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Mairkurion {tm} wrote:
BTW, FDM, did you have any opinion about whether I played a human or dwarf?

I wouldn't mind seeing a dwarf, I'd like to someone break the stereotypes of the bearded folk.


Male Humanoid Lurker 1/ Nerd 1
flash_cxxi wrote:

Does anyone remeber where the Light Dampening Goggles are from for those with Light Sensitivity and how much they cost?

Or maybe I should just burn a Feat to get Daylight Adaptation? Although I'd prefer to buy the goggles if they're affordable and keep the Feat.

To randomly leap into someone else's game to offer advice, it's in Races of The Dragon. Not too expensive if I remember right.

Scarab Sages RPG Superstar 2009 Top 32

Does anyone remeber where the Light Dampening Goggles are from for those with Light Sensitivity and how much they cost?
Or maybe I should just burn a Feat to get Daylight Adaptation? Although I'd prefer to buy the goggles if they're affordable and keep the Feat.


male Human, some say fey-touched lots of both, naturally

Basically, it comes down to being a wise dwarf cleric of Hermes or a dexterous human cleric of Hermes. There are some connections that can be made between Hermes and dwarves. For starters, the Herms (Hermae) were made of stone! But I don't know if that would be breaking the stereotypes you want to see broken, or reinforcing (some of?) them. If I go dwarf, is the whole axe conversation we had moot?

Heh, I had almost completely settled on going human.

Scarab Sages RPG Superstar 2009 Top 32

Davi The Eccentric wrote:
flash_cxxi wrote:

Does anyone remeber where the Light Dampening Goggles are from for those with Light Sensitivity and how much they cost?

Or maybe I should just burn a Feat to get Daylight Adaptation? Although I'd prefer to buy the goggles if they're affordable and keep the Feat.
To randomly leap into someone else's game to offer advice, it's in Races of The Dragon. Not too expensive if I remember right.

Sundark Goggles

Holy Crap, you're right! They're only 10gp!!!

The Exchange

Let me check....yup male. Drow/Irishman Exterminator 10/ Former Kickboxer 5/ Dad 4

fgp

Scarab Sages RPG Superstar 2009 Top 32

Mairkurion {tm} wrote:

Basically, it comes down to being a wise dwarf cleric of Hermes or a dexterous human cleric of Hermes. There are some connections that can be made between Hermes and dwarves. For starters, the Herms (Hermae) were made of stone! If I go dwarf, is the whole axe conversation we had moot?

Heh, I had almost completely settled on going human.

Once you go Dwarf you never go back. Or so I hear...


M Gnome Bard/1st

How about I just use this guy?


Mairkurion {tm} wrote:

Basically, it comes down to being a wise dwarf cleric of Hermes or a dexterous human cleric of Hermes. There are some connections that can be made between Hermes and dwarves. For starters, the Herms (Hermae) were made of stone! But I don't know if that would be breaking the stereotypes you want to see broken, or reinforcing (some of?) them. If I go dwarf, is the whole axe conversation we had moot?

Heh, I had almost completely settled on going human.

Well you know what they say, once you go human....


Priapus wrote:
How about I just use this guy?

If'n you want. Need to add 2 levels though, and we're using 25point builds.


Male Orcling Barbarian 2 / Rogue 1

Slowly getting there...


male Human, some say fey-touched lots of both, naturally

Well, what I really wanted to know is would my going one way or the other make a significant difference in 1. Helping the group and/or 2. Helping FDM. I'm beginning to suspect that it might not matter much?

The Exchange

Fawtly DM wrote:
Priapus wrote:
How about I just use this guy?
If'n you want. Need to add 2 levels though, and we're using 25point builds.

Oh at sometime within the week I shall bring up to your level.

Scarab Sages RPG Superstar 2009 Top 32

Crimson Jester wrote:
Fawtly DM wrote:
Priapus wrote:
How about I just use this guy?
If'n you want. Need to add 2 levels though, and we're using 25point builds.
Oh at sometime within the week I shall bring up to your level.

I'm not sure anyone could ever reach Moorluck's level...


Male Mostly Human
Mairkurion {tm} wrote:
Well, what I really wanted to know is would my going one way or the other make a significant difference in 1. Helping the group and/or 2. Helping FDM. I'm beginning to suspect that it might not matter much?

Both? Neither? :P Play what you want to play. Personally, I'd like to see you play a dwarf. There's already an OOTS avatar readily available for that. ;)


Mairkurion {tm} wrote:
Well, what I really wanted to know is would my going one way or the other make a significant difference in 1. Helping the group and/or 2. Helping FDM. I'm beginning to suspect that it might not matter much?

