
stormraven |

So you have a Monk (level irrelevant) that is slinging an @ssload of shurikins using Flurry of Blows. He expends a Ki point to tack on one more attack (a-load +1). Can he use the Rapid Shot feat to make it a-load +2?
Please note - I'm aware that the -2 to Hit on every shot due to Rapid Shot might make this an 'iffy' tactic. I'm just wondering if it is possible according to the rules OR (as with Two Weapon Fighting) the feat doesn't work with Flurry of Blows.
Thanks!
Edited a typo

cercanon |
So you have a Monk (level irrelevant) that is slinging an @ssload of shurikins using Flurry of Blows. He expends a Ki point to tack on one more attack (a-load +1). Can he use the Rapid Shot feat to make it a-load +2?
Please note - I'm aware that the -2 to Hit on every shot due to Rapid Shot might make this an 'iffy' tactic. I'm just wondering if it is possible according to the rules OR (as with Two Weapon Fighting) the feat doesn't work with Flurry of Blows.
Thanks!
Edited a typo
Yes, I think you are right. A Shuriken is a ranged weapon, and there's nothing that precludes rapid shot and flurry from stacking.

Hexcaliber |

This should work, nothing preventing it.
Also, two-weapon fighting and rapid shot can stack as well.
You could even melee flurry (with an extra -2), 5' step back and throw a shuriken.
huh?! Does this really work? Can I plan to do a full round of attacks, take a -2 to hit on all of them, 5' back and throw my sword at the other guy? Can I use this tactic with a great sword of returning? I desperately need the answer to this question. Thanx!

Diremede |

So you have a Monk (level irrelevant) that is slinging an @ssload of shurikins using Flurry of Blows. He expends a Ki point to tack on one more attack (a-load +1). Can he use the Rapid Shot feat to make it a-load +2?
Please note - I'm aware that the -2 to Hit on every shot due to Rapid Shot might make this an 'iffy' tactic. I'm just wondering if it is possible according to the rules OR (as with Two Weapon Fighting) the feat doesn't work with Flurry of Blows.
Thanks!
Edited a typo
No you cannot do what you just described in the same round. Rapid shot requires a full-attack action with a ranged weapon to use. Making a flurry of blows also takes a full-attack action to trigger.
You cannot make 2 full-attack actions in the same round.

Jonne Karila |

No you cannot do what you just described in the same round. Rapid shot requires a full-attack action with a ranged weapon to use. Making a flurry of blows also takes a full-attack action to trigger.You cannot make 2 full-attack actions in the same round.
Rapid shot is not an independent full-attack action. INSTEAD it can be combined with full-attack actions such as flurry of blows or manyshot.
Also, if monk could flurry with arrows, he could combine manyshot+rapid shot+flurry of blows+ki attack. =D

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stormraven wrote:So you have a Monk (level irrelevant) that is slinging an @ssload of shurikins using Flurry of Blows. He expends a Ki point to tack on one more attack (a-load +1). Can he use the Rapid Shot feat to make it a-load +2?
Please note - I'm aware that the -2 to Hit on every shot due to Rapid Shot might make this an 'iffy' tactic. I'm just wondering if it is possible according to the rules OR (as with Two Weapon Fighting) the feat doesn't work with Flurry of Blows.
Thanks!
Edited a typo
No you cannot do what you just described in the same round. Rapid shot requires a full-attack action with a ranged weapon to use. Making a flurry of blows also takes a full-attack action to trigger.
You cannot make 2 full-attack actions in the same round.
From the PRD:
Rapid Shot (Combat)
You can make an additional ranged attack.
Prerequisites: Dex 13, Point-Blank Shot.
Benefit: When making a full-attack action with a ranged weapon, you can fire one additional time this round. All of your attack rolls take a –2 penalty when using Rapid Shot.
Since it does not say, "As a full-attack" but "when making a full-attack action" I would rule that it is okay.
edit: Bah, ninja'd :)

The Grandfather |

It has been made clear that FOB cannot be combined with TWF, as TWF is inherent to FOB.
In most respects Rapid Shot is similar to TWF and I imagine it is not intended for use with FOB. Of course this will need confirmation by designers.
A full-attack can however combine ranged and melee attacks in any way the used weaponry allows. For a character fighting with unarmed strike this allows for a lot of interesting combinations (though most will not go with FOB due to the monk weapon restriction).

