She dropped out of rage and is fatigued, so her AC is 17 against the peryton for AoO. With any luck, she'll meet up with something coming down from the town to investigate and have a chance to redeem herself somewhat, depending on how long the fear lasts. Double move back toward the bridge. Fatigued round 1/2. Frightened round 1/?


Need Arjuns action to update the round. You have no clear bomb target for the true sight and I'm hesitant to bot without knowing your plans for it.


OK going to push things along.

Energised by his extract, Arjun moves like he has all the time in the world, dropping his crossbow and unslinging his quarterstaff as he moves neatly to the side of the peryton and precisely jams the staff between its back legs. The beast lashes out with its antlers, grazing the alchemist's forearm but goes down thrashing. It is prone.

Trip 1d20 + 2 + 1 + 1 + 20 ⇒ (19) + 2 + 1 + 1 + 20 = 43 (guidance, bless, truestrike)

AOO gore 1d20 + 9 ⇒ (10) + 9 = 19 hit
1d6 + 3 ⇒ (1) + 3 = 4

Sajan finally manages to pin one of the beasts, taking hold of the base of its antlers and forcing its entire head down. It continues to struggle but is immobilised for the moment.

Grall hits the ground running, barely slowed by the ten foot drop, and plunges the halberd's top spike into the prone peryton's side. Badly wounded, its howl is now more of a yelp.

Linah emits a strong healing pulse. This will get everyone but Khalid and Sajan.

Overwhelmed by fear and still feeling the peryton's talons in her mind, Nuveril bolts back toward the bridge as best she can given the premature end to her rage.

The peryton lashes out as she runs, slashing her badly across the back.

1d20 + 9 + 2 - 4 ⇒ (14) + 9 + 2 - 4 = 21 hit
1d6 + 5 ⇒ (6) + 5 = 11

Fortunately the fear fades quickly and she finds herself back in control. Only one round duration.

The Test

Round 6

Initiative

Peryton 1 (hadly wounded)
Khalid
Peryton 2 (wounded, pinned)
Arjun
Sajan (controlling grappler)
Grall
Linah
Nuveril (fatigued)

Notes

- Black lines on the map show the entrance. The orange lines are showing the width of the wall. Anyone standing in a square mostly on the open side of the orange line (hoping that makes sense) will need to make an acrobatics check not to fall into the building.

- Sajan and Khalid are up ten feet. Peryton 1 is prone. Peryton 2 is up 10' on the top of the wall. Normal light conditions in a 20'radius from I,19.

- You can hear hyenas howling across the river to the west. Either the light or the sounds of battle (or both) seem to have attracted attention.

Effects

- Bless

The prone peryton struggles back to its feet and takes flight, winging up and around towards its pinned companion. (C25 and ten feet up)

Arjun, Grall and Linah have an AOO. Movement provokes a second but noone has combat reflexes.

Khalid is up.


Human Cleric 7 | hp 36/51 | channel 6/7

AoO attack: 1d20 + 5 + 2 + 1 ⇒ (1) + 5 + 2 + 1 = 9
Damage roll: 1d6 + 2 ⇒ (4) + 2 = 6

This is my action for round 6 unless something someone takes a ton of damage during the round
Round 6, initiative 16 Bless round 6 of 30
With the demon out of reach Linah moves up to Arjun to grace his next attack with the Dawnflower's blessing.

Move action to move up to Arjun
Standard action to cast Guidance

Sovereign Court

HP: 49/49 AC: 22 Init: +6 Kelishite Human Inquisitor 7

Khalid moves to the other side of Sajan and slashes at the prone opponent... Should end in G27, and if I'm interpreting your comments right, shouldn't require an acrobatics check

Attack:1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11 (bless vs. flat foot AC -4)
Damage:1d6 + 4 ⇒ (2) + 4 = 6
Miss Chance:1d100 ⇒ 8 (01-20 misses)

EDIT: Wow, that was pretty crappy all around...


Khalid moves around behind the pinned peryton but his strokes don't manage to do any real damage. Was a hit but for concealment.

The creature strains mightily against Sajan to try and escape but the monk's grip is firm.

1d20 + 8 ⇒ (5) + 8 = 13 fail

Arjun again.


Female Halfling Barbarian (superstitious) 7 | hp 72/72 (86/86 raging)

Don't forget your AoOs, Arjun & Grall! If you can hit it hard enough, maybe you can keep it from getting back in the air.

Nuveril is barely out of sight of the damnable creature before her fear fades and is quickly replaced by anger and shame for having run from a fight. She glances up toward the city toward the sound of the howling hyenas to see if she can spy any lights or movement toward the bridge. Perception 1d20 + 5 ⇒ (3) + 5 = 8 If she sees nothing and the hyenas don't sound particularly close, she will double move back toward the mill and end around D 15. Fatigued round 2/2.


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager

Grall lashes out at the Peryton as it tries to get up...
AOO +1 Halberd pwr atk bless 1d20 + 7 + 1 - 1 ⇒ (9) + 7 + 1 - 1 = 16 dam 1d10 + 10 ⇒ (3) + 10 = 13

Dan do you allow players to speak out of turn once per round? Grall would like to say something before his turn...


A few words out of turn is fine ie Look out, Do x etc.

A few sentances is ok in your turn as a free.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Struggling for time DM, if you could have Sajan tie up the creature he has pinned with his next action (assuming CMB is sufficient) and pick it up as a move action and then 5 foot step off the wall (floating down) that would be super. He wants to take a live one for the Harpy :).


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager

Sajan, brrring the beast down here so I can finish it!

I believe the Harpy wanted them dead or would help us if we could defeat them...and potentially we might be chased again...or do we stand and fight this time? Khalid? :)

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