Serpent Lash AB clarification


Rules Questions

Sovereign Court

Serpent Lash (Combat)P:

Source Osirion: Land of Pharaohs 29

You are skilled at using rapid lashes of your whip to snatch at targets and draw them to you.

Prerequisites: Weapon Finesse, proficient in whip.

Benefit: When you successfully trip a creature with your whip, you get an immediate extra attack with the whip against another opponent. You cannot take a 5-foot step before making this extra attack. The extra attack is at the same bonus as the attack that tripped the previous creature. You can use this ability once per round.

You may use a whip to pull an opponent closer to you. Make a trip attack as normal. If you win, you pull the target 5 feet closer to you; as a move action you can pull the target even closer (an additional 5 feet for each 5 points by which your CMB check result exceeds the target’s CMD). The moving defender provokes attacks of opportunity. If your attack fails by 10 or more, you are tripped instead; you may drop the whip to avoid being tripped.

You can use this ability to attempt to snatch an object with your whip and pull it toward yourself. If the object is in the possession of another creature, make a disarm check. If successful, the item is on the ground in the target’s square (the normal result). If you beat their CMD by 5 or more, the item is on the ground in your square. If you beat their CMD by 10 or more and you have a free hand, you may automatically catch the item when it enters your square before it lands on the ground.

The follow up attack is "at the same bonus as the attack that tripped the previous creature." Does this include all the trip specific modifiers?

Possible bonuses include:

+2 - Improved Trip
+Dex - Fury's Fall
Full BAB - Maneuver Mastery (Oracle revelation)

If so, this means the follow up attack could be very hard to miss on.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

RtrnofdMax wrote:

** spoiler omitted **

The follow up attack is "at the same bonus as the attack that tripped the previous creature." Does this include all the trip specific modifiers?

Possible bonuses include:

+2 - Improved Trip
+Dex - Fury's Fall
Full BAB - Maneuver Mastery (Oracle revelation)

If so, this means the follow up attack could be very hard to miss on.

Never heard of Fury's Fall (but you could achieve the same thing with Agile Maneuvers), but at the time I wrote that feat for Osirion we were still working with the 3.5 rules and I wanted to write something that would let you yank/pull/snatch something with a whip, modeling it on a sort of mashup of the 3.5 Improved Trip and Improved Bull Rush feats.

If I were writing it in the current rule set, I would simply say that, given that we now have rules to support those kinds of maneuvers, we don't need to kludge-weld it onto tripping or bull rushing or anything else.

Instead, a PF update of Serpent's Lash should allow you to make a Drag or Steal combat maneuver with a whip, probably with a +2 bonus, without provoking AoOs if you are in melee.

Not an official errata, but if I were writing the Osirion book under PF/APG rules that's how I would do it now.

Shadow Lodge

OK, this is a bit off the topic, but for my Bard with his Scorpion Whip, totally relevant. :P

Based on the wording, would Agile Maneuvers be a substitution of Dex for Str, while Fury's Fall is Dex in ADDITION to Str?

Sovereign Court

Jason Nelson wrote:

Never heard of Fury's Fall (but you could achieve the same thing with Agile Maneuvers), but at the time I wrote that feat for Osirion we were still working with the 3.5 rules and I wanted to write something that would let you yank/pull/snatch something with a whip, modeling it on a sort of mashup of the 3.5 Improved Trip and Improved Bull Rush feats.

If I were writing it in the current rule set, I would simply say that, given that we now have rules to support those kinds of maneuvers, we don't need to kludge-weld it onto tripping or bull rushing or anything else.

Instead, a PF update of Serpent's Lash should allow you to make a Drag or Steal combat maneuver with a whip, probably with a +2 bonus, without provoking AoOs if you are in melee.

Not an official errata, but if I were writing the Osirion book under PF/APG rules that's how I would do it now.

All that other stuff is gravy. I am more concerned with the free attack you get from succeeding in a trip.

BARRY STODDARD wrote:

Based on the wording, would Agile Maneuvers be a substitution of Dex for Str, while Fury's Fall is Dex in ADDITION to Str?

That's how I read it.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

RtrnofdMax wrote:
Jason Nelson wrote:

Never heard of Fury's Fall (but you could achieve the same thing with Agile Maneuvers), but at the time I wrote that feat for Osirion we were still working with the 3.5 rules and I wanted to write something that would let you yank/pull/snatch something with a whip, modeling it on a sort of mashup of the 3.5 Improved Trip and Improved Bull Rush feats.

If I were writing it in the current rule set, I would simply say that, given that we now have rules to support those kinds of maneuvers, we don't need to kludge-weld it onto tripping or bull rushing or anything else.

Instead, a PF update of Serpent's Lash should allow you to make a Drag or Steal combat maneuver with a whip, probably with a +2 bonus, without provoking AoOs if you are in melee.

Not an official errata, but if I were writing the Osirion book under PF/APG rules that's how I would do it now.

All that other stuff is gravy. I am more concerned with the free attack you get from succeeding in a trip.

You're aware that the "extra attack" is only a mechanical description of the roll being used to enable the "tripping drag" effect of the feat, right?

If you're running it as written, then whatever bonuses applied to the first trip check would apply to the second, just like if you used true strike on an attack and got a crit threat, you add the same bonuses to your confirmation roll.

RtrnofdMax wrote:
BARRY STODDARD wrote:

Based on the wording, would Agile Maneuvers be a substitution of Dex for Str, while Fury's Fall is Dex in ADDITION to Str?

That's how I read it.

Not 100% clear that you would get Dex in addition to Dex, though.

Sovereign Court

That is not clear from the feat text I posted, especially since it states that you must use the extra attack against a different opponent. Is the entry at the Archives of Nethys incorrect?


RtrnofdMax wrote:
BARRY STODDARD wrote:

Based on the wording, would Agile Maneuvers be a substitution of Dex for Str, while Fury's Fall is Dex in ADDITION to Str?

That's how I read it.

Not 100% clear that you would get Dex in addition to Dex, though.

Yeah, I don't see getting Dex + Dex. But I'll take Dex + Str. :D


RtrnofdMax wrote:
That is not clear from the feat text I posted, especially since it states that you must use the extra attack against a different opponent. Is the entry at the Archives of Nethys incorrect?

The text in the book is the same.

Sovereign Court

Jason: Comments on the wording?

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