Two weapon throwing


Rules Questions


Is it possible to throw one dagger from each hand with the use of two weapon fighting feat. It says u can fire two x bows, but nothing about throwing with both hands.


saffa wrote:

Is it possible to throw one dagger from each hand with the use of two weapon fighting feat.

Yes. Two-Weapon Fighting feat is usable for both melee and ranged combat. Check out page 202 from the Core Rulebook (Under 'Two-Weapon Fighting').

Provided the weapons are light and one-handed this can work with any ranged weapon.


And you can also combine it with rapid shot, when using thrown ranged weapons such as javelin and shuriken.


The Grandfather wrote:
And you can also combine it with rapid shot, when using thrown ranged weapons such as javelin and shuriken.

Neat, but wouldn't that also require the Quick Draw feat?

The Exchange

Neil Mansell wrote:
The Grandfather wrote:
And you can also combine it with rapid shot, when using thrown ranged weapons such as javelin and shuriken.
Neat, but wouldn't that also require the Quick Draw feat?

Yes unless you already had both items out.


Fake Healer wrote:
Yes unless you already had both items out.

I'm a little rusty with my rules on ranged/archery so correct me if I'm mistaken.

Rapid Shot (Combat)
You can make an additional ranged attack.
Prerequisites: Dex 13, Point-Blank Shot.
Benefit: When making a full-attack action with a ranged
weapon, you can fire one additional time this round. All of
your attack rolls take a –2 penalty when using
Rapid Shot.

I was under the impression that this meant that in addition to your full attack (which would be 2 thrown daggers, 1 in each hand) you also get an extra attack. Of course, since you no longer are holding any weapons (unless you have 3+ arms, lol) you need to draw another dagger.
But drawing a weapon is a move action. Which is impossible since you've already performed a full attack action.
Unless you have the feat Quick Draw of course.

The Exchange

Yeah, I meant my response for 2 weapon fighting, not rapid shot. My bad.


Cool. No probs then.


Neil Mansell wrote:
The Grandfather wrote:
And you can also combine it with rapid shot, when using thrown ranged weapons such as javelin and shuriken.
Neat, but wouldn't that also require the Quick Draw feat?

Correct


Hmmmm, maybe I'm misreading something, but I don't think you can combine two weapon fighting and rapid shot to gain 3 total attacks. TWF and RS are both full attack options and shouldn't stack.


Mynameisjake wrote:
Hmmmm, maybe I'm misreading something, but I don't think you can combine two weapon fighting and rapid shot to gain 3 total attacks. TWF and RS are both full attack options and shouldn't stack.

As far as I am aware. The official take on RS is that it is done as part of a full-attack.

I.e. TWF is a full-attack and thus allows to add on the RS.


Mynameisjake wrote:
Hmmmm, maybe I'm misreading something, but I don't think you can combine two weapon fighting and rapid shot to gain 3 total attacks. TWF and RS are both full attack options and shouldn't stack.

As said above:

Rapid Shot (Combat)
You can make an additional ranged attack.
Prerequisites: Dex 13, Point-Blank Shot.
Benefit: When making a full-attack action with a ranged
weapon, you can fire one additional time this round. All of
your attack rolls take a –2 penalty when using
Rapid Shot.

It's not a full attack action in and of itself... just when you are making one you can activate this feat.


Hmmmm. Yes, you're both right about TWF and RS not being a full action in of themselves. As for the rest, no, I don't see that.

TWF gives you two melee or thrown attacks at -2.

RS gives two ranged or thrown attacks at -2.

Thrown weapons can fall into both categories and be used with either TWF or RS. We can all agree on that much.

I just don't see any justification for saying that thrown weapons, and thrown weapons only, can benefit from both feats at the same time to gain a third attack. Granted, I don't think it's unbalancing or anything, since all three attacks would be at -4, but I don't think that's what was intended. YMMV, tho.

Anytime you get more than one attack, you have to use a full action. I think the lines in TWF and RS were intended to clarify that you could use those two feats when using iterative attacks (a full action). Again, YMMV.


Mynameisjake wrote:
I just don't see any justification for saying that thrown weapons, and thrown weapons only, can benefit from both feats at the same time to gain a third attack. Granted, I don't think it's unbalancing or anything, since all three attacks would be at -4, but I don't think that's what was intended. YMMV, tho.

I don't believe I have said it only applies to thrown weapons, but that was what the OP was asking about. To be honest I cannot come upon another example of this working either.

Mynameisjake wrote:
Anytime you get more than one attack, you have to use a full action. I think the lines in TWF and RS were intended to clarify that you could use those two feats when using iterative attacks (a full action). Again, YMMV.

I think we all agree on that :)


The Grandfather wrote:
Mynameisjake wrote:
I just don't see any justification for saying that thrown weapons, and thrown weapons only, can benefit from both feats at the same time to gain a third attack. Granted, I don't think it's unbalancing or anything, since all three attacks would be at -4, but I don't think that's what was intended. YMMV, tho.

