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Lord Thasmudyan wrote:OK done now.Nishalerau Al'Blen wrote:cool beans let me know when its ready you are so far the closet to completionLord Thasmudyan wrote:Character looks fine, you said you still need to buy equipment?Sorry just potions, scrolls , etc.
hee hee
Exhibition to Ravenloft... ;)
I like it! :D

Hadley Scrimrot |

Here is a breakdown of the party and I will post info on the npc you all will need to tie into your backstory tomorrow in an ooc thread
Ibram: Human Warlord
Keon: Chelish Human Transmuter
Siva: Aasimar Monk
Kratos: Human Rogue
Nishalerau: Gnome Sorcerer
Hadley: fighter or cleric
I think I am going to be a Dwarven cleric. I plan to be able to have my character completed tomorrow.

Celestial Half-Porc |

Not sure they stack now. There was a discussion about it, but I think it was stated they were not meant to stack now.
In the PRD it specifically says this:
A monk's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.
I think that is pretty clear IMHO. I will leave it up to Lord Thas though.
Improved Natural Attack
Attacks made by one of this creature's natural attacks leave vicious wounds.
Prerequisite: Natural weapon, base attack bonus +4.
Benefit: Choose one of the creature's natural attack forms. The damage for this natural attack increases by one step on the following list, as if the creature's size had increased by one category. Damage dice increase as follows: 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6.
A weapon or attack that deals 1d10 points of damage increases as follows: 1d10, 2d8, 3d8, 4d8, 6d8, 8d8, 12d8.

seekerofshadowlight |

Found it
Jason crunched his numbers and the official errata is this—the Improved Natural Attack feat can not be applied to unarmed strike. We'll be issuing an errata for that feat that adds this sentence to the feat:
"Improved Natural Attack can not be applied to unarmed strikes."
Unarmed strikes ARE still treated as natural weapons for most effects (particularly for the spell magic fang and for amulets of magic fang), but the Improved Natural Attack feat is an exception to that rule.
So! There ya go! Official errata! Sorry it took so long to nail it down.
So officially it does not stack

Celestial Half-Porc |

found it
James Jacobs wrote:HA!
Jason crunched his numbers and the official errata is this—the Improved Natural Attack feat can not be applied to unarmed strike. We'll be issuing an errata for that feat that adds this sentence to the feat:
"Improved Natural Attack can not be applied to unarmed strikes."
Unarmed strikes ARE still treated as natural weapons for most effects (particularly for the spell magic fang and for amulets of magic fang), but the Improved Natural Attack feat is an exception to that rule.
So! There ya go! Official errata! Sorry it took so long to nail it down.
Alright you got me. Thanks for pointing that out Seeker. I don't read those boards very often. :)

Celestial Half-Porc |

Its cool, It was a interesting thread where it was hashed back and forth. Having said that the GM can always allow it anyhow. I just thought I would point it out
It all depends on how you view the monk. Underpowered or not. I can't really say, being that this will be my first time playing a pathfinder monk.

Celestial Half-Porc |

yep the half-porc has it right you can arrange the stats in whatever order you want. As to the Aasimar monk idea looks great to me half-porc :) which reminds me for a monk if you are going to do the whole magic item thing I have to look it up but there is a thing from the githyanki incursion dragon/dungeon mag special that has Wrappings of Armor er something like that, and if I remember right they don't count against your monk armor restrictions, will look it up and let you know
Oh, and any word about this?

seekerofshadowlight |

Yeah , he was walking death, ran monk, fighter, sorcerer and cleric party. Of them he gave me the most hell, saves out the wazoos
I had also allowed him to take a monk feat called "ring the golden bell" which allowed him to Fob at range,...ugh my poor , poor flying dragons
That was not the only time monk was used, but it stands out. The rest of the group played mop up as he pretty much saved their asses every battle

Eric Swanson |

seekerofshadowlight wrote:Good pointI myself have never saw it as underpowered. The issue I have seen is folks playing it like a fighter, which it is not. Ya run at the big hard to kill critter and just start punching your gonna be hurting.
Running around causing havoc however, they are good at.
Not to bring up a sore subject, but the striker role from 4e fits a monk well.

