DM dahn |
Starlan
Irirangi Biasharan |
Poor Iri, ranks in Diplomacy next level, right?
Ranks in healing more like. Since technically she's supposed to be able to do that and is a rather meagre +3 at the moment.
"Stormhome and Passage are close enough to each other for it to make sense for us to travel together."
She thinks for a moment.
"Sillas could be right about your uncle as well. He sounds very talented, just not very moral. He might be counting on you following him but he's probably also counting on your family pride to make you come alone. Why not surprise him?"
Irirangi Biasharan |
"Oh, I'm happy to help. I really am. But I've got to be honest and say that it's partly because I really don't like the idea of your uncle overhearing us any more than he may already have done. It's not the only reason, but it is one of them. Just so you know.
Irirangi Biasharan |
Taking Deerian's assent for granted, now that Ellirayne has agreed, Iri looks around at them all.
"So, what's the plan now? Going to the bank to see what we can find out there, followed by a stop at the temple to reassure Solinthas and getting an advance sounds good. Ellirayne and Deerian have access to transport, Merreck can tell us where to go if we need help there and ... oh, I really, really should go and talk to Joseph."
She stops for a second, thinking.
"One more thing - we should probably stick together. I hate to keep harping on about inquisitive ears, but until we can find out who else might be on the ring loop, we should be very, very careful what we think.
"Clear everyone? That means you too, Dahl."
Merreck ir’Tharias |
A knock is heard on the door, and it pushes open. "Sillas, you in here?"
Merreck pokes his head in. "Hey. You sure are. As are the rest of you. Ready to party again? I don't know about you all, but my head is pounding today. I almost didn't make it here to meet you. I gave your description to the server and she pointed me over here."
Merreck pauses. "What? Why are you all looking at me like that? Did I interrupt some secret club meeting?"
Irirangi Biasharan |
"Sillas - do you want to ask him?"
Iri's face lights up at seeing Merreck again.
"That map is one of the most astonishing things I've ever seen. I can't tell you how much I want to go to all the blank bits on it. Oh - I'm sorry about your head, can I help?"
Merreck ir’Tharias |
"Oh, that map? It would take a lifetime or two to fill it all in. Probably more if we wanted to get into any detail about it. I just hope my legs don't give out too soon! And my head's fine. I'm not sure you can do anything about it, anyway. I'll probably just have a little sip of wine. Hair of the dog, and all."
Sim |
Sillas grins at Merreck, gesturing for him to take a seat with them "Just the fellow I wanted to see. Come in and get something to eat, or drink, if you think that's the wiser course."
He waits for Merreck to make himself comfortable before leaning forward a little and speaking "Merreck, friend, I've got a favor to ask you. We need to tap your knowledge of the world, but for now I can't tell you exactly why. We have a few questions that you might be able to answer. Feel like playing professor?"
'Ask him whatever you want, Irirangi.'
Irirangi Biasharan |
"Can we start with assuming I'm completely ignorant and go from there. We need to go to Stormhome and Passage. For what might be different reasons, but might not. What are they like? My tutors always say start with the basics. Build the big picture, then fill in the details..."
Iri trails off.
"Now is maybe not the time for a lecture on scholarly practice. I'll be quiet."
Starlan "Wingy" Benex |
"Aahhh.. Excuse me, the novelty of all this, going along with you all in an airship WITH Dragonheart to this Storm-Home Island is quite distracting, but I thought of one important thing:
For Stormhome it's probably quite the standard thing, but airships probably aren't the most common visitor in Passage. So if we want to not leave a high-profile trail to follow, we probably shouldn't show up in Passage jumping off our own House Lyrandar airship, if we wish to keep our departure discrete and anonymous... Given our plans there."
I'm not particularly prejudiced one way or the other, but if we get the Twins' situation looked after first, they'll be in a much clearer space of mind to assist in the other scenario... And we can hopefully be more prepared for that with a bit more time... What d'y'all say? If we're agree on a basic approach like that, maybe we can all take care of these little things like visiting banks, contacts, etc, here in Sharn before taking off...???
