The Slumbering Tsar review


3.5/d20/OGL

Dark Archive

Pathfinder Roleplaying Game Superscriber

Ok this is my very first adventure review. To be totally honest I am a bit unsure how to review a adventure with out spoiling to much, while still giving you enough information to purchase it if you want it. I hope I can hit that point. If you have any questions about the adventure I will be happy to try and answer your questions.

This product is 145 pages long. The cover, credits, ToC, OGL and back cover take up 5 pages. A note about art... there is almost no art at all. I believe there is only 3-4 art images in the whole book(not counting maps) so the bulk of this 145 pages is adventure text.

Introduction – (4 pages)
This section gives a history of the adventure. A adventure summery, 6 plot hooks to get characters involved and a section for GM advice. It also has a warning this is a lethal and dangerous adventure, with advice to be ready to replace characters etc.

A rough overview of the history. The City of Tsar, which was a city of worshipers of Orcus. Eventually good nations rose up and marched on the city to destroy it. It takes about that, what happened during the war and how things ended. Then a bit about why people are still in the area.

Chapter 1 – The Camp (14 pages)
This is a camp(really a town but it is called The Camp) of people living on the edges of the Desolation (which is the area around the City of Temples aka Tsar City.) This section has a full two page map of the camp and a map of the local Inn. It lists and details 15 different locations and talks about the NPC's in the city. Several of them are very interesting, some a bit amusing. All of them should provide interesting interaction for the PC's. At least one could be a replacement PC or Cohort. I am not sure Greg meant for this or not, but The Camp has a very Mos Eisley Cantina feel to the whole town. The population is VERY varied with a colorful feel. Almost like a old west town, most people are content to live their lives as long as they are left alone.

Chapter 2 – Events in the Camp (6 pages)
This section has 5 event based encounters. The first one automatically happens when the PC's first arrive the rest happen either at certain times, or after the PC's do something etc. At least one of these event encounters is potentially very deadly, it could even maybe lead to a TPK if the PC's are careless and is very possible to lead to a PC death. Also the PC's have to take over a responsibility in the camp, if they choose not to. They are no longer welcome at The Camp till they agree(they can hire a local NPC to take care of it for them though). Some will hate this as it feels forced(you almost can't avoid it), while others will like it cause of the RPing aspect.

Chapter 3 – The Desolation (10 pages)
This section goes into more detail about the army of light and the war they waged against the city. It also breaks the Desolation up into 5 parts. The Ashen Waste, The Boiling Lands, The Chaos Rift, The Dead Fields, and The Crossroads. It has random encounter tables for each area and talks about what they look like and major features and such. The area as a whole is known as The Desolation, it covers 70 miles by 50 miles. The Crossroads deal with where the 4 roads meet and some stuff on the roads or at the city. The final section is about what lays beyond The Desolation. Just in case your players go off map so to speak.

Chapter 4 – The Ashen Waste (15 pages)
This section has 8 encounter locations, though not all of them result into fights. Including 2 mini dungeons. One of the encounters can prove to be very hard if the PC's are not on their toes. There is also 2 NPC's that could in theory be replacement PC's or Cohorts if the GM wanted to use them that way.

Chapter 5 – The Boiling Lands (13 pages)
There is 6 encounter locations in this section, once more not all of them result in a fight. Including 2 mini dungeons.

Chapter 6 – The Chaos Rift (18 pages)
This section has 10 encounter locations, not all of them have creatures in them. Including 4 mini dungeons.

Chapter 7 – The Dead Fields (12 pages)
This section has 6 encounter locations. Including 2 mini dungeons one of them with event based encounters. There is also some NPC's that could prove to be replacement PC's or Cohorts.

Chapter 8 – The Crossroads and the Tsar (3 pages)
It gives a little history about the city and how it came under the influence of Orcus. This section includes 4 encounters. One of them is pretty clever, I won't ruin the surprise but it is interesting to say the least.