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Lord Thasmudyan wrote:yep the half-porc has it right you can arrange the stats in whatever order you want. As to the Aasimar monk idea looks great to me half-porc :) which reminds me for a monk if you are going to do the whole magic item thing I have to look it up but there is a thing from the githyanki incursion dragon/dungeon mag special that has Wrappings of Armor er something like that, and if I remember right they don't count against your monk armor restrictions, will look it up and let you knowOh, and any word about this?
yeah they wind up being the equivalent of bracers of armor and if you take the Wrappings of Armor you use up a vest, vestment or shirt slot. the pricing is +1 4,000; +2 9,000; +3 16,000; etc. As to the earlier question about a limit on the item you pick I don't see any issue if you blow your entire 16,000 gp on one item but you won't have any basic gear then :x you'll be running around nekid and I don't think strahd would approve of this in Castle Ravenloft :P unless you were a girl with a tasty looking neck :P No on the other hand if your trying to sneak a really broken item into the game that is with the limit of the 16k I would have a problem but as long as it is nothing like that no worries
Oh and yes the errata will stand if Improved Nat Atk was disallowed for stacking purposes in the errata then it is disallowed in my game.
P.S. all this talk about bad a$$ monks reminds me of a friend who at only 7th level in a game playing a monk and using the vow stuff out of exalted deeds book pretty much was the most insane bad a$$ character in the entire game

Eric Swanson |

P.S. all this talk about bad a$$ monks reminds me of a friend who at only 7th level in a game playing a monk and using the vow stuff out of exalted deeds book pretty much was the most insane bad a$$ character in the entire game
Vow of Poverty, and all the other Vow feats, were very gouda.

Ibram |

I myself have never saw it as underpowered. The issue I have seen is folks playing it like a fighter, which it is not. Ya run at the big hard to kill critter and just start punching your gonna be hurting.
Running around causing havoc however, they are good at.
I guess we had different experiences with monks. Unless the Vow feats came into play, of course. Not really aiming for a row here, so I'll leave it at that. Haha.
Anyway Thas, any word on the npc backstory guy?
EDIT: And do we get any traits?

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here is the npc I promised.
Watch-Captain Alfrik Gundarstein, Dwarven Warrior
Alfrik though short and not ideal for Last Wall's normal cavalry style of fighting, Alfrik however is an excellent fighter and great tactician. Several years ago he began teaching in the Crusader War College and began putting together an elite group of Lastwall soldiers who would infiltrate Ustalav and become forward agents in the fight against the Hordes of Belkzan and Gallowspire. He is not popular among his fellows but hopes his elite group will prove itself to his superiors as a viable weapon against Lastwall's enemies.

Keon |

Hello all,
Here is my wizard. I usually roll up 1st level characters, so it was fun to start at a higher level.
I bought several scrolls at full price in order to add them to my spellbook. I think I can take 10 with Spellcraft to add them to my spellbook, but let me know if you would like me to roll for each one.
I'll add a background for the NPC that was posted today.

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looks good Keon, if you want to add those to your spellbook it will need to be in game once we start up.
Also a thought I had on the whole military aspect of Lastwall, considering the basic backstory is that you are an elite infiltration unit you would probably all also have a military rank of some sort. Might think up a rank anything lower than captain would be okay.

Celestial Half-Porc |

yeah they wind up being the equivalent of bracers of armor and if you take the Wrappings of Armor you use up a vest, vestment or shirt slot. the pricing is +1 4,000; +2 9,000; +3 16,000; etc. As to the earlier question about a limit on the item you pick I don't see any issue if you blow your entire 16,000 gp on one item but you won't have any basic gear then :x you'll be running around nekid and I don't think strahd would approve of this in Castle Ravenloft :P unless you were a girl with a tasty looking neck :P No on the other hand if your trying to sneak a really broken item into the game that is with the limit of the 16k I would have a problem but as long as it is nothing like that no worries
Oh and yes the errata will stand if Improved Nat Atk was disallowed for stacking purposes in the errata then it is disallowed in my game.
P.S. all this talk about bad a$$ monks reminds me of a friend who at only 7th level in a game playing a monk and using the vow stuff out of exalted deeds book pretty much was the most insane bad a$$ character in the entire game
Maybe I'm missing something. What is the point in buying the wrappings when I can get bracers for cheaper?

Nishalerau Al'Blen |

looks good Keon, if you want to add those to your spellbook it will need to be in game once we start up.
Also a thought I had on the whole military aspect of Lastwall, considering the basic backstory is that you are an elite infiltration unit you would probably all also have a military rank of some sort. Might think up a rank anything lower than captain would be okay.
Hmmm, chances are I am not the captain of this group, lol! I think I would be a corporal (?), probably no higher than that.

