
Aglaeca |

Aglaeca throws his torch, 20 to 30 feet ahead and relying on the expanded light range and his own low light vision attempts to shot any goblin caught offguard.
Move:Throw Torch
Minor: Curse Any Enemy he sees (+1 ac)
Standard: Eldritch Blast [http://invisiblecastle.com/roller/view/2275520/]24 to hit 9/url] 12 damage and 2 damage from a curse if applicble

DM Nixon |

A torch flies over and lands at the feet of a single cackling goblin and when the little figure looks down, suddenly he has a hard time finding much humor in the tumbling goliath. A mere second later he drops to his knees and falls dead, a tiefling who means business stands across the room and watches.
The sound of other creatures stirring nearby grows quickly and without pause.
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Map|
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Round 2
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Verjack is up 16
Quinn 12
Goblin Warrior 6
Sturdy 5
Aldric 1
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Round 3
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Aglaeca 17

DM Nixon |

Verjack takes a moment to figure out his best course of action as he waits to see what his enemy does.
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Map|
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Round 2
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Quinn is up 12
Rats 10
Goblin Warrior 6
Verjack (Delaying)
Sturdy 5
Aldric 1
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Round 3
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Aglaeca 17

DM Nixon |

Quinn, I'll give you the option here since I have two enemies triggering your condition. There is the goblin across the way and the rat swarm down in the pit
Suddenly the squeaking of rats intensifies as a swarm of rats peels from cracks in the walls of the pit and begin gnawing on the goliath.
1d20 + 6 ⇒ (14) + 6 = 201d6 + 3 ⇒ (4) + 3 = 7On a hit, is ongoing 3 (SE)
From the hall a second goblin comes and mourns the loss of his friend by firing a crossbow bolt at the tiefling.
1d20 + 9 ⇒ (4) + 9 = 131d6 + 4 ⇒ (4) + 4 = 8
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Map|
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Round 2
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Verjack 16
Sturdy 5 Ongoing 3 (SE)
Aldric 1
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Round 3
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Aglaeca 17
Quinn 12
Rats 10
Goblin Warrior 6

Aldric Casternall |

Posting this early.
Aldric backs up to E7 to get a running start. He moves to H6 and jumps to I5 and continues on to J4 (that is 5 squares of movement).
Athletics 1d20 + 4 ⇒ (10) + 4 = 14. Check divided by 5 equals how many squares I jump, and I only need to jump one square.
Then Aldric swings at the goblin with his mace.
Priest's Shield 1d20 + 8 ⇒ (11) + 8 = 19. Damage 1d8 + 5 ⇒ (5) + 5 = 10, and if it hits I have a +1 power bonus to AC until the end of my next turn.

"Sturdy" Shodden Mahoen |

Earth Spikes, 1d20+9=24 vs Rats AC, 1d10+5=11 damage. Until the end of my next turn, the target's space and each square adjacent to it are filled with spikes. Any enemy that enters this spike-filled area or starts its turn there takes 5 damage. Sturdy also activates his Stone's Endurance encounter power, Minor Action, He gains resist 5 to all damage until the end of his next turn. Save vs ongoing 3 damage, 1d20=8

DM Nixon |

Sorry about no post yesterday, went car shopping with the girlfriend It ran a little longer than we had hoped haha
The goliath down in the trap lifts his hands bringing with them spikes of earth that tear through the floor of the keep, they pick up multiple rats and harm even more of them. Hit
While the earth is tearing from the ground Aldric makes a running leap over the gap and over the emerging spikes, he hits the ground running and slams his mace into the goblin's rib cage. Hit
The trouble making tiefling steps to the trap to help his friend and unleashes a blast of eldricth energy at them, successfully picking off a few more Hit
The rats have an aura that I had missed, on the start of a turn where an enemy starts next to them they get a basic melee attack as a free action
1d20 + 6 ⇒ (4) + 6 = 101d6 + 3 ⇒ (6) + 3 = 9
By the way, visually speaking that was a very cool turn of events.
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Map|
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Round 3
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Quinn
Rats
Goblin Warriors
Verjack
Sturdy
Aldric
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Round 4
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Aglaeca

DM Nixon |

Quinn makes a valiant effort to hit the goblin across the room but just isn't able to make his target no matter how sure he is of the outcome.
Down in the pit the rats continue to swarm the Goliath.
1d20 + 6 ⇒ (4) + 6 = 101d6 + 3 ⇒ (5) + 3 = 8
With the cleric in its face the goblin tries to hold him off while he calls out for help from his comrades.
1d20 + 6 ⇒ (5) + 6 = 111d8 + 2 ⇒ (1) + 2 = 3
Down the side hall two other goblins emerge armed with crossbows, one of them loads a shot in and fires towards the Tiefling.
1d20 + 9 ⇒ (14) + 9 = 231d6 + 4 ⇒ (6) + 4 = 10
Aglaeca takes 10, all other attacks should miss
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Map|
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Round 3
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Verjack
Sturdy
Aldric
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Round 4
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Aglaeca
Quinn
Rats
Goblin Warriors

