CoCT and Forgotten Realms...?


Curse of the Crimson Throne

Lone Shark Games

So, I'm preparing to run a campaign for a group of folks. For a couple reasons some want the campaign to be in the Forgotten Realms, but not so well defined as 'I really want to work against this group' kinda things. They just like the world generically. So, sure, whatever, I'll run something in that world. So I start looking over my library of modules for possibles.

Curse looks like it might be a good fit in terms of RP potential, events, challenge, etc otherwise. So, anyone thought on if it's possible to put it in Forgotten Realms?

The distinct bits seem to be - on water, cinderlands, nearby somewhat evil empire, nearby barbarians, nearby orcs. I'm quite willing to alter some details as need be - for example, orcs could be gnolls. It doesn't _need_ the evil empire to be all that near. Without it being on water (and not just a pond) adventure 2 would have to change entirely so that seems like a serious need.

The gods can probably mostly be substituted, though I might have to wrangle some things a bit into place.

Or I just not worry about it and don't run Curse for this group (and run Shackled City or Savage Tides or something entirely different instead). :(

Sovereign Court

Zhentil Keep:
on water --> Moonsea (check)
cinderlands --> Thar just to the north of the Moonsea (check)
nearby somewhat evil empire --> Hhhmm. Isn't the setting place itself the evil place? It's still some distance to the evil empire (Cheliax)
nearby barbarians --> there (check)
nearby orcs --> plenty of them (check)

Also compare "Sons of Gruumsh" (web enhancement link) for further details. And here's another neat article (3.5) on the Great Grey Land of Thar, home to goblinoids (incl. orcs) of all types.

Cheers,
Günther

Lone Shark Games

Thank you very much!


I use all my Pathfinder APs in FR. For CotCT, I placed it in Chessenta (specifically the city of Maerduuth, but most Chessentan cities work fine). That way, it's somewhat close to the Shaar, where the Shaaran tribes (CotCT's Shoanti) could easily come into play as they wander north.

Also, by using the city of Maerduuth, I could use all of Korvosa's map and almost the entirety of it's history and city details without changing a thing in the Realms. No point wasting a great city map like Korvosa!

Lone Shark Games

Arnwyn wrote:

I use all my Pathfinder APs in FR. For CotCT, I placed it in Chessenta (specifically the city of Maerduuth, but most Chessentan cities work fine). That way, it's somewhat close to the Shaar, where the Shaaran tribes (CotCT's Shoanti) could easily come into play as they wander north.

Also, by using the city of Maerduuth, I could use all of Korvosa's map and almost the entirety of it's history and city details without changing a thing in the Realms. No point wasting a great city map like Korvosa!

Cool, I'll check that out.

Was looking over some FR maps and a post-Spellplague 'Returned Abeir' Eskorn could also work I suspect. Slight changes, but it's on a sea, is a kingdom that overthrew a powerful dragon overlord several hundred years before, has a prominent undead keep, and has some place called 'Firetrees' nearby that might be interesting.

Thanks again.

No matter what I'm definitely using Korvosa mostly as written for locations and map.

Lone Shark Games

Chessenta looks like a very good pick as I do a bit more reading. I think that may be my winner. Glad to see I can make this work, since at first I was apprehensive there was a place at all.

Guess I should have believed my player who basically said the point of the Forgotten Realms was that it had everything so you could always just drop things in somewhere :)

Dark Archive

Keith Richmond wrote:

Chessenta looks like a very good pick as I do a bit more reading. I think that may be my winner. Glad to see I can make this work, since at first I was apprehensive there was a place at all.

Guess I should have believed my player who basically said the point of the Forgotten Realms was that it had everything so you could always just drop things in somewhere :)

So who replaces Zon-Kuthon as the big bad deity?


Adventure Path Charter Subscriber; Pathfinder Adventure Subscriber
Dissinger wrote:


So who replaces Zon-Kuthon as the big bad deity?

Cyric.

Dark Archive

Tiger Lily wrote:
Dissinger wrote:


So who replaces Zon-Kuthon as the big bad deity?

Cyric.

Zon-Kuthon is far more respectful of the law than Cyric. I'd tentatively say Bane. However Bane doesn't fit the portfolio. I mean, check out Zon-Kuthon, from what I remember Cyric is CE and Zon-Kuthon is Lawful Evil.


You might consider Loviatar, goddess of pain, suffering, and torture. She, like Zon-Kuthon, is LE, and she seems to appreciate piercings and the like as well.

Lone Shark Games

KnightErrantJR wrote:
You might consider Loviatar, goddess of pain, suffering, and torture. She, like Zon-Kuthon, is LE, and she seems to appreciate piercings and the like as well.

Loviatar is indeed where I was leaning, though I did plan on going through each worshipper and making sure it fit. Bane, Cyric, and devil worship are all easy gotos after that.


Keith Richmond wrote:

Chessenta looks like a very good pick as I do a bit more reading. I think that may be my winner. Glad to see I can make this work, since at first I was apprehensive there was a place at all.

Guess I should have believed my player who basically said the point of the Forgotten Realms was that it had everything so you could always just drop things in somewhere :)

I based a long term campaign out of chessenta, so I have some misc. info on Chessenta if you want it, just pm me your e-mail address.

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