Chapter 9 – NPC Appendix (10 pages)
This section list all the NPC's with full stat blocks, it breaks them up by area. So all the camp NPC's are listed together, next section The Ashen Waste etc.

Chapter 10 – Monster Appendix (31 pages)
It has 30 new monsters (some are variation of existing monsters), it also has the stat blocks of every monster in the adventure. It also lists the book that the monster came from.(most seem to come from the Creature Collections books 1-3 or Tome of Horror 1-2)

Chapter 11 – Magic Item Appendix (1 page)
Here is has 3 new magic items. One of them is a minor artifact and another is actually a magical trap used in the adventure.

Closing thoughts. This is a very sandbox style adventure, once the PC's arrive in the camp. They can go pretty much anywhere in this adventure and do what they want. Except go into the city Tsar since that is what the 2nd adventure is about. This is a tough adventure and because of the sandbox style of play, it is very easy for PC's to get in other there heads. So they will need to know when to run. Some of the encounter are very challenging to down right deadly. Depending on the order the encounters are hit, some of them will also be very easy for the PC's as well.

So if you enjoy some of the classic DnD adventures that where dangerous and didn't pull any punches or more recent adventures like Rappan Athuk also by Necromancer games, then you will love this adventure. The encounters are not neatly arranged in groups by CR, but spread out. So if you like adventures that have all CR 1-2 on level one of the dungeon, CR 3-4 on level two of the dungeon, then this will be less appealing to you.

I do wish there had been a mini map (full page) of the whole area. Right now there is 4 maps one of each quarter of the area in each chapter. Which is nice for the detail but a nice quick reference overview map would have been nice too. While this adventure is made for 3.5, you could run it almost as is for Pathfinder. It would make it a little easier but I think still plenty challenging, or you could adapt things to Pathfinder. You could even use this adventure for 4E with a little work and I honestly think many would find this a very good 4E dungeon as well. Many of the encounters take place is interesting locations with good terrain features.

The encounter all seem well thought out and most are interesting and/or fit the adventure and location they are found in well. There is often advice on tactics the monster will use and how they can use the terrain to their advantage in the fight. For a new GM this is very helpful for a experienced GM less helpful but might make you consider things you normally might not.

The bad, there is a few flaws with this adventure. It could have used one more pass threw edit, there isn't many errors but there is a few. I couldn't really find a description of what the city walls looked like, maybe I just missed it. But it would have been nice to have as the PC's can get close enough to see them and anything that might stand out about them. Also not all the monsters are described. They have full stat blocks all you need to run them and what books they are from. But if you don't own said books you may not always know how to describe them. Most of them have enough hints in the encounter that you can make a educated guess, but still I feel it would have been nice to have a sentence or two description. The final bad is the price, at 29.99 for a PDF it is a bit pricy even with the 145 pages of almost all adventure text. Though right now it is on sale at RPGNow(03/12.2010) for only 21.99. A note about the sale, I have been told it has always been on sale and right now there seems no intent to end the sale soon. But to be safe if you are interested I would pick it up ASAP while the sale is in place. At 21.99 the price is not bad since with almost no art the adventure is almost the size of two adventures but most other companies.

So should you buy this and whats my rating? Well thats a bit hard to answer and here's why. If you loved Rappan Athuk and other adventures like that. Then this is a 4 star product and I think you will love it. (the few errors, lack of descriptions and price etc drop the rating down) If you like things neatly sectioned off by level, so the party never fights things before they should, then you are less likely to enjoy it. You could even then get some use out of it but it would require some work. If you are a fan of this style of adventure and play 4E I would give it a 3 star(dropping the rating cause of the extra work). It would require a bit of work but if you are willing to do the conversion I think you would enjoy it. If you like Pathfinder RPG I think you could pretty much run it as is with little work and enjoy it. So should you buy it? Well that depends on if you like this style of adventure, if you do then I recommend it. I think you will be very happy with it. As a final note I should point out I was given this PDF for free by Greg A. Vaughan for purpose of this review, to be fair I had planned to buy it when the PoD(Print on Demand for a print copy) option was finally available. So perhaps my last bit of advice to buy it is this. Even with the free PDF which I could print out, I still plan to buy the print version when the PoD is finally available.

