Keon Sparshare
Male Human Wizard (Transmutation) 6
N Medium Humanoid
Init +9; Senses Perception +7
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Defense
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AC 13 (+3 Dex), touch 13 (+3 Dex), flat-footed 10
HP 45 (21 rolled + 12 (Con) + 6 (Favored Class) + 6 (Toughness))
Fort +5, Ref +6, Will +7
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Offense
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Speed 30'
Melee Dagger +3, 1d4(P or S), 19-20/x2, Range 10'
Ranged Light Crossbow +6, 1d8(P), 19-20/x2, Range 80'
Spells Prepared
3rd(3+1) --- Haste, Stinking Cloud (DC 20), Halt Undead (DC 19), Slow (DC 19)
2nd(5+1) --- Invisibility, Glitterdust (DC 19), Levitate, Blindness/Deafness (DC 18), Web (DC 19), Command Undead (DC 18)
1st(5+1) --- Grease (2, DC 18), Silent Image (DC 17), Enlarge Person, Color Spray (DC 17), Unseen Servant
0th(at will) --- Read Magic, Detect Magic, Ghost Sound (DC 16), Mage Hand
Arcane Bond(ring) 1/day cast any one spell that the wizard has in his spellbook and is capable of casting except opposition school spells.
Transmutation School Abilities:
Physical Enhancement (SU) - Gain +2 Enhancement bonus to either Str, Dex, or Con, chosen when you prepare spells
Telekinetic Fist (Sp) - Standard Action, 9/day, ranged touch attack targeting any foe within 30' that deals 1d4+3 bludgeoning damage
Skill Points: 48 = 6(2 + 5) + 6 (Human bonus)
Acrobatics +3 (+3 Dex)
Appraise +10 (+6 Int +1 Ranks +3 Class Skill)
Bluff +0
Climb +0
Diplomacy +0
Disguise +0
Escape Artist +9 (+3 Dex +6 Ranks)
Fly +7 (+3 Dex +1 Ranks +3 Class Skill)
Heal +1 (+1 Wis)
Intimidate +0
Perception +7 (+1 Wis +6 Ranks)
Ride +5 (+3 Dex +2 Ranks)
Sense Motive +1 (+1 Wis)
Stealth +3 (+3 Dex)
Survival +1 (+1 Wis)
Swim +0
Knowledge (arcana) +15 (+6 Int +6 Ranks +3 Class Skill)
Knowledge (dungeoneering) +10 (+6 Int +1 Ranks +3 Class Skill)
Knowledge (engineering) +10 (+6 Int +1 Ranks +3 Class Skill)
Knowledge (geography) +10 (+6 Int +1 Ranks +3 Class Skill)
Knowledge (history) +10 (+6 Int +1 Ranks +3 Class Skill)
Knowledge (local) +10 (+6 Int +1 Ranks +3 Class Skill)
Knowledge (nature) +15 (+6 Int +6 Ranks +3 Class Skill)
Knowledge (nobility) +10 (+6 Int +1 Ranks +3 Class Skill)
Knowledge (planes) +10 (+6 Int +6 Ranks (headband) +3 Class Skill)
Knowledge (religion) +10 (+6 Int +1 Ranks +3 Class Skill)
Linguistics +15 (+6 Int +6 Ranks +3 Class Skill)
Spellcraft +15 (+6 Int +6 Ranks +3 Class Skill)
Spellbook:
0-level
Resistance
Acid Splash
Detect Magic
Detect Poison
Read Magic
Ghost Sound
Bleed
Disrupt Undead
Touch of Fatigue
Mage Hand
Mending
Message
Open/Close
Arcane Mark
Prestidigitation
1st-level
Protection from Chaos/Evil/Good/Law
Grease
Silent Image
Unseen Servant
Alarm
Enlarge Person
Mage Armor
Color Spray
Feather Fall
Obscuring Mist
Mount
Identify
Reduce Person
Shield
2nd-level
Levitate
Knock
Invisibility
Glitterdust
Rope Trick
Web
Mirror Image
Blindness/Deafness
Command Undead
Resist Energy
3rd-level
Haste
Slow
Summon Monster III
Stinking Cloud
Halt Undead
Fly
Gear:
Magic Items:
Headband of Vast Intelligence +2 (Knowledge (Planes)) 4000 gp
Handy Haversack 2000 gp
Pearl of Power (1st) 1000 gp (Handy Haversack)
Cloak of Resistance +1 1000 gp
Wand of Mage Armor 750 gp (Handy Haversack)
Wand of Protection of Evil 750 gp (Handy Haversack)
Potion of Cure Light Wounds (8) 400 gp (Handy Haversack)
0-level Scrolls: Dancing Lights, Light (25 gp)
1st-level Scrolls:
2nd-level Scrolls:
3rd-level Scrolls: Dispel Magic
Other Gear in Handy Haversack:
Light Crossbow w/20 bolts 37 gp
Bedroll 0.10 gp
Spell component pouch 5 gp
5 days of Rations 2.50 gp
Scroll case 1 gp
20 sheets of parchment 4 gp
Ink 8 gp (Inside one empty sack)
Inkpen 0.20 gp (Inside one empty sack)
2 Empty sacks 0.20 gp
Silk rope 10 gp
Remaining Gear:
Dagger 2 gp (1 lb.)
Spell component pouch 5 gp (2 lbs.)
Waterskin 1 gp (4 lbs.)
Belt pouch 1 gp (0.5 lb.)
2 Flasks of Alchemist's Fire 40 gp (2 lbs.)
Total Load: 26 lbs.
Gold: 1538 gp
Appearance:
Keon is man with a fair complextion and blond hair. He is 5'10 and weighs 180 lbs. His clothing is of good quality, but non descript.
Background:
Keon's father was a stern task master. He oversaw Keon's arcane studies at an early age and drove him relentlessly. He was never satisfied with Keon's progress, so Keon always felt a need to prove himself to his father.
Once he was of age, he took to adventuring to make his way in the world (and prove his worth to his father). His family is not rich, so he thought he might make his name as an adventurer. When he heard of the Crusader War College he jumped at the chance to join. He excelled at his studies and was selected to join the infiltration group as a Specialist.
Keon's primary concern is his success in the world. To that end he appreciates that teamwork is the key to a successful mission.