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Dredan |
![Large Water Elemental](http://cdn.paizo.com/image/avatar/TSR95053-38.jpg)
The pdf specifically states that extracts are created much like potions and follow the rules of dispel magic. I think if the Alchemist makes all of his extracts in the morning, (playtest btw 17th alchemist vs. 17 wizard), he is very vulnerable to losing his extracts if hit with a mage's disjunction. I think you might want to clarify the difference between extracts and potions for this spell specifically. If a wizard casts disjunction on another wizard, he may lose items, spells in affect and a few other things, but he won't lose the memory of the prepared spells he hasn't cast yet. If the alchemist fails his saves vs. mage's disjunction he is crippled. He effectively loses his "alchemy" spells on the extractions that failed their save. No extractions, no potions. Shutting down a 17th level character for 17 minutes is very costly. You might not negate all of the extractions but you can sorely hamper his ability. You might want to specifically state that extracts are not magical items or potions until they are activated or imbibed. Otherwise as a DM I would rule they are potions and would require a saving throw against disjunction. This could severly cripple an alchemist, and as a wizard, the first 9th level spell I learn is mage's disjunction.
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![The Expansionist](http://cdn.paizo.com/image/avatar/Drawing023Expansionist.jpg)
If a wizard casts disjunction on another wizard, he may lose items, spells in affect and a few other things, but he won't lose the memory of the prepared spells he hasn't cast yet. If the alchemist fails his saves vs. mage's disjunction he is crippled. He effectively loses his "alchemy" spells on the extractions that failed their save. No extractions, no potions. Shutting down a 17th level character for 17 minutes is very costly.
Feeblemind is a 5th-level spell that will permanently shut down a sorcerer or wizard until they receive restorative magics. I don't think a 9th-level spell doing the same thing to an alchemist is particularly unfair.
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The Fool |
![Jester](http://cdn.paizo.com/image/avatar/carnival3.jpg)
Dredan wrote:If a wizard casts disjunction on another wizard, he may lose items, spells in affect and a few other things, but he won't lose the memory of the prepared spells he hasn't cast yet. If the alchemist fails his saves vs. mage's disjunction he is crippled. He effectively loses his "alchemy" spells on the extractions that failed their save. No extractions, no potions. Shutting down a 17th level character for 17 minutes is very costly.Feeblemind is a 5th-level spell that will permanently shut down a sorcerer or wizard until they receive restorative magics. I don't think a 9th-level spell doing the same thing to an alchemist is particularly unfair.
Nor do I. At least that spell leaves the Alchemist alive as opposed a Meteor Storm or such.
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Scipion del Ferro RPG Superstar 2011 Top 4 |
![Vencarlo Orinsini](http://cdn.paizo.com/image/avatar/A15_vencarlo.jpg)
Round 1;
17th Wizard casts Disjunction
17th Alchemist throws a bomb for 27d6+about 10 damage
Round 2;
Alchemist tries to find someone who can cast Prestidigitation to clean his clothes.
[edit][pre-emptive] I know it's coming, 9d6 x 3 with Improved Vital Strike. Yes, I know you don't think it applies, yes by RAW it actually does until disproven, cut the Achie some slack with his non-scaling bombs.
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Scipion del Ferro RPG Superstar 2011 Top 4 |
![Vencarlo Orinsini](http://cdn.paizo.com/image/avatar/A15_vencarlo.jpg)
Scipion del Ferro wrote:Assuming you meant 17d6+10, that's about 70 damage. That's not that uber, since it can be defeated with the simple expedient of walking away at a brisk pace.Round 1;
17th Wizard casts Disjunction
17th Alchemist throws a bomb for 27d6+about 10 damage
Where do you get 17d6 from?
That whole 50ft max range on the bombs does kind of put a kink in there, lol. *cry*
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A Man In Black RPG Superstar 2010 Top 32 |
I know it's coming, 9d6 x 3 with Improved Vital Strike. Yes, I know you don't think it applies, yes by RAW it actually does until disproven, cut the Achie some slack with his non-scaling bombs.
Incidentally, have I mentioned lately that Vital Strike is the worst-written feat ever?