If you have any questions or comments please feel free to leave them in this thread and I will answer them as best I can. I avoiding spoiling the adventure as much as I could while stilling giving it a review of content, so you will know if you want to buy it. Hopefully I accomplished that goal.

Link to Buy it.

Frog God Games

Thanks, Dark Mistress!


Thanks for the review DM. The adventure sounds sweet!

If it was priced a little better I would buy it right now, unfortunately I'm gonna wait for the POD.

Is there a suggested level range for this?

Frog God Games

Krazz the Wanderer wrote:

Thanks for the review DM. The adventure sounds sweet!

If it was priced a little better I would buy it right now, unfortunately I'm gonna wait for the POD.

Is there a suggested level range for this?

Starts at 7th and probably will take a party to 11th or so if most of the encounters are played (not inlcuding randoms).

Dark Archive

Pathfinder Roleplaying Game Superscriber
Krazz the Wanderer wrote:

Thanks for the review DM. The adventure sounds sweet!

If it was priced a little better I would buy it right now, unfortunately I'm gonna wait for the POD.

Is there a suggested level range for this?

Yeah it is a little high priced, but I figure with the almost no are that text wise it is really the size of 2 adventures which makes the price more reasonable. But I get waiting for the PoD.

DOH! Yeah i guess listing the level would have been smart. Well as I said my first adventure review. It says it is made for 4-6 characters for level 7. I would say level 7-9 depending on how many PC you have and that it is pretty tough adventure, so higher levels could still find it challenging.

Dark Archive

Pathfinder Roleplaying Game Superscriber
Greg A. Vaughan wrote:
Krazz the Wanderer wrote:

Thanks for the review DM. The adventure sounds sweet!

If it was priced a little better I would buy it right now, unfortunately I'm gonna wait for the POD.

Is there a suggested level range for this?

Starts at 7th and probably will take a party to 11th or so if most of the encounters are played (not inlcuding randoms).

DOH, Ninja'ed by Greg. Well you got your answer.


Dark_Mistress wrote:
Krazz the Wanderer wrote:

Thanks for the review DM. The adventure sounds sweet!

If it was priced a little better I would buy it right now, unfortunately I'm gonna wait for the POD.

Is there a suggested level range for this?

Yeah it is a little high priced, but I figure with the almost no are that text wise it is really the size of 2 adventures which makes the price more reasonable. But I get waiting for the PoD.

I agree that it may be worth the price for the amount of content but Necro didn't do themselves a favor by pricing it so close to a print product and then announcing that it will "eventually" be available as POD. It seems like all the potential buyers just said "well, if I'm gonna spend that much, I might as well buy the POD instead"

The unfortunate part is that it seems the release of part 2 and 3 depends on how well part 1 sells (I believe Bill said that on the Necro boards)and if they are looking at the PDF numbers right now, they may not be too optimistic about releasing the sequels at this point.

Hell, after really thinking about it maybe I should just buy the PDF and think of it as a donation to get the sequels released! :)


Greg A. Vaughan wrote:
Krazz the Wanderer wrote:

Thanks for the review DM. The adventure sounds sweet!

If it was priced a little better I would buy it right now, unfortunately I'm gonna wait for the POD.

Is there a suggested level range for this?

Starts at 7th and probably will take a party to 11th or so if most of the encounters are played (not inlcuding randoms).

Cool, thanks!


I finally broke down and purchased the pdf. While I much rather would have waited for the POD version, it came down to this...do I want to encourage them to publish part 2 and part 3 or not? I have no idea how long it will take for the POD version to become available and I really want to have parts 2 and 3 published to complete the collection. I decided to take the plunge and if POD eventually shows up I will evaluate it at that time.

