Suggestions for Cavalier's abilities


Round 1: Cavalier and Oracle


I have a suggestion for one ability. The charge specific abilities are usually about improving his accuracy and damage while charging on his mount. So why not give him an ability that allow him to make an immediate combat maneuver to trip upon connecting with a charge attack while mounted? It's depicting unhorsing a rider or knocking someone to the ground with having the rider and the horse momentum behind the lance. Normally you can't make a combat maneuver to trip with a lance or other usual weapons you used while mounted (with a few exceptions).

Liberty's Edge

I think the idea of unhorsing a rider is a pretty good one, but trip seems a little off

how about instead: a free bull-rush attempt?

If this doesn't get made a cavalier feature it would certainly be an interesting feat i think .

Dark Archive

I really like this idea actually. I was playtesting the Cav over the weekend. Long story short - during the combat he (the Cav) was the only mounted persons there and it seemed like a good idea for me (the NPC's) to attempt to demount he as fast as possible (of course it didn't happen though).

However, from the stand point of two horsemen going at each other, well, who hasn't seen "A Knight's Tale".


You mean something like Pathfinder's already-existing "Unseat" feat?

PRD wrote:

Unseat (Combat)

You are skilled at unseating your mounted opponents.
Prerequisites: Str 13, Ride 1 rank, Mounted Combat, Power Attack, Improved Bull Rush, base attack bonus +1.
Benefits: When charging an opponent while mounted and wielding a lance, resolve the attack as normal. If it hits, you may immediately make a free bull rush attempt in addition to the normal damage. If successful, the target is knocked off his horse and lands prone in a space adjacent to his mount that is directly away from you.


Kirth Gersen wrote:

You mean something like Pathfinder's already-existing "Unseat" feat?

PRD wrote:

Unseat (Combat)

You are skilled at unseating your mounted opponents.
Prerequisites: Str 13, Ride 1 rank, Mounted Combat, Power Attack, Improved Bull Rush, base attack bonus +1.
Benefits: When charging an opponent while mounted and wielding a lance, resolve the attack as normal. If it hits, you may immediately make a free bull rush attempt in addition to the normal damage. If successful, the target is knocked off his horse and lands prone in a space adjacent to his mount that is directly away from you.

Not just the mounted warrior, but also a person on ground. You wouldn't be able to withstand a blow from a charging mounted warrior without being knocked flat on your back, I imagine it is difficult to brace yourself against it while you're on foot.

This feat seem limited to attacks with lance though. I would argue that the cavalier can do same with other weapons at hand and using lance give him a better bonus -or- keep the lance same and you could do same thing with other weapons but at a penalty on the combat maneuver (lance is unaffected), giving him a choice of weapons to use.

Dark Archive

Hurlbut wrote:
This feat seem limited to attacks with lance though. I would argue that the cavalier can do same with other weapons at hand and using lance give him a better bonus -or- keep the lance same and you could do same thing with other weapons but at a penalty on the combat maneuver (lance is unaffected), giving him a choice of weapons to use.

This seems reasonable to me. Honestly, i don't like the oaths too much. This seems like a good substitute for the 5th level oath slot. Maybe something akin to this:

Knockoff (Ex): At 5th level, a cavalier when charging and wielding a melee weapon, resolve the attack as normal. If it hits, he may immediately make a free bull rush attempt in addition to the normal damage. He does not provoke an opportunity attack from this maneuver performed in this way. Resolve the bull rush as normal.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

DragonBringerX wrote:
Knockoff (Ex): At 5th level, a cavalier when charging and wielding a melee weapon, resolve the attack as normal. If it hits, he may immediately make a free bull rush attempt in addition to the normal damage. He does not provoke an opportunity attack from this maneuver performed in this way. Resolve the bull rush as normal.

I think this is just a cheap copy of something else. :)


found it under mighty charge

Mighty Charge (Ex): At 11th level, a cavalier learns to
make devastating charge attacks while mounted. Double
the threat range of any weapons wielded during a charge
while mounted. This increase does not stack with other
effects that increase the threat range of the weapon. In
addition, the cavalier can make a free bull rush, disarm,
sunder, or trip combat maneuver if his charge attack is
successful. This free combat maneuver does not provoke
an attack of opportunity

This is why I read every line of class features, and am a crunch monkey.


TheJew wrote:

found it under mighty charge

Mighty Charge (Ex): At 11th level, a cavalier learns to
make devastating charge attacks while mounted. Double
the threat range of any weapons wielded during a charge
while mounted. This increase does not stack with other
effects that increase the threat range of the weapon. In
addition, the cavalier can make a free bull rush, disarm,
sunder, or trip combat maneuver if his charge attack is
successful. This free combat maneuver does not provoke
an attack of opportunity

This is why I read every line of class features, and am a crunch monkey.

Well that tell me I need to do a more proper and through reading next time I open up the pdf.

So any other abilities the Cavalier should get?
(my oh graceful way of averting embarrassment)


Hurlbut wrote:
TheJew wrote:

found it under mighty charge

Mighty Charge (Ex): At 11th level, a cavalier learns to
make devastating charge attacks while mounted. Double
the threat range of any weapons wielded during a charge
while mounted. This increase does not stack with other
effects that increase the threat range of the weapon. In
addition, the cavalier can make a free bull rush, disarm,
sunder, or trip combat maneuver if his charge attack is
successful. This free combat maneuver does not provoke
an attack of opportunity

This is why I read every line of class features, and am a crunch monkey.

Well that tell me I need to do a more proper and through reading next time I open up the pdf.

So any other abilities the Cavalier should get?
(my oh graceful way of averting embarrassment)

Sorry about that I keep killing conversations for some reason. curse my brain and its memory and logic, curse thee I say.

Dark Archive

TheJew wrote:
Hurlbut wrote:
TheJew wrote:

found it under mighty charge

Mighty Charge (Ex): At 11th level, a cavalier learns to
make devastating charge attacks while mounted. Double
the threat range of any weapons wielded during a charge
while mounted. This increase does not stack with other
effects that increase the threat range of the weapon. In
addition, the cavalier can make a free bull rush, disarm,
sunder, or trip combat maneuver if his charge attack is
successful. This free combat maneuver does not provoke
an attack of opportunity

This is why I read every line of class features, and am a crunch monkey.

Well that tell me I need to do a more proper and through reading next time I open up the pdf.

So any other abilities the Cavalier should get?
(my oh graceful way of averting embarrassment)

Sorry about that I keep killing conversations for some reason. curse my brain and its memory and logic, curse thee I say.

even i feel silly and i read that pdf cover to cover!

oh...i mean...um...so the oracle looks nice.

Liberty's Edge

Oh my....silly us.

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