Deerian d'Lyrandar |
"I'm not too sure that it would be that uncommon.. Passage is a reasonably sized City but if you really think it's a problem then Fairhaven is between the two and as the captial we should be safe." Deerian looked at his sister awaiting her counsel. "But I would quite like to keep a quick way out around me all things considered."
Irirangi Biasharan |
Iri is pretty tunnel visioned on this one. Solinthas is a huge figure in her world and she's not about to let him down. Her main concern is getting to the bank before anyone can confirm Delphis's death. She's aware that the twins will not be really concentrating until their family issues are more sorted, but she's trying to save the world. Also, she's kind of winging it, because if she doesn't keep pushing the plan ahead she's scared she'll be too frightened to do anything at all.
Of course having Sillas along would also be a nice bonus. She's tunnel visioned, but she's also sort of, kind of getting a bit attracted here.
Starlan "Wingy" Benex |
"Well, I haven't been to Passage myself, but I thought it would be wise to not leave the Dwarves a very specific clue to our identities or affiliations. A quick get-away is definitely a very good idea, but so is an anonymous one. Maybe we can figure out the best plan for Passage while tracking down you two's Uncle, hm?"
let's get all the info/help/money/gear we can here in Sharn and then take off. maybe stop off in Passage just to get the hang of things. if it happens easy, fine, otherwise, take off to the island to help the Twins' scenario, and return to Passage more prepared for what we need to do...?
Sim |
"Well, I haven't been to Passage myself, but I thought it would be wise to not leave the Dwarves a very specific clue to our identities or affiliations. A quick get-away is definitely a very good idea, but so is an anonymous one. Maybe we can figure out the best plan for Passage while tracking down you two's Uncle, hm?"
"I'm with Wingy here. Traveling in an airship belonging to a high ranking member of the House Lyrander isn't exactly going incognito. While quick getaways are good, a slower but quieter ones are better."
Sillas stares idly at his hands, feeling the old excitement at a tough job returning. After a moment he looks to Merreck and asks "This is a long-shot but, Merreck, is there anywhere near passage that an airship could be hidden, just for a little while? Ellirayne, how big is the smallest airship that you could use without arousing too much suspicion or interest?"
Merreck ir’Tharias |
"Wait just a minute now. An airship? Where are you guys going? Aundair? Crazy. The only reason you'd want to go there is for the wine, and I'm sure we can get some of their finest, imported."
Merreck leans back in his chair; "Well, the city of Passage sits on the shores of Lake Galifar, serving as a crossroads for commerce in western Aundair. In addition to a thriving fi shing community and a center for trade, Passage contains a huge House Orien enclave. This enclave serves as one of the house’s operation centers and makes the members of the house prominent among the city’s social elite. One key feature of the city is the lightning rail station that includes a massive maintenance and repair facility. It's pretty much the place to go, if you're trying to get somewhere by land. Kinda like Sharn, and the Lyrandar airships. But don't think that Lyrandar doesn't get a piece of the pie. Ships are constantly moving back and forth from Stormhome and Passage, often stopping in the capital, Fairhaven."
Merreck looks at the twins; "If you're planning to move around Aundair and not expose yourselves as dragonmarked House members, you'll need a disguise. I don't know what your plan is, nor am I fishing for answers. Chances are, you'll be recognized pretty easily. Especially in an airship. In terms of docking the thing, there's not a tremendous amount of places outside of city centres to do it. Unless you're a skilled pilot, you may run the risk of crashing the thing. There's plenty of places to hide it. Sillas, most of that area is filled in on your map. It was a hazy time, but you can check it when you go home."
Info on Stormhome lifted right out of the ECS
Stormhome (Large city, 14,280): The large island
off the northern coast of Aundair was once a bleak, stormblasted
outpost at the entrance to Scions Sound. In 347
YK, House Lyrandar petitioned to turn the island into
a house enclave, and the crown relented—with the caveat
that it could maintain a protective force there to monitor
comings and goings at sea. Three years later, the weather
mages of Lyrandar had changed the climate of the island.