DM Nixon |

Neither of Verjacks attacks do anything to the approaching goblinoids, the stand short and menacing as ever.
Aglaeca, feel free to take your action. Sorry about the delays recently guys. The game has been drudging along and I have noticed, I will be stepping up the updates very soon Its just been very hectic at work, I've been helping out at other locations and its just loaded up my schedule. Thank you for being patient with me. I'll have a map update as soon as I can

Aldric Casternall |

I'll jump the gun, since it's unlikely that Sturdy is going to be attacking the goblin anyway.
Aldric swings his mace at the goblin again, but maintains a strong defensive position.
Priest's Shield 1d20 + 8 ⇒ (15) + 8 = 23 vs AC, 1d8 + 5 ⇒ (1) + 5 = 6 on a hit, and on a hit I gain a +1 power bonus to AC until the end of my next turn.

Aglaeca |

If there is a goblin within 4 squares of the pit, agaeca will curse it and Force Grip him, into the pit hopefully, otherwise Eldritch Blast the nearest Gobbo.
(invisible castle is down , I will roll live or you may reroll as you please gm)
Infernal Grasp on a Goblin with 4 squares of the pit(rolled 11 +5) 16 vs Fort for (Rolled 2d8+4 for 8 and 5 +4 and 1d6 for 1)18 damage and slide 4 into the pit.
OR
Eldritch Blast on a gobbo. (rolled 19 +5) 24 to hit, for (rolled 1d10+4 for 3 +4 and 1d6 for 4) 11 damage
I am 1 hp from Bloodied

"Sturdy" Shodden Mahoen |

Ignore 3 ongoing damage due to Stone's Endurance activated last turn. Earth Shield Strike, 1d20+9=25 vs Rats AC, 1d10+6=8 damage and I'll mark the rats, not likely they're trying to attack anyone else anyways. Also, +1 power bonus to AC until the EOMNT from attack power if hits. My Earth Spikes shrivel away.
Save vs 3 ongoing damage, 1d20=3

"Sturdy" Shodden Mahoen |

I just realized that Sturdy has the following racial feature which I will use beginning next round.
Font of Life: At the start of your turn, you can make a saving throw against one effect that a save can end. On a save, the effect immediately ends, preventing it from affecting you on your current turn. If you save against being stunned or dazed, you can act normally on your turn. If you save against ongoing damage, you avoid taking damage. If you fail the saving throw, you still make a saving throw against the effect at the end of your turn.

DM Nixon |

Aldric's mace lands firmly in the ribcage of the goblin in front of him, blood spews from his mouth. hit and bloodied
Behind Aldric, the tiefling Aglaeca is up to his usual tricks. The focus of his attack goes flying towards the pit. 1d20 ⇒ 10 Save vs. falling in.
Down in the pit Sturdy continues to fling rats off of him, crushing them as he does so.
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Map|
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Round 4
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Quinn
Rats
Goblin Warriors
Verjack
Sturdy
Aldric +1 AC
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Round 5
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Aglaeca

DM Nixon |

Unfortunately, Quinn is unable to do any damage to the goblin.
1d10 ⇒ 9 Goblin falling damage
Next to the goblin on the floor the rats continue to gnaw on Sturdy's armor and flesh.
1d20 + 6 ⇒ (19) + 6 = 251d6 + 3 ⇒ (3) + 3 = 6
In the hallway nearest Aldric, a new goblin approaches the fight. He and his companion both jab at the Cleric with spears, presumably trying to poke and prod him into the pit.
Goblin 11d20 + 6 ⇒ (18) + 6 = 241d8 + 2 ⇒ (8) + 2 = 10
Goblin 21d20 + 6 ⇒ (14) + 6 = 201d8 + 2 ⇒ (5) + 2 = 7
Of the sharpshooter Goblins the one that is not in the pit on his goblin behind, moves from around the corner and lines up a shot at Verjack.
1d20 + 9 ⇒ (10) + 9 = 191d6 + 4 ⇒ (2) + 4 = 6
The Goblin in the pit stands up and retrieves a short sword and tries to hit the Goliath.
1d20 + 6 ⇒ (7) + 6 = 131d6 + 2 ⇒ (5) + 2 = 7
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Map|
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Round 4
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Verjack
Sturdy
Aldric +1 AC
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Round 5
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Aglaeca
Quinn
Rats
Goblin Warriors
Verjack
Damage for the turns noted above should be 17 damage for Aldric, 6 damage Sturdy, and 6 Damage Verjack