Not really, I think at this point I am beyond help. ;)


Urizen wrote:
Mairkurion {tm} wrote:
Well, what I really wanted to know is would my going one way or the other make a significant difference in 1. Helping the group and/or 2. Helping FDM. I'm beginning to suspect that it might not matter much?
Both? Neither? :P Play what you want to play. Personally, I'd like to see you play a dwarf. There's already an OOTS avatar readily available for that. ;)

I donwanna an OOTS avvy. :(


Male Orcling Barbarian 2 / Rogue 1

What would you give this munchkin as a worthwhile weapon and the feats to go with it? As for the rage power, it's definitely going to be Animal Fury for certain. What would be pure raging chaos destruction for this pint size wrecking machine?


male Human, some say fey-touched lots of both, naturally

An oversized polearm/reach weapon and the feats to wield it?


Male Mostly Human

A raging pint sized barbarian who bites with a polearm?

Liberty's Edge

Male Mutated humanoid avian with bird flu Expert Witness 20
Urizen wrote:
A raging pint sized barbarian who bites with a polearm?

I like the Halberd meself, tactically flexible (good against charges and you can trip) and packs a good amount of punch (1 less average damage than a great axe, 1.5 less than a greatsword). I don't think it takes from the Barbarian look either, its still a giant axe after all.


I'm not playing, but if FDM needs any help running/RP'ing NPC's, I'd be happy to assist. No worries about player knowledge that way.

Liberty's Edge

Male Mutated humanoid avian with bird flu Expert Witness 20
Treppa wrote:
I'm not playing, but if FDM needs any help running/RP'ing NPC's, I'd be happy to assist. No worries about player knowledge that way.

Oooooo! +1


Studpuffin wrote:
Treppa wrote:
I'm not playing, but if FDM needs any help running/RP'ing NPC's, I'd be happy to assist. No worries about player knowledge that way.
Oooooo! +1

and a +2, he he


Male Mostly Human
Studpuffin wrote:
Urizen wrote:
A raging pint sized barbarian who bites with a polearm?
I like the Halberd meself, tactically flexible (good against charges and you can trip) and packs a good amount of punch (1 less average damage than a great axe, 1.5 less than a greatsword). I don't think it takes from the Barbarian look either, its still a giant axe after all.

Of course, it would be a 1d8 dmg vs a 1d10 since this is a small character. halberd gives a 10' reach? And I've never utilized trip. I have two feats to expend, so I assume Improved Trip would be one of them?

EDIT: and should I bundle this with some sort of overrun or grapple or something? Just thinking....you can see what statblocks I've put up so far...haven't done the skills yet.


Male Mostly Human
Eric Swanson wrote:
Studpuffin wrote:
Treppa wrote:
I'm not playing, but if FDM needs any help running/RP'ing NPC's, I'd be happy to assist. No worries about player knowledge that way.
Oooooo! +1
and a +2, he he

+3 I'd like to see some of you as NPCs for the FDM. :D


Male Humanoid Lurker 1/ Nerd 1
Urizen wrote:

Of course, it would be a 1d8 dmg vs a 1d10 since this is a small character. halberd gives a 10' reach? And I've never utilized trip. I have two feats to expend, so I assume Improved Trip would be one of them?

EDIT: and should I bundle this with some sort of overrun or grapple or something? Just thinking....you can see what statblocks I've put up so far...haven't done the skills yet.

Technically, you won't be taking Improved Trip since it needs Combat Expertise, which you won't qualify for period. Also, you wouldn't be able to use a reach weapon and your bite attack during the same full attack unless you use a spiked chain, since they have different ranges.

EDIT: Oh, and grappling isn't going to be that useful unless you're willing to spend two feats on it. Still, if it comes up you should be fine just because of your Strength.

EDIT EDIT: Ignore what Mairkurion says below, Monkey Grip isn't as useful as some people say it is.


male Human, some say fey-touched lots of both, naturally

Yeah, that'd be cool: have some of the folks who aren't in the party run an asstDM-NPC.


male Human, some say fey-touched lots of both, naturally
Urizen wrote:
Studpuffin wrote:
Urizen wrote:
A raging pint sized barbarian who bites with a polearm?
I like the Halberd meself, tactically flexible (good against charges and you can trip) and packs a good amount of punch (1 less average damage than a great axe, 1.5 less than a greatsword). I don't think it takes from the Barbarian look either, its still a giant axe after all.

Of course, it would be a 1d8 dmg vs a 1d10 since this is a small character. halberd gives a 10' reach? And I've never utilized trip. I have two feats to expend, so I assume Improved Trip would be one of them?

EDIT: and should I bundle this with some sort of overrun or grapple or something? Just thinking....you can see what statblocks I've put up so far...haven't done the skills yet.