I don't believe I have said it only applies to thrown weapons, but that was what the OP was asking about. To be honest I cannot come upon another example of this working either.

There was a weapon property in Magic Item Compendium that allowed crossbows to reload themselves for you.

However I have a way in core that this could be done with a crossbow or sling:

Gloves of storing. Free action to put the second crossbow up long enough to reload and then free action to get it back out.

By RAW possible, but it comes down to how many free actions your DM is going to let you have in a round.


Abraham spalding wrote:
By RAW possible, but it comes down to how many free actions your DM is going to let you have in a round.

Personally I think I am pretty large on free actions.

Of course there are limits. A player will not get away with infinite shout-free actions to be able to have a long monologe.

I think the course of action you suggest is not unreasonable.

Liberty's Edge

Neil Mansell wrote:
The Grandfather wrote:
And you can also combine it with rapid shot, when using thrown ranged weapons such as javelin and shuriken.
Neat, but wouldn't that also require the Quick Draw feat?

Not for shuriken. They are considered ammunition and thus can be drawn as a free action.


Also the summoner could take his points from the Eidolon (eventually) and take the extra arms to use two light crossbows at the same time with no trouble reloading... the Eidolon could do the same without waiting so long actually.


How does this work as far as Attacks of Op... If I am in melee with someone dagger him and use two weapon fighting to throw a dagger in my other hand am I still considered as being unable to defend myself propely from the opponent in Melee? Cause if not it might make more sense to take pbs then rapid then percise instead of two weapon fighting.


Neopaladious wrote:
How does this work as far as Attacks of Op... If I am in melee with someone dagger him and use two weapon fighting to throw a dagger in my other hand am I still considered as being unable to defend myself propely from the opponent in Melee? Cause if not it might make more sense to take pbs then rapid then percise instead of two weapon fighting.

Making a ranged attack, which includes throwing a weapon, normally provokes an AoO, regardless of what's in your other hand. I believe there are feats to get around that, but they're of the higher levels if memory serves, and are also irregardless of what's in your other hand (with perhaps one exception).

Liberty's Edge

Be advised that TWF + Rapid Shot + Deadly Aim means you're going to be -6 off full bonus for every attack you make at 4th-through-8th, and worse later on.


This would be awesome if it wasn't so feat hungry and didn't just suck so bad.

How many attacks are you getting per round? 1 + BAB/6 + 1/TWF feat + 1 (for rapid shot) + 2 (for manyshot)?

A 12th level Fighter would have like what? 9 attacks per round? You'd miss with basically all of them and run out of ammunition fast as hell, but it would be awesome.


Cartigan wrote:

This would be awesome if it wasn't so feat hungry and didn't just suck so bad.

How many attacks are you getting per round? 1 + BAB/6 + 1/TWF feat + 1 (for rapid shot) + 2 (for manyshot)?

A 12th level Fighter would have like what? 9 attacks per round? You'd miss with basically all of them and run out of ammunition fast as hell, but it would be awesome.

Manyshot only workd for bows and arrows, the feat explicitley says as much:

"When making a full-attack action with a bow, your first attack fires two arrows."

I find it amazing how many people think Manyshot applies to any form of ranged attack, though I will concede Cartigan that you did put a question mark at the end of it, denoting you weren't sure. Besides, Manyshot only adds a single projectile to the first attack, not giving an extra attack.

Personally, I wouldn't be against houseruling it for thrown weapons, as especially in fantasy it's not unusual to see someone holding multiple knives (ot other thin bladed throwing weapons) between their fingers to throw multiple instead of holding a singlular one properly.

Sovereign Court

I wish you could Manyshot with slings. End the Tyranny of the Longbow, dammit!


Roaming Shadow wrote:
Cartigan wrote:

This would be awesome if it wasn't so feat hungry and didn't just suck so bad.

How many attacks are you getting per round? 1 + BAB/6 + 1/TWF feat + 1 (for rapid shot) + 2 (for manyshot)?

A 12th level Fighter would have like what? 9 attacks per round? You'd miss with basically all of them and run out of ammunition fast as hell, but it would be awesome.

Manyshot only workd for bows and arrows, the feat explicitley says as much:

"When making a full-attack action with a bow, your first attack fires two arrows."

I find it amazing how many people think Manyshot applies to any form of ranged attack, though I will concede Cartigan that you did put a question mark at the end of it, denoting you weren't sure. Besides, Manyshot only adds a single projectile to the first attack, not giving an extra attack.

Personally, I wouldn't be against houseruling it for thrown weapons, as especially in fantasy it's not unusual to see someone holding multiple knives (ot other thin bladed throwing weapons) between their fingers to throw multiple instead of holding a singlular one properly.

That's still around 7 attacks a round at level 12. You'd have to be a fighter specializing in Shurikens.

If you hit with all of them (unlikely), that's 7d3 + (7*Str mod) + whatever your Fighter bonus damage is at that level * 7. It would be entertaining at least.

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