Round 2 - Errors, Adjustments, Typos, Etc.


Round 2: Summoner and Witch


I figured i might open this up because i have noticed that the witch and summoners play tests have a decent amount of small errors, some of which can make a huge difference in the running of a pc/npc. It just is tome consuming to go thru all the threads and fine the corrections and adjustments made to the information, not to mention some of it is conflicting. It would be greately appriciated if all the changes and corrections were listed here in one thread so they were easy to find.

Dark Archive

Probably a good idea. My contribution;

1) Most of the Hexes have ranges of touch, 30 ft. or 60 ft. The following hexes have no range listed;

Hex - charm, ward
Major Hex - nightmares, retribution
Grand Hex - death curse

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