Asgetrion
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TEMPLATES
Sorry to yell, but as a GM I love templates, let's me make monsters that don't quite match what they look like for those small fraction of players who memorize the Bestiary so they can remember hitpoints and ac and etc.
Examples :
Energy aligned Templates : Frost, Fire, Water, Air, Earth, Electric, Acid, Sonic, etc. Something that modifies special attacks or DR, beefs up defenses or speed, etc.
Environment aligned Templates : Arctic, Plains, Forest, Swamp, Mountain, Underground, Desert, Aquatic. A lizard from a swamp is much different from a plains or a desert or a forest. :)
Alignment Templates : Most creatures are neutral, but some might be touched with the powers of Good, Evil, Law, or Chaos.
Subtype Templates : Taurs (Ala making Centaurs or Dracotaurs from a template), plant (ala Woodling from MM3), draconic (ala from Draconomicon), Fey, Reptile, Amphibian, etc.
The nice thing about templates is they are like a force multiplier. Instead of creating one new creature, you are creating one new creature for each and every creature in both Bestiary's. So, if you put just 20 Templates in the bestiary, and there are 400 creatures between both, then you have actually created 8000 creatures. :)
+1! No, make it at least +999!
Seriously, I know I'm not the only GM who thinks that templates are probably the best GM tool 3E gave us! They allow so much variation, and I'm glad that the Bestiary already contains more templates/variant monsters than its 3E counterpart, but I feel we need more. Tauric, Swarmshifter and Insectile (plus, naturally, Pseudonatural) are my favorites. Yeah, I know that I can always use my 3E books, but I'd prefer having at least *most* of them in the same book; besides, if the excellent Graveknight (the best damn version of the Death Knight to date!) is any indication of putting the "Paizo spin" on existing templates, I wouldn't mind seeing more of them redesigned/finetuned for PF RPG.
Let me craft my Fiendish Lightning Otyughs and Insectile Acid Ettins in PF RPG, and I'll be eternally happy! :)
| mdt |
There'll be a few, but not a lot of, templates in Bestiary 2. Probably about as many as there were in the first Bestiary.
Will they be more fleshed out? The templates in the Bestiary were a paragraph at most, other than the Half-'s. I'd prefer the templates be more like the half-dragon/-fiend/-celestial than the giant or young templates. A paragraph just isn't enough space. Also, some template specifics on application would be nice.
Zootcat
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The templates in the Bestiary were a paragraph at most, other than the Half-'s. I'd prefer the templates be more like the half-dragon/-fiend/-celestial than the giant or young templates. A paragraph just isn't enough space. Also, some template specifics on application would be nice.
There are others besides the half-'s: Ghost, Lycanthrope, Skeleton, Skeletal Champion, Vampire, & Zombie.
James Jacobs
Creative Director
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James Jacobs wrote:There'll be a few, but not a lot of, templates in Bestiary 2. Probably about as many as there were in the first Bestiary.Will they be more fleshed out? The templates in the Bestiary were a paragraph at most, other than the Half-'s. I'd prefer the templates be more like the half-dragon/-fiend/-celestial than the giant or young templates. A paragraph just isn't enough space. Also, some template specifics on application would be nice.
I suspect we're gonna try to do all the templates on two pages, so they'll have about as much flavor as the ghost, lich, or vampire.
| mdt |
mdt wrote:I suspect we're gonna try to do all the templates on two pages, so they'll have about as much flavor as the ghost, lich, or vampire.James Jacobs wrote:There'll be a few, but not a lot of, templates in Bestiary 2. Probably about as many as there were in the first Bestiary.Will they be more fleshed out? The templates in the Bestiary were a paragraph at most, other than the Half-'s. I'd prefer the templates be more like the half-dragon/-fiend/-celestial than the giant or young templates. A paragraph just isn't enough space. Also, some template specifics on application would be nice.
That works for me. :) I forgot the ghost lich and vampire were also templates. They are usually not monsters I use very often.
EDIT: Any chance of a template for a good lich, or the equivalent?
EDIT2: I've always enjoyed making the players ask 'But, are you a good lich, or a bad lich?'
Asgetrion
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Asgetrion wrote:Darrin DraderJames Jacobs wrote:There'll be a few, but not a lot of, templates in Bestiary 2. Probably about as many as there were in the first Bestiary.That's great to hear! :)
(BTW, who designed the Graveknight?)
Please give Darrin more monsters and templates to design/re-touch... Graveknight was so darn good that I almost wept as I read it (tears of joy at the thought of my players wailing and gnashing their teeth) -- as I said above, I think it's the best version of Death Knight to date, and stands, IMO, as a prime example of how PF RPG monsters could evolve and improve from their 3E counterparts. :)
| Zaister |
Probably sounding like a broken record hear But a cat/humanoid race or something similar to shifters would be nice.
*sigh* It's a Bestiary, a monster book for GMs, not a new player's options book. Another broken record, it would seem.
| mdt |
Kevin Mack wrote:Probably sounding like a broken record hear But a cat/humanoid race or something similar to shifters would be nice.*sigh* It's a Bestiary, a monster book for GMs, not a new player's options book. Another broken record, it would seem.
Uhm, he didn't ask for a player race, he just asked for a cat/humanoid race. Some of us out there actually *gasp* use organized sentient creatures as opponents! I know, it's shocking, who ever heard of using an entire culture as opponents? It's a new concept, but we're finding ti works better and is more logical than finding a dire lion in the brush every week.
| Mairkurion {tm} |
I don't want Giant Hamsters.
I do want a ToH:PfE in addition to all the bestiaries that Paizo is going to put out, but I can't help but wonder.
And I also can't help but enjoy the thriving of the wish list thread, yet I hope it's neither a symptom of people refusing to note the fact that we've already been told that the Bestiary 2's list is set and a wish list isn't really germane to it at this point, nor a source of irritation to the overly taxed staff.
| Ambrosia Slaad |
For the Bestiary 3, theme-bestiaries, or AP use:
Aranea and other arthropod-derived critters who aren't Drow, Driders, or similar ZK-mutated badies. Maybe even some such critters opposed to (horror!) Drow/Driders?
Lower-level/CR proteans or their minions for use as SWAT/shock-troops.
More skum variants and/or ways to tweak the current "base" skum to boost their unearthly and horrific aspects.
James Jacobs
Creative Director
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No worries about sources of irritation at all! While the list for Bestairy 2 is set, the list for upcoming Pathfinder Adventure Path bestiaries is always updating, and I suspect we'll be doing Bestiary 3 and 4 and so on.
Also, a lot of the monsters in this thread ARE on the Bestiary 2 list already.
Not giant hamsters. I don't see them EVER showing up in a Pathfinder product, to be honest. The Editor-in-Chief not being a fan of them, and all... :-P
| Xaaon of Korvosa |
Themed monster packages, either as standalone works or as books. I'm not a big fan of the WOTC-style omnibus books with 100000 different random monsters, except as a single core guide or two. I'd rather see environment or myth or setting or type or otherwise theme guides, where I could pick up the Monster of the North book for when I'm running a Norse-themed game or a Monsters of the Wastes game for when I want to run something Arabic or Dark Sunny or whatever.
The line doesn't even have to be consistent, because that rapidly turns lame. (Monsters of Temparate Swamps, woo.) Just some sort of overriding theme so putting together all the monsters I want for a game doesn't involve transcibing or referencing a half-dozen books.
That would be nice, I'd definitely buy an Osirion based book!!