Dabbler |

It has been made clear that FOB cannot be combined with TWF, as TWF is inherent to FOB.
In most respects Rapid Shot is similar to TWF and I imagine it is not intended for use with FOB. Of course this will need confirmation by designers.
I have no problem with shuriken being an exception to this - the whole idea of them is hurling a cloud of the things as rapidly as possible, and it's not as if they inflict a lot of damage. In fact it makes them the one decent ranged weapon a monk can carry.

Beau DeWitt |
I was just reviewing this for the game I'm GMing. This is the conclusion I've come up with:
FOB is a special ability that requires full-attack action to use it. None of the other abilities (TWF/Rapid Shot/Many Shot) other than Ki pool can affect it.
TWF allows you an additional attack with your off hand, which can be used with thrown weapons AND ranged weapons that only require one hand to fire (light crossbow, with negatives/hand-crossbow). The ultimate problem with ranged weapons being the need to reload after a single shot, which requires two hands. For normal thrown weapons, you have to take Quick Draw to take advantage of multiple attacks (otherwise it is a move equivalent action to draw another weapon.)
Rapid shot allows you an extra attack when making ANY full attack action with a ranged weapon (thrown included).
Now, as I was looking through the benefits of different weapons, I noticed something interesting about shurikens. Under it's description, it says "Although they are thrown weapons, shuriken are treated as ammunition for the purposes of drawing them, crafting masterwork or otherwise special versions of them, and what happens to them after they are thrown". This means that you can draw shurikens as a free action, eliminating the need for quick draw.
But the question comes down to what actual use is a shuriken (1d2 dmg, 10 ft range, crit 20/x2)? The answer . . .
Rogue. By using your first Rogue talent on a combat feat, you can have TWF, Point Blank (+1 att/dmg within 30 ft, perfect for Sneak Attack) and Rapid Shot by 2nd level as a human, 3rd by any other race. Now you have up to 3 attacks by 2nd/3rd level, that when inside it's effect range you can add your Sneak Attack damage to each one when applicable. At 3rd level, that's 3 attacks of 1d2+str +2d6 damage, or 3d2s +6d6 dmg. With a high initiative, you can end most battles before they really start.

Fred Ohm |

FOB is a special ability that requires full-attack action to use it. None of the other abilities (TWF/Rapid Shot/Many Shot) other than Ki pool can affect it.
I understood that FOB was the equivalent of TWF. If Rapid shoot can stack with TWF, it should stack with FOB.
Rogue.
Not really. Getting a full round of sneak attacks with ranged weapons isn't easy. And the surprise round only allow standard actions.

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I would say since Rapid Shot explicitly states:
"when making a full-attack action with a ranged weapon"...
that you could not use it if you melee in the same round. It seems pretty clear it wants you to make all your attacks as ranged attacks in order to trigger rapid shot, so melee is out.
There is nothing keeping you from using a full attack FOB, taking a 5 foot step back switching to shuriken and throwing them using the remaining attacks. Say you have 4 attacks with FOB, you could make two of them unarmed, 5foot step back, whip out your shuriken throw two of them, use your Rapid shot, expend your Ki point and get 2 extra hits.

Beau DeWitt |
Beau DeWitt wrote:FOB is a special ability that requires full-attack action to use it. None of the other abilities (TWF/Rapid Shot/Many Shot) other than Ki pool can affect it.I understood that FOB was the equivalent of TWF. If Rapid shoot can stack with TWF, it should stack with FOB.
Quote:Rogue.Not really. Getting a full round of sneak attacks with ranged weapons isn't easy. And the surprise round only allow standard actions.
I keep reading the FOB/TWF and it still is unclear. TWF just reduces the penalties of attack with two weapons, where FOB silmulates having TWF feat (and allows the player to use full Str bonus even on his off hand weapon)
A full round of sneak attacks is much easier than it seems. You don't just get them during the surprise round, you get them while your opponent is denied their Dex bonus to AC or flanked. Even if you don't have a surprise round, everyone is considered flat-footed in the first round UNTIL their initiative comes around and they can act. A rogue with a high init has a pretty good chance of going first during combat, which means his opponents will be flat-footed without even a surprise round. Hell, a surprise round for a shuriken rogue would just be rape, being able to attack two full-attack actions with sneak attack damage.
And no, you could not melee with shurikens, they are stated as being too small.

