
Epic Meepo RPG Superstar 2009 Top 16, 2012 Top 32 |
What would people say about making a small tweak to wizard bonus feats to eliminate a few dead levels? Instead of Scribe Scroll at 1st level and one bonus feat every five levels, make it Scribe Scroll at 1st level plus one additional bonus feat every four levels thereafter (5th, 9th, 13th, and 17th). That makes two less dead levels, and would mean no levels after 1st that have a bonus feat and a school power clumped together.

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What would people say about making a small tweak to wizard bonus feats to eliminate a few dead levels? Instead of Scribe Scroll at 1st level and one bonus feat every five levels, make it Scribe Scroll at 1st level plus one additional bonus feat every four levels thereafter (5th, 9th, 13th, and 17th). That makes two less dead levels, and would mean no levels after 1st that have a bonus feat and a school power clumped together.
I like it.
Simple, to the point, better spread across levels.

Epic Meepo RPG Superstar 2009 Top 16, 2012 Top 32 |
The sorcerer stands as the wizard's retarded nephew as is already, this would just make the sorcerer even more irrelavant.
I disagree with that assessment, but for the sake of argument, let's say that I agree that the sorcerer is much weaker than the wizard. Wouldn't it be better to make the wizard a smoother class with fewer dead levels and fix the sorcerer, instead of just gimping the wizard and calling it even?

NeoSamurai |
I'm against it. Frequent feat progression would really be unbalancing in terms of wizards being able to equip parties faster with magical gear. (Caveat: unless they're the bonus feats focus on specific meta magic feats such as quicken, silent, eschew materials, empower, etc.)
I think what would be better for a wizard in those dead levels might be a knowledge ability to reflect the amounts of lore wizards should have. Maybe something like the Bard's ability with getting an extra skill point to commit to knowledge skills or something like that.

Abraham spalding |

I don't see where the wizard is gimpped though.
Arcane Bond -- either a scout or an extra spell of choice a day.
1st level unlimited ability -- and usually better than the sorcerer's especially at scaling
and then as you go up in levels you get a 1st level spell you can use 1/2 your class level a day, plus all the other spells you can take (taking the one lower for twice the use is really nice).
PLUS more bonus feats than the sorcerer gets. I really see the wizard as the golden standard, and having said that don't see where they need more stuff.
+++++++++++++++++++++++++++++++++++++++
However allowing the wizard to get a bonus feat at first level instead of just granting scribe scroll wouldn't hurt my feelings.

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No, I really do not like this idea. The sorcerer stands as the wizard's retarded nephew as is already, this would just make the sorcerer even more irrelavant.
Beyond that with the specialities that wizards get they really don't have that many 'dead' levels to begin with.
I guess I don't really see how the wizard getting their bonus feats at 5th, 9th, 13th, and 17th is that horrifically unbalancing vs. them getting them at 5th, 10th, 15th, and 20th. It seems like a pretty microscopic change, not even increasing the total number of feats, just smoothing out their progression for less clumping in class abilities.
No big deal either way tho.

NeoSamurai |
I guess I don't really see how the wizard getting their bonus feats at 5th, 9th, 13th, and 17th is that horrifically unbalancing vs. them getting them at 5th, 10th, 15th, and 20th.
I was under the impression that the suggestion was additional feats at staggered dead levels instead of just shifting their feats to earlier levels. My apologies, I misread what was said.
I guess, I can't say anything wrong about that suggestion.

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Heh, I wasn't expecting many of the early threads in this section of the playtest to be "give the wizards more goodies" or "the sorcerer needs more love" (although the latter would make a more sense to me, I guess, given that wizards are generally more attractive to most players). Mind you, I didn't expect a significant "Sneak Attack is overpowered" conversation in the last section, either.
For what it's worth, I personally am not persuaded that this is a worthwhile change. I don't feel that playing a wizard has boring levels, anyhow, really.

