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Scipion del Ferro RPG Superstar 2011 Top 4 |
![Vencarlo Orinsini](http://cdn.paizo.com/image/avatar/A15_vencarlo.jpg)
Name: Twizzle
Race: Elf
Alignment: LN
Class: Wizard 7
Size: Small
HP: 58
STR: 10 +0 (base 12, -2 race)
DEX: 22 +6 (base 15, +2 race, +1 level, +4 enhance)
CON: 17 +3 (base 13, +2 race, +2 enhance)
INT: 18 +5 (base 14, +4 enhance)
WIS: 10
CHA: 8 -1
Fort: +7
Ref: +10
Will: +7
BAB: +3
AC: 21, 10+ (4 mage armor) + (6 Dex) + (1 ring) + (1 amulet) + (1 size)
22 w/ shield +4
CMB: +2
CMD: +4
Skills;
+13 Fly
+16 Knw (arcana)
+16 Knw (history)
+16 Knw (planes)
+16 Spellcraft
Attacks;
Shocking grasp +10 (30 damage)
Scorching ray +10 (4d6, 2 rays)
Specials;
Arcane bond - Staff
Specialist - Transmutation
Prohibited - Necromancy, Divination
-Physical Enhancement (+2 Con)
-Telekinetic fist, +7 (1d4+3) 9/day
Scribe Scroll
Bonus feat - Maximize Spell
Feats;
1 Toughness
3 Augment Summon
5 Combat Casting
7 Spell Focus (transmutation)
Equipment;
Arcane bonded staff
8,000 Headband of Int +4
8,000 Belt of Dex +4
2,000 Cloak of Res +2
2,000 Ring of Deflection +1
2,000 Amulet of Nat Armor +1
random adventuring gear
Scrolls;
750 2 scroll of dispel magic
1,400 2 scroll of max. shocking grasp
700 scroll of stoneskin
Spells Known:
0- All
1- shield, mage armor, summon monster I, shocking grasp, color spray, enlarge person, feather fall, reduce person
2- scorching ray, spider climb, darkvision, summon monster II
3- dispel magic, displacement, slow, summon monster III
4- stoneskin, summon monster IV
Spells Prepared:
0 who cares
1 shield x 2, shocking grasp, reduce person x2
2 scorching ray x2, summon monster II x2
3 displacement, slow, summon monster III
4 max.shocking grasp x2
Here's a small wizard. Specializes in getting up close and personal and tazing opponents. He might need to drop Spell Focus for Weapon Finesse, but I've never been 100% on if melee touch attacks use Str or Dex. If someone wants to use him or whatever I don't care. I build characters at work to pass the time.
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Brodiggan Gale |
![Lord Almir](http://cdn.paizo.com/image/avatar/Portraits-AlmirArgithViaren.jpg)
I'm so lost... I thought we were all making four characters each... Or am I just throwing one guy into all of this?
I think the idea at the moment is that, ideally, we would each have one character out of a group of four, but more are never bad just in case someone has to cancel when it comes time for the actual PbP. (And that may mean we end up running 2 or more each.)
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Adam D |
![Ghlaunder (Symbol)](http://cdn.paizo.com/image/avatar/25_Symbol_of_Ghlaunder.jpg)
Alrighty, here we go... Wanted to create a front-liner for the team.
Put this together kinda late at night, if anyone finds any errors, lemme know.
----------------------------------
Naylisk & Yasha
----------------------------------
Human Paladin 7(Naylisk)
Init +0; Senses -; Perception +1
Defense
AC 26, 10 touch, 26 flat-footed (+11 Armor, +4 Shield, +1 Natural)
HP 70
Fort +10, Ref +5, Will +9
Offense
Speed (30)20 ft.