Remco Sommeling |

JimmyNids wrote:There is nothing keeping you from using a full attack FOB, taking a 5 foot step back switching to shuriken and throwing them using the remaining attacks. Say you have 4 attacks with FOB, you could make two of them unarmed, 5foot step back, whip out your shuriken throw two of them, use your Rapid shot, expend your Ki point and get 2 extra hits.I would say since Rapid Shot explicitly states:
"when making a full-attack action with a ranged weapon"...
that you could not use it if you melee in the same round. It seems pretty clear it wants you to make all your attacks as ranged attacks in order to trigger rapid shot, so melee is out.
I agree with you, excpet for the rapid shot, you need a full-attack action with a ranged weapon for that.
copy/paste :
"when making a full-attack action with a ranged weapon"...
It seems pretty obvious

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copy/paste :
"when making a full-attack action with a ranged weapon"...
It seems pretty obvious
I had a long thought out well written post in response. But the forums ate it. So in short I will just state that you are interpreting that as "when making a full-attack action with only a ranged weapon..." instead of what it really says.
You can in fact apply rapid shot in this case to add another attack but you will of course have to pay the requisite -2 to each hit.

The Speaker in Dreams |

Remco Sommeling wrote:
copy/paste :
"when making a full-attack action with a ranged weapon"...
It seems pretty obvious
I had a long thought out well written post in response. But the forums ate it. So in short I will just state that you are interpreting that as "when making a full-attack action with only a ranged weapon..." instead of what it really says.
You can in fact apply rapid shot in this case to add another attack but you will of course have to pay the requisite -2 to each hit.
I agree with this.
In any case, the shuriken *are* ranged weapons so ... where's the confusion?
Ranged Weapon? Check
Flurry = Full Attack? Check
-2's on all "to hit rolls"? Check
Terrible Range Increment? Check
Generally bad idea w/terrible aim/accuracy penalties? Check
If a monk takes the Rapid Shot, he needs PB Shot first (ie: 2 feats deep, not cheap for a monk, and at specific sacrifice to his melee capabilities). It's a significant investment, and it works just fine meeting all requirements of useage ... *why* on earth do you want to screw them over? In yet another fashion??? This is like a minimum monk level 5 to make happen ... given it'll always be 1d2+str damage for them ... this hurts. A lot! If they have the Dex mod to make it work, then their melee/str damage will be low. If they're designed ala: Treantmonk's guide and are all Str, they will have problems on the "to hit" due to lesser Dex rating. It's *a* tactic, but hardly the most broken.
For the Rogue - he'll need the feats stated above, AND he'll need Exotic Weapon Proficiency: Shuriken (only monks get it off the bat). Let's assume this guy *is* attacking at 30' (limit of his PB range and SA or whatever to apply), that's -4 to hit off the bat, add rapid shot, it's -6 to hit. Sure, it's within PB shot range, so *really* only a -5. that hurts quite a bit ... let's give the rogue a +4 dex mod (18 dex) and he can toss at -1 to his already lower BAB values ... not all that likely to hit much at all.
It's *slightly* better "to hit" wise for the monk as he can use the flurry values for bab vs. his base bab. It's still not much better, though - probably worse, honestly as he's lunlikely to have the high dex the Rogue has to offset his "to hit" problems.
{maybe in the cinematic scenes the ninja, etc throw so many shuriken because they know most won't hit a darn thing?}

Alejandro Acosta |
I understand that shuriken has 10ft range. That's 1 increment, so zero penalties. As far as ranged attacks go the CRB says thrown weapons have a max of 5 increments (projectile weapons, like bows have a max 10 increments). So you could throw shuriken 50 ft, but you take a -2 penalty after the first 10ft and every 10ft thereafter. If you have the required 13 STR, you can take "distance thrower" so you can throw 20ft w/o penalty. Or you can take far shot (PBS required) and also throw 20ft w -1 penalty. Add the +1 from PBS and now you have -0/20ft. If I were to take both, I could throw a shuriken 30 ft w/o penalty. so it would look like this:
Shuriken range -0/10ft, -0/20ft(w/distance thrower), 0/30 ft (w/far shot+PBS), then -2/40ft, -4/50ft. I personally would rather stick to 20ft, but it is possible to throw out to 50ft if you wish. Notice the +1 from PBS.