Essence of Evil


Play-by-Post

101 to 150 of 649 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Changeling Fighter 4 / Ranger 1 / Warshaper 4 / Swordsage 12

Tarlan's Action (when it is his turn)

Spoiler:

Shadow Blink Swift action to the orange square on the MAP (of my move)

Full Round (vital strike) attack on the goon 2 spaces to the West. If he goes down I will carry the attacks over to the crossbow goon.
Full Attack (1d20 32=40, 1d20 32=38, 1d20 27=29, 1d20 27=46, 1d20 32=52)
possible crit crit confirmation (1d20 32=46) w00t!
d6's are fire, electricy, cold, holy, bane (6d8+23=49, 1d6=6, 1d6=5, 1d6=6, 2d6=6, 2d6=12 Total=84. 6d8+23=56, 1d6=2, 1d6=6, 1d6=1, 2d6=5, 2d6=7 Total=77. 6d8+23=57, 1d6=4, 1d6=5, 1d6=2, 2d6=6, 2d6=4 Total=78. 6d8+23=51, 1d6=4, 1d6=2, 1d6=2, 2d6=8, 2d6=4 Total=71.) I don't believe that sneak attack applies, if I am wrong I can roll that damage.
Attack and Crit damage (2d8+21=28, 1d6=5, 1d6=6, 1d6=6, 2d6=7, 2d6=6 Total=58. 2d8+21=37, 1d6=2, 1d6=6, 1d6=1, 2d6=6, 2d6=9 Total=61)

Umm... duhyam!

Then 5' step to the green square.

"What the hell are these things? What are they doing here?!?" Tarlan shouts. in Common
Tarlan then quietly, in a loud whisper, to the 3 goons near him. "Surrender and renounce your evil ways and we will have mercy on you and your big teeth." in elven, halfling, and sylvan. They are the "pointy ear" languages and these goons have pointy ears.


Male Half-Orc Fighter 8

Alright, a slight revision:

Kelgan the Strong wrote:

With a gutteral roar, Kelgan runs forward slams his axe into his foe once more.

2-point Power Attack 1d20+30=48, 1d12+19=25 + 1d6=2 + 2d6=5 =32 damage

Moving forward to attack the member of the group on the right I could reach that Jahangir isn't attacking, assuming that is possible.


For Lazaro

Spoiler:
Just got a copy of Episode 86-87; watching it now.

Shadow Lodge

Male Human

Kelgan roars into the fight and slams his axehead deep into the shoulder of jaebrin. It coughs up blood, no vile damage, and sways like a tree limb. So stubborn to die, but so badly hurt that moving would be painful suffering -2 penality to attacks

Tarlan disappers in a puff of darkness, leaving the "corrupted" in front of him puzzled. He reappears behind the second group, and waits little time. He stretches his limbs, and before the jaebrin can react his head rolls to the floor.

Tarlan turns his attention to the brute with the crossbow. With one stroke he plunges the blade through the stone armor. The jaebrin becomes still and crumples to the floor.

No SA I'm affraid.

Only the bruiser from group2 remains. Group 1 still has 1 bruiser and 2 artillery. Group 1 is up followed by Jahngir and Fragos

Shadow Lodge

Male Human
Raizen wrote:
Lazaro, do you have the torrent for Shippuden episode 86-87?

Just got it. 2 hrs till its done downloading :( But I do have my maps and the beta pdf open aswell. I'm sure once I close some things it'll be done quicker.

Shadow Lodge

Male Human

Perception 10

Spoiler:

You hear the clanking of armor moving away from you. One of the archers is on the run

The bruiser, Tarlan had been woking on, steps up. It raises it's klar and tries to hit the monk Where is your AC on your profile? I see AC Bonus +9, but nothing else. Had to go in and add myself AC 40. Could you put that somewhere please? I tend to look at you profiles alot.

