
JustABill |
I am trying to figure out what two weapon fighting penalties would apply for a character who keeps a melee weapon in one hand at all times, and on his turn draws and throws a weapon with the other hand. I figure there are three cases.
1. The character does not use the melee weapon at any time in the round, the only attack is made by the thrown weapon.
2. The character draws and throws the weapon, then later in the round takes an attack of opportunity with the melee weapon.
3. The character takes an attack of opportunity, then on his turn draws and throws a weapon.

![]() |

I am trying to figure out what two weapon fighting penalties would apply for a character who keeps a melee weapon in one hand at all times, and on his turn draws and throws a weapon with the other hand. I figure there are three cases.
1. The character does not use the melee weapon at any time in the round, the only attack is made by the thrown weapon.
2. The character draws and throws the weapon, then later in the round takes an attack of opportunity with the melee weapon.
3. The character takes an attack of opportunity, then on his turn draws and throws a weapon.
The two-weapon fighting penalties would only apply if the character used both weapons in the same full-round attack action. In none of the three scenarios you've listed does the character take penalties. In fact, since they aren't two-weapon fighting, both weapons get full strength bonus to damage. The 1/2 damage rule only applies to two-weapon fighting secondary attacks and secondary natural attacks.

Tanis |

There's no reason why you can't throw a weapon with one hand and take a melee attack with the other, provided you take TWF penalties.
All 3 examples are fine.
If the only attack you're taking is an AoO then there are no TWF penalties.
If you throw a weapon with 1 hand and melee attack with the other you incur normal TWF penalties to both attacks - and your AoO's.
*edit* nice ninja moves jake ;p

tejón RPG Superstar 2010 Top 16 |

By the standard rules, everyone is ambidextrous. It's only coordinating different, simultaneous actions with each hand that is difficult. So:
1. No penalty. It doesn't matter which hand is used to throw.
2. No penalty. The attacks are not made as part of the same action.
3. No penalty, same reason as #2.
The case you missed is: 4. The player has Quick Draw or already has the thrown weapon in hand, and on his turn uses the full attack action to swing with the melee weapon and throw the thrown weapon.
In case 4, the normal 2-weapon fighting rules apply. Note that nothing stops you switching which hand is "primary" each round.
Edit: This is what I get for opening multiple threads in tabs then not hitting refresh before responding. :)

Mynameisjake |

*edit* nice ninja moves jake ;p
Just passing it along since StabbityDoom did it to me :)
If you throw a weapon with 1 hand and melee attack with the other you incur normal TWF penalties to both attacks - and your AoO's.
I think you're wrong about AoO's, tho. I'm pretty sure you get full BAB on AoO's regardless.

![]() |

Tanis wrote:*edit* nice ninja moves jake ;pJust passing it along since StabbityDoom did it to me :)
Tanis wrote:I think you're wrong about AoO's, tho. I'm pretty sure you get full BAB on AoO's regardless.
If you throw a weapon with 1 hand and melee attack with the other you incur normal TWF penalties to both attacks - and your AoO's.
Yup. AoOs get full BAB no matter what. Doesn't even matter if you AoO someone in the middle of *your* full-attack somehow, you still use your full BAB.