
TheDrone |
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Hideous Laughter says that the target can't take actions. It also says that the target can make a save every round as a full round action. Which one is correct?
I believe it's saying...
"You can't take any actions, HOWEVER, you can make a one time save on the round after the initial failed save as a full round action."
It's trying to say that if you MAKE your save in that next round, you can take no actions until the following round.

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I have found HL to be one of those spells that the arcanist must have which generally means it's too powerful. We've tuned it down quite a bit in our CotCT campaign:
The hideous laughter spell allows an additional save on the second round and succeeding rounds with a cumulative +1 bonus per round. In addition, a creature that fails its save may still take a single move action each round and is not required to remain prone (standing up from prone is still a move action that provokes).
This means an arcanist can still take out a single opponent for a few rounds, but even against a high-level caster the +1 cumulative bonus on the save means the practical upper limit is going to be about 6 rounds.

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1 person marked this as a favorite. |

Hideous Laughter says that the target can't take actions. It also says that the target can make a save every round as a full round action. Which one is correct?
It's poorly written, I guess. It basically says that you can't take actions because you're taking a full round action every round to try to recover or to laugh.

DracoDruid |

Sorry for Thread-Necro here, but I have another question regarding HL:
The spell states a +4 Save bonus when cast on different type then oneself.
Okay, but does this include subtypes?
I guess not, but Goblin humor is probably a LOT different than human or elf humor...
And in the description of the Gnome race, it says that their humor is often misunderstood aswell (seen as mean or whatnot).
Anyone?

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Wow! The spell itself has a sense of humour; how cool is that!
Also, going shopping for tiny, tiny fruit tarts?
Spellcaster shopping for tiny tarts: 'Why?...er...no reason! Especially not casting enchantment spells if that's what your thinking!'
Barbarian shopping for tiny tarts after spellcaster's Bad Bakery Experience: 'Yeah! I said ''Tiny tarts''! Wanna make something of it...!'

DracoDruid |

Am I the only one who thinks that this conditional save bonus should simply be dropped?
It's a 1st level spell to begin with, so the DC won't be that high anyways.
Effectively lowering it to 6 + Spell ability, is almost an automaticly failed spell.
I don't know about you, but I will ignore this sentence (and bonus).
I will simply state that the spell is not transmitting actual images/humor but rather "triggering" the humor center in the target's brain/mind.

stringburka |

Am I the only one who thinks that this conditional save bonus should simply be dropped?
It's a 1st level spell to begin with, so the DC won't be that high anyways.
Effectively lowering it to 6 + Spell ability, is almost an automaticly failed spell.I don't know about you, but I will ignore this sentence (and bonus).
I will simply state that the spell is not transmitting actual images/humor but rather "triggering" the humor center in the target's brain/mind.
It's one of the best spells for the level. The +4 bonus to those of another kind is actually kind of a bonus compared to what it would probably have been otherwise: Humanoid targets only (like charm person).
So instead of being like Charm Person, it's like, you CAN cast it on others, but with a penalty. It's additional versatility, not a limiter.

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It would be too powerful. I LOVE the spell, unless it's cast on ME : )
At any decent level one failed save takes a single foe out of the entire combat. When all his mates are dead, the whole party surrounds the foe ant full-attacks him till he's dead, too. And he can't do anything about it. This is why the spell gives the foe a SECOND chance to save, just to give the poor sap a chance!

Akerlof |
What does 'not helpless' but 'can't take actions' amount to? Does the person threaten? Can they take AoO's?
They can't take AoOs, make attacks, cast spells, threaten or provide a flank, etc. But opponents still have to beat their normal armor class to hit them, rogues don't automatically get sneak attacks on them (unless they get a sneak attack for some other reason like flanking), they don't lose special bonuses like Monk Wis to AC or Evasion and, most importantly, they cannot be coup de grace'd.
<edited to add:>
Helpless is a specific condition, and Hideous Laughter does not give that condition to a target the way Hold Person does, for example:
Helpless: A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent's mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks get no special bonus against helpless targets. Rogues can sneak attack helpless targets.As a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A rogue also gets his sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die. Delivering a coup de grace provokes attacks of opportunity.