Full attack; Klar blade 1d20+24=44, threat[url]. Did not confimr normal damage; no other blade attack hit, nothing over 25; Shield bash [url=http://invisiblecastle.com/roller/view/1844140/]1d20+26=43, I'm assuming his second attack would fail on a 36. If the shield hits the jaebrin automatically gets a bullrush. CMB 1d20+26=44; And finally Bite, misses

Damage; Klar Blade1d6+15=16 plus 1 vile damage; Shield Bash 1d8+15=17 plus 1 vile damage; Two-weapon rend 1d10+9=10 So 43 damage plus 2 vile damage= 45 total, reminder vile damage does not heal normally. On the Bull Rush, 15+28(Kutho's CMB)=43

The jaebrin goes to work quickly on Kutho. Hitting him hard with shield and blade. The force from the shield knocks Kutho into the wall. The monk falls to the floor. Kutho is prone


Perception (1d20+30=40)

Spoiler:
If these guys are just the rank and file, I'm scared to meet their supervisors and positively terrified of the managers.


Male Changeling Fighter 4 / Ranger 1 / Warshaper 4 / Swordsage 12
Raizen wrote:


** scary spoiler omitted **

No kidding!


Male Changeling Fighter 4 / Ranger 1 / Warshaper 4 / Swordsage 12

perception check (1d20 28=48)


Male Half-Orc Fighter 8

Perception: 1d20+24=31

Uh, is there a point to those of us with more than +10 for perception even rolling?


Male Human Cleric 16/ Ordained Champion of Heironeous 5

Perception 8+12=20.


M Human Paladin 20

Perception 27

Shadow Lodge

Male Human

It was a slip of the finger, was supposed to 20.

The last bruiser screams in pain as Jahangir slices into it's torso.

Fargos and Kutho's action

Map Update


Next round?

Shadow Lodge

Male Human
Raizen wrote:
Next round?

Depends what happens on Kutho and Fragos' turn. Battle may be over by then.


I get the feeling the supervisors are sending a new team of rank and file out to meet us.

For Lazaro

Spoiler:
Raizen is checking the area for any scrying sensor.

Perception (1d20+30=35)


Male Human Cleric 16/ Ordained Champion of Heironeous 5

Delaying until after Kutho. I'm not really in a position to attack either baddie, so I might just heal someone.


For Lazaro

Spoiler:
My scanner's broke. But I promised you ELH so look at this.

Shadow Lodge

Male Human

Raizen

Spoiler:

That is awesome, plus it has other books I'd like


Male 1/2 Orc(Outsider) Monk 20
Kutho Axefist wrote:

Kutho taking note that his fists are not very effective against the enemy pulls his nunchuckas from his belt and spins them in a blurring series of strikes aiming for nerve points and joints in the armour.

nunchuckas attack(vital strike)1d20+28=35, 1d20+28=43, 1d20+28=40, 1d20+23=37

normal damage 2d6=5, 2d6=8, 2d6=5, 2d6=5,holy 2d6=7, 2d6=7, 2d6=5, 2d6=11, axiomatic 2d6=6, 2d6=12, 2d6=6, 2d6=5 (forgot to add strength mod to normal damage so thats 7 points additional to each successful strike)

Kutho draws his nunchukas and from his position on the floor unleashes a torrent of blows against his attacker.

Rolls as above

sorry about the AC I had calculated it but forgot to put it on the profile


With those hits I think combat is at an end.


Male Changeling Fighter 4 / Ranger 1 / Warshaper 4 / Swordsage 12

On my next action

Spoiler:
Tarlan heads off after the crossbowman that ran away.
"Kuthos! Come on! We got a runner!"

Shadow Lodge

Male Human

Not a problem, I just wondered about after I checked your profile

Kutho turns the corner to face the last attacker. The jaebrin has the same idea. Knowing it's crossbow would have little chance, it dart past the charred table and head at the monk. Bringing teeth and claws to bare.

Kutho you have an AoO on the jaebrin.

Jaebins delalayed action; Bite miss; 2 Claws 1d20+21=40 and 41

The jaebrin leaps meeting Kutho's nunchakua. The monster bites at the monk's throat but is pushed aside. Two clawed hands dig into Kuthos arm though. Not before the monk attempts to deliver a visious blow himself.

