Sanarin Qwelb

Fragos Voxlauer's page

80 posts. Alias of Vattnisse.


Full Name

Fragos Voxlauer

Race

Human

Classes/Levels

Cleric 16/ Ordained Champion of Heironeous 5

Gender

Male

Size

Medium

Age

29

Alignment

NG

Strength 20
Dexterity 17
Constitution 26
Intelligence 13
Wisdom 34
Charisma 20

About Fragos Voxlauer

Appearance: 5’6”, 135 lbs, graying blonde hair and blue eyes. Fragos is a thin little wisp of a man; numerous too-close encounters with all sorts of unnatural creatures have left him with sallow skin and prematurely graying hair, and his eyes have an uneasy, haunted look. He dresses in drab colours and patched clothes over dark, heavy mail. He keeps his numerous weapons in his magical quiver.

XP: level 21

Init: +7

Senses: Perception +12

AC: 41, touch 16, flat-footed 40; (+13 armour, +7 shield, +1 Dex, +5 natural armour, +5 deflection ); DR 3/-, immune to critical hits, Ring of freedom of movement

HP: 290 (HD: 11d8+10d10+168); current damage: 51

Saves: Fort +29, Ref +16, Will +33 (includes Touch of resistance power)

Speed: 20' (4 squares)

Melee: Flaming cold iron longsword +5 of speed +28/+28/+23 (3d8+10+1d6 fire/ 17-20 x2) w/Improved Vital Strike
or Adamantine longsword +1 +24/+19/+14/+9 (1d8+6/ 17-20 x2)
or Silver heavy mace +1 +23/+18/+13/+8 (1d8+6/ 20 x2)

Ranged: Fire bolt +20 ranged touch (1d8+9 fire/ 20 x2/ RI 30')
or light crossbow +20 (1d8/ 19-20 x2/ RI 80')

Space: 5'; Reach 5'

Base Attack: +17; Grapple +22

Combat Gear: Wand of cure moderate wounds with 40 charges, 2 potions of spider climb, 2 potions of invisibility, 4 potions of cure critical wounds.

Cleric spells prepared (CL 19; DC 22 + spell level):

10th (2)- Quickened greater dispel magic, Quickened heal
9th (3) – Energy drain, Mass heal, Implosion, Miracle
8th (5) – Greater spell immunity, Holy aura, Quickened cure critical wounds, Symbol of death, Symbol of insanity
7th (5) – Destruction, Greater restoration, Holy word, Quickened cure serious wounds, Repulsion, Symbol of weakness
6th (6) – Banishment, Blade barrier, Greater dispel magic, Heal x2, Wind walk
5th (6) – Break enchantment, Breath of life, Disrupting weapon, Flame strike, Mass cure light wounds, Scrying, True seeing
4th (7) – Death ward x2, Dismissal, Holy smite, Neutralise poison, Remove blindness/deafness, Spell immunity
3rd (7) – Daylight, Dispel magic, Glyph of warding, Invisibility purge, Protection from energy, Remove curse, Remove disease
2nd (7) – Align weapon x2, Hold person, Lesser restoration x2, Make whole, Silence
1st (7) – Deathwatch, Divine favour x2, Entropic shield, Hide from undead, Obscuring mist, Protection from evil
0th (4) – Detect magic, Detect Poison, Guidance, Read magic

Domains – Fire, Protection, War (bonus Fire domain from Ordained Champion PrC)

Special abilities:
Turn undead - 12/day, turning check 1d20+7, damage 2d6+26.
Smite - Add CHA mod to attack roll and turning level to damage. Costs 1 turn undead attempt.
Channel spell - Store one spell in weapon; this costs a spell slot of the same level. The spell affects the weapon's target only.
Divine bulwark - Sacrifice spell to gain DR/chaotic equal to (1+spell level) for 5 rounds.
Fist of the gods - Sacrifice spell slot to get (1+spell level) bonus damage for 5 rounds.
Rapid warcasting - Fragos can use a War domain power as a swift action.
Holy warrior - Use 1 turn undead attempt to use WIS instead of STR for attack and damage for 5 rounds.
Warcaster - +2 CL for War domain powers.

Fire domain powers (CL 19) – Fire bolt 1/round, Burning hands 9/day, Resist energy (fire) 1/day, Crown of fire gives attackers 1d6+9 fire damage 19 rounds/day, Wall of fire 3/day, Fire storm 1/day

Protection domain powers (CL 19) – Resistant touch +5, Sanctuary 9/day, Shield other 1/day, Aura of protection 30' +3 AC/saves 19 rounds/day, Spell resistance 1/day, Repulsion 1/day

War domain powers (CL 21) – Battle smite touch gives other creature +10 damage on 1 attack, Magic weapon 10/day, Spiritual weapon 1/day, Weapon master emulate any qualified combat feat 21 rounds/day, Flame strike 1/day, Blade barrier 3/day, Power word, kill 1/day

Feats: Weapon focus (longsword), Improved Initiative, Great Fortitude, Iron Will, Extra Turning x2, Quicken Spell, Improved Critical (longsword), Diehard (bonus PrC feat), Vital Strike, Improved Vital Strike, Improved Spell Capacity (level 10)

Skills: Diplomacy +15 (7r), Heal +16 (1r), Intimidate +13 (5r), Knowledge (arcana) +5 (1r), Knowledge (history) +5 (1r), Knowledge (nobility) +5 (1r), Knowledge (religion) +25 (21r), Knowledge (the planes) +5 (1r), Perception +12 (0r), Ride +10 (5r), Sense motive +36 (21r), Spellcraft +25 (21r)

Languages: Celestial, Common, Draconic, Dwarven, Gnomish

Clothing: Traveller's outfit (6 lbs.), Belt of physical perfection, Boots of speed, Cloak of charisma +6;
Weapons: Flaming cold iron longsword +5 of speed (4 lbs), adamantine longsword +1 (4 lbs), silver-headed heavy mace +1(8 lbs), dagger (1 lbs), light crossbow w/30 bolts (4 lbs);
Armour: Adamantine full plate +5 of heavy fortification (50 lbs), heavy darkwood shield +5;
Possessions: (94/133 lbs. - light load) clothing, weapons, armor, and combat gear (79 lbs.), heavy wool overcoat, silver holy symbol of Heironeous, Periapt of wisdom +6, Quiver of Ehlonna, Ring of protection +5, Ring of freedom of movement plus backpack containing a hatchet, a bedroll, flint and steel, healer's kit, 3 days' worth of trail rations, a box of caltrops and a waterskin (15 lbs.); potion belt and a belt pouch containing 260 gold

Previously used items: Manual of bodily health +4, Tome of insight +4

Background: Fragos Voxlauer was born in the Dutchy of Urnst, where he grew up with human farmers, dwarven craftsmen and gnomish traders. The son of a knight and a priestess of Pelor, he decided at an early age to combine his parents' livelihoods and bring the light of the sun god to the dark corners of the Flanaess. However, it quickly turned out that his martial temperament and relentless nature was better suited to the church of Heironeous - after a brief crisis of faith, he has served that church as its Divine Fist, roaming Oerth and beyond in search of foes to vanquish and wrongs to right.