Melee +11/+6 (Lance 1d8+1)
Statistics
STR 18, DEX 10, CON 14, INT 8, WIS 12, CHA 15 (14+2+2)
Base Atk. +7, CMB +11, CMD +11
Skills: Handle Animal +9, Heal +7, Ride +10
Equipment
+2 Full Plate (5650gp)
Keen Lance (2310gp)
+2 Hvy Steel Shield (4170gp)
Belt of Giant Strength (8000gp)
Cloak of Resistance +1 (1000gp)
Amulet of Nat Armor (2000gp)
Feats
Mounted Combat
Ride-By Attack
Spirited Charge
Selective Channeling
Extra Lay on Hands
Racial Abilities
N/A
Tiger Mount (Yasha)
Init +3; Senses low-light vision, Scent; Perception +8
Defense
AC 20, 13 touch, 16 flat-footed (+4 Dexterity,+7 Natural, -1 Size)
HP 57
Fort +8, Ref +9, Will +4
Offense
Speed 40 ft.
Bite +9 (1d10+6), 2 Claws +10 (1d8+6)
Rake (1d8)
Grab
Pounce
Statistics
STR 23, DEX 18, CON 17, INT 2, WIS 15, CHA 10
Base Atk. +4, CMB +10, CMD +14
Skills: +10 Escape Artist, +8 Perception
Equipment
Mstwk Studded Leather Barding (700gp)
Feats
Toughness
Improved Natural Armor
Improved Natural Attack
Size Modifiers
-1 Attack, -1 AC
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Azmahel |
![Brodert](http://cdn.paizo.com/image/avatar/X2_Sage-Brodert-Quink.jpg)
I'm eating right now. will take some time. (Also this is the first druid since 3.0 I'm building)
"sensible" is simulating a "real" encounter with a likely real party and a summoner that is build as an enemy and encounter not a pc killing monstrosity.
"dirty" is optimized characters against a pc killing monstrosity. A pure Test of power.
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Darkjoy RPG Superstar 2013 Top 16 |
![Asmodeus](http://cdn.paizo.com/image/avatar/asmodeus.jpg)
I'm eating right now. will take some time more.
"sensible" is simulating a "real" encounter with a likely real party and a summoner that is build as an enemy and encounter not a pc killing monstrosity.
"dirty" is optimized characters against a pc killing monstrosity. A pure Test of power.
OK, the PC killing monstrosity bit took a hit, only 5 natural attacks, gone are the days that I could make a gazillion attack rolls ;(
I fully expect semi-optimized PCs, because there is no natural progression from level 1, optimization sets in.
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Darkjoy RPG Superstar 2013 Top 16 |
![Asmodeus](http://cdn.paizo.com/image/avatar/asmodeus.jpg)
PBP is here!
We are waiting for a druid/cleric.
If nothing is posted within one hour we are using a modified pregen.
Gale has chosen Singer as his PC
3 slots remain open, Azmahel will likely pick his druid. Adam will pick his paladin I guess, so that leaves one lucky player ;>
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Brodiggan Gale |
![Lord Almir](http://cdn.paizo.com/image/avatar/Portraits-AlmirArgithViaren.jpg)
Darkjoy wrote:PBP is here!
We are waiting for a druid/cleric.
If nothing is posted within one hour we are using a modified pregen.
Gale has chosen Singer as his PC
3 slots remain open, Azmahel will likely pick his druid. Adam will pick his paladin I guess, so that leaves one lucky player ;>
To whoever ends up with Archer, the damage listed on his sheet does not include the various temporary bonuses from Rage, Rapidshot, Manyshot, Deadly Aim, Point Blank Shot, etc.
Please remember to add the appropriate modifiers.
Rage: +2 Damage
Manyshot: Double damage on the first shot.
Point Blank Shot: +1 to hit and damage under 30 ft.
Deadly Aim: -2 to hit, +4 damage
Rapid Shot: 1 Extra attack, -2 to hit.
With all but Point Blank Shot, the attack routine is:
+9 for 2d6+26 and +9/+4 for 1d6+13
My bard is likely to go first, meaning you'll also have a +2 competence bonus to attacks and damage, and a +2 Morale bonus to attacks, saves, damage, skill checks, and ability checks, making the total to hit and damage:
+13 for 2d6+34 and +13/+8 for 1d6+17
(I'll post this in both threads just to make sure it's not missed)
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Scipion del Ferro RPG Superstar 2011 Top 4 |
![Vencarlo Orinsini](http://cdn.paizo.com/image/avatar/A15_vencarlo.jpg)
Scipion del Ferro wrote:** spoiler omitted **
Twizzle
Cost of belt and headband are both off, each costs 16k, which is above the 8k limit!
