Pathfinder: Modern / Future?


Product Discussion


I was wondering if Paizo had any plans to eventually make their own Modern/Future version of their Pathfinder D20 system, perhaps improving the dull D20 Modern system like they improved upon 3.5. I have ran many D20 Modern and Future games in the past and I have had to houserule the games so heavily in order to make them less dull and more coherent that it soon just became a pain in the ass to manage, and the group eventually just went back to classic 3.5/Pathfinder games since those in general tended to be more fun in terms of practical flair (if that makes any sense).


I believe this is the thread you want.

And here's the link to the patronage project.


Twin Agate Dragons wrote:

I believe this is the thread you want.

And here's the link to the patronage project.

Thank you for these links. Unfortunately I don't have $60,000 to donate in 69 hours, so it looks like the project won't take off anytime soon.


This is a re-imaging of the MSRD for the Pathfinder Role Playing Game. The dataset can be found at:
http://forums.wolflair.com/showthread.php?t=11001

This is a beta file and is not complete yet. At the moment the only Core MSRD, (minus the advanced classes, they are coming later on), was converted over, (there are place holder files for the other settings).

A lot was changed to put into the Hero Lab Pathfinder dataset. Some of this was done due to software and programing skills limits. Some rules were changed to fit easier into the Pathfinder setting. I will go over a few to help navigate through the dataset.

Occupations are now traits. They are now assigned 2 class skills each.

Action and Reputation points are out and all Feats, Talents and/or Abilities were adjusted to fit the change.

Wealth Bonus is now a skill. All the gear and items have the original Wealth DC, but there was no real way of converting everything to gold and/or work in a Wealth roll otherwise. It’s not perfect, but close.

All classes get an AC bonus every other level.

The Base classes (the only ones in at the moment) are listed under NPC classes and all go up to 20th level with added new Talents.

Feats that are similar to a Pathfinder feat were not copied over. Just the new feats were put in.

Weapons – Are assigned either: simple, martial and/or exotic weapons.
There is no archaic weapon, and or firearm feats.

Skills – Skills were already rolled over into the Pathfinder setting were removed. Repair is rolled over into the craft skills. Treat injury was rolled over into heal, etc.

FX – same as feats, whatever was similar to a Pathfinder magic item and/or spell was not copied over. Just the new items and spells were put in.

Weapon Enhancements are under Item Powers, (like adding keen to a weapon).

There are a few Occult Languages added and are listed under Secret language.

That is all I can think of at the moment. More will be coming later on, but this is a good start for the community.

I can be reached on the Hero Lab forum under the user name: Frodie.

BTW – Thank you to everyone that helped out with this project, the Lone Wolf staff, ShadowChemosh, TCArknight, (who is doing a D20 Modern dataset for the Hero Labs D20 dataset), and many more! Thank you all for the help and ideas.

Dark Archive

DeathCon 00 wrote:


Thank you for these links. Unfortunately I don't have $60,000 to donate in 69 hours, so it looks like the project won't take off anytime soon.

I don't mean to laugh, but that's a hilarious statement! LOL!!!


The file can also be found here:

http://www.enworld.org/forum/newreply.php?do=newreply&noquote=1&p=5 280313


In conjunction with all the other community efforts to get Pathfinder Modern launched...

http://www.d20moderndb.com/


Oct - Update to the Hero Labs dataset can be found here:
http://www.d20moderndb.com/game-rules/rules-conversions/59-hero-lab-dataset -pathfinder-rpg-conversion-of-d20-modern

Here is an updated Modern Pathfinder dataset:

Added the d20Modern Database skill conversion.

A lot of bug fixes.

OGL parts from "Blood and Brains" from RPGObjects - trying to see if the prestige class will work as Archetypes - kind of so/so at the moment.

Still working on getting things closer to the MSRD, (like the Occupation traits - letting the user pick from a list of skills), and still need to input the advance classes, etc.

Kevin


This is a beta file and is not yet complete . At the moment, only the Core MSRD, (minus the advanced classes, they are coming later on), were converted over, (there are place holder files for the other settings).

Some rules were changed to fit easier into the Pathfinder setting. I will go over a few to help navigate through the dataset.
• Occupations are now traits. They should all work like the MSRD now.
• Action Points are at the moment left out, (you can include them by checking the Action Point Box in the Configure Hero screen), but until I can find a work around for Action Points, all Feats, Talents and/or Abilities were adjusted to fit the change.
• Wealth and Reputation Bonus is now Skills. All the gear and items have the original Wealth DC, but there was no real way of converting everything to gold and/or work in a Wealth roll otherwise. It’s not perfect, but close. All Occupations Traits and Feats have been adjusted to give the skills a bonus when need.
• All classes get an AC bonus every other level. There is a check box in the Configure Hero screen to “add or not add” this ability.
• The Base classes (the only ones in at the moment) are listed under NPC classes and all go up to 20th level with added new Talents.
• Feats that are similar to a Pathfinder feat were not copied over. Just the new feats were put in. There is no archaic weapon, and or firearm feats. See below.
• Weapons – Are assigned either: simple, martial and/or exotic weapons. Hand guns are basically Simple Weapons and Long Arms fall into Martial Weapons. If a weapon is Exotic, is just another Exotic weapon.
• Skills – Skills were already rolled over into the Pathfinder setting were removed. Treat injury was rolled over into heal. Navigation rolled over to Survival, Knowledge: theology and philosophy was rolled over to Knowledge: Religion.
• FX – same as feats, whatever was similar to a Pathfinder magic item and/or spell was not copied over. Just the new items and spells were put in.
• Weapon Enhancements are under Item Powers, (like adding keen to a weapon).
• There are a few Occult Languages added and are listed under Secret language.
• I also add from RPGObjects – “Blood and Brains” I have the character backgrounds, feats, FX items, spells and I add two Advance classes as Archetypes for Ranger and Sorcerer. IDK if it works well or not. If not I’ll change them back.
• Anyways a lot of bug fixes from gear, weapons, feats, etc. If you find more please let me know!
That is all I can think of at the moment. More will be coming later on, but this is a good start for the community.

I can be reached on the Hero Lab forum under the user name: Frodie.

Thank you to everyone that helped out with this project, the Lone Wolf staff, ShadowChemosh, TCArknight, (who is doing a D20 Modern dataset for the Hero Labs D20 dataset), and many more! Thank you all for the help and ideas.

Download link at this time:

http://forums.wolflair.com/attachment.php?attachmentid=239&d=1287155455


D20 Modern for the Pathfinder Hero Lab dataset - BIG Dec updates. The dataset can be downloaded at: http://www.d20moderndb.com/game-rules/rules-conversions/59-hero-lab-dataset -pathfinder-rpg-conversion-of-d20-modern


The Modern Path is on sale this weekend it's only $3.99

http://www.rpgnow.com/index.php?discount=94797
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