What is the average amount of rounds that a combat lasts?


Pathfinder First Edition General Discussion

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Rezdave wrote:
Carnivorous_Bean wrote:
Beast dies without doing anything whatsoever.

This is where you arbitrarily need to make it an "Advanced" version OTF. "Have fun" is the most important rule, and neither you nor your Players actually did, even though you "played by the rules" and "played by the dice".

I'd have given it back 1/2 its HP at least, called it advanced, given the party bonus XP for an "advanced" monster and then cut their total an equal amount for a "fumble" on Stealth. IOW, an XP wash.

Ultimately, having fun is most important.

R.

Definitely, you're right. I pretty much fell down on my job because I was so boggled at how fragile that beast turned out to be.

Oh, well, I can make up for it next session. ;)


Viletta Vadim wrote:

There were some excessively generous rulings in there, though. Giving the players the surprise round on a monster that was actively stalking them to begin with? That really doesn't make sense. There shouldn't have been a surprise round at all. Rather, it should have been initiative, volley, beast attacks someone, then they probably finish it off. Or, alternately, the beast realizes it's been spotted, gets spooked because it's lost its advantage, turns tail and runs away.

Also, you have to understand that 'challenging' is something of a joke in the CR system. A CR10 creature against a party of four level 10 PCs is defined as 'challenging.' For comparison, a level 10 party member is a CR10 creature. If you have a level 10 party with 5 PCs, and then everyone dogpiles on the Bard, the CR system defines that as a 'challenging' encounter.

And solos are always a crap shoot. A few lucky rolls and they're done, pretty much no matter how badass they are. Generally, expect solos to go down very fast. If a solo can't kill someone or close to it in a single round, it's probably not a threat.

A CR 10 creature vs. a party of four PCs is an "average" encounter, according to pp.397 of the core-rulebook. A level 10 party member is considered a CR9 creature, according to the same book, PC levels=level-1, and NPC levels=level-2. So the example with the Bard is technically an "easy" (APL-1) encounter.

Everything else you say is true though.


Quite a bit also depends on how the home brew creature was constructed. Two different creatures can both meet the guidelines for being a CR10 creature, but one be much more effective against a particular party and in a particular situation than the other.


I remember sicking what amounts to a 12th level fighter as a solo encounter to deal with 4 7th level PC's. he died in one round. the fighter was a cheesed out homebrew race, played suboptimally, he would spring attack/dual strike (complete adventurer, attack with 2 weapons as a standard action) he got killed by a set flank 2wf full attack.


Viletta Vadim wrote:
A CR10 creature against a party of four level 10 PCs is defined as 'challenging.' For comparison, a level 10 party member is a CR10 creature.

Above is not correct, but answer is OT:

So quite a while ago I was involved in a variety of discussions with developers about the CR system and how it works. Although the DMG explicitly states that an NPC is considered to have a CR equal to its level, the "formula" used to calculate CR shows that the classes also fall up short and the system is built to have a CR XX creature take on a party of Lvl XX PCs but not necessarily go 50:50 with a single PC of Level XX.

Indeed, a close reading of all the relevant sections of the DMG and the MM reveals a great deal of contradictory information, even without access to the CR-calculation tables/chart which I understand were later published, but which also were available to developers.

Personally, I find the mathematics of the CR system pretty elegant theoretically. We all know there have been problems in execution.

I'm just guessing here, but as a writer, editor and longtime GM (though not publishing developer) I'm pretty certain that somewhere along the line in the development of 3.0 and the CR / EL system a change was made in the way it worked. My hypothesis is that Level = CR was the original intent, and that is the way the math works best. Really, that is the default position, mathematically speaking. Then, the idea of CR = "appropriate challenge for a party of 4 PCs" cropped up and became the final version used in the rules.

In this "Appropriate Challenge" version, PC Classes are actually about 2 steps down the ladder from their Level. A 5th Level PC is about a CR 3 while a 1st Level PC is a CR 1/2 or 1/3rd.

Unfortunately, a very poor editing job was done on the text and much of the original copy from the Level = CR origin was left in the final SRD and published books, causing no end of confusion and debate since due to the inherent contradictions within and between sources, much less later-published material.

Anyway, this is simply my own theory on the matter, but as I said, being a writer and editor and looking logically as the system I believe it to be a reasonable conclusion.

Given that this is a Pathfinder forum, I should also state the caveat that my opinion and conclusion applies only to 3.x ... if is possible that the Power Creep inherent in PFRPG has changed this, or returned the CR system to what I believe to be its Level = CR roots, intentionally or not.

