Spell component pouch duration


Rules Questions


Quick question.
How long do the components on a spell component pouch last?

Posible situations:
-A wizard is in the wild doing adventures for a very long time.
-Or wizard levels up in the middle of a dungeon.

What happens in those cases? Do the components get used when the spell is used? Is the wizard considered to have gathered spell components for spells he did not know yet?

I am really easy going on those matters, its just that the question got me thnking.


Yescas wrote:

Quick question.

How long do the components on a spell component pouch last?

I think the general assumption is that they are good "forever" and will always contain whatever you need. It would nerf the class too much if you had a limited amount of bat guano and sulfur to power fireballs, for example, and had to track the number of times you could cast each spell before reloading. Realistic, sure, but imbalancing considering none of the other classes are required to constantly supply potentially rare or exotic components to power their class abilities.

In a campaign where spell components are tracked closely, you'll find that Wizards end up taking Eschew Materials ASAP.


Farmer Bob has it right. The only time you need to track them is when they cost 1gp or more. Other than that it is assumed the caster always has the right ones available.

Liberty's Edge

Agreed with first two.

I've never had anyone attempt to misuse the components. "Bacon is spell component for grease. Pouch has unlimited supply. I'm set for rations." I think it's clear that it's treated as abstract.


You could make up a rule for them running out but that would only lead to players carrying two or three of them. Wouldn't change much.

After each use a player might roll a percentile and if they roll below the spell level the pouch might fail\be empty. Below would mean it would never fail on 1st level spells.

As I said, I don't know that this would be so great. Most games do not want to track this sort of thing.


Thanks for the fast responses!

I always use it as you said its just that the question struck me since one of my players just leveled up and has a wizard.


If they would only change healing kits to work in the same way...

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