"Sturdy" Shodden Mahoen |

Font of Life Saving Throw vs 3 ongoing damage, 1d20=6, so Sturdy takes 3 damage.
Sturdy, still bleeding from the Rats' bites focuses his attack upon them instead of the goblin stuck in the pit with him.
Earth Shield Strike, 1d20+9=11 vs Rats AC, 1d10+6=7 damage and +1 power bonus to AC until the EOMNT if a hit. Sturdy will also mark the Rats and the Goblin in the pit with him just in case he tries to climb out.
Regular Saving Throw, 1d20=6

Aldric Casternall |

Aldric swings his mace at the bloodied goblin, and invokes Amaunator to provide healing.
Healing Strike on goblin at K4: 1d20 + 8 ⇒ (5) + 8 = 13, damage 2d8 + 5 ⇒ (3, 1) + 5 = 9. If it hits, the goblin is marked by me and I heal my surge value +1.
Shift to J3.
Minor Action: Healing Word on myself. Healing surge + 1 + 1d6 ⇒ 3.
Also, in this post I gave a healing word to Sturdy. Sturdy, did you use that? I need to know how many I have left.
Oh, and if Verjack killed my goblin, I will use the same power and rolls as above, but on the goblin next to him instead.

Tieren |

Inside the pit, Sturdy is unable to make any progress against the rats that surround him.
Aldric is also unable to do anything to the goblin he faces.
Verjack on the other hand, fires a bolt of lightning that easily bounces between the two goblins.
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Map|
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Round 5
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Aglaeca
Quinn
Rats
Goblin Warriors
Verjack
Sturdy
Aldric

DM Nixon |

The tiefling continues to fire blasts of energy across the room which no doubt scare the goblins, but nothing more.
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Quinn's arrow flies true and lands right between the eyes of the wounded goblin.
Goblin 1 is down
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The squeaking of the rats grows more fierce as they try to swarm the Goliath once more.
1d20 + 6 ⇒ (18) + 6 = 241d6 + 3 ⇒ (6) + 3 = 9
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The Goblin sharpshooter in the pit swings his short sword amongst the swarming rats at Sturdy as well.
1d20 + 6 ⇒ (2) + 6 = 81d6 + 2 ⇒ (4) + 2 = 6
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Up above and as one Goblin falls dead into the arms of another, anger grows. The Warrior who coddles his comrade lets him go and moves to attack the nearest target, the Cleric.
1d20 + 6 ⇒ (11) + 6 = 171d8 + 2 ⇒ (3) + 2 = 5
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The sharpshooter above the pit decides to move to the edge of the drop and fire off a crossbow shot at the Tiefling.
1d20 + 9 ⇒ (4) + 9 = 131d6 + 4 ⇒ (3) + 4 = 7
TURN DAMAGE
Sturdy Takes 9
Aldric Takes 5
Map|
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Round 5
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Verjack
Sturdy
Aldric
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Round 6
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Aglaeca
Quinn
Rats
Goblin Warriors
For my players

Aldric Casternall |

No problem, DM. You do what you have to do. I think we can handle it being slow for a little while longer.
Also, by my calculation, the goblin's attack on Aldric was a miss. The goblin rolled a 17, and my AC is 18, or was it an attack on some defense other than AC? (Or are you using my old Wisdom Cleric stats? When I respec'd, I had to beef up the AC a little, because I knew he would be going toe to toe with bad guys.)

Verjack |

Verjack levels his staff at the goblin warrior as a brilliant blast of light comes forth.
Stand: Avenging Light vs. G's Fort 1d20 + 7 ⇒ (15) + 7 = 221d10 + 6 ⇒ (5) + 6 = 11 Does extra 1 dam if adjacent ally is bloodied.

"Sturdy" Shodden Mahoen |

Earth Shield Strike, 1d20+9=24 vs Rats AC, 1d10+6=15 damage and Sturdy gains a +1 power bonus to AC until the EOMNT.

DM Nixon |

Verjack's light burns into the goblin and he is left wobbling from the attack.
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Down in the pit Sturdy launches another attack on the swarm that has him cornered, he manages to smash a few with a combination of swinging his weapon, stomping his feet and pinning rats between him and the wall.
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Map|
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Round 5
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Aldric
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Round 6
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Aglaeca
Quinn
Rats
Goblin Warriors
Verjack
Sturdy

Aldric Casternall |

Aldric swings his mace at the goblin in front of him, bringing his deity's blessing upon himself to protect himself from further harm.
Priest's Shield 1d20 + 8 ⇒ (2) + 8 = 10 vs AC, 1d8 + 5 ⇒ (4) + 5 = 9 damage on a hit, and on a hit I have a +1 power bonus to AC until the end of my next turn.
DM, I don't have him in character builder. All stats are updated in the profile, though.

DM Nixon |

Aldric's mace glances off the armor of the goblin and the little guy thanks his own deity.
Map|
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Round 6
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Aglaeca
Quinn
Rats
Goblin Warriors
Verjack
Sturdy
Aldric
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Round 7
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Alright noted, I'll just update the version of Aldric I have then