
Black Harlequin |

The "Mounted Mastery" wasn't altered either. Cavaliers now suffer no armor penalty when applied to ride checks, but the Mounted Mastery still states that the armor penalty for ride checks is halved. It is still a good ability, the first sentence just needs to be removed.
The no armor penalty refers to the Cavaliers particular mount, as it is within the Mount special ability. If the Cavalier is between mounts or has to borrow one for some reason, he would have only half the normal armor check penalty. This could definitely be more clear. If you are to read that statement that he has no armor penalty on any mount, the combat training, light armor prof. and bonus feat would also apply, which doesn't seem right.
Not likely to make a whole lot of difference to most, but it's there.

Grey Lensman |
I'd just replace the line for "increase the bonus granted by the oath" to "increase the bonus granted by the teamwork feat", and replace the ability to take an additional oath with......an additional teamwork feat.
Knight's Challenge would increase the bonus damage by 50%, or perhaps double it, as it is a once per day, high level ability.
All subject to change when the updated PDF is released, of course.

Ressy |

I'd just replace the line for "increase the bonus granted by the oath" to "increase the bonus granted by the teamwork feat", and replace the ability to take an additional oath with......an additional teamwork feat.
Knight's Challenge would increase the bonus damage by 50%, or perhaps double it, as it is a once per day, high level ability.
All subject to change when the updated PDF is released, of course.
Using some of those teamwork feats is hard enough for a mounted character with a focus on charging, and the reactive nature of some of the better tactical feats.
Also, somewhere in the class, perhaps inside one of the Orders, can we get a class feature that makes the abysmal will saves less of an issue? I was kinda counting on the oaths to do that pre-revision.