While cold weather and storms raged around it, Stormhome
became a temperate paradise.
Today, Stormhome remains the crowning achievement
of House Lyrandar’s skills and abilities. The city that bears
the island’s name serves as the primary headquarters for
the house and the seat of its matriarch. Aundair considers
the island to be an extension of its nation, and House
Lyrandar continues to permit an Aundairian force to use
part of the island as a base. The Aundairian navy patrols
the northern coast, stopping at Stormhome for supplies
and to escape the bitter wind that blows across the bay.
In addition to the presence of many of the leading
members of House Lyrandar and their retainers, a
number of other wealthy nobles regularly visit the city.
It has become something of a vacation spot, and House
Lyrandar has permitted House Ghallanda to establish
elaborate resorts within the city limits to cater to its guests.
During the Last War, the place was mostly left a lone by
attacking forces due to House Lyrandar’s neutrality and
diplomatic position. It became a meeting place for spies
and a hotbed of clandestine activities, a reputation that it
continues to hold in the current day.
Irirangi Biasharan |
"Where's the nearest place we could hide an airship then? We need to get to Passage somehow, but it would be nice to turn up inconspicuously ... or, would it?"
Thinking aloud, Irirangi looks at the assembled company.
"Can't we take advantage of having dragonmarked heirs with us? If we're going to be noticeable, let's be really noticeable. Give people a reason to think we're there that's got nothing to do with the reasons we're there. Theatrical diversionary tactics. It's worked before." she adds, thinking of her own diversionary tactics arriving at Silla's party the previous evening.
Merreck ir’Tharias |
"Well, you could park the thing at the docking tower in Fairhaven, and take the Orien Lightining Rail in to Passage. Or you could try to land the thing in some poor sod's farming field, outside of Passage. Either way, you guys sound like you've got quite an adventure planned.", Merreck's eyes glint with excitement.
Irirangi Biasharan |
"You could be bear-leading two dragonmarked heirs on a tour of their ancestral home easily, couldn't you? Everyone knows dragonmarked heirs only get the best and are highly capricious."
Iri smiles at the twins - "I don't mean that you two are, just that it's a good reason for you to travel with Merreck."
Sim |
"Travel? With them? Have you two really never been to Stormhome? That's so strange. There must be a reason...No matter. I'm not in the secret ring club, after all. Are you sure you want me gallivanting around with you?"
"I can't think of anyone better for the job. A little knowledge of the locale couldn't hurt."
Irirangi Biasharan |
"Why are you going there anyway? Did something come up last night at the party? I must have missed it. Or, is it something to do with all this ring nonsense? Either way, if you need help, Sillas, I'm there for you."
Merreck takes a big breath, and exhales.
"So, when do we leave?"
Iri looks serious. "The twins have some family troubles they'd rather not advertise, so we offered to help."
"It's the truth, or part of it anyway."
"Leaving - well, as soon as we've finished up a little business here I think. And I don't know about anyone else, but I should leave some kind of note for my mother I suppose."
Irirangi Biasharan |
Iri nods.
"I think so. Although Sillas, won't your friends think it's a little odd of you just vanish? Wingy and the twins can pretty much do what they want, and my mother ... well, she won't be happy whatever I do... and I should probably write a note to Keegan and tell him I'll be away for a while... and we need to get some money from Solinthas. I don't know. I've never done anything like this before... But in principal, today sounds like a good idea. This evening anyway." she concludes.
Irirangi Biasharan |
"Forgive my asking. If I'm to risk my neck over any of this, however, I deserve to be told. If not, I trust you. Sillas. I'll see you all soon. I need to go home and prepare. When and where shall we meet? Lyrandar Tower's private dock?"
"You do deserve to be told. I agree, and I wouldn't willingly keep a secret from someone willing to help on a friend's say so, but it isn't my information to part with. If you come to the temple with me and I vouch for you, then Solinthas can explain in person and you can decide if this is really something you want to be mixed up in."
Iri squirms. She is really unhappy with the idea of Merreck putting his life on the line without full information.