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Maybe I'm missing something. What is the point in buying the wrappings when I can get bracers for cheaper?
honestly no point i remember them being better, but then again i could be thinking of a different item :x oh and it doesnt use a wrist slot as these were like linen body wrappings they take up a shirt or equivalent slot (ie why you can't wear a vestment a vest or shirt and the wrappings)

Keon |

looks good Keon, if you want to add those to your spellbook it will need to be in game once we start up.
Okay. The scrolls that I have listed are the ones that I scribed after I added the spells to my spellbook.
Are you saying that you want me to add extra spells to my spellbook during the game (e.g. during a day off I could take an hour to decipher a scroll and then copy it into my spellbook (1 hour/level). Is that what you had in mind?

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Lord Thasmudyan wrote:looks good Keon, if you want to add those to your spellbook it will need to be in game once we start up.
Okay. The scrolls that I have listed are the ones that I scribed after I added the spells to my spellbook.
Are you saying that you want me to add extra spells to my spellbook during the game (e.g. during a day off I could take an hour to decipher a scroll and then copy it into my spellbook (1 hour/level). Is that what you had in mind?
I was going off the comment that you originally made about taking a 10 to copy the scrolls you had bought to your spellbook. If any of those you bought need to be copied to your spellbook you need to do it in game. Any scrolls you get during the game that you want to copy are going to use the 1 hr/lvl idea and will still need to be rolled to make sure you are able to copy them properly

Keon |

Keon wrote:I was going off the comment that you originally made about taking a 10 to copy the scrolls you had bought to your spellbook. If any of those you bought need to be copied to your spellbook you need to do it in game. Any scrolls you get during the game that you want to copy are going to use the 1 hr/lvl idea and will still need to be rolled to make sure you are able to copy them properlyLord Thasmudyan wrote:looks good Keon, if you want to add those to your spellbook it will need to be in game once we start up.
Okay. The scrolls that I have listed are the ones that I scribed after I added the spells to my spellbook.
Are you saying that you want me to add extra spells to my spellbook during the game (e.g. during a day off I could take an hour to decipher a scroll and then copy it into my spellbook (1 hour/level). Is that what you had in mind?
Sounds good. I'll modify my spellbook and scroll list to account for this.

Kalgrin |

I (aka Hadley Scrimrot) am getting there.... I did decide to go with the Dwarven Cleric. What I don't finish tonight I should be able to finish tomorrow during the day.
This is my first character I've created since 1st ed so if something looks funny, please ask, and I'll let you know what inventive algorithm I used to arrive at the numbers. :) Taking much longer to create the character than I anticipated.
Edit:
Argh!! I am about to jump off the roof. For some reason it didn't save my profile updates and all is lost. Grrrr. And it won't let me step back far enough in browser history to recover it. Now I know to enter all information offline, and then cut and paste. A horribly tough lesson to learn. I need to step away.

Ibram |

I (aka Hadley Scrimrot) am getting there.... I did decide to go with the Dwarven Cleric. What I don't finish tonight I should be able to finish tomorrow during the day.
This is my first character I've created since 1st ed so if something looks funny, please ask, and I'll let you know what inventive algorithm I used to arrive at the numbers. :) Taking much longer to create the character than I anticipated.
Edit:
Argh!! I am about to jump off the roof. For some reason it didn't save my profile updates and all is lost. Grrrr. And it won't let me step back far enough in browser history to recover it. Now I know to enter all information offline, and then cut and paste. A horribly tough lesson to learn. I need to step away.
I feel your pain. You could also try copying the entire thing before pressing save. Works better for me than having it on a different window.

Keon |

I (aka Hadley Scrimrot) am getting there.... I did decide to go with the Dwarven Cleric. What I don't finish tonight I should be able to finish tomorrow during the day.
This is my first character I've created since 1st ed so if something looks funny, please ask, and I'll let you know what inventive algorithm I used to arrive at the numbers. :) Taking much longer to create the character than I anticipated.
Edit:
Argh!! I am about to jump off the roof. For some reason it didn't save my profile updates and all is lost. Grrrr. And it won't let me step back far enough in browser history to recover it. Now I know to enter all information offline, and then cut and paste. A horribly tough lesson to learn. I need to step away.
I did the same thing when I posted my character. This happens to many people posting long forum messages too. Hopefully, Paizo can make a change to their site to prevent this.
I'm looking forward to taking a look at your cleric. Seems like we have a pretty balanced party.

Kalgrin |

I feel your pain. You could also try copying the entire thing before pressing save. Works better for me than having it on a different window.
Good idea!
I entered in a far bit, but I have more detail to provide. I think I should be finished by tomorrow.
Feel free to comment on any and all aspects. I welcome advice.
Looking at some of your profiles, I already know that I am going to change the formating of mine.