Damage 2d6+5=14 plus 6 vile; 2d6+5=13 plus 6 vile; 27+12 vile=39 damage

Shadow Lodge

Male Human

Kutho, wounds dripping with black ichor, unleashes a rapid assult upon his jaebrin foe. After a few hits the creature lays broken on the stone floor.

End of combat


Male Human Cleric 16/ Ordained Champion of Heironeous 5

What about the guy running off eastward?

Shadow Lodge

Male Human
Fragos Voxlauer wrote:
What about the guy running off eastward?

We'll see what happens when you catch up...Tarlan and Kutho I assume are heading off after 'it'

I'll have the exp for this in a moment...And here we go 4 bruiser plus two archers net you 1457xp each.


Male Human Cleric 16/ Ordained Champion of Heironeous 5

Before Tarlan takes off after the fleeing faerie, Fragos leans over and gently taps him with his sword. "To tide you over", he says with a grin. "Who else is badly hurt?"

Casting Cure critical wounds on Tarlan, who recovers 39 hit points.

Shadow Lodge

Male Human

39 hit points brings Tarlan up to 259.

Fragos' power flows through Tarlan healing his wounds, and easing the pain from the still blighted wound.


Male 1/2 Orc(Outsider) Monk 20

Kutho chases after the fleeing fae his mind working to heal his body.

Spend two Ki as a standard action to activate Wholeness of being..cure 20 points of damage.

move 90 feet after the foe


Male Changeling Fighter 4 / Ranger 1 / Warshaper 4 / Swordsage 12

"Thank you Fargos, that was much needed."

Tarlan chases after the goon.


Male Human Cleric 16/ Ordained Champion of Heironeous 5

Looks like you weren't as badly hurt as I thought. But you'll need healing at some point anyway. ;D

Shadow Lodge

Male Human

Not to mention Tarlan healed another six because of his fast healing.


M Human Paladin 20

Glancing about to his companions to ensure no one else seems wounded the paladin will follow Kutho and Tarlan in pursuit of the escaped foe (ableit at a slower pace than 90)

Shadow Lodge

Male Human

Jahagir, Tarlan and Kutho find themselves outside the small hall that leads to the pentagon shaped room.

The group knows this room well. The first time entering Tarlan found that the room housed a deadly spell turret. The combined effect of energy drain and implosion proved almost deadly.

Thankfully, Raizen's magics dispelled the trap for a time.

I decided to pick on Tarlan. He always seems to the first man in.


"Damn!" Raizen comments as he looks at his wounds.

"We better get moving. Reinforcements could be on their way. Let's follow the others."

Taking 10 on Fly gives a 30 result. Flying inside the corridors.


Male Human Cleric 16/ Ordained Champion of Heironeous 5

Fragos jogs after the rest of the group.


Male Changeling Fighter 4 / Ranger 1 / Warshaper 4 / Swordsage 12

Tarlan feels goosebumps all over as he enters the room.

Listening for the goon, Tarlan follows.

Spoiler:

Shadow Lodge

Male Human

Raizen

Spoiler:

As you hurry to meet the others you remember what the other room holds. And ancient magical; A Spell Turret.

Though not on an expert on traps you know anythiung approaching the room causes it to activate. Though you are not sure about entering from the northern hall.

Your ability to dispel does seem to supress the trap, but only for a short period.

With no rogue in your party you can't locate or disable the trap properly. The only thing in your arsenal that works is a targeted dispel
on the central pillar. What you know about the turret is this. It fires four spells in order Energy Drain, Implosion, Power Word Kill and Meteor Swarm. All dealy in there own right, but with the opening spell Energy drain it's even more so. The turrent fires these spells over the course of 5 rounds. On the fifth round the turret stops to repair itself before begining again.

Sorry Tarlan :( but if it makes you feel any better you are minus a rogue to properly handle the traps. When you would have entered this place the first time you were only 18th level, and that time (decided to roll the dice to see what happened) it drained you for 8 levels.