FWIW,

Rez

EDIT - Posts after the "" didn't appear for me when I replied, despite over an hour passing, so semi-ninja'd due to technical difficulties ... R.


a party of 4 7th level pcs make a solo 12th level fighter look like nothing (not counting his +4 ECL). he would've been ecl 16 but definately not even a CR 8, even with his 240 hit points and DR 5/-.
He had 12 maxed out D10's a 28 constitution and improved toughness. he still died in a little over a round. maybe 2 at most. the pc's were cheesed with 56 point buy, gestalt, and 10th level wealth with +1 ecl waived. now that i think about it, i gave too much power to the pc's.


Viletta Vadim wrote:
For comparison, a level 10 party member is a CR10 creature.

CR 9 in Pathfinder, for the record. You subtract 1 from the CR for having PC class levels and 2 for having NPC class levels. A human commoner 3 is CR 1, a human fighter 3 is CR 2.


Fine, three level tens dogpiling on the Bard.

Shuriken: Gestalt characters are generally treated as being higher-level characters than they actually are for their immense power. I believe it's +2 to their effective level when determining ECL. So, given that and the +1 free, that comes out to a party of ECL10 characters going up against a CR 12/11 creature, which isn't all that hard, particularly considering the glaring weaknesses most Fighters have (will saves, particularly).


Viletta Vadim wrote:

Fine, three level tens dogpiling on the Bard.

Shuriken: Gestalt characters are generally treated as being higher-level characters than they actually are for their immense power. I believe it's +2 to their effective level when determining ECL. So, given that and the +1 free, that comes out to a party of ECL10 characters going up against a CR 12/11 creature, which isn't all that hard, particularly considering the glaring weaknesses most Fighters have (will saves, particularly).

so they were effectively level 10, would you say being cheesed out in attributes/equipment (56 point buy) counts you as a level higher?

maybe i cannot handle such high power levels. should i have calculated as if they were 10th level pcs? maybe even 11th?

the guy had a level adjusment of 4 and 12 fighter levels (the race was built to be a fighter) i did the spring attack dual strike being afraid of an accidental tpk. man i misjudged that encounter. the session effectively turned into a less than an hour one shot. i guess now, that fighters are not meant as solo boss battles.


Well, the equipment I'd just subsume into being ECL10 in the first place. The high point buy isn't nearly so important, and probably isn't enough to make them the equivalent of level 11 characters at that point. Though I don't know the details. However, as a general rule, a melee solo who can't kill someone (possibly even someone tough) or come very close in a single round isn't tremendously dangerous.


Rezdave wrote:
They're sure not martial artists ... not serious ones, anyway.

Aww come on now, even as much as I giggle at JCVD, 'back when' he was actually quite a decent fighter - as evidenced by his early tournament successes.

Anyhow - the CR system is whacky.

There's no way that a single Ogre is a 'challenge' for a group of 4th level players. I doubt the 3rd and 4th characters would even have a creature left to resolve attack on.


Shifty wrote:
Rezdave wrote:
They're sure not martial artists ... not serious ones, anyway.

Aww come on now, even as much as I giggle at JCVD, 'back when' he was actually quite a decent fighter - as evidenced by his early tournament successes.

Anyhow - the CR system is whacky.

There's no way that a single Ogre is a 'challenge' for a group of 4th level players. I doubt the 3rd and 4th characters would even have a creature left to resolve attack on.

In my experience, a single ogre is a decent few round challenge for a lvl 1-2 party.


Shifty wrote:
There's no way that a single Ogre is a 'challenge' for a group of 4th level players. I doubt the 3rd and 4th characters would even have a creature left to resolve attack on.

Define what you mean by "challenge"? If it is an encounter that taxes the parties resources by 25%, then yes, it does just that. It poses no threat of death (or minimal) but takes the party a bit to overcome. Not a lot, but a little.

If you want to consistantly "challenge' the party to a greater degree, raise the CR of the encounters by 2. They can still overcome, but it will take a bit more. However, you will then be awarding xp at an accelerated rate.

Basically, CR is a good baseline to compare to, but you always need to consider the party. A pack of troll skeletons is nothing to a 4th level party, especially if they have a cleric. But if they were all Wizards loaded with mind-affecting and fire spells for hunting trolls, then they would likely be in for a world of hurt (or they will retreat). Either way, CR4 for one group does not mean the same CR4 for another.

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