Keon |

Ibram wrote:
I feel your pain. You could also try copying the entire thing before pressing save. Works better for me than having it on a different window.Good idea!
I entered in a far bit, but I have more detail to provide. I think I should be finished by tomorrow.
Feel free to comment on any and all aspects. I welcome advice.
Looking at some of your profiles, I already know that I am going to change the formating of mine.
Hi Kalgrin,
Looks good so far. One thing I'll point out is that you don't get those 4th and 5th level spells yet. You only get them when your Cleric level is high enough to cast those 4th and 5th level spells (i.e. 7th level for 4th level spells and 9th level for 5th level spells).

Kalgrin |

Hi Kalgrin,
Looks good so far. One thing I'll point out is that you don't get those 4th and 5th level spells yet. You only get them when your Cleric level is high enough to cast those 4th and 5th level spells (i.e. 7th level for 4th level spells and 9th level for 5th level spells).
Keon,
Thank you for the feedback!
Oh bummer... I wasn't sure of that. I did look. :) I found nothing that said I didn't get access to them. I saw only that I received them as bonus. I wonder if this is something that just everyone knows, and wasn't spelled out in detail in the rules.
I am fleshing out background at the moment, and then on to gear. As a Cleric, do I need material components for my spells such that I should carry and make sure I provision them? I am open to suggested changes to anything on my character as I don't have the experience to know this or that is good or bad in practice. I am particularly interested in thoughts on gear, as this is where I will soon be fleshing out my character.

Keon |

Keon wrote:
Hi Kalgrin,
Looks good so far. One thing I'll point out is that you don't get those 4th and 5th level spells yet. You only get them when your Cleric level is high enough to cast those 4th and 5th level spells (i.e. 7th level for 4th level spells and 9th level for 5th level spells).
Keon,
Thank you for the feedback!
Oh bummer... I wasn't sure of that. I did look. :) I found nothing that said I didn't get access to them. I saw only that I received them as bonus. I wonder if this is something that just everyone knows, and wasn't spelled out in detail in the rules.
I am fleshing out background at the moment, and then on to gear. As a Cleric, do I need material components for my spells such that I should carry and make sure I provision them? I am open to suggested changes to anything on my character as I don't have the experience to know this or that is good or bad in practice. I am particularly interested in thoughts on gear, as this is where I will soon be fleshing out my character.
Kalgrin,
I think it states it somewhere in the rulebook, but I don't remember where. The book is rather large, so it's easy to miss stuff like that.
Some of your spells do require material components. Purchasing a spell component pouch should cover you for most of them. If a spell has a component list without a price, then it is assumed that you have that component in your spell component pouch. An example of this type of spell is Shield of Faith. It requires parchment with a holy text written on it, but it doesn't have a cost listed, so you have it if you bought a spell component pouch.
Some spells have components with costs. An example of this type of spell is Shield of Law. It requires a reliquary worth 500 gp, so you have to pay that much when you cast the spell.
Most spells don't have components that cost money though.
As far as gear goes, perhaps some magic armor, shield and a magic weapon to start. You might also consider a headband (of Inspired Wisdom) to boost your Wisdom (since that is your spellcasting ability score). There are other items on the Wondrous Item list that might be helpful. Cloaks of resistance boost your saving throws, Pearls of Power give you extra spells per day, etc.
We don't have a ton of money, so perhaps pick out all the stuff that interests you and then try different combinations of gear.
I hope this helps!
Keon

Ibram |

Keon,
Thank you for the feedback!
Oh bummer... I wasn't sure of that. I did look. :) I found nothing that said I didn't get access to them. I saw only that I received them as bonus. I wonder if this is something that just everyone knows, and wasn't spelled out in detail in the rules.
I am fleshing out background at the moment, and then on to gear. As a Cleric, do I need material components for my spells such that I should carry and make sure I provision them? I am open to suggested changes to anything on my character as I don't have the experience to know this or that is good or bad in practice. I am particularly interested in thoughts on gear, as this is where I will soon be fleshing out my character.
Heya Kalgrin. Was looking through your sheet. Looks good. 1 thing came up though. Extra Channel can only be taken once, compare it to Extra Ki which explicitly says You can gain Extra Ki multiple times. Its effects stack.
Other than that, well, you could probably put your favored class bonus to skills to max them out, but that's just me. Never liked seeing skills unmaxed, unless necessary. Haha.