Steven T. Helt RPG Superstar 2013 |
Some of you might remember us from the epic event Ascension of the Drow last year.
Well, we're back with our own huge event, and we promise to deliver one of the best convention experiences ever with RPG0903644: A Star Is Born. This 48-player game will feature the Pathfinder system and run from 4 to 12 Thursday night.
We gave you a good time last year, and we are excited to be on our own after our experiences with two huge events. We learned a great deal, we had a lot of fun, and we can't wait to see you all in Indy!
Spend your Thursday evening as one of our unique, well-built PCs, and spend the rest of the convention levelling up your PFS character, as together we make this Gen Con the Year of Paizo!
Steven T. Helt RPG Superstar 2013 |
Steven T. Helt RPG Superstar 2013 |
Steven T. Helt RPG Superstar 2013 |
Steven T. Helt RPG Superstar 2013 |
Sect RPG Superstar 2011 Top 32 |
I'm in the same boat as the Captain: there for Thursday, then part of Friday, then I gotta book up to Chicago.
So what can you tell me about this game? Are the characters premade, or do we bring our own? According to the event, it says that we need to "bring our own materials", which I assume means books and not characters.
Cpt_kirstov |
I'm in the same boat as the Captain: there for Thursday, then part of Friday, then I gotta book up to Chicago.
So what can you tell me about this game? Are the characters premade, or do we bring our own? According to the event, it says that we need to "bring our own materials", which I assume means books and not characters.
As I understand it, they have premade characters that fit the event. If it is anything like last year, many characters may/will die during the event. Rise of the Drow was the main reason I was mad at myself for not coming last GenCon. So this was my #1 draw this time, I built my gaming time around it :)
Steven T. Helt RPG Superstar 2013 |
I'm in the same boat as the Captain: there for Thursday, then part of Friday, then I gotta book up to Chicago.
So what can you tell me about this game? Are the characters premade, or do we bring our own? According to the event, it says that we need to "bring our own materials", which I assume means books and not characters.
Characters are provided. I have to say this: we make awesome characters that people like to play. Last year, we made the most evil and dark PCs I have ever seen in one place. This year, the group is more diverse. What you can count on, though, is these characters are made by players for players. They don't have a wasted feat or wonky weapons. When we make characters, we make characters we'd want to play, which means dudes who can roleplay and show off their skills, and dudes who can fight. Some of them might be a little complicated (I'll try to control my impulses there), but we will give you a character with big game.
We even have a plan to help our players get the kinds of characters they want. Cause we want you to spend the rest of your week talking about our game.
Recruit! Tell everyone you know! The irondm crowd has a Thursday night game this year!
Fiendish Dire Weasel |
Sect wrote:I'm in the same boat as the Captain: there for Thursday, then part of Friday, then I gotta book up to Chicago.
So what can you tell me about this game? Are the characters premade, or do we bring our own? According to the event, it says that we need to "bring our own materials", which I assume means books and not characters.
Characters are provided. I have to say this: we make awesome characters that people like to play. Last year, we made the most evil and dark PCs I have ever seen in one place. This year, the group is more diverse. What you can count on, though, is these characters are made by players for players. They don't have a wasted feat or wonky weapons. When we make characters, we make characters we'd want to play, which means dudes who can roleplay and show off their skills, and dudes who can fight. Some of them might be a little complicated (I'll try to control my impulses there), but we will give you a character with big game.
We even have a plan to help our players get the kinds of characters they want. Cause we want you to spend the rest of your week talking about our game.
Recruit! Tell everyone you know! The irondm crowd has a Thursday night game this year!
I'll totally vouch for them on that one. I DM'd a table at Ascension of the Drow last year, and the characters were absolutely fantastic. I designed one and gave input on several others.
This year, I'm somewhat in on the planning (I am on the mailing list and read about 1/4 of what is said there), and the character concepts I've seen for that are all outstanding as well.
Also, he is right, you will spend the rest of the week talking about the game. I had guys I'd never met before, stop me in the halls all weekend after Ascension, asking how things turned out and so on.
It's a great time. These are not lame pre-gen characters somebody spent 20 minutes on and gave the "Run" feat to because they couldn't think of anything else.
Steven T. Helt RPG Superstar 2013 |
deathboy |
Steven T. Helt wrote:Sect wrote:I'm in the same boat as the Captain: there for Thursday, then part of Friday, then I gotta book up to Chicago.
So what can you tell me about this game? Are the characters premade, or do we bring our own? According to the event, it says that we need to "bring our own materials", which I assume means books and not characters.
Characters are provided. I have to say this: we make awesome characters that people like to play. Last year, we made the most evil and dark PCs I have ever seen in one place. This year, the group is more diverse. What you can count on, though, is these characters are made by players for players. They don't have a wasted feat or wonky weapons. When we make characters, we make characters we'd want to play, which means dudes who can roleplay and show off their skills, and dudes who can fight. Some of them might be a little complicated (I'll try to control my impulses there), but we will give you a character with big game.
We even have a plan to help our players get the kinds of characters they want. Cause we want you to spend the rest of your week talking about our game.