Shadow Lodge

Male Human

Tarlan slowly approaches the room. The incident of last time burned, quite literally in this case, into his mind.

He attunes his senses and listens for the fleeing jaebrin, but nothing.

Tarlan

Spoiler:

As you creep ever closer to room, you notice that it appears the center pillar has moved. A dark cloud surrounds you, and begins saping your life.
The spell turrent has actived. Energy Drain; Tarlan gains [url=http://invisiblecastle.com/roller/view/1849080/ ]2d4=5 negative levels (–5 penalty on attack rolls, saving throws,
skill checks, ability checks, and effective level); You may make a Fortiude in 24 hours for each level lost. Tarlan has two options at this point fallback or make a dash to the other side. Tarlan knows from experience that once 35 feet down the other hall the trap stops.

From what Tarlan knows the turret fires the same spells in order. After his action he knows an Implosion spell happens next. After he's not to sure. He barely survived last time.

Shadow Lodge

Male Human

The rest of the group arrives just in time to see Tarlan engulfed, once again, in a cloud of darkness.

The spell turrent has activated.


Male 1/2 Orc(Outsider) Monk 20

"Not again" yells Kutho..."Raizen..you'll have to save him again" Kutho stays well away from the trap


Male Half-Orc Fighter 8

Kelgan runs down to rejoin the rest of the group.


Male Human Cleric 16/ Ordained Champion of Heironeous 5

I have a Greater dispel magic memorised. Should I fire it off, or should Raizen do it?

Shadow Lodge

Male Human
Lazaro wrote:
Raizen** spoiler omitted **

Spoiler:
I put info meant for tarlan in there,heh
Shadow Lodge

Male Human
Fragos Voxlauer wrote:
I have a Greater dispel magic memorised. Should I fire it off, or should Raizen do it?

If you wish to take the shot, please do

Fragos

Spoiler:
This was originallly posted for Raizen, but since you have dispel magic here ya go: With no rogue in your party you can't locate or disable the trap properly. The only thing in your arsenal that works is a targeted dispel on the central pillar. What you know about the turret is this. It fires four spells in order Energy Drain, Implosion, Power Word Kill and Meteor Swarm. All dealy in there own right, but with the opening spell Energy drain it's even more so. The turrent fires these spells over the course of 5 rounds. On the fifth round the turret stops to repair itself before begining again.


Male Changeling Fighter 4 / Ranger 1 / Warshaper 4 / Swordsage 12

Tarlan falls back far away.

"That trap is still there guys..."
Tarlan leans against the wall with wisps of blackness raising from him like smoke.

Spoiler:
How do you get rid of negative levels? (Besides the saving throw..)

Shadow Lodge

Male Human

Tarlan falls back just as the room emits deep, low pitched noise. Tarlan's stomach churns. The last time he was caught in that he barely survived.

Greater Restoration, Tarlan

Shadow Lodge

Male Human

Tarlan falls back just as the room emits deep, low pitched noise. Tarlan's stomach churns. The last time he was caught in that he barely survived.

Greater Restoration, Tarlan

As the vibrations stop a dark, vile voices erupts from the room, "Arvadek". Silence falls in the room.

Raizen, Fragos

Spoiler:
Only one more spell remains until it's repair stage. If either of you are going to cast the spell please prepare to do so


Male Human Cleric 16/ Ordained Champion of Heironeous 5

Here we go. Dispel check 16+18=34..

Shadow Lodge

Male Human

The dark room, and halls are briefly lit as crimson spheres of flame slam throughout the area. As the crisom fire dies down, Fragos steps forward. Chanting a prayer his holy symbol briefly glows, covering the turret with divine energy.

Fragos

Spoiler:

Successful dispel.

Your divine magic easily quiets the trap, but you can feel it slipping. You have 4 rounds before the spell turret once again activates.

Also to go back to the light source, unfortunately a flaming weapno does not shed enough light to properly see. Would you be willing to give your weapon light generation, as described on pg.334 of the Beta?

101 to 150 of 649 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Essence of Evil All Messageboards

Want to post a reply? Sign in.