Sartin Nevets |
I would have hard time denying any class to a player due to alignment. I just want to here his/her reasoning.
"You want to play the Anti-Paladin, cool!!"
"Why?"
"Oh, you're a holy warrior of the God of Tyranny, serving his church since a child and trained by it's clerics to do battle with and lead an evil army against their enemies, very cool!!"
"You channel negative energy & swap Lawful and/or good for chaotic and/or evil everywhere in the text of the class description".
There would be a few more possibly, Aura of Resolve to Aura of Fear? Remove Disease to Cause Disease? Change a couple descriptive terms/names in the text and walla.... some "work" for the DM and Player but not a Tensorian task. I mostly want the PC to explain, just to ensure we're on the same page as far as what it means to be a certain alignment (Still grossly misunderstood) and have sufficient back story to make it all fit into the campaign w/out making it seem ridiculous or disrupting game balance.
Player Options = Happy Players = Good DMing.....
Sueki Suezo |
I am pro any alignment paladin. I think any god should have a troupe of holy warriors.
The alternative would be a new holy warrior class, like a Crusader or Templar base class
I'm in favor of Paladins being "any Good" myself - just like I'm hoping Jason's upcoming Blackguard class will be "any Evil". And if you need a holy or unholy warrior for a Neutral god, you could choose between the classes accordingly.
Eric Stipe |
The monk is all about enlightenment. Some think this means self control, and there for, Lawful. It does not. The origin of the monk class is the martial artist from china. Most of the people that survived, the repeated razings from the government, became bandits. The true goal of a monk should be to reach enlightenment, which is to be come one with the universe, a neutral thing. If anything the monk should require an aspect of neutral.
I changed the Barbarian to a Berzerker. it gets reading, and writing like all the other classes. it looses some class skills, but gains others. A berzerker has no elignment restriction, as posted above, a good berzerker has to have control inorder to loose control. Rage is just an emotion that can be put to good use.
A barbarian is a character from an outsider society, most of which are tribes, with an increadible sense of lawful behavor. Some could be paladins. They just have different standards of behavor than the normal European sense, and for that they are outsiders to the modern world. Barbarian is a template that gives you survival as a class skill and +10' to move but loose reading and writing, and other skills.
All of these ideas are taken from history and shoved through a European filter.
RJM |
Well it appears that Bard has already removed the alignment requirements which is a pleasant surprise. ^^
I like the thoughts on changing Paladin to Any Good.
Monk should remain any lawful.
Barbarians don't have to be chaotic they just can't be lawful, aka lacking in strict dicipline. In comparison to the Monk and Paladin (even if it was changed to any good) Barbarians still have considerable flexability.