Dark Archive

Pathfinder Roleplaying Game Superscriber
Krazz the Wanderer wrote:

I agree that it may be worth the price for the amount of content but Necro didn't do themselves a favor by pricing it so close to a print product and then announcing that it will "eventually" be available as POD. It seems like all the potential buyers just said "well, if I'm gonna spend that much, I might as well buy the POD instead"

The unfortunate part is that it seems the release of part 2 and 3 depends on how well part 1 sells (I believe Bill said that on the Necro boards)and if they are looking at the PDF numbers right now, they may not be too optimistic about releasing the sequels at this point.

Hell, after really thinking about it maybe I should just buy the PDF and think of it as a donation to get the sequels released! :)

Yeah I agree the release wasn't handled real well. They likely shouldn't have said anything about the PoD until it actually happened, I think that is hurting sales. I also think that it did not have the stat blocks updated to pathfinder RPG and the pathfinder logo slapped on it didn't help any either.

Yeah Bill alluded to sales of part 1 will matter on if the others get made. I don't think he said specificly that but in so many words implied it from what I recall. As for sale numbers. Well i don't know how many for sure have sold, but I know how many has sold since my review and I got a ballpark idea of how many before that. All i can say is right now it doesn't look to good for parts 2 and 3 sadly. I am really hoping for a big spike when the PoD option finally hits. I still plan to buy the PoD myself at this point, not only would I rather have it but also to try and help make sure part 2 and 3 get made.


Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path Subscriber
Dark_Mistress wrote:
I am really hoping for a big spike when the PoD option finally hits. I still plan to buy the PoD myself at this point, not only would I rather have it but also to try and help make sure part 2 and 3 get made.

Normally, I am pretty easy going but I am going to delve into the realm of fan rantings for a second. Waiting for drivethrurpg to finally develop some sort of POD option as a prerequisite to offering a print book just doesn't make much sense to me. I understand they have a business relationship of some sort. I presume this relationship must be beneficial enough to block other avenues of distribution for the book (lulu) but I don't see how delaying sales and blunting the momentum that could have been harnessed back when the release was initially announced could be worth using the same distribution channel.

Then again I don't publish books, know next to nothing about publishing books, and understand my opinions are as worthless as the imaginary POD printers spooling out documents at drivethrurpg's headquarters. Drivethrurpg to my knowledge has not set a date for the unveiling of their POD technology. I have heard rumors bubbling to this effect for a while. Seems like a pipe dream. I hate to have the future of an adventure series, I would like to see realized, squandered.

sorry....don't normally rant or criticize as I am quite unqualified to do so but ahhh whatever.... oh and I apologize if rpgnow was the preferred vendor. I couldn't remember.

When POD hits I'll buy a copy of each of the books!

Dark Archive

Pathfinder Roleplaying Game Superscriber

Don't disagree with you Blood, if nothing else I think they should sell the PDF option everywhere they can. If they have some deal with drivethru then let them be the only PoD one. From my understanding is their was a issue with using Lulu but I don't know what that might have been. My guess is cost but I honestly don't know.


Well, DriveThru mentioned that they were working on POD at about the time the books were released. However, I don't know that POD was even a consideration from Bill when the pdfs were released.

I think (IIRC) he was just releasing them as pdf so that the $$ that were put into them could be at least somewhat recouped since the art, layout, writing, etc. had all been done years ago.

We only started bugging him about POD *after* the release. Necro never mentioned POD when they were released - I'm not sure the thought of it had occured to them at the time the decision was made to release. (Or if it did, they didn't say.)

Some annoying people (like, um, me) asked if POD was an option (upon seeing the pdf price) and Bill said he'd look into it (and he did).

That's pretty much where we are now.

I've waited this long, so I don't mind waiting a few more weeks (or months) for a POD option.


Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path Subscriber

According to this tidbit of news POD!

drivethru has been working on the pod project and hoped to have some limited coverage around the holidays 09 and perhaps begin full functionality in the 1st or 2nd quarter of 2010.