Rework is required.
Dangit!!
I always do that > . > Stupid stat items are the only thing in the game where I read the crafting cost, not the base cost.
Well that leave him about 8,000 to spend on other things which I'm not in the mood to buy for him now, probably a ton of scrolls.
Name: Twizzle
Race: Elf
Alignment: LN
Class: Wizard 7
Size: Small
HP: 58
STR: 10 +0 (base 12, -2 race)
DEX: 20 +5 (base 15, +2 race, +1 level, +2 enhance)
CON: 17 +3 (base 13, +2 race, +2 enhance)
INT: 16 +5 (base 14, +2 enhance)
WIS: 10
CHA: 8 -1
Fort: +7
Ref: +10
Will: +7
BAB: +3
AC: 20, 10+ (4 mage armor) + (5 Dex) + (1 ring) + (1 amulet) + (1 size)
24 w/ shield +4
CMB: +2
CMD: +4
Skills;
+13 Fly
+16 Knw (arcana)
+16 Knw (history)
+16 Knw (planes)
+16 Spellcraft
Attacks;
Shocking grasp +10 (30 damage)
Scorching ray +10 (4d6, 2 rays)
Specials;
Arcane bond - Staff
Specialist - Transmutation
Prohibited - Necromancy, Divination
-Physical Enhancement (+2 Con)
-Telekinetic fist, +7 (1d4+3) 9/day
Scribe Scroll
Bonus feat - Maximize Spell
Feats;
1 Toughness
3 Augment Summon
5 Combat Casting
7 Spell Focus (transmutation)
Equipment;
Arcane bonded staff
4,000 Headband of Int +2
4,000 Belt of Dex +2
2,000 Cloak of Res +2
2,000 Ring of Deflection +1
2,000 Amulet of Nat Armor +1
random adventuring gear
Scrolls;
750 2 scroll of dispel magic
1,400 2 scroll of max. shocking grasp
700 scroll of stoneskin
Spells Known:
0- All
1- shield, mage armor, summon monster I, shocking grasp, color spray, enlarge person, feather fall, reduce person
2- scorching ray, spider climb, darkvision, summon monster II
3- dispel magic, displacement, slow, summon monster III
4- stoneskin, summon monster IV
Spells Prepared:
0 who cares
1 shield x 2, shocking grasp, reduce person x2
2 scorching ray x2, summon monster II x2
3 displacement, slow, summon monster III
4 max.shocking grasp x2
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Darkjoy RPG Superstar 2013 Top 16 |
![Asmodeus](http://cdn.paizo.com/image/avatar/asmodeus.jpg)
And he summons. He's now more than a device of wall of flame spamming, and in exchange the eidolon has become more fragile. ( which is ok, considering that a Lvl 5 spell can summon a CR 7 Beastie)
The eidolon was the unfortunate victim of a first strike, so actual playtest data is inconclusive at this time ;>
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Darkjoy RPG Superstar 2013 Top 16 |
![Asmodeus](http://cdn.paizo.com/image/avatar/asmodeus.jpg)
So the playtest yesterday lead to a pretty handy win for the party over the summoner, though I think at least part of that was the summoner trying to wait for the perfect moment to strike and getting nailed in the process.
Any thoughts on doing another today?
Yes and the HP were off, Kitty would have been toast if I had caught that mistake sooner.
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Kolokotroni |
![Angvar Thestlecrit](http://cdn.paizo.com/image/avatar/A9-Wizard_final.jpg)
Kolokotroni wrote:Yes and the HP were off, Kitty would have been toast if I had caught that mistake sooner.So the playtest yesterday lead to a pretty handy win for the party over the summoner, though I think at least part of that was the summoner trying to wait for the perfect moment to strike and getting nailed in the process.