Recruit! Tell everyone you know! The irondm crowd has a Thursday night game this year!
I'll totally vouch for them on that one. I DM'd a table at Ascension of the Drow last year, and the characters were absolutely fantastic. I designed one and gave input on several others.
This year, I'm somewhat in on the planning (I am on the mailing list and read about 1/4 of what is said there), and the character concepts I've seen for that are all outstanding as well.
Also, he is right, you will spend the rest of the week talking about the game. I had guys I'd never met before, stop me in the halls all weekend after Ascension, asking how things turned out and so on.
It's a great time. These are not lame pre-gen characters somebody spent 20 minutes on and gave the "Run" feat to because they couldn't think of anything else.
I totally agree with you. I'll be glad to see you again this year.
Steven T. Helt RPG Superstar 2013 |
New bump...
I know it seems like a big game for a Thursday, but it's worth every pennny. You know how Gen Con is..soooo many events are hit or miss. No problem! Play an event hosted by Iron DM and Hellfire Congress alumni, and then fill your convention with more Pathfinder events from Paizo!
Hey - it's not like you're playing the DnD Open this year. Get yourself a high-level game run by folks who built it just for you!
Uriel393 |
Yeah...it's just a shame that it conflicts with the Iron Player game.
I was/am already committed to that, so I will have to miss this, though I played in the AotD last year, and loved it. I was the 'Paris Hilton of the Drow', Sorceress in the Vampire Clan (I forget the names).
Anyways, again, bummer on the conflicting schedules...
Steven T. Helt RPG Superstar 2013 |
Sect RPG Superstar 2011 Top 32 |
Steven T. Helt RPG Superstar 2013 |
We could sell more, for sure. Tell your friends. I am concerned that the web site's troubles have hurt us since registration began, and there is some misfortunte in that I think the lack of Iron DM has unmotivated a lot of people. It's also no good that in a year with no Iron DM competition, our event was slotted the same time as Iron Player, which creates a competition slot with the same ususla pool of players.
However, the tickets are still selling, we're still pimping, and a Hellfire Congress event has yet to not sell out!
Don DM |
Hmmm...well...if you've already got your ticket then maybe consider letting others know about Star. I'm still not really sure what Nathan's deal is, but I really hope you enjoy his game!
What my deal is? Steve, in September I sent you an email offering us to bury the hatch and work together. We even asked if you wanted to participate as a DM this year. I told you we don't hold any grudge against you, because we're a little too old to be carrying grudges from year to year. We knew from the reception last year that we'd have a bigger year this year and would have loved for you to take part in it in some capacity.
You rebuffed me and eric (in an explicit filled email), even after eric saved your event last year by writing most of it on the fly. Not hating, but maybe you will be prepared this year. Also, its kinda crappy that you didn't ask Nick Logue for permission to run hellfire, considering that was his pet project. It would be like me saying I"m running a game called Nascrag and didn't let the good folk over at Nascrag know about it. You turned the great collaborative DMing affair that was the first hellfire into another Ego project. And from the way tickets are selling, we're not the only ones who figured that out.
But again, I hold no grudge or ill will towards you. I hope one day you can bury the hatchet.
Steven T. Helt RPG Superstar 2013 |
Okay...we hashed this out, and it's hardly the venue. I told the fella I hoped he had a good time, and that's more class than you deserve. This issue doesn't need to become a public thing again, and I demonstrated some good sportsmanship by never going public with the details. The right thing to do now, is for you to acknowledge you just made up some of the litte drama you just invented, restore some neutral ground, and then we can just let this thing go.
I really supported the folks who played and worked on your event last year, and I didn't make an issue of your little preplanned stunt at iron dm last year. The least you can do is just let this thing die and not continue to think it somehow has any importance to anyone outside of the two of us.
Of course, if you want to continue to make trouble for someone who never even really speaks to or about you, I could call some witnesses and we could really fail to entertain some folks whose time would be much better spent watching infomercials.
In the words of one of the people you went crying to last year, this is all about gaming man. It's not therapy.
Steven T. Helt RPG Superstar 2013 |
Okay..I have asked for the posts about this to be scrubbed, since all it really does is damage the efforts of good Paizo faithful to produce a great game. I don't know if or when that will occur, but I thought I would post this temporary response in the interim, and hope none of this is here in the morning.
The savage post above doesn't have a single true statement in it. To deomnstrate this, I challenge its poster to provide even a single email from this September exchange. Perhaps the one where I was invited to bury the hatchet, or the epletive-filled one where I declined. And please don't just write new text and say it is an email I sent. We both know there are huge differences in the way we present information. If that happens, I'll have to respond with a public email address and force you to 'forward' the 'email', which won't have a date stamp or forward information. After this happens, I will forward to that address every email regarding our effort at collaboration so everyone can see your meltdown and wonder, as I did, how we got from point A to point B. You're better off saying "Sorry..I did make that stuff up, and please don't refrain from playing the Hellfire event on my say-so." If you really want a reconciliation, I am bound as a Christian to accept your apology and forgive, and I'm happy to get past it once you own your fiction and admit you lost control of your emotions.