POD printing of e-books is a double edged sword for me. I don't particuarly care for reading a book off a computer screen. Nothing compares to the smell of sweet paper. If rpgnow releases the technology and companies that have released a lot of books in e-format only jump on board I'm going to go broke attempting to quell my collector urges.... all of the exalted web supplements.....the savage world/triple ace game adventures...... its going to be brutal.

Dark Archive

Pathfinder Roleplaying Game Superscriber

Yeah I prefer printed copies for RPG books as well. I don't mind PDF's and in some cases they can be better. But main rule books and adventures are for me the two ones I always want a print copy of.

Sovereign Court

Adventure Path Charter Subscriber; Pathfinder Adventure, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

personally I wish Bill would let it go and let Greg shop around for a publisher that will actually publish his work.

If out of the blue, Greg were to publish a PDF that involved plundering a city of a demon undead-lord I would spend stupid amounts of money to get my hands on it (and I'm talking the kind of money that would make the sell of only one or two copies profitable for anyone involved).

Dark Archive

Pathfinder Roleplaying Game Superscriber
DitheringFool wrote:

personally I wish Bill would let it go and let Greg shop around for a publisher that will actually publish his work.

If out of the blue, Greg were to publish a PDF that involved plundering a city of a demon undead-lord I would spend stupid amounts of money to get my hands on it (and I'm talking the kind of money that would make the sell of only one or two copies profitable for anyone involved).

Hmm maybe Greg, Bill and Clark would be interested in a patron project for the last two. Just a ideal thought by what you said about throwing stupid amounts of money at it. The project gets a Pathfinder revised copy of the current one and then both part 2 and 3 when they come out.

Anyways just a passing thought.


I've bought all the PDFs when they were released and I'd instantaneously jump at any kind of patronage option, at any possibility really, to see ST 2 and 3 published. While I'd prefer an updated PFRPG version of the whole series (I think it would improve sales), I frankly don't really care about whether it's 3.5. or PFRPG. I'd be willing to throw in some serious bucks for a patronage project ST 2 and 3.


Well this is confusing. It seems from this post at ENWorld:

http://www.enworld.org/forum/general-rpg-discussion/274947-whatever-happene d-necromancer-games-11.html

that Bill Webb and Greg Vaughn are launching a new site (company?) that will have a subscription for the Slumbering Tsar to be released over the next 14 months. Cool things include it being produced for PFRPG rules and getting a free hard copy if you buy all 14 PDFs.

So I wonder what the difference is between this upcoming subscription based Tsar and the version for sale now that is 1 of 3?


If you have bought the "old" 3.5. version of ST1, you get the first parts of the subscription refunded.
The subscription entails the final, epic hardcover and is PFRPG-compatible. ^^

The subscription will entail all 3 parts of ST with updated PFRPG stats and all the goodies Greg and Bill come up with.

Greetings,
Endzeitgeist

Silver Crusade

Ruleset. The version for sale at Rpgnow is for 3.5. Greg Vaughan is converting it to the Pathfinder RPG Rules Set for the PDFs and the hardback book that will be released wtih all 3.

Bill on the Necromancergames messageboards said that while Clark had signed off on the project, for legal/liability reasons he will be releasing it under his own imprint. That being said you might want to google his screen name (Tsathoggua) and take a look at the name of his "new" company, Frog God Games ;)

Ninja'd by Endzeitgeist

Dark Archive

Pathfinder Roleplaying Game Superscriber

I would recommend for now checking out necromancer forums. Right now that is where all the latest and most up to date information about this project is being posted if you want to stay up to date on it. :)

Dark Archive

Pathfinder Roleplaying Game Superscriber

Some news about this product. Bill Webb of Necromancer games is starting a new company Frog God Games. They will be doing a subscription for all three of the Slumber Tsar books. They will be sent out by chapter and all three will be updated to Pathfinder rules, with new art and maps.

With the subscription you will get all the chapters sent to you over time for all three books, as well as a hardback book of all three completed and collected Slumber Tsar books. For more information you can go to their web site.

Frog God Games

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