
Twig |

Twig wrote:Bestiary has some nifty beasts you are missing btw. A large rhino with 4d8 and a huge hippo with 4d8 (good for DR and vital strike!) and since both are the only attack they have you get 1,5 your strenght :D
Are those from bestiary II? The rhino in the bestiary only has a 2d6 gore attack, and there are no hippoes.
I didn't include anything from bestiary II (yet).
Oh, and I appreciate the feedback btw. Had completely missed the Magical Beast thing. :)
yeah both are form bestiary II; the rhino is listed under Megafauna page 187 if i am not mistaken.
I almost messed up with magical beasts my self... Druid isn't one of the easier classes to play. I have a nice Excel sheet to help me out with the shapes and a list of all beasts i can change in (with attacks, speed and abilities)

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To dredge this issue up, my kid has a 5th level gnome druid. If she changes into a medium creature, It seems that there is no change to her base stats due to small to medium size (I would think maybe +2 str and -2 Dex due to small to medium, but that seems to not be the case.)
So small gnome changes to medium animal, its +0 to hit due to size, +0 to stealth due to size, +2 to str and +2 to natural armor...right? No further for going from a small critter to a medium critter?