Any thoughts on doing another today?
perhaps a little less cat and mouse today? Since it was you that wanted to test the 'soft' side of things.
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Darkjoy RPG Superstar 2013 Top 16 |
![Asmodeus](http://cdn.paizo.com/image/avatar/asmodeus.jpg)
Darkjoy wrote:perhaps a little less cat and mouse today? Since it was you that wanted to test the 'soft' side of things.Kolokotroni wrote:Yes and the HP were off, Kitty would have been toast if I had caught that mistake sooner.So the playtest yesterday lead to a pretty handy win for the party over the summoner, though I think at least part of that was the summoner trying to wait for the perfect moment to strike and getting nailed in the process.
Any thoughts on doing another today?
Soft side has nothing to do with it, at round 3 you were drawn out and 1-1 summoner + eidolon is a meatgrinder.
So that little hp oversight killed the playtest - mistakes were made again.
But we will see how things go today, oh yeas we will
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Kolokotroni |
![Angvar Thestlecrit](http://cdn.paizo.com/image/avatar/A9-Wizard_final.jpg)
Kolokotroni wrote:Darkjoy wrote:perhaps a little less cat and mouse today? Since it was you that wanted to test the 'soft' side of things.Kolokotroni wrote:Yes and the HP were off, Kitty would have been toast if I had caught that mistake sooner.So the playtest yesterday lead to a pretty handy win for the party over the summoner, though I think at least part of that was the summoner trying to wait for the perfect moment to strike and getting nailed in the process.
Any thoughts on doing another today?
Soft side has nothing to do with it, at round 3 you were drawn out and 1-1 summoner + eidolon is a meatgrinder.
So that little hp oversight killed the playtest - mistakes were made again.
But we will see how things go today, oh yeas we will
What i mean was, you had mentioned to azmahel that you were looking for a less chesslike approach from the players to represent more likely player behavior. But at the same time you were referencing the art of war regarding your own tactics for the summoner.
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Azmahel |
![Brodert](http://cdn.paizo.com/image/avatar/X2_Sage-Brodert-Quink.jpg)
Kolokotroni wrote:Darkjoy wrote:perhaps a little less cat and mouse today? Since it was you that wanted to test the 'soft' side of things.Kolokotroni wrote:Yes and the HP were off, Kitty would have been toast if I had caught that mistake sooner.So the playtest yesterday lead to a pretty handy win for the party over the summoner, though I think at least part of that was the summoner trying to wait for the perfect moment to strike and getting nailed in the process.
Any thoughts on doing another today?
Soft side has nothing to do with it, at round 3 you were drawn out and 1-1 summoner + eidolon is a meatgrinder.
So that little hp oversight killed the playtest - mistakes were made again.
But we will see how things go today, oh yeas we will
After all the HP were off, but not as off as you thought. Everybody except Characters ( even NPCs normally) has to roll his first HD ;)
*watching from the sidelines. All work and no fun make me a dull boy*
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Darkjoy RPG Superstar 2013 Top 16 |
![Asmodeus](http://cdn.paizo.com/image/avatar/asmodeus.jpg)
Today was a good day!
I let the summons do the heavy lifting and did not cast any spell.
Summons performed ok, slowed party considerable and they even took a few hits from me this time around.
Druid is down for the moment, druid animal companion and archer both took a beating but are now at + 1/2 hp.
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Darkjoy RPG Superstar 2013 Top 16 |
![Asmodeus](http://cdn.paizo.com/image/avatar/asmodeus.jpg)
Today was a good day!
I let the summons do the heavy lifting and did not cast any spell.
Summons performed ok, slowed party considerable and they even took a few hits from me this time around.
Druid is down for the moment, druid animal companion and archer both took a beating but are now at + 1/2 hp.
To add: moments later the druid was killed > at -20 after being revived to 0hp by the paladin just moments before.
The question that haunts me is what happens when you throw two 7th level summoners and eidolons at an 7th level party?
Basically the same CR encounter, but with double the summoned monsters output I wonder if the party will be overwhelmed by the summons?