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I'll add another vote here in favor. Eliminating "dead levels" is always a good thing, especially if you can do so without actually increasing the number of feats being granted to the class. Bonus feats at 5th, 9th, 13th, and 17th would be great, especially since it's coordinating with getting access to 3rd, 5th, 7th, and 9th level spells. It would allow you to take a metamagic feat to make use of your new slots since you probably only have 2-4 spells of that level in your spellbook at the time.

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The wizard gets new spell levels at odd numbered levels, those are not 'dead' levels in the sense that they don't get any new powers. All this really does IMO is speed up the feat progression in wizards which IMO is fixing something that isn't broken.
Agreed. This rises only to the level of "I suppose that might be nice" but nowhere near the world of 'need.'

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I am significantly less concerned about dead levels for full spellcasting classes. There might be something to this suggestion, but I am not yet convinced.
Jason Bulmahn
Lead Designer
Paizo Publishing
I'm never bothered by dead levels, nor is a good wizard-playing friend of mine (if you're counting)

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Dennis da Ogre wrote:The wizard gets new spell levels at odd numbered levels, those are not 'dead' levels in the sense that they don't get any new powers. All this really does IMO is speed up the feat progression in wizards which IMO is fixing something that isn't broken.Agreed. This rises only to the level of "I suppose that might be nice" but nowhere near the world of 'need.'
Ditto. It's not strictly necessary, but having feats become available at the same level that new spell levels are attained would be great for usefulness and, again, you're not ADDING anything to the class, just bumping stuff it already got forward a little.

Epic Meepo RPG Superstar 2009 Top 16, 2012 Top 32 |
I am significantly less concerned about dead levels for full spellcasting classes. There might be something to this suggestion, but I am not yet convinced.
Jason Bulmahn
Lead Designer
Paizo Publishing
Well, I would argue that dead levels for full spellcasters are the very reason that everyone playing a full caster multiclasses into a full-casting prestige class at the first available opportunity. If prestige classes offer full spellcasting without any dead levels, why stick to a full-casting base class with lots of dead levels?

Dennis da Ogre |

Jason Bulmahn wrote:Well, I would argue that dead levels for full spellcasters are the very reason that everyone playing a full caster multiclasses into a full-casting prestige class at the first available opportunity. If prestige classes offer full spellcasting without any dead levels, why stick to a full-casting base class with lots of dead levels?I am significantly less concerned about dead levels for full spellcasting classes. There might be something to this suggestion, but I am not yet convinced.
Jason Bulmahn
Lead Designer
Paizo Publishing
Well I would suggest that the specialist powers were redone in order to encourage sticking with core. PrCing out means no additional specialist powers.
If people want to give up their specialist powers to PrC then why not? The idea was not to eliminate PrCs but to make it a trade.

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While I'm not opposed to moving the feats to the given levels that are suggested - the levels suggested are those that provide a new spell level to cast from - I don't think it's necessary really.
Having the bonus feat moved up to 9th encourages more multi-classing in that I can now get my lucrative 5th level spells and a new feat at level 9, now 10 is a dead level, and I can decide to ditch the class.
Plus the odd levels you're already gaining a standard feat - so having all the bonus feats at odd levels was just too much at once, IMO - a standard feat, a bonus feat, and a new level of spell to cast.
Robert

J. Cayne |

What would people say about making a small tweak to wizard bonus feats to eliminate a few dead levels? Instead of Scribe Scroll at 1st level and one bonus feat every five levels, make it Scribe Scroll at 1st level plus one additional bonus feat every four levels thereafter (5th, 9th, 13th, and 17th). That makes two less dead levels, and would mean no levels after 1st that have a bonus feat and a school power clumped together.
Wizards are very good. This may seem minor, but I just see it as another step of powercreep for a class that doesn't need it. I love wizards, I see myself continueing to play the class more than any other. Though I should be biased toward the class I cannot justify giving it any more goodies.