
Twig |

One of my players wants to create a mighty composite longbow, with a strength rating of 4. I understand most of how to create an item, but I still have the following questions (just confirm the numbers, unless I have something wrong);
1. is this bow considered magical because of the strength rating, thus requiring the player to have the craft magical weapon and armor feat? (as far as I am concerned the strength rating is due to the material and not magical. This would allow the player to make the bow with the Craft skill.)
2. am I correct that crafting with the feat is measured in days, while the craft skill is measured in weeks.
3. when making this bow am I correct to assume the following crafting costs.
a. Longbow ,100g
b. Strength rating 4, 400g
c. Masterwork, 300g (separate crafting, for future use of enchan. Masterwork, 300g (separate crafting, for future use of enchants)
Resulting in a price of 1667sp for the bow and 1000sp for the masterwork. (1/ 3 the price)
4. Does he have to pay this amount even if he can find the materials needed in the natural surroundings. (it’s a bow,…what more do you need than wood)
5. The DC check for the composite bow is 15 + (2 x4) = 23 and for the masterwork the DC is 20
Thanks in advance!

Tanis |

1) Not magical.
2) Yes, but you can make Craft (skill) checks by the day instead of by the week. In this case your progress (check result × DC) should be divided by the number of days in a week.
3) I assume you're talking about a composite longbow here, not a longbow. All examples here are rounded up.
(a): Comp. Longbow: 334 sp (1000 sp divided by 3). Longbow: 250 sp (75 divided by 3).
(b): 1667 sp.
(c): Masterwork Comp Longbow = 334 sp (for bow) + 1000 sp (m/w) = 1334 sp.
Masterwork Comp Longbow +4 Strength = 1667 sp (for bow) + 1000 sp (m/w) = 2667 sp.
4) You must have the materials to craft any item.
5) Yep, that's right.

Twig |

4) You must have the materials to craft any item.
I understand this, but does this mean he will always have to pay the required amount in sp?
This bow is made of one piece of wood, can he use a tree to make this bow and not pay the money.
Or is he required to pay the required amount of money anyway.
Thanks for the quick answers!

![]() |

Does he have to pay this amount even if he can find the materials needed in the natural surroundings. (it’s a bow,…what more do you need than wood)
A composite bow includes other materials besides wood, hence the name.
If it was a wooden longbow, yes, mostly just a carefully chosen piece of wood from the centre of a mature yew tree - which became rare to almost extinct as people kept cutting them down to make longbows from them - plus four years or so to season and shape it:
Your player would probably prefer to pay someone else for a bowstave ready to finish and string.

Twig |

Twig wrote:Does he have to pay this amount even if he can find the materials needed in the natural surroundings. (it’s a bow,…what more do you need than wood)A composite bow includes other materials besides wood, hence the name.
If it was a wooden longbow, yes, mostly just a carefully chosen piece of wood from the centre of a mature yew tree - which became rare to almost extinct as people kept cutting them down to make longbows from them - plus four years or so to season and shape it:
Your player would probably prefer to pay someone else for a bowstave ready to finish and string.
Point taken...!
thanks for the info

Tanis |

So he wants to craft for free? It's 1/3 of the cost! Cheapskate PC's, i know the type lol.
/jokes
Seriously, if a player of mine wanted to do what you're suggesting i'd get them to make a Survival check based on the terrain. Heavy Growth forest = DC 15/ Light Growth = DC 20/ Plains = DC 25.
For every 5 pts that they beat the check they can cut costs by a third (on top of the 1/3 price for raw materials = 1/6 base price)
If they fail, well, i guess they didn't find the right wood to harvest.
Plus i'd say you can only make one Survival check of this sort per day.
This is not RAW

Aris Kosmopoulos |

Regarding the time needed in order to craft it, how much time are you supposed to spend its day? Are the time rules the same as crafting a magic item? Meaning spending 8 hours a day,but if you are adventuring you can spend 4 which are not consecutive but count as 2, etc ...? Or some other rule apply for mundane crafting? The only time rule that I have seen is talking about weeks and days but what about the time spent during each day?

Tanis |

Core p.92: Make an appropriate Craft check representing one week’s worth of work. If the check succeeds, multiply your check result by the DC. If the result × the DC equals the price of the item in sp, then you have completed the item. (If the result × the DC equals double or triple the price of the item in silver pieces, then you’ve completed the task in one-half or onethird of the time. Other multiples of the DC reduce the time in the same manner.) If the result × the DC doesn’t equal the price, then it represents the progress you’ve made this week. Record the result and make a new Craft check for the next week. Each week, you make more progress until your total reaches the price of the item in silver pieces.
As noted above you can make checks by the day instead of by the week.
Also, you may voluntarily add +10 to the indicated DC to craft an item. This allows you to create the item more quickly (since you’ll be multiplying this higher DC by your Craft check result to determine progress). You must decide whether to increase the DC before you make
each weekly or daily check.

Hobbun |

There aren’t really RAW for that. But if I was a DM, it would be 8 hours in a clean, dry place, so basically in a workshop, which would probably be in town.
Now, depending on the DM, they may allow the use of one of the Wizard’s private sanctum spells, but then you would have to carry around your larger tools with you. The book is muddy in regards to this, you just need ‘Artisan Tools’, but I would figure part of those kind of tools would be a work bench that would keep your bow still when sculpting the bow and sanding it. Would be pretty difficult to carry that around. But again, this is all a grey area and up to the DM.

Mynameisjake |

my question is what a day's work represent? 8 hours in a town? 8 hours of adventuring? one full day devoted only to eating crafting and sleeping?
Given the "free form" style of PF crafting, applying the rules for crafting magical items to crafting mundane items seems a reasonable extrapolation. When the mage takes out the colored stones and begins to chant, the fighter takes out the composite bow and reapplies the adhesive.
It may not be entirely realistic (or realistic at all), but given how much longer crafting takes over enchanting, there's really no need not to give crafters the benefit of the doubt.
As for "found" materials, sure. If the PC is broke or short on treasure (by the WBL), then this is a great way to reach parity. "Your search of the forest reveals several rare species of tree that are perfectly formed for making a bow. You can collect and sell them later for X gp, or use them in crafting as X times 10 in materials.
If you want to be more detailed, then treat his/her Survival skill or Know: Nature as a profession skill to determine the value of the materials found per week of searching.