Most of those involved in Ascension of the Drow know that its issues can't be laid at the feet of its authors, who were given about three total weeks to write the event. Changes in which system would be run, waiting on the editorial pit, a huge change to the number of players we'd be having, and vetoes to our original ideas on format were all things we had to contend with. And that isn't a finger to Paizo. It was a huge undertaking, being coordinated with their release schedule and it involved more work than most companies have the stones to even try. And despite some issues I'd rather have had control of before and after the game began, I have heard from a large number of folks that it was one of the ballsiest, most fun games they have been a part of. This year is our chance to sell out a big game and show our stuff without restraints. We aren't obligated to anyone's publishing schedule, and we don't have to compete for attention with everything else Paizo has going. And I am thought of well enough by some of the powers that be to be writing a scenario for this year's huge Paizo event, so they must not feel like burning any bridges just yet.
As volunteers, we worked over two-hundred hours (each) on Drow for free, and other contributions were made by several very notable folks. If Nathan wants you to believe that Nick Logue, Josh Frost, Mike Kortez, Tim Hitchcock, Lou Agresta, Clinton Boomer, and several other Paizonians and werecabbages utterly dropped the ball and left behind a bunch of diappointed players, the claim is absurd and you shouldn't give it much thought.
The use of the Hellfire Congress term is not copyrighted, and the original discussion of the mega-event this year came with Nick Logue's blessing. As someone who talked regularly with Nick about an upcoming event and other projects the last year, it isn't really anyone's place but mine or Nick's to say what was and wasn't discussed. Since we know from an earlier exchange that Nathan fabricated the comments of Logue, Hitchcock and Agresta over an event he finished second in (and that is really, sadly, what this is all about), I am not banking much on whatever he claims about anyone else's comments.
The final issue is that I broke some event with my ego, but that's just as eronious. The first Hellfire Congress, I wrote what I was asked to write to help make Nathan's adventure possible, and I was such an unpopular DM that my table acquired literally half of all players involved. Later, I invited the man to a collaboration, he proceeded to veto every idea that was not his, and my wife found out he was making a lot of weird claims about cheating (in a roleplaying game?) in this event we were both in. I treated him with class and friendship, he did not respond in kind. So I withdrew from the event, asked for an apology, and wished everyone else on the staff good luck. I have great friends across the country I see at Gen Con. Several of them played in Nathan's event, and a couple of them placed. They described the event as 'alright', and I am grateful they had a good time. Nathan has some chops, and clearly folks playing with Erik Frankhouse and Jay Tunzi are always going to have a good time. Where's my ego in that statement?
And that's it. I don't get it. I have asked for it to be let go. I could have rolled out samples of his writing during construction of iron player (much of the planning and format of which was mine, but I had to let go when I decided I wouldn't deal with Nathan anymore) to show players what they were getting themselves into, but I let him have his thing. And a number of guys working that event are fun and all class, including the reigning Iron DM and runner up.
Faced with the chance to admit he fictionalized his claims, and confronted with protests from his sources, Nathan has chosen to continue this odd ruse. I write this only to restore some neutral ground, rather than have disparaged an event that myself and a dozen other good people are working hard on to bring the most unique multi-table game at Gen Con.
Nathan's post is a drive-by, nothing more. He pulls onto the forums, sprays some nontruth, and leaves without regard to the dmage it will cause to people who really just want to have a good time. I hope his post and my responses are gone soon, and we can get back to pimping a great game that, speaking of collaborations, is being crafted by a true team of players and authors who love the hobby and want to give you a unique ride.
Steven T. Helt RPG Superstar 2013 |
Yeah, Nathan. I didn't think so.
Another lie exposed. And I'd really like your public apology. It looks like this subject won't be scrubbed, so I have to end this the hard way. You were challenged to demonstrate your claims - which I already know to be impossible. This isn't an issue of two folks who don't get along, or each one of us has a point. You made up things to justify your disappointment that you took second place in an event. Not a single thing you have said is true. No exaggeration. Not even one.
I didn't do anything wrong, I didn't slander you on web pages for two years, and I didn't come to your site to tell your players the truth about anything. They don't care - they just want a good game. Neither you nor I are important to them on any level other than 'is this game worth my cash?' You are the liar, you are the one who created a fight out of thin air. Either step forward with something of substance or make your apologies and leave me alone.
So...let that be the end of it. You fictionalized another round of claims, were again asked to provide corroboration, and again failed. Like so many people in the political spectrum (on my side, occasionally, I admit), something isn't true just because you say it over and over again. You're the Jeanine Garofalo of gaming.
On to better things. The web site for Gen Con appears to be working again. After not being able to check the status of the event several times this week, tickets have resumed sale. I hope those of you considering the game won't be distracted by this nonsense and can prepare for 8 hours of fantastic play, where you'll get a great character full of crunch and fluff, and can pursue a unique plot with a format unlike any other.
Steven T. Helt RPG Superstar 2013 |
Because the income for my new job is slow goin, it looks like now several of us won't be able to attend Gen Con at all. We have canceled the event and only by grace will we be able to come just to see our many friends. I hope everyone has a great time, and is able to replace their Thursday evening event. Travel safely.