Monkey grip or whatever the kids are calling it these days. ;P

The Exchange

Mairkurion {tm} wrote:
Urizen wrote:
Studpuffin wrote:
Urizen wrote:
A raging pint sized barbarian who bites with a polearm?
I like the Halberd meself, tactically flexible (good against charges and you can trip) and packs a good amount of punch (1 less average damage than a great axe, 1.5 less than a greatsword). I don't think it takes from the Barbarian look either, its still a giant axe after all.

Of course, it would be a 1d8 dmg vs a 1d10 since this is a small character. halberd gives a 10' reach? And I've never utilized trip. I have two feats to expend, so I assume Improved Trip would be one of them?

EDIT: and should I bundle this with some sort of overrun or grapple or something? Just thinking....you can see what statblocks I've put up so far...haven't done the skills yet.

Monkey grip or whatever the kids are calling it these days. ;P

it got wrapped into exotic weapon proficiency.


Male Mostly Human

Seriously, I've debated just Drizz'ting this little bastard... either a pair of daggers, shortswords, or kukris ... or just give him a great axe or a greatsword. what would work with animal fury better? The former, I realize I would have to pick up TWF at the least...


male Human, some say fey-touched lots of both, naturally

I still think the really big two-handed reach weapon would be schtick up your alley on this one.


Male Mostly Human
Mairkurion {tm} wrote:
I still think the really big two-handed reach weapon would be schtick up your alley on this one.

I've never really played two handed reach weapons, to be truthful. Help me visualize it better ... and it would kind of make the animal fury rage power redundant, would it not? This guy's going to be like a lawnmower. :P


Male Humanoid Lurker 1/ Nerd 1
Urizen wrote:
I've never really played two handed reach weapons, to be truthful. Help me visualize it better ... and it would kind of make the animal fury rage power redundant, would it not? This guy's going to be like a lawnmower. :P

Well, using a reach weapon does make Animal Fury a bit useless most of the time. After some reflection, go with two-weapon fighting. You'd literally be a small tornado of death.


Male Mostly Human
Davi The Eccentric wrote:
Well, using a reach weapon does make Animal Fury a bit useless most of the time. After some reflection, go with two-weapon fighting. You'd literally be a small tornado of death.

Thanks, Davi! Any suggestion on the second feat?


Male Humanoid Lurker 1/ Nerd 1
Urizen wrote:
Davi The Eccentric wrote:
Well, using a reach weapon does make Animal Fury a bit useless most of the time. After some reflection, go with two-weapon fighting. You'd literally be a small tornado of death.
Thanks, Davi! Any suggestion on the second feat?

Well, Weapon Focus is always nice to have. I don't really have that much experience with making higher-level two-weapon fighters.


Male Mostly Human
Davi The Eccentric wrote:
Urizen wrote:
Davi The Eccentric wrote:
Well, using a reach weapon does make Animal Fury a bit useless most of the time. After some reflection, go with two-weapon fighting. You'd literally be a small tornado of death.
Thanks, Davi! Any suggestion on the second feat?
Well, Weapon Focus is always nice to have. I don't really have that much experience with making higher-level two-weapon fighters.

Good point. To make him interesting, I'll give him Kukris. Thank you, sir!

Need to finish the skill blocks, buy equipment, and that should finish the statblock part. Spend 3500 gp...

Scarab Sages RPG Superstar 2009 Top 32

Urizen wrote:
Davi The Eccentric wrote:
Urizen wrote:
Davi The Eccentric wrote:
Well, using a reach weapon does make Animal Fury a bit useless most of the time. After some reflection, go with two-weapon fighting. You'd literally be a small tornado of death.
Thanks, Davi! Any suggestion on the second feat?
Well, Weapon Focus is always nice to have. I don't really have that much experience with making higher-level two-weapon fighters.

Good point. To make him interesting, I'll give him Kukris. Thank you, sir!

Need to finish the skill blocks, buy equipment, and that should finish the statblock part. Spend 3500 gp...

Isn't it 3,000gp?

What about dual-wielding 2 Spiked Gauntlets? Then you could go for a Claw/Claw/Bite routine... :)


Male Mostly Human
flash_cxxi wrote:

Isn't it 3,000gp?

What about dual-wielding 2 Spiked Gauntlets? Then you could go for a Claw/Claw/Bite routine... :)

I'll have to double check you may be right.

I can wear those gauntlets while using the kukris, but can switch to them if I decide to drop 'em?


Urizen wrote:
Mairkurion {tm} wrote:
I still think the really big two-handed reach weapon would be schtick up your alley on this one.
I've never really played two handed reach weapons, to be truthful. Help me visualize it better ... and it would kind of make the animal fury rage power redundant, would it not? This guy's going to be like a lawnmower. :P

Here's your stats, then.

And Animal Furry? This PbP's too kinky for me.


