Genie Bloodline -- Your Thoughts?


Homebrew and House Rules


Hi all, I welcome any opinions on this sorcerer bloodline. Thanks.

Genie

The mysterious power of the legendary genie resides in you. As a result, your bloodline is infused by the uncanny ability to alter the fabric of reality. Despite your fickle nature, good fortune is your ever-present companion.

Class Skill: Knowledge (Planes).

Bonus Spells: disguise self (3rd), invisibility (5th), gaseous form (7th), minor creation (9th), persistent image (11th), analyze dweomer (13th), limited wish (15th), moment of prescience (17th), wish (19th).

Bonus Feats: Combat Reflexes, Combat Casting, Improved Initiative, Quicken Spell, Dodge, Mobility, Skill Focus (Knowledge [planes]), Spell Penetration.

Bloodline Arcana: Whenever you cast a spell of the figment subschool, increase the spell’s DC by +2.

Bloodline Powers: Your ability to shape reality to your own desires has made you wily and elusive.

Lucky Touch (Sp): At 1st level, you can touch a creature as a standard action, bestowing on it a luck bonus on attack rolls, skill checks, ability checks, and saving throws equal to ½ your sorcerer level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your charisma modifier.

Genie Resistances (Ex): At 3rd level, you gain resist energy 5 for a specific type, either: fire, or electricity or acid. The choice cannot be changed once selected. At 9th level your resist energy 5 increases to 10, or you can choose another resist energy type 5. At 15th level, you can increase your original resist energy type to 20, increase your secondary resist energy type to 10, or choose one final resist energy type 5.

Dimensional Shift (Su): At 9th level, you can teleport as the spell dimension door, except that activating the ability requires a move action, not a standard. The ability can be used twice per day.

Test the Fates (Su): At 15th level, you gain the ability to increase your chances at making a saving throw, ability check, attack roll, or skill check. You can choose either to add a d10 die to your saving throw or check before you roll your result, or a d6 die after the saving throw or check has been made. This ability can be used once per day.

Shaper of Dreams (Su): At 20th level you have mastered control over reality. You gain immunity to your highest resist energy type (fire, electricity or acid), and the ability to cast shapechange once per day as a spell-like ability using your sorcerer level as your caster level. Once per week, you also gain the ability to cast limited wish as a spell-like ability using your sorcerer level as your caster level.

Grand Lodge

Love it


Interesting... you might also look HERE for some early versions I did for the Beta playtest.


One mechanical issue based off of the current wording of Shaper of Dreams and Genie Resistances: if I'm reading this correctly, you could, by 20th level, have resist 5 fire, elec, and acid. So which does Shaper of Dreams apply to in that situation?

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