Urizen wrote:
Davi The Eccentric wrote:
Urizen wrote:
Davi The Eccentric wrote:
Well, using a reach weapon does make Animal Fury a bit useless most of the time. After some reflection, go with two-weapon fighting. You'd literally be a small tornado of death.
Thanks, Davi! Any suggestion on the second feat?
Well, Weapon Focus is always nice to have. I don't really have that much experience with making higher-level two-weapon fighters.

Good point. To make him interesting, I'll give him Kukris. Thank you, sir!

Need to finish the skill blocks, buy equipment, and that should finish the statblock part. Spend 3000 gp...

Fixed it for ya. ;)


Male Mostly Human

Ack!

My munchkin would love to wield TWF lawnmowers ... or use ride skills on a riding lawnmower. heh.

and 3000 gp ... thanks, boss!


Urizen wrote:

Ack!

My munchkin would love to wield TWF lawnmowers ... or use ride skills on a riding lawnmower. heh.

and 3000 gp ... thanks, boss!

Hmmmmm.

Scarab Sages RPG Superstar 2009 Top 32

Urizen wrote:
flash_cxxi wrote:

Isn't it 3,000gp?

What about dual-wielding 2 Spiked Gauntlets? Then you could go for a Claw/Claw/Bite routine... :)

I'll have to double check you may be right.

I can wear those gauntlets while using the kukris, but can switch to them if I decide to drop 'em?

nah I meant bugger the Kukri's and just go all Spiked Gauntlets on their arse!


Male Mostly Human
flash_cxxi wrote:
nah I meant bugger the Kukri's and just go all Spiked Gauntlets on their arse!

Hm. The damage would still be the same. Should I still have a Weapon Focus for Spiked Gauntlets or would something else be more feasible?

This munchkin's going to be like a Wolverine Jr! Oooooh...Hehehe. :D

Thanks, Flash!


Male Humanoid Lurker 1/ Nerd 1
Urizen wrote:
flash_cxxi wrote:
nah I meant bugger the Kukri's and just go all Spiked Gauntlets on their arse!

Hm. The damage would still be the same. Should I still have a Weapon Focus for Spiked Gauntlets or would something else be more feasible?

This munchkin's going to be like a Wolverine Jr! Oooooh...Hehehe. :D

Thanks, Flash!

While I'd recommend wielding kukris over spiked gauntlets for this sort of build, you'd be about as effective if you just switched you Weapon Focus to them.

Scarab Sages RPG Superstar 2009 Top 32

Davi The Eccentric wrote:
Urizen wrote:
flash_cxxi wrote:
nah I meant bugger the Kukri's and just go all Spiked Gauntlets on their arse!

Hm. The damage would still be the same. Should I still have a Weapon Focus for Spiked Gauntlets or would something else be more feasible?

This munchkin's going to be like a Wolverine Jr! Oooooh...Hehehe. :D

Thanks, Flash!

While I'd recommend wielding kukris over spiked gauntlets for this sort of build, you'd be about as effective if you just switched you Weapon Focus to them.

Well yeah, Kukri's are very effective weapons, one of if not, the best light weapon available. I was suggesting the Spiked Gauntlets from a flavour perspective. He wants to be in close to bite and I just figured he might as well punch the crap out of them as well...


male *Last time I checked* half dwarf/half orc student 14/ jack of all trades 3/ welder 4/ electrician 8

my idea is to go with a bar crawling style fighter kind of a jack sparrow/typical drunkard look. I was thinking for feats going with improved init., catch off gaurd, die hard(or whatever the endurance one is), and one more at least, in case I go human 2 more then. any ideas


male *Last time I checked* half dwarf/half orc student 14/ jack of all trades 3/ welder 4/ electrician 8

could I use throw anything to launch...lets say a halfling into melee?

And let it be known that I will try my damnedest to accomplish this task at least once, Uri I'm looking at you :D


Male Mostly Human
flash_cxxi wrote:
Davi The Eccentric wrote:
Urizen wrote:
flash_cxxi wrote:
nah I meant bugger the Kukri's and just go all Spiked Gauntlets on their arse!

Hm. The damage would still be the same. Should I still have a Weapon Focus for Spiked Gauntlets or would something else be more feasible?

This munchkin's going to be like a Wolverine Jr! Oooooh...Hehehe. :D

Thanks, Flash!

While I'd recommend wielding kukris over spiked gauntlets for this sort of build, you'd be about as effective if you just switched you Weapon Focus to them.
Well yeah, Kukri's are very effective weapons, one of if not, the best light weapon available. I was suggesting the Spiked Gauntlets from a flavour perspective. He wants to be in close to bite and I just figured he might as well punch the crap out of them as well...

I can still wield weapons while wearing spiked gauntlets and if I want to get up close and personal, I can just drop 'em and have at 'em, correct?

Kukris or should I get a two-handed weapon (like a GreatAxe)?

Thanks again, guys!

P.S. Can a chain shirt be spiked? Or is